Added unversal header for OpenGL's GLu library.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5365 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/glu.h
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60
FL/glu.h
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//
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// "$Id:$"
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//
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// GLu header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2006 by Bill Spitzak and others.
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//
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// You must include this instead of GL/gl.h to get the Microsoft
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// APIENTRY stuff included (from <windows.h>) prior to the OpenGL
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// header files.
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//
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// This file also provides "missing" OpenGL functions, and
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// gl_start() and gl_finish() to allow OpenGL to be used in any window
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef FL_glu_H
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# define FL_glu_H
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# include "Enumerations.H" // for color names
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# ifdef WIN32
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# include <windows.h>
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# endif
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# ifndef APIENTRY
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# if defined(__CYGWIN__)
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# define APIENTRY __attribute__ ((__stdcall__))
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# else
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# define APIENTRY
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# endif
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# endif
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# ifdef __APPLE__
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# include <OpenGL/glu.h>
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# else
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# include <GL/glu.h>
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# endif
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#endif // !FL_glu_H
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//
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// End of "$Id: $".
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//
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@ -64,11 +64,7 @@ int main(int, char**) {
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*/
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#include <FL/glut.H>
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#ifdef __APPLE__
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# include <OpenGL/glu.h>
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#else
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# include <GL/glu.h> // added for FLTK
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#endif
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#include <FL/glu.H>
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#include <stdio.h>
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#include <stdlib.h>
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@ -16,11 +16,7 @@
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#if HAVE_GL && HAVE_GL_GLU_H
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# include <FL/glut.H>
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# ifdef __APPLE__
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# include <OpenGL/glu.h>
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# else
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# include <GL/glu.h> // added for FLTK
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# endif
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# include <FL/glu.H>
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# include <stdio.h>
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# include <stdlib.h>
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@ -47,11 +47,7 @@ int main(int, char**) {
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#include <time.h>
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#include <math.h>
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#include <FL/glut.H> // changed for fltk
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#ifdef __APPLE__
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# include <OpenGL/glu.h>
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#else
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# include <GL/glu.h> // added for fltk
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#endif
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#include <FL/glu.h> // added for fltk
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#include "trackball.c" // changed from trackball.h for fltk
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#define WIDTH 4
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