mirror of
https://github.com/lua/lua
synced 2024-11-22 12:51:30 +03:00
distinct functions to create/destroy states and threads
This commit is contained in:
parent
b7ae43d457
commit
d56d4cf776
3
ldo.h
3
ldo.h
@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 1.1 2001/11/29 22:14:34 rieru Exp rieru $
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** $Id: ldo.h,v 1.38 2002/01/11 20:24:39 roberto Exp $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@ -22,7 +22,6 @@
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#define luaD_checkstack(L,n) if (L->stack_last-(n)<=L->top) luaD_stackerror(L)
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void luaD_init (lua_State *L, int stacksize);
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void luaD_lineHook (lua_State *L, int line, lua_Hook linehook);
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void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event);
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StkId luaD_precall (lua_State *L, StkId func);
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6
lgc.c
6
lgc.c
@ -126,6 +126,12 @@ static void markstacks (GCState *st) {
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lua_State *L1 = st->L;
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do { /* for each thread */
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StkId o, lim;
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if (L1->base_ci == NULL) { /* incomplete state? */
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lua_assert(L1 != st->L);
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L1 = L1->next;
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luaE_closethread(st->L, L1->previous); /* collect it */
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continue;
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}
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for (o=L1->stack; o<L1->top; o++)
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markobject(st, o);
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lim = (L1->stack_last - L1->ci->base > MAXSTACK) ? L1->ci->base+MAXSTACK
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203
lstate.c
203
lstate.c
@ -26,7 +26,26 @@ struct Sopen {
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};
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static void close_state (lua_State *L, lua_State *OL);
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static void close_state (lua_State *L);
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static void stack_init (lua_State *L, lua_State *OL, int stacksize) {
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if (stacksize == 0)
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stacksize = DEFAULT_STACK_SIZE;
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else
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stacksize += LUA_MINSTACK;
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stacksize += EXTRA_STACK;
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L->stack = luaM_newvector(OL, stacksize, TObject);
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L->stacksize = stacksize;
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L->top = L->stack + RESERVED_STACK_PREFIX;
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L->stack_last = L->stack+(L->stacksize-EXTRA_STACK)-1;
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L->base_ci = luaM_newvector(OL, 10, CallInfo);
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L->ci = L->base_ci;
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L->ci->base = L->top;
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L->ci->savedpc = NULL;
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L->size_ci = 10;
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L->end_ci = L->base_ci + L->size_ci;
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}
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/*
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@ -34,93 +53,102 @@ static void close_state (lua_State *L, lua_State *OL);
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*/
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static void f_luaopen (lua_State *L, void *ud) {
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struct Sopen *so = cast(struct Sopen *, ud);
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if (so->stacksize == 0)
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so->stacksize = DEFAULT_STACK_SIZE;
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else
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so->stacksize += LUA_MINSTACK;
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if (so->L != NULL) { /* shared global state? */
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L->_G = G(so->L);
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so->L->next->previous = L; /* insert L into linked list */
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L->next = so->L->next;
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so->L->next = L;
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L->previous = so->L;
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luaD_init(L, so->stacksize); /* init stack */
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setobj(defaultet(L), defaultet(so->L)); /* share default event table */
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setobj(gt(L), gt(so->L)); /* share table of globals */
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setobj(registry(L), registry(so->L)); /* share registry */
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}
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else { /* create a new global state */
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L->_G = luaM_new(L, global_State);
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G(L)->strt.size = 0;
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G(L)->strt.nuse = 0;
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G(L)->strt.hash = NULL;
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G(L)->Mbuffer = NULL;
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G(L)->Mbuffsize = 0;
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G(L)->rootproto = NULL;
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G(L)->rootcl = NULL;
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G(L)->roottable = NULL;
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G(L)->rootupval = NULL;
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G(L)->rootudata = NULL;
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G(L)->tmudata = NULL;
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G(L)->nblocks = sizeof(lua_State) + sizeof(global_State);
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luaD_init(L, so->stacksize); /* init stack */
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/* create default event table with a dummy table, and then close the loop */
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sethvalue(defaultet(L), NULL);
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sethvalue(defaultet(L), luaH_new(L, 0, 4));
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hvalue(defaultet(L))->eventtable = hvalue(defaultet(L));
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sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
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sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
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luaS_resize(L, 4); /* initial size of string table */
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luaT_init(L);
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luaX_init(L);
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G(L)->GCthreshold = 4*G(L)->nblocks;
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}
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/* create a new global state */
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L->_G = luaM_new(L, global_State);
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G(L)->strt.size = 0;
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G(L)->strt.nuse = 0;
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G(L)->strt.hash = NULL;
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G(L)->Mbuffer = NULL;
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G(L)->Mbuffsize = 0;
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G(L)->rootproto = NULL;
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G(L)->rootcl = NULL;
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G(L)->roottable = NULL;
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G(L)->rootupval = NULL;
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G(L)->rootudata = NULL;
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G(L)->tmudata = NULL;
