Commit Graph

  • 412861d7e8 Updated docs. Бранимир Караџић 2024-05-04 23:58:57 -0700
  • 3a116a90e5 Fixed docs. Бранимир Караџић 2024-05-04 23:58:36 -0700
  • 2dfc9d14b6
    Changes to API reference (#3286) kschoice-fr 2024-05-05 08:52:43 +0200
  • e800818ff3
    Merge pull request #1 from kschoice-fr/patch-1 #3286 kschoice-fr 2024-05-05 08:44:06 +0200
  • 51d3e8c361
    Update bgfx.h kschoice-fr 2024-05-05 08:42:24 +0200
  • 0ca3401334
    Update bgfx.rst kschoice-fr 2024-05-05 08:16:39 +0200
  • 1437b5c966
    Restore support for older macOS/iOS version. Determine features at init, and use at runtime. (#3284) Martijn Courteaux 2024-05-03 16:35:20 +0200
  • f7ea28e133 Pragma macros. #3284 Martijn Courteaux 2024-05-03 10:49:22 +0200
  • 9d9ca4f8f6 Cleanup. Бранимир Караџић 2024-05-02 20:00:51 -0700
  • f3ef1396ee Merge remote-tracking branch 'upstream/master' into update #3285 Gary Hsu 2024-05-02 17:22:05 -0700
  • 17c755fbab Silence warnings with pragmas and pointer casts where possible. Martijn Courteaux 2024-05-02 11:06:14 +0200
  • c46ef356c8 Fix typo for visionOS macro expansion. Martijn Courteaux 2024-04-30 19:53:10 +0200
  • a6ef274f11 Restore support for older macOS/iOS version. Determine features at init, and use at runtime. Martijn Courteaux 2024-04-30 19:40:28 +0200
  • e68317a8db
    Merge ef5937bd51 into 57d8a0838b #3088 Adrien Duermael 2024-04-30 19:08:47 +0200
  • 57d8a0838b
    Fixes Emscripten wasm64 compile error in glcontext_html5.cpp. (#3282) João Matos 2024-04-30 15:16:20 +0100
  • b4c75c45d2 Restore support for older macOS/iOS version. Determine version at init, and use at runtime. #3283 Martijn Courteaux 2024-04-30 12:32:47 +0200
  • 672a5378a3 Fixes Emscripten wasm64 compile error in glcontext_html5.cpp. #3282 Joao Matos 2024-04-28 20:38:10 +0100
  • 2f2b3fa521 Restore old macOS support. Martijn Courteaux 2024-04-29 19:27:34 +0200
  • 1138cc0cc9
    Examples: change order of calls in loadTexture() (#3281) Aleksandr Bazhin 2024-04-25 11:25:35 +0700
  • aec703456d Examples: change order of calls in loadTexture() #3281 Aleksandr Bazhin 2024-04-23 11:26:27 +0700
  • 932302d8f4 Compute: Rename Write Only suffix _WR to _WO. Бранимир Караџић 2024-04-18 10:07:40 -0700
  • 0ed3ac95aa
    More vulkan profiling. (#3279) Martijn Courteaux 2024-04-17 16:24:11 +0200
  • 3f25cebc57 More vulkan profiling. #3279 Martijn Courteaux 2024-04-17 13:24:14 +0200
  • 0ddba0bcf4 Updated Vulkan headers. Бранимир Караџић 2024-04-12 21:21:25 -0700
  • e315f647d6 Updated spirv-cross. Бранимир Караџић 2024-04-12 21:21:14 -0700
  • 9287b7cd18 Updated spirv-tools. Бранимир Караџић 2024-04-12 21:21:04 -0700
  • 03279fe3c1 Updated spirv-headers. Бранимир Караџић 2024-04-12 21:20:55 -0700
  • 406c8deaba Updated glslang. Бранимир Караџић 2024-04-12 21:20:43 -0700
  • de2f308b98 Updated meshoptimizer. Бранимир Караџић 2024-04-12 21:19:27 -0700
  • 93a24cae1f Updated ImGui. Бранимир Караџић 2024-04-12 21:09:09 -0700
  • 87603361fd
    Corrected Tomb4Plus description. (#3277) Saracen 2024-04-11 05:26:42 +0100
  • 5950b26359 Corrected Tomb4Plus description. #3277 Saracen 2024-04-11 04:56:04 +0100
  • 39df83496d
    Added #madewithbgfx entry for Tomb4Plus (#3276) Saracen 2024-04-11 04:48:08 +0100
  • af8c5e1c61 Added #madewithbgfx entry for Tomb4Plus #3276 Saracen 2024-04-11 04:31:20 +0100
  • 307c2bb46b feat: add module map #3275 Oskar Kwaśniewski 2024-04-04 11:54:34 +0200
  • 3afb43090f Fixed #3274. Бранимир Караџић 2024-04-02 07:50:19 -0700
  • 632489bef5 Fixed #3274. Бранимир Караџић 2024-04-01 09:51:57 -0700
  • e13e765339 Updated docs. Бранимир Караџић 2024-03-29 17:19:56 -0700
  • 0244cc4af2 Updated version. Бранимир Караџић 2024-03-29 17:17:31 -0700
  • 2ad67a4dfd Cleanup. Бранимир Караџић 2024-03-29 16:36:55 -0700
  • 8ec4b71303 D3D11: Made use staging buffer configurable. Бранимир Караџић 2024-03-28 09:49:02 -0700
  • dc2bb19519 Cleanup. Branimir Karadžić 2024-03-27 19:59:59 -0700
  • 5818e34e21 Updated README. Бранимир Караџић 2024-03-23 08:21:09 -0700
  • 0679b98938
    Added Crypt of the NecroDancer to README. (#3273) Marukyu 2024-03-23 16:15:24 +0100
  • cc5dea40f7 Added Crypt of the NecroDancer to README. #3273 Marukyu 2024-03-23 06:22:43 +0100
  • e1077e376e
    D bindings: Mark enum conversion functions nothrow @nogc pure @safe (#3272) IchorDev 2024-03-22 00:49:01 +1000
  • c008665213 D bindings: Mark enum conv. functions nothrow @nogc pure @safe #3272 zxin 2024-03-21 21:32:47 +1000
  • 07b1ffb0ae Merge branch 'master' of https://github.com/ichordev/bgfx zxin 2024-03-21 21:29:56 +1000
  • edba144926 fix iOS 16.x version failed to pass arg.used check #3271 junjie020 2024-03-18 16:37:40 +0800
  • 4cb7b7138a
    Fix dispatch_indirect still using uint16_t in bgfx.idl (#3268) IchorDev 2024-03-13 01:01:27 +1000
  • a36e8cc99b Merge branch 'master' of https://github.com/ichordev/bgfx #3268 zxin 2024-03-12 17:21:24 +1000
  • 6