Commit Graph

2179 Commits

Author SHA1 Message Date
ocornut
f9b5168fb3 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
2021-08-02 16:00:50 +02:00
ocornut
044fd0cd2d Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. (#3751, #4377, #2445) 2021-07-29 19:37:18 +02:00
ocornut
e362c5af48 Internals: ColorEdit: renamed some internal masks to match our common coding style.
ImGuiColorEditFlags__DisplayMask > ImGuiColorEditFlags_DisplayMask_, ImGuiColorEditFlags__OptionsDefault > ImGuiColorEditFlags_DefaultOptions_, ImGuiColorEditFlags__DataTypeMask > ImGuiColorEditFlags_DataTypeMask_  etc.
2021-07-26 20:44:59 +02:00
ocornut
b846969fe1 Removed unnecessary line in Begin() + commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 + readded commented obsoleted function. 2021-07-26 12:22:48 +02:00
ocornut
7bfc379a23 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2021-07-19 21:58:06 +02:00
ocornut
6b8a059fc9 Internals: moved LastItem data to a shared structure (instead of one per window)
(should be a no-op as we are restoring things in Begin/End. Toward faciliate backup/restore of LastItemData and favor pulling from here instead of CurrentItemFlags, toward #211)
2021-07-19 21:25:47 +02:00
ocornut
1ad153056a Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename (#4294) 2021-07-19 21:24:15 +02:00
ocornut
fb4bbeb033 Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. (#211) 2021-07-12 15:43:17 +02:00
ocornut
a11f36811f Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
2021-07-09 20:16:19 +02:00
ocornut
0a8ab75e4b Docking: removed DockNodeFlagsOverrideClear flags from ImGuiWindowClass. (#2999, #3521, #3633)
+ extraded bits of metrics into DebugNodeDockNodeFlags()
2021-07-05 12:58:33 +02:00
Giovanni Funchal
6792e1a3e0 Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) 2021-06-30 15:04:40 +02:00
ocornut
23a15834fa Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend. 2021-06-29 18:16:47 +02:00
ocornut
b5a2bd1a5b Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
No need to clear fields before deletion. DX12: renamed to match docking branch.
2021-06-29 15:25:19 +02:00
ocornut
682447306d Merge branch 'features/backends_context' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	examples/example_apple_opengl2/main.mm
2021-06-29 14:53:25 +02:00
ocornut
0aeb978e61 Comments + adding spacing in headers because VS IDE parser display blocks so badly. Add helper in internal's ImGuiInputTextState. (#4275) 2021-06-28 11:58:37 +02:00
ocornut
9440974f66 Fonts: Add U+FFFD ("replacement character") to default asian glyphs ranges. Remove SetFallbackChar() (amend 0ffd99d31). (#4269) 2021-06-25 15:47:42 +02:00
ocornut
38165f420f Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. (#4269) 2021-06-25 15:44:14 +02:00
ocornut
ac35b4bba2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
2021-06-24 18:21:19 +02:00
ocornut
1965f38e9e ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'. 2021-06-24 14:30:32 +02:00
ocornut
f0c4d609a6 Default window focus scope not 0. Added ImGuiSelectableFlags_SelectOnNav with comments and caveats. (#1861, #4242,)
Focus scope default value: amend 7ee623d9 a5041c88 2ebe08be
2021-06-21 17:47:45 +02:00
ocornut
0cca0d1617 Internals/experimental: BeginComboPreview(), EndComboPreview(). (#4168, #1658)
(amended)
2021-06-15 15:27:28 +02:00
ocornut
4161a67b38 ImVector: added clear_delete(), clear_destruct() helpers.
# Conflicts:
#	imgui.cpp
2021-06-09 18:44:02 +02:00
ocornut
865b2ca6f9 Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h (#211) 2021-06-09 18:43:03 +02:00
ocornut
d0c6dd9baf ImVector: added clear_delete(), clear_destruct() helpers. 2021-06-09 16:57:47 +02:00
ocornut
61f4aec868 Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h (#211) 2021-06-09 15:28:59 +02:00
ocornut
a44d4da87c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
2021-06-08 18:38:51 +02:00
ocornut
6ee398ac2b Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). (#3935, #3740) 2021-06-07 15:18:20 +02:00
ocornut
689e387180 Tables: offset and shuffle flags (breaks ABI compatibility as often)
If you rely on ABI compatibility consider reworking how your backends are created, using cimgui metadata output. We will happily often break ABI compat.
2021-06-07 13:20:03 +02:00
ocornut
1b4323a1b4 Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. (#4206) 2021-06-07 09:11:53 +02:00
ocornut
16abfa5eb6 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2021-06-04 17:28:45 +02:00
ocornut
94b680e830 Internals: fixed ImPool:: iteration, rename GetBufSize to GetMapSize. Amend c6c82b9f 2021-06-04 17:27:20 +02:00
ocornut
f53db3541a Docking: comments (#4189) 2021-06-04 14:55:40 +02:00
ocornut
c6c82b9f1d Internals: fixed iterating ImPool, fix after use of TableRemove() (was only used by TestEngine)
Merge metrics bits from 646c87359
2021-06-03 18:36:43 +02:00
ocornut
a640d8a6d2 Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592) 2021-05-31 13:03:50 +02:00
ocornut
1ad1429c6d Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt
2021-05-25 18:45:54 +02:00
ocornut
e31d13fa76 Version 1.84 WIP 2021-05-25 13:36:53 +02:00
ocornut
556689591c Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998)
Expecting this to somehow cause another issue but we will fix it when it comes.
2021-05-24 23:46:25 +02:00
ocornut
1b435ae3e0 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2021-05-24 17:49:20 +02:00
ocornut
ad5d1a8429 Version 1.83 2021-05-24 17:39:25 +02:00
ocornut
029c83c73e Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. (#4167) 2021-05-24 15:09:39 +02:00
ocornut
86c2b609ef Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
2021-05-19 19:05:01 +02:00
thedmd
3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 2021-05-19 18:39:18 +02:00
ocornut
41030cbfe2 Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138) 2021-05-16 20:37:38 +02:00
ocornut
84545dbe6f Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
2021-05-06 13:04:35 +02:00
ocornut
31290807dc Merge branch 'master' into docking
+ fix warning fix for mingw+dx9
# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	imgui.cpp
2021-04-30 22:52:46 +02:00
ocornut
393941ceea Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) (#343, #4079)
Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
2021-04-30 22:40:02 +02:00
ocornut
2c3f25d2d9 Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. (#787) 2021-04-30 21:49:40 +02:00
ocornut
9b90639577 Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency) 2021-04-30 21:34:17 +02:00
ocornut
89162a04f4 Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. (#3938, #4073) 2021-04-29 21:20:32 +02:00
ocornut
d28535f351 Fixes for Visual Studio 2019 static analyzers. (#3938, #4073) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified. 2021-04-29 17:10:27 +02:00