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G(L)->nblocks = sizeof(lua_State) + sizeof(global_State);
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stack_init(L, L, so->stacksize); /* init stack */
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/* create default event table with a dummy table, and then close the loop */
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sethvalue(defaultet(L), NULL);
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sethvalue(defaultet(L), luaH_new(L, 0, 4));
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hvalue(defaultet(L))->eventtable = hvalue(defaultet(L));
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sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
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sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
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luaS_resize(L, 4); /* initial size of string table */
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luaT_init(L);
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luaX_init(L);
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G(L)->GCthreshold = 4*G(L)->nblocks;
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}
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static void preinit_state (lua_State *L) {
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L->stack = NULL;
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L->stacksize = 0;
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L->errorJmp = NULL;
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L->callhook = NULL;
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L->linehook = NULL;
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L->openupval = NULL;
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L->size_ci = 0;
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L->base_ci = NULL;
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L->allowhooks = 1;
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}
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LUA_API lua_State *lua_newthread (lua_State *OL, int stacksize) {
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struct Sopen so;
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lua_State *L;
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if (OL) lua_lock(OL);
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lua_lock(OL);
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L = luaM_new(OL, lua_State);
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if (L) { /* allocation OK? */
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L->_G = NULL;
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L->stack = NULL;
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L->stacksize = 0;
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L->errorJmp = NULL;
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L->callhook = NULL;
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L->linehook = NULL;
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L->openupval = NULL;
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L->size_ci = 0;
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L->base_ci = NULL;
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L->allowhooks = 1;
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L->next = L->previous = L;
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so.stacksize = stacksize;
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so.L = OL;
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if (luaD_runprotected(L, f_luaopen, &so) != 0) {
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/* memory allocation error: free partial state */
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close_state(L, OL);
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L = NULL;
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}
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}
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if (OL) lua_unlock(OL);
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preinit_state(L);
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L->_G = OL->_G;
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OL->next->previous = L; /* insert L into linked list */
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L->next = OL->next;
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OL->next = L;
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L->previous = OL;
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stack_init(L, OL, stacksize); /* init stack */
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setobj(defaultet(L), defaultet(OL)); /* share default event table */
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setobj(gt(L), gt(OL)); /* share table of globals */
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setobj(registry(L), registry(OL)); /* share registry */
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lua_unlock(OL);
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lua_userstateopen(L);
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return L;
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}
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static void close_state (lua_State *L, lua_State *OL) {
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LUA_API lua_State *lua_open (int stacksize) {
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struct Sopen so;
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lua_State *L;
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L = luaM_new(NULL, lua_State);
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if (L) { /* allocation OK? */
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preinit_state(L);
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L->_G = NULL;
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L->next = L->previous = L;
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so.stacksize = stacksize;
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so.L = NULL;
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if (luaD_runprotected(L, f_luaopen, &so) != 0) {
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/* memory allocation error: free partial state */
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close_state(L);
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L = NULL;
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}
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}
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lua_userstateopen(L);
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return L;
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}
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void luaE_closethread (lua_State *OL, lua_State *L) {
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luaF_close(L, L->stack); /* close all upvalues for this thread */
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lua_assert(L->openupval == NULL);
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if (OL != NULL) { /* are there other threads? */
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lua_assert(L->previous != L);
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L->previous->next = L->next;
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L->next->previous = L->previous;
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}
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else if (G(L)) { /* last thread; close global state */
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if (G(L)->rootudata) /* (avoid problems with incomplete states) */
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luaC_callallgcTM(L); /* call GC tag methods for all udata */
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lua_assert(G(L)->tmudata == NULL);
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L->previous->next = L->next;
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L->next->previous = L->previous;
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luaM_freearray(OL, L->base_ci, L->size_ci, CallInfo);
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luaM_freearray(OL, L->stack, L->stacksize, TObject);
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luaM_freelem(OL, L);
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}
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static void close_state (lua_State *L) {
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luaF_close(L, L->stack); /* close all upvalues for this thread */
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if (G(L)) { /* close global state */
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luaC_collect(L, 1); /* collect all elements */
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lua_assert(G(L)->rootproto == NULL);
