Update chapter 10 of the documentation to provide cleaner examples.
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(Menu Difficulty->add helpers)
- Added example code for Wizard with the
Tabs demo (STR #1564)
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- made the Tooltip hide code a little bit smarter
- Added subwindow test case to Fl_Tabs
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Normal levels always generate "valid" Sudoku puzzles while Hard
and Impossible are free to make Sudoku puzzles more
fun/challenging (STR #1361)
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Fixed silly but in preferences test (that was unrelated to Fl_Preferences).
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what widget is being closed, and bump the version number to 1.1.8 in the
repo...
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Of course, poping up a tooltip window does *not* disable further tooltips... .
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In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black.
Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated.
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Default focus is now on the button that also reacts to the 'Enter' key. This should avoid confusion about Enter triggering the button1 or button 0.
Also, I changed the shortcut call to the new convention which works on MSWindows. I don't have a Linux system right now for testing... .
Fixed focus issues (STR #1286, STR #1289, STR #1296)
fl_xfocus was not always updated, making widgets or even whole windows loose focus when any focus changes were not accompanied by a click into the same window. Also, Fl_Tabs would not redraw correctly if focus returned to the active tab.
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1. "Check Game" now flags subgrids with duplicate numbers.
2. "Restart Game" now starts a new game if the current game
has been solved.
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dependencies since threading was not enabled when "make depend" was last
run...
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on MacOS X; this appears to be a MacOS X bug, but we
added a workaround to "fix" this (STR #1138)
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the same sequence on Linux anyways.
Also, multiple clicks in a cell sets/increments the value.
Finally, use alternate background color to produce checkerboard-like
pattern.
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Don't show solved grids - not compatible with new code anyways, and made
the game too easy.
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Add missing Id keywords to input_choice.
Add sudoku to demo program.
Add on-line help to sudoku game, and put all of the cells in the main
window so that the keyboard navigation is sane.
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src/Fl_mac.cxx:
- Disable MightyMouse code for the moment - it is crashing on
my PowerBook...
src/Fl_Scrollbar.cxx:
- Fl_Scrollbar::handle() should only return 1 for mousewheel
events that it uses.
test/sudoku.cxx:
- More tweaking.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4654 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Add sudoku game app (fun for the holidays! :)
Use "-Os -g" as the default optimization settings.
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Although this fixes the crash, the font enumerator in FLTK should never return a number larger than 255 (which unfortunatly is the maximum number of fonts supported by FLTK 1 for binary compatibility)
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like the original scheme buttons. This is relatively slow, but worth
the effort, I beleive. Just use double buffered windows... .
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allowing all platforms to try the colbrowser demo (STR #843)
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Added a FPS indicator to the fractals demo for testing purposes.
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configure.in:
- 10.4 doesn't include libsupc++.a, so we need to use g++ when compiling.
src/Fl_Help_View.cxx:
- Fl_Help_View::format_table(): missing initialization of font and fsize.
src/Fl_Text_Buffer.cxx:
- Fl_Text_Buffer::remove_rectangle(): missing initialization of endOffset.
src/Fl_Gl_Window.cxx:
- Fl_Gl_Window::flush(): use 0xff instead of ~0 for clear_damage() call.
test/keyboard.cxx:
- Apparently unnamed structs are not supported by Apple's GCC 4.0...
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Add demo.menu and all xbm and xpm files in test directory to install
list.
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etc.
Add "install" target to test directory which installs the example programs.
Install the config.h file in the examples directory.
Make sure the example programs compile outside the FLTK source dir.
Add example programs to fltk.list.in.
Fix missing redraw() in x_cb() in FLUID...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4287 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- some warnings about using char for indexing
- some warnings about using signed int in strncmp
- some warnings about deprecated fl_ask (replaced with fl_choice)
The on warning not removed is the strftime("%c") in fluid since
I don't know anything about PS and I don't know if a different
data format would break PS. Mike?
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4270 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
CodeEditor widget in FLUID.
Use the CodeEditor widget for the other code windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4163 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
text and box stuff for use in FLUID.
Update dependencies.
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FL/Fl_File_Browser.H:
- Don't reload the directory view unless asked to.
