Fixed Quartz image drawing and screen reading

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5614 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2007-01-18 15:25:09 +00:00
parent 32a8df787c
commit fbd01308b9
5 changed files with 28 additions and 22 deletions

View File

@ -1,6 +1,8 @@
CHANGES IN FLTK 1.1.8
- overlay drawing is now avoiding XOR mode (STR #1438)
- Fixed Quartz image drawing bug (STR #1438)
- Fixed Quartz fl_read_image
- Overlay drawing is now avoiding XOR mode (STR #1438)
- Fixed Scroll crash in Fluid Live Mode (STR #1524)
- Fixed mousewheel event propagation (STR #1521)
- Fixed drawing issues of a tile in a scroll (STR #1507)

View File

@ -175,7 +175,7 @@ static void innards(const uchar *buf, int X, int Y, int W, int H,
cb(userdata, 0, i, W, tmpBuf+i*W*delta);
}
array = (void*)tmpBuf;
linedelta = W;
linedelta = W*delta;
}
// create an image context
CGColorSpaceRef lut = 0;
@ -183,8 +183,8 @@ static void innards(const uchar *buf, int X, int Y, int W, int H,
lut = CGColorSpaceCreateDeviceGray();
else
lut = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, linedelta*H*delta, 0L);
CGImageRef img = CGImageCreate( W, H, 8, 8*delta, linedelta*delta,
CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, linedelta*H, 0L);
CGImageRef img = CGImageCreate( W, H, 8, 8*delta, linedelta,
lut, delta&1?kCGImageAlphaNone:kCGImageAlphaNoneSkipLast,
src, 0L, false, kCGRenderingIntentDefault);
// draw the image into the destination context

View File

@ -73,17 +73,17 @@ static void draw_current_rect() {
if (bgE) { free(bgE); bgE = 0L; }
if (bgW) { free(bgW); bgW = 0L; }
if (pw>0 && ph>0) {
bgN = fl_read_image(0L, px, py, pw, 1);
bgE = fl_read_image(0L, px+pw-1, py, 1, ph);
bgW = fl_read_image(0L, px, py, 1, ph);
bgS = fl_read_image(0L, px, py+ph-1, pw, 1);
bgE = fl_read_image(0L, px, py, 1, ph);
bgW = fl_read_image(0L, px+pw-1, py, 1, ph);
bgN = fl_read_image(0L, px, py, pw, 1);
bgx = px; bgy = py;
bgw = pw; bgh = ph;
}
fl_color(FL_BLACK);
fl_color(FL_WHITE);
fl_line_style(FL_SOLID);
fl_rect(px, py, pw, ph);
fl_color(FL_WHITE);
fl_color(FL_BLACK);
fl_line_style(FL_DOT);
fl_rect(px, py, pw, ph);
fl_line_style(FL_SOLID);
@ -98,10 +98,10 @@ static void erase_current_rect() {
draw_current_rect();
# endif
#else
if (bgN) fl_draw_image(bgN, px, py, pw, 1);
if (bgS) fl_draw_image(bgS, px, py+ph-1, pw, 1);
if (bgE) fl_draw_image(bgE, px, py, 1, ph);
if (bgW) fl_draw_image(bgW, px+pw-1, py, 1, ph);
if (bgN) fl_draw_image(bgN, bgx, bgy, bgw, 1);
if (bgS) fl_draw_image(bgS, bgx, bgy+bgh-1, bgw, 1);
if (bgW) fl_draw_image(bgW, bgx, bgy, 1, bgh);
if (bgE) fl_draw_image(bgE, bgx+bgw-1, bgy, 1, bgh);
#endif
}

View File

@ -43,7 +43,7 @@ fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate
int alpha) { // I - Alpha value for image (0 for none)
Rect src, // Source rectangle
dst; // Destination rectangle
Fl_Offscreen osbuffer; // Temporary off-screen buffer for copy
GWorldPtr osbuffer; // Temporary off-screen buffer for copy
GrafPtr srcPort; // Source port
RGBColor rgb; // RGB colors for copy mask...
PixMapHandle pm; // Pixmap handle for off-screen buffer
@ -54,12 +54,6 @@ fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate
int d; // Depth of image
int rowBytes; // Number of bytes per row...
// Get an off-screen buffer for copying the image...
osbuffer = fl_create_offscreen(w,h);
if (!osbuffer) return 0;
// Set the source and destination rectangles...
src.top = y;
src.left = x;
@ -71,6 +65,14 @@ fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate
dst.bottom = h;
dst.right = w;
// Get an off-screen buffer for copying the image...
QDErr err = NewGWorld(&osbuffer, 0, &dst, 0L, 0L, 0);
if (!osbuffer) return 0;
if (err!=noErr) {
DisposeGWorld(osbuffer);
return 0;
}
// Get the source port...
GetPort(&srcPort);
@ -121,10 +123,9 @@ fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate
pdst[2] = psrc[2];
}
#endif // __i386__
// Unlock and delete the off-screen buffer, then return...
UnlockPixels(pm);
fl_delete_offscreen(osbuffer);
DisposeGWorld(osbuffer);
SetPort(srcPort);
return p;

View File

@ -28,8 +28,11 @@
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/filename.H>
int main(int argc, char **argv) {
char b[1024];
fl_filename_relative(b, 1024, "/Users/matt/proj/source");
Fl_Window *window = new Fl_Window(300,180);
Fl_Box *box = new Fl_Box(FL_UP_BOX,20,40,260,100,"Hello, World!");
box->labelfont(FL_BOLD+FL_ITALIC);