mirror of https://github.com/fltk/fltk
Restore building when HAVE_GL is 0
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@ -39,6 +39,8 @@ public:
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cube_box(int x,int y,int w,int h,const char *l=0) :Fl_Box(FL_DOWN_BOX,x,y,w,h,l) {
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label("This demo does\nnot work without GL");
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}
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void begin() {}
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void end() {}
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};
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#else
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#include <FL/Fl_Gl_Window.H>
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