Commit Graph

79 Commits

Author SHA1 Message Date
ManoloFLTK
0929624646 Document more accurately use of FL_OPENGL3 flag with Fl_Gl_Window's 2024-07-18 16:36:24 +02:00
Matthias Melcher
6817e821af STR 1373: adds vsync control to OpenGL contexts on macOS
Windows and X11 to follow, no idea about Wayland.
2023-11-26 12:37:59 +01:00
Matthias Melcher
94a75b012f Fixes a bunch of typos in comments. 2023-08-26 15:17:28 +02:00
Matthias Melcher
5c482f9d9b
Fix and update alignment #346 (#701)
* interactive layout alignment rewritten
* interface for new alignment rules
* new alignment dialog box
* user defined layout rules added
* layout rules can be stored in projects, settings, and external files
* Valgrind verification
2023-03-18 17:33:27 +01:00
Matthias Melcher
44c874b731
Use FL_OVERRIDE for all overridden virtual methods (#611)
FL_OVERRIDE is defined as `override` for C++11 and higher
FL_OVERRIDE is defined as `override` for VisualC 2015 and newer
Don't interfere with Fl_Widget::override()
2022-12-30 19:14:36 +01:00
Albrecht Schlosser
c570bd8f96 Fix trailing whitespace 2022-11-01 20:06:22 +01:00
ManoloFLTK
13e05f4204 Improve support of child windows that may leak outside their parent window.
1) add Wayland code that prevent subwindows from leaking outside their parent.
This does not cover GL subwindows.

2) add macOS code that prevent GL subwindows from leaking outside their parent.
This fixes issue #494 for the macOS platform.

N.B.: Wayland GL subwindows are not prevented from leaking because no solution
that would not require any change in client applications was found. Code that
would cover Wayland GL subwindows but would require client applications to always
use the FL_ALPHA flag is included in this commit in commented out form.
2022-09-07 14:40:16 +02:00
ManoloFLTK
c720aae515 Make hybrid Wayland/X11 platform. 2022-08-29 12:15:32 +02:00
ManoloFLTK
0fdef887d0 Documentation: add Wayland-related information for use of OpenGL 3. 2022-07-04 14:44:23 +02:00
Matthias Melcher
db0a1f4bae
OpenGL implementation of all fl_ "Drawing Fast Shapes" graphics calls (#385)
* Fix build system for unites,

* Updated unittest to check OpenGL drawing.

Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.

* Make OpenGL optional.

* Implemented clipping in OpenGL

* unites drawing fast shapes

* Fixed CMake

* Updating unittest.

Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.

* Improved OpenGL FLTK drawing emulation.

* Fixed GTK ROUND DOWN BOX

* Fixing Makefile for unittest

* Correctly aligning OpenGL text.

* Fixed text alignment in GL windows.

Explained the "FLTK over GL " example in Cube.

* Overlapping test.

* Better GL graphics alignment.

* Drawing the focus rect.

* Adding Alpha Channel support for GL.

* Added FLTK-on-GL documentation.
2022-02-06 15:22:24 +01:00
ManoloFLTK
9df287b415 Cleaner access to Fl_Gl_Window_Driver objects. 2021-04-29 10:40:18 +02:00
ManoloFLTK
06793c50fb Create virtual Fl_RGB_Image* Fl_Gl_Window_Driver::capture_gl_rectangle() 2021-02-16 10:26:52 +01:00
Albrecht Schlosser
246291fe51 Make Fl_Gl_Window::gl_driver() private (#184)
The driver stuff should be private. The only usage I found was in
class _Fl_Gl_Overlay which is now a 'friend class'.
2021-01-29 14:11:19 +01:00
Albrecht Schlosser
f09e17c3c5 Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files

The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
2020-07-06 20:28:20 +02:00
ManoloFLTK
0f6cbd1cda Doxygen: rewording for more clarity. 2019-04-14 09:27:41 +02:00
ManoloFLTK
5ad95da98e Further Doxygen doc about OpenGL and HighDPI. 2019-04-13 08:32:35 +02:00
ManoloFLTK
f55729ed32 Doxygen: describe better support for OpenGL on HighDPI displays. 2019-04-12 18:47:42 +02:00
Manolo Gouy
153b175d90 Better doc for using OpenGL version 3.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13023 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-08-21 07:45:32 +00:00
Manolo Gouy
a3529e7c3f Improved documentation related to access to OpenGL 3 under X11 platform.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13022 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-08-20 15:56:39 +00:00
Matthias Melcher
c0cbf0fbde Android: crude graphics clipping
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12726 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-03-10 00:46:12 +00:00
Albrecht Schlosser
52ae3582a2 Replace "WIN32" with "_WIN32" or "Windows".
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".

To do: README.Windows.txt (and maybe other documentation as well)
needs updates.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-02-09 14:39:42 +00:00
Manolo Gouy
22596d3f5f Make Fl_Gl_Window::pixels_per_unit() return a float (rather than int) value.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11794 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-06-22 07:45:53 +00:00
Manolo Gouy
207d8fe09b Add GLContext to the set of platform-dependent types defined in FL/platform_types.h
If a platform does not support OpenGL, it can just typedef GLContext as void*

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11733 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-05-13 06:45:40 +00:00
Manolo Gouy
300747225c Rewrite OpenGL-related code under the driver model.
Class Fl_Gl_Window_Driver, with its platform-specific derived classes, is created
to hold platform-specific, OpenGL code.

File gl_draw.cxx still needs to be converted to the driver model.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11716 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-05-08 06:42:57 +00:00
Matthias Melcher
5d1df0e789 Details on PORTME items. Move fl_parse_color() to screen drivers.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11163 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-13 12:57:00 +00:00
Matthias Melcher
50ee3bcd66 Mark places that need to be refactored with // PORTME:
Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-11 12:02:36 +00:00
Matthias Melcher
f5a6b10f46 Updated OpenGL Display Device
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11084 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-29 15:56:29 +00:00
Matthias Melcher
9872f74053 Fixed typos for Linux compilation. OpenGL driver compiles and somewhat works, except for text rendering (as expected).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11009 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-19 00:46:54 +00:00
Matthias Melcher
b86f2f735a Replaced static initializer with Fl_OpenGL_Display_Device.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11008 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-18 22:55:46 +00:00
Albrecht Schlosser
d32b291a72 Fix typos in #pragma FL_PORTING.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10991 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-04 13:40:57 +00:00
Matthias Melcher
acf6c881d3 Updated platform specific #if's to report unimplemented code when compiling with FL_PORTING defined and WIN32 and __APPLE__ undefined>
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10989 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-03 22:54:29 +00:00
Albrecht Schlosser
8a826c257d Fix Doxygen docs of new method Fl_Gl_Window::pixels_per_unit().
Moved the docs up (before #ifdef ...) so they are also generated on
Mac OS X platforms.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10946 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-12-02 11:56:25 +00:00
Manolo Gouy
22af09dae7 Mac OS: support for high resolution OpenGL windows.
Methods Fl::event_x_pixel() and Fl::event_y_pixel() committed at r.10941
are removed. Instead method Fl_Gl_Window::pixels_per_unit() is added.

The documentation explains in more detail how to write cross-platform
FLTK code supporting high resolution OpenGL windows on retina displays.

The examples/OpenGL3test.cxx app exercises Fl_Gl_Window::pixels_per_unit().

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10945 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-12-02 09:59:37 +00:00
Manolo Gouy
30e572985b Make clear in the doc that methods Fl_Gl_Window::pixel_w() and pixel_h()
dynamically adjust to windows moved between high and low resolution displays.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10944 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-12-01 18:40:51 +00:00
Manolo Gouy
7e025aac22 Added support for OpenGL V3 and higher.
On the X11/MSWindows platforms, this requires external installation of the GLEW library.
This fixes STR#3198 and STR#3257.
Added two new examples programs.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10876 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-10-27 08:40:56 +00:00
Manolo Gouy
04d0d5f6be Documentation: explicit what #include commands are needed to use
the Fl_Gl_Window::mode(int *) method.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10873 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-10-21 17:13:11 +00:00
Manolo Gouy
a3b43d569c Documentation: added warning that Fl_Gl_Window::mode(const int * a), although public, is
subject to change, and that Fl_Gl_Window::mode(int a) is the adequate stable API.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10862 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-09-18 15:29:30 +00:00
Manolo Gouy
d7094249f0 Documentation: better descriptions of Fl_Gl_Window::mode() and Fl_Gl_Window::can_do().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10857 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-09-07 15:48:55 +00:00
Manolo Gouy
07eaf2810a Added version information to Doxygen comments.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10525 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-01-19 13:14:15 +00:00
Manolo Gouy
d7e4831dbe A public header file must not use a preprocessor variable such as MAC_OS_X_VERSION_10_7
because it is only defined internally to FLTK.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10516 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2015-01-14 10:23:24 +00:00
Manolo Gouy
f3a84c0ee5 Changed OpenGL support for the Mac OS X platform: use cocoa instead of deprecated AGL.
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.

Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2014-12-20 07:19:23 +00:00
Manolo Gouy
a170c95787 Better way to force linking of Fl_Gl_Device_Plugin.o whenever Fl_Gl_Window.o is linked,
that doesn't use the "volatile" attribute (suggested by Albrecht).

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10063 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2014-01-16 15:38:06 +00:00
Greg Ercolano
4f4a8fc3c7 Modifications to all LGPL headers for STR #2685.
(to clarify static exception LGPL by changing license references)



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8864 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2011-07-19 04:49:30 +00:00
Albrecht Schlosser
7c8ef98a04 Documentation updates: removed three more \todo's.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8157 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2011-01-01 14:01:53 +00:00
Matthias Melcher
e454f97acc Fixed Copyright to 2010.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7903 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-11-28 21:06:39 +00:00
Matthias Melcher
6e863f844d Fixed OpenGL hide/show issue in OS X (STR #2260)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7831 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-11-14 17:28:48 +00:00
Matthias Melcher
762d02fb62 Using Fl_Plugin feature to automatically draw OpenGL (sub)windows. No extra coding needs to be done. Just call Fl_Printer::print_widget(...). The Fl_Gl_Printer device can (and should) be removed or at least made inaccessible.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7280 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-03-16 22:51:31 +00:00
Albrecht Schlosser
5e9a5f3023 Modified all public widget draw methods to be protected.
ToDo: Documentation updates.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6664 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2009-02-18 09:27:54 +00:00
Matthias Melcher
167d767e0f Changed the copyright to 2009 for header files. Still todo: src and test directory.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6614 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2009-01-01 16:11:32 +00:00
Matthias Melcher
b91aec5b87 Added clarification to Fl_GL_Window mode function (STR #1945)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6459 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2008-10-18 20:01:04 +00:00