Added unversal header for OpenGL's GLu library.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5365 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2006-08-25 10:05:20 +00:00
parent 6545100e74
commit 8cd9871d19
4 changed files with 63 additions and 15 deletions

60
FL/glu.h Normal file
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@ -0,0 +1,60 @@
//
// "$Id:$"
//
// GLu header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2006 by Bill Spitzak and others.
//
// You must include this instead of GL/gl.h to get the Microsoft
// APIENTRY stuff included (from <windows.h>) prior to the OpenGL
// header files.
//
// This file also provides "missing" OpenGL functions, and
// gl_start() and gl_finish() to allow OpenGL to be used in any window
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef FL_glu_H
# define FL_glu_H
# include "Enumerations.H" // for color names
# ifdef WIN32
# include <windows.h>
# endif
# ifndef APIENTRY
# if defined(__CYGWIN__)
# define APIENTRY __attribute__ ((__stdcall__))
# else
# define APIENTRY
# endif
# endif
# ifdef __APPLE__
# include <OpenGL/glu.h>
# else
# include <GL/glu.h>
# endif
#endif // !FL_glu_H
//
// End of "$Id: $".
//

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@ -64,11 +64,7 @@ int main(int, char**) {
*/
#include <FL/glut.H>
#ifdef __APPLE__
# include <OpenGL/glu.h>
#else
# include <GL/glu.h> // added for FLTK
#endif
#include <FL/glu.H>
#include <stdio.h>
#include <stdlib.h>

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@ -16,11 +16,7 @@
#if HAVE_GL && HAVE_GL_GLU_H
# include <FL/glut.H>
# ifdef __APPLE__
# include <OpenGL/glu.h>
# else
# include <GL/glu.h> // added for FLTK
# endif
# include <FL/glu.H>
# include <stdio.h>
# include <stdlib.h>

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@ -47,11 +47,7 @@ int main(int, char**) {
#include <time.h>
#include <math.h>
#include <FL/glut.H> // changed for fltk
#ifdef __APPLE__
# include <OpenGL/glu.h>
#else
# include <GL/glu.h> // added for fltk
#endif
#include <FL/glu.h> // added for fltk
#include "trackball.c" // changed from trackball.h for fltk
#define WIDTH 4