- Fl_Grid: force layout() on resize() - needed for GL subwindows
- test/cube.cxx:
- use end() in constructor of class cube_box
- ensure not to change the current group when adding a button
- FL/Fl_Grid.H: header file
- src/Fl_Grid.cxx: implementation
- examples/grid-simple.cxx: simple example program
- test/cube.cxx: use Fl_Grid for layout
- test/grid_alignment.cxx: test cell alignment and other functions
- test/grid_buttons.cxx: demo program as discussed in fltk.general
- test/grid_login.cxx: like test/flex_login.cxx but with Fl_Grid
- test/flex_login.cxx: modified to match test/grid_login.cxx
FL_OVERRIDE is defined as `override` for C++11 and higher
FL_OVERRIDE is defined as `override` for VisualC 2015 and newer
Don't interfere with Fl_Widget::override()
* Fix build system for unites,
* Updated unittest to check OpenGL drawing.
Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.
* Make OpenGL optional.
* Implemented clipping in OpenGL
* unites drawing fast shapes
* Fixed CMake
* Updating unittest.
Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.
* Improved OpenGL FLTK drawing emulation.
* Fixed GTK ROUND DOWN BOX
* Fixing Makefile for unittest
* Correctly aligning OpenGL text.
* Fixed text alignment in GL windows.
Explained the "FLTK over GL " example in Cube.
* Overlapping test.
* Better GL graphics alignment.
* Drawing the focus rect.
* Adding Alpha Channel support for GL.
* Added FLTK-on-GL documentation.
Based on Greg's mods in 'cube-v5a-patch.txt' in this issue #157 comment:
https://github.com/fltk/fltk/issues/157#issuecomment-732496554
Simplify the layout and keep border widths constant:
- combine left GL window + buttons (ct_group) in left group (lt_grp)
- make the cube Fl_Gl_Windows the resizable()s of their respective groups.
The latter keeps the margin widths constant.
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
Usage of Fl::readqueue() is not recommended (should be deprecated?),
hence we shouldn't use it in our demo program(s).
To do: remove Fl::readqueue() usage from fluid.
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This is necessary for out-of-source builds (e.g. CMake) to work correctly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8033 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
winXP (and I hope on X11 etc.) and alos hopefully without breaking it
for OSX and the Fl_Sys_Menu_Bar...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7269 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
(1) adding Fl_Device class (and more) for device abstraction
(2) adding Fl_Pinter class (and more) for printing support.
Todo: Code cleanup, update dependencies, remove/replace test print window.
I'm looking into converting the test window popup in a global shortcut
that would pop up the print dialog now...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
etc.
Add "install" target to test directory which installs the example programs.
Install the config.h file in the examples directory.
Make sure the example programs compile outside the FLTK source dir.
Add example programs to fltk.list.in.
Fix missing redraw() in x_cb() in FLUID...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4287 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The OpenGL demos were showing a significant delay in handling UI events.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2502 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Renamed variable 'todo' in preferences.fl to 'tasks' to make global search for Todo items easier.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2319 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1413 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121