Add wording and tweak difficulty levels so that the Easy and
Normal levels always generate "valid" Sudoku puzzles while Hard and Impossible are free to make Sudoku puzzles more fun/challenging (STR #1361) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5356 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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14
CHANGES
14
CHANGES
@ -1,15 +1,17 @@
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CHANGES IN FLTK 1.1.8
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- Fixed filechooser to behave as documented when
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file pattern changes (STR #135s9)
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- Updated the Sudoku game to show a notice about Hard and
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Impossible puzzles having multiple solutions which are
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not a bug or error (STR #1361)
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- Fixed filechooser to behave as documented when file
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pattern changes (STR #1359)
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- Completed the global function index and added an
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alphabetical list of all methods (STR #1319)
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- Avoiding problems with some platforms that don't
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implement hypot() (STR #1366)
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- Fixed floating point value formatting
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for Fl_Spinner (STR #1331)
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- Fixed Fl_Positioner callback
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when released (STR #1387)
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- Fixed floating point value formatting for Fl_Spinner
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(STR #1331)
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- Fixed Fl_Positioner callback when released (STR #1387)
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- Fixed WIN32 zero size window issue (STR #1387)
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- Fixed Sudoku window positioning (STR #1398)
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- Fluid Code Declarations can now handle
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@ -839,6 +839,23 @@ Sudoku::diff_cb(Fl_Widget *widget, void *d) {
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s->new_game(s->seed_);
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s->set_title();
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if (diff > 1)
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{
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// Display a message about the higher difficulty levels for the
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// Sudoku zealots of the world...
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int val;
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prefs_.get("difficulty_warning", val, 0);
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if (!val)
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{
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prefs_.set("difficulty_warning", 1);
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fl_alert("Note: 'Hard' and 'Impossible' puzzles may have more than "
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"one possible solution.\n"
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"This is not an error or bug.");
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}
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}
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prefs_.set("difficulty", s->difficulty_);
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}
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}
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@ -866,7 +883,17 @@ Sudoku::help_cb(Fl_Widget *, void *) {
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"only once in each column and row. In addition, each 3x3 subgrid\n"
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"may only contain one of each number.</P>\n"
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"<P>This version of the puzzle is Copyright 2005 by Michael R Sweet</P>\n"
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"<P>This version of the puzzle is copyright 2005-2006 by Michael R\n"
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"Sweet.</P>\n"
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"<P><B>Note:</B> The 'Hard' and 'Impossible' difficulty\n"
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"levels generate Sudoku puzzles with multiple possible solutions.\n"
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"While some purists insist that these cannot be called 'Sudoku'\n"
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"puzzles, the author (me) has personally solved many such puzzles\n"
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"in published/printed Sudoku books and finds them far more\n"
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"interesting than the simple single solution variety. If you don't\n"
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"like it, don't play with the difficulty set to 'High' or\n"
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"'Impossible'.</P>\n"
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"<H2>How to Play the Game</H2>\n"
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@ -1020,7 +1047,7 @@ Sudoku::new_game(time_t seed) {
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}
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// Show N cells...
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count = 10 * (5 - difficulty_);
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count = 11 * (5 - difficulty_);
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int numbers[9];
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@ -1050,8 +1077,6 @@ Sudoku::new_game(time_t seed) {
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break;
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}
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}
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sound_->play('A' + t - 1);
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}
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}
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}
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