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lua_assert(G(L)->rootudata == NULL);
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@ -131,21 +159,24 @@ static void close_state (lua_State *L, lua_State *OL) {
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luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char);
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luaM_freelem(NULL, L->_G);
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}
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luaM_freearray(OL, L->base_ci, L->size_ci, CallInfo);
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luaM_freearray(OL, L->stack, L->stacksize, TObject);
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luaM_freelem(OL, L);
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luaE_closethread(NULL, L);
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}
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LUA_API void lua_closethread (lua_State *L, lua_State *thread) {
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if (L == thread) lua_error(L, "cannot close only thread of a state");
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lua_lock(L);
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luaE_closethread(L, thread);
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lua_unlock(L);
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}
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LUA_API void lua_close (lua_State *L) {
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lua_State *OL;
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lua_assert(L != lua_state || lua_gettop(L) == 0);
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lua_lock(L);
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OL = L->next; /* any surviving thread (if there is one) */
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if (OL == L) OL = NULL; /* no surviving threads */
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close_state(L, OL);
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if (OL) lua_unlock(OL); /* cannot unlock over a freed state */
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lua_assert(L != lua_state || memdebug_numblocks == 0);
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lua_assert(L != lua_state || memdebug_total == 0);
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luaC_callallgcTM(L); /* call GC tag methods for all udata */
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lua_assert(G(L)->tmudata == NULL);
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while (L->next != L) /* then, close all other threads */
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luaE_closethread(L, L->next);
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close_state(L);
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}
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6
lstate.h
6
lstate.h
@ -64,6 +64,9 @@ struct lua_longjmp; /* defined in ldo.c */
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#define RESERVED_STACK_PREFIX 3
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/* space to handle stack overflow errors */
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#define EXTRA_STACK (2*LUA_MINSTACK)
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typedef struct stringtable {
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@ -90,6 +93,7 @@ typedef struct CallInfo {
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#define ci_func(ci) (clvalue((ci)->base - 1))
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#define yield_results refi /* reuse this field */
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/*
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@ -138,5 +142,7 @@ struct lua_State {
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#define G(L) (L->_G)
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void luaE_closethread (lua_State *OL, lua_State *L);
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#endif
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14
ltests.c
14
ltests.c
@ -36,7 +36,7 @@
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#ifdef LUA_DEBUG
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lua_State *lua_state = NULL;
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static lua_State *lua_state = NULL;
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int islocked = 0;
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@ -374,10 +374,9 @@ static int udataval (lua_State *L) {
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static int doonnewstack (lua_State *L) {
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lua_State *L1 = lua_newthread(L, luaL_check_int(L, 1));
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if (L1 == NULL) return 0;
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lua_dostring(L1, luaL_check_string(L, 2));
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lua_pushnumber(L, 1);
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lua_close(L1);
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lua_closethread(L, L1);
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return 1;
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}
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@ -652,6 +651,14 @@ static const struct luaL_reg tests_funcs[] = {
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};
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static void fim (void) {
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if (!islocked)
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lua_close(lua_state);
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lua_assert(memdebug_numblocks == 0);
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lua_assert(memdebug_total == 0);
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}
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void luaB_opentests (lua_State *L) {
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*cast(int **, L) = &islocked; /* init lock */
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lua_state = L; /* keep first state to be opened */
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@ -663,6 +670,7 @@ void luaB_opentests (lua_State *L) {
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luaL_openl(L, tests_funcs); /* open functions inside new table */
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lua_setglobals(L); /* restore old table of globals */
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lua_setglobal(L, "T"); /* set new table as global T */
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atexit(fim);
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}
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#endif
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3
ltests.h
3
ltests.h
@ -48,9 +48,6 @@ extern int islocked;
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#define lua_unlock(L) lua_assert(--(**cast(int **, L)) == 0)
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extern lua_State *lua_state;
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void luaB_opentests (lua_State *L);
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#define LUA_USERINIT(L) (luaB_opentests(L), openstdlibs(L))
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6
lua.h
6
lua.h
@ -94,8 +94,10 @@ typedef LUA_NUMBER lua_Number;
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/*
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** state manipulation
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*/
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LUA_API lua_State *lua_newthread (lua_State *L, int stacksize);
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LUA_API lua_State *lua_open (int stacksize);
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LUA_API void lua_close (lua_State *L);
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LUA_API lua_State *lua_newthread (lua_State *L, int stacksize);
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LUA_API void lua_closethread (lua_State *L, lua_State *thread);
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/*
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@ -215,8 +217,6 @@ LUA_API void lua_newuserdatabox (lua_State *L, void *u);
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** ===============================================================
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*/
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#define lua_open(n) lua_newthread(NULL, (n))
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#define lua_pop(L,n) lua_settop(L, -(n)-1)
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#define lua_register(L,n,f) (lua_pushcfunction(L, f), lua_setglobal(L, n))
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