FL/Fl_File_Chooser.H:
- Rebuilt using current FLUID.
src/Fl_File_Browser.cxx:
- Don't reload the directory view unless asked to.
src/Fl_File_Chooser.cxx:
- Fl_File_Chooser::show() calls rescan().
src/Fl_File_Chooser.fl:
- Fl_File_Chooser::show() calls rescan().
src/Fl_File_Chooser2.cxx:
- Only call rescan() when chooser is shown.
src/Fl_File_Icon.cxx:
- Add optimization for Windows - filenames with trailing slash are
directories.
test/file_chooser.cxx:
- Only call show() once...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4010 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
completely disable image file support (STR #582)
The Visual C++ 6.0 project files still listed the old JPEG, PNG,
and ZLIB library names (STR #577)
Fixed the scandir() conditional code for HP-UX 11i (STR #585)
Fl_Text_Display didn't support CTRL/CMD-A/C (STR #601)
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Fixed library include order when building DSOs on MacOS X (STR
#596)
fl_xid() could cause a WIN32 application to crash (STR #560, STR
#576, STR #618)
Fl_Browser::remove_() removed the item from the list before
computing the item height, which caused problems with some
programs (STR #613)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3897 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
More CMake updates (STR #499)
The Watcom C++ compiler needed a small change (STR #567)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3869 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- listing fonts using ATS instead of QD
- made bold and italic fonts work
- returning correct font metrics
One problem came up though: Quartz renders fonts at subpixel positions,
which is great for the overall look, but unfortunatly 'fl_draw' supports
only integer coordinates for printing. As a result, marking a line of text
makes the rest of the line jump by a fractional pixel. Any suggestions to
solve this problem are greatly appreciated!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3810 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- fixed fl_arc and fl_pie
Check out test/boxtype: it looks really sweet in antialised mode!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3789 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- added a 'test/unittests' which wil check for identical drawing on all
platforms. This was desperatly needed to fix tremendous problems in
getting the Quartz drawing routines right
- disabled anti-aliasing for functions that draw straight lines at integer
coordinates
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Fl_File_Chooser did not handle some cases for filename
completion (STR #376)
Fl_Help_View didn't properly compute the default maximum width
of the page properly, resulting in non-wrapped text in table
cells (STR #464)
Fl_Text_Editor no longer tries to emulate the Emacs CTRL-A
shortcut to move to the first column, since there is a key for
that and the widget does not emulate any other Emacs keys (STR
#421)
Fl_File_Chooser always disabled the OK button when the user
pressed DELETE or BACKSPACE (STR #397)
Added Fl_Browser::swap() methods (STR #459)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3698 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Help Dialog clearer, I added a magnifying glass in front of the
field sybolising "search".
I made the scaleable magnifying glass available as a symbol via
"@search"
I added yet another symbol that draw a vectorized version of
the FLTK logo. Available via "@FLTK".
Lastly, I changed the 'symbol' test program to show the additional
symbols, and added a slider to changae the relative symbol size.
I hope the new symbols look good enough on other platforms, too. I
tested only OS X.
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The window close callback also needed to set the filename to "".
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move Fl_Slider focus stuff to main handle() method, use Fl_Light_Button
in scroll demo.
Bump version numbers to 1.1.2.
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inside the root group and to allow for relative and absolute path names.
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Move the "preview" button over so there is room for localization.
Fix the order of buttons in convenience dialogs.
Update "ask" to use the fl_input function.
Fix 4-bit BMP file loading.
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on this (wrap margin is the width of the widget less box borders)
Don't select the text in value() for a readonly() (output) field.
Display a caret instead of a vertical bar for the cursor in output fields.
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just include your own copy of demo.menu which includes the different
path when running from CW...)
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Fix more export problems, make some more static inline methods regular
functions, don't use FL_NORMAL_SIZE in a static initializer since BC++
doesn't seem to support it...
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and doesn't strip the trailing one if so.
Fl_File_Chooser::value(n) now returns a directory name without the
trailing slash.
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The OpenGL demos were showing a significant delay in handling UI events.
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Add new fl_register_images() function to register the extra file formats
with Fl_Shared_Image.
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Pixmap Draw fix: pixmap would always draw from 0, 0
gl_font implemented
FL_FOCUS fix: would not send FL_FOCUS when window activated
window classes fixed: modal() and non_modal() should work much better
glut fix: uninitialised 'display' callback made glpuzzle crash
Please send bug reports
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Renamed variable 'todo' in preferences.fl to 'tasks' to make global search for Todo items easier.
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