omar
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62e94717eb
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Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787)
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2018-03-19 13:20:25 +01:00 |
omar
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33ad8b2f0c
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Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
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2018-03-19 13:20:18 +01:00 |
omar
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d8d93f6360
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imgui.h: Various comments and tweaks.
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2018-03-18 12:24:28 +01:00 |
omar
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6fe22e6297
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imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
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2018-03-18 12:23:33 +01:00 |
omar
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6bda816ffe
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ImVector: Added copy/assign operators as helpers to ease cloning of data.
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2018-03-17 21:18:14 +01:00 |
omar
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1e296453ef
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ImDrawList: Added Clone() helper function.
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2018-03-17 21:18:14 +01:00 |
omar
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4186c2c2b1
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ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
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2018-03-17 20:42:56 +01:00 |
omar
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d68be086b2
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ImVector: Using value_type consistently. Spacing.
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2018-03-17 18:08:12 +01:00 |
omar
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533c86a7a3
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Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
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2018-03-17 17:29:58 +01:00 |
omar
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0e3a6ef4f7
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Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
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2018-03-13 16:18:40 +01:00 |
omar
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7b833dabc8
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ImVector: Spacing, assert tweaks
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2018-03-13 16:18:40 +01:00 |
omar
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26296bb4c1
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Misc: Fix 111ea7af77 , GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
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2018-03-13 11:53:12 +01:00 |
omar
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f93a22ae6e
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Contributing: tweaks, mention screenshots more prominently.
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2018-03-13 11:47:57 +01:00 |
omar
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111ea7af77
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Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
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2018-03-12 17:24:15 +01:00 |
omar
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37cb177745
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Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042)
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2018-03-12 14:47:41 +01:00 |
omar
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1c18d65313
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Examples: Renamed glfw error callback for clarity.
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2018-03-12 14:43:37 +01:00 |
Peter Particle
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b2453d7e8f
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Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
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2018-03-12 14:34:36 +01:00 |
omar
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887712a6f1
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Updated templates, added pull request template.
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2018-03-12 14:20:39 +01:00 |
omar
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e7670c0bcc
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Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
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2018-03-12 11:48:04 +01:00 |
omar
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b9ac127b0b
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Internals: Columns renaming fields
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2018-03-12 11:03:27 +01:00 |
omar
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1f6ad7a894
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ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
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2018-03-10 10:33:12 +01:00 |
omar
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351b3fa7b0
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Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d
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2018-03-09 10:29:41 +01:00 |
omar
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5fdde52444
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Merge branch '2018-03-font_offset' into master2
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2018-03-09 10:29:22 +01:00 |
omar
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a3d5f92214
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Merge branch 'master' into font_offset
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2018-03-08 16:49:39 +01:00 |
omar
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1ef1acbd8d
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Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5 )
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2018-03-08 16:47:41 +01:00 |
omar
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3dfac93ebe
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Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
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2018-03-08 15:58:56 +01:00 |
omar
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642c6748ac
|
Comments, Changelog
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2018-03-08 11:15:27 +01:00 |
omar
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a1f3949d71
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Drag and Drop: Increased payload data type to 32 characters. (#143)
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2018-03-08 10:42:51 +01:00 |
omar
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7fd62baa42
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Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
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2018-03-07 11:50:56 +01:00 |
omar
|
6190d794d4
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Update README.md
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2018-03-07 10:01:20 +01:00 |
omar
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a2ed3ee2cf
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Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
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2018-03-06 19:48:30 +01:00 |
omar
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cea7492bab
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Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
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2018-03-05 22:47:53 +01:00 |
omar
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945f4d1ecd
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Removed redundant semi colons. (#1653)
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2018-03-05 16:16:27 +01:00 |
omar
|
51afaf7117
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Fixed type cast warning.
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2018-03-05 13:15:15 +01:00 |
omar
|
0ec356eb6e
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Comments, FAQ update.
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2018-03-05 13:05:47 +01:00 |
omar
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5ed45d0aec
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Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0 ).
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2018-03-04 17:55:59 +01:00 |
omar
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bf7481eba0
|
Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
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2018-03-04 17:44:17 +01:00 |
omar
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968a8d2a3f
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Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
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2018-03-04 16:58:24 +01:00 |
omar
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ee770af72c
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Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
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2018-03-04 16:56:21 +01:00 |
omar
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69e700f869
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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2018-03-03 20:15:10 +01:00 |
omar
|
8a4093f38b
|
Added ArrowButton(). Exposed ImGuiDir.
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2018-03-03 20:08:03 +01:00 |
omar
|
1549c5cf5e
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
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2018-03-03 19:43:31 +01:00 |
omar
|
ad7ff7504e
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Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
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2018-03-03 19:34:47 +01:00 |
omar
|
839cdd37a3
|
Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
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2018-03-03 19:23:48 +01:00 |
omar
|
11f13ab24f
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Internal: renamed RenderTriangle() to RenderArrow().
|
2018-03-03 19:08:22 +01:00 |
omar
|
df8a9c49eb
|
Allow user to override ImTextureId. (#1641)
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2018-03-01 16:29:32 +01:00 |
omar
|
b37ef20c5c
|
Makefile: updated sdl_opengl3_example with all changes from #885.
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2018-03-01 15:54:12 +01:00 |
Sam Hocevar
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124d8522b1
|
Do not store compiled objects outside the project tree.
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2018-03-01 15:50:39 +01:00 |
Sam Hocevar
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b6f251103b
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Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
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2018-03-01 15:46:43 +01:00 |
Sam Hocevar
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d4f63c3844
|
Use make variables $@ and $^ where appropriate.
|
2018-03-01 15:45:34 +01:00 |