Removed todos.

This commit is contained in:
Бранимир Караџић 2019-08-10 08:00:06 -07:00
parent f8866b5d73
commit 289afdc762
3 changed files with 14 additions and 9 deletions

View File

@ -763,7 +763,9 @@ namespace bgfx
uint32_t ch = line->character;
uint8_t attr = line->attribute;
if (ch > 0xff)
ch = 0; // todo: render unicode code point , ch > 255)
{
ch = 0;
}
if (0 != (ch|attr)
&& (' ' != ch || 0 != (attr&0xf0) ) )

View File

@ -85,19 +85,24 @@ namespace bgfx { namespace gl
if (m_primary)
{
if (m_current == m_primary)
{
m_current = NULL;
}
BX_DELETE(g_allocator, m_primary);
m_primary = NULL;
}
}
void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t /* _flags */)
{
{
if (m_primary == NULL)
{
return;
}
emscripten_set_canvas_element_size(m_primary->m_canvas, (int) _width, (int) _height);
}
}
SwapChainGL* GlContext::createSwapChain(void* _nwh)
{
@ -108,8 +113,7 @@ namespace bgfx { namespace gl
s_attrs.stencil = true;
s_attrs.enableExtensionsByDefault = true;
// let emscripten figure out the best WebGL context to create
// TODO this isn't necessarily the right thing, I don't think the code actually does the fallback like it should
// let emscripten figure out the best WebGL context to create
s_attrs.majorVersion = 0;
s_attrs.majorVersion = 0;

View File

@ -379,7 +379,7 @@ VK_IMPORT_DEVICE
for (uint32_t inst = 0; inst < _numInstanceData; ++inst)
{
inputAttrib->location = numAttribs; // TODO: is this usable for all case? what if the order of i_dataN is swizzled?
inputAttrib->location = numAttribs;
inputAttrib->binding = numBindings;
inputAttrib->format = VK_FORMAT_R32G32B32A32_SFLOAT;
inputAttrib->offset = inst * 16;
@ -3198,7 +3198,6 @@ VK_IMPORT_DEVICE
uint32_t borderColor = ((_samplerFlags & BGFX_SAMPLER_BORDER_COLOR_MASK) >> BGFX_SAMPLER_BORDER_COLOR_SHIFT);
if (borderColor > 0)
{
// TODO: set borderColor properly
sci.borderColor = VK_BORDER_COLOR_INT_OPAQUE_WHITE;
}
@ -5987,7 +5986,7 @@ BX_UNUSED(currentSamplerStateIdx);
VkDeviceSize offset = 0;
vkCmdBindVertexBuffers(m_commandBuffer
, 0 // TODO: multiple vertex stream
, 0
, 1
, &vb.m_buffer
, &offset
@ -5998,7 +5997,7 @@ BX_UNUSED(currentSamplerStateIdx);
VkDeviceSize instanceOffset = draw.m_instanceDataOffset;
VertexBufferVK& instanceBuffer = m_vertexBuffers[draw.m_instanceDataBuffer.idx];
vkCmdBindVertexBuffers(m_commandBuffer
, 1 // TODO: multiple vertex stream
, 1
, 1
, &instanceBuffer.m_buffer
, &instanceOffset