.. |
amalgamated.cpp
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html5 glcontext
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2019-07-02 01:24:15 +00:00 |
amalgamated.mm
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
bgfx_compute.sh
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Update bgfx_compute.sh
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2019-11-14 18:48:02 -08:00 |
bgfx_p.h
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Cleanup.
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2019-10-25 14:58:01 -07:00 |
bgfx_shader.sh
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Cleanup.
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2019-11-03 16:57:59 -08:00 |
bgfx.cpp
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Fixed IDL.
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2019-10-25 20:13:21 -07:00 |
bgfx.idl.inl
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Updated IDL info / autogenerated comments.
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2019-10-25 20:40:02 -07:00 |
charset.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
config.h
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Fix typo in BGFX_CONFIG_MAX_COLOR_PALETTE config override (#1914)
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2019-10-18 07:09:07 -07:00 |
debug_renderdoc.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
debug_renderdoc.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
dxgi.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
dxgi.h
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Attemp to build D3D11 on Linux.
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2019-11-14 21:47:22 -08:00 |
fs_clear0.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear0.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear1.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear1.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear2.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear2.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear3.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear3.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear4.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear4.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear5.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear5.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear6.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear6.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_clear7.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_clear7.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
fs_debugfont.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
fs_debugfont.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
glcontext_eagl.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
glcontext_eagl.mm
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Fix compile time errors for objective-c using opengles
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2019-07-03 14:39:47 +00:00 |
glcontext_egl.cpp
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Return to the previous surface after swapchain create / destroy. (#1815)
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2019-07-12 19:37:51 -07:00 |
glcontext_egl.h
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Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
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2019-03-09 10:53:14 +01:00 |
glcontext_glx.cpp
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GLX: Use glXCreateContextAttribsARB to create versioned context. It makes RenderDoc work without specifying GL version.
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2019-03-06 09:49:28 -08:00 |
glcontext_glx.h
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Suppress glxext.h #include-ed by glx.h
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2020-01-13 22:00:39 -08:00 |
glcontext_html5.cpp
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Removed todos.
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2019-08-10 08:00:06 -07:00 |
glcontext_html5.h
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explicitly look up webgl1 or webgl2 functions in html5
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2019-07-02 01:24:15 +00:00 |
glcontext_nsgl.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
glcontext_nsgl.mm
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NSView support warnings cleanup
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2019-03-27 18:55:46 +01:00 |
glcontext_wgl.cpp
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Cleanup.
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2019-02-07 18:04:28 -08:00 |
glcontext_wgl.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
glimports.h
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Fixed issue #1656.
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2019-02-17 08:39:27 -08:00 |
makefile
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
nvapi.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
nvapi.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
renderer_d3d9.cpp
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Fix inconsitency between Backends for RGB5A1 (#1932)
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2019-11-03 07:10:55 -08:00 |
renderer_d3d9.h
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
renderer_d3d11.cpp
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Fix D3D11 exception with srgb backbuffer
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2019-11-15 15:06:11 -08:00 |
renderer_d3d11.h
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fix preprocessor boolean logic
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2019-11-26 18:50:52 -08:00 |
renderer_d3d12.cpp
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Front facing (#1904)
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2019-10-25 20:07:05 -07:00 |
renderer_d3d12.h
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
renderer_d3d.h
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Attemp to build D3D11 on Linux.
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2019-11-14 21:47:22 -08:00 |
renderer_gl.cpp
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[iOS] disabling D16 and D24S8 texture formats as it appears they are not supported
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2019-12-04 09:28:01 -08:00 |
renderer_gl.h
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Fixed issue #1927.
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2019-11-01 07:40:50 -07:00 |
renderer_gnm.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
renderer_mtl.h
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implemented overrideInternal for Metal
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2020-01-05 08:43:53 -08:00 |
renderer_mtl.mm
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implemented overrideInternal for Metal
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2020-01-05 08:43:53 -08:00 |
renderer_noop.cpp
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
renderer_nvn.cpp
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Added NVN stub.
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2019-03-12 17:01:02 -07:00 |
renderer_vk.cpp
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Fix inconsitency between Backends for RGB5A1 (#1932)
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2019-11-03 07:10:55 -08:00 |
renderer_vk.h
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
renderer.h
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view stats: Make CPU and GPU timestamps available (#1921)
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2019-10-31 07:30:35 -07:00 |
shader_dx9bc.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
shader_dx9bc.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
shader_dxbc.cpp
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add an assert to catch unknown opcodes earlier
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2019-11-26 18:50:33 -08:00 |
shader_dxbc.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
shader_spirv.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
shader_spirv.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
shader.cpp
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
shader.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
topology.cpp
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Cleanup.
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2019-09-08 22:10:42 -07:00 |
topology.h
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
vertexdecl.h
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
vs_clear.bin.h
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clearquad uses uniform update instead of vertex update
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2019-02-04 17:42:28 +01:00 |
vs_clear.sc
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clearquad uses uniform update instead of vertex update
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2019-02-04 17:42:28 +01:00 |
vs_debugfont.bin.h
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
vs_debugfont.sc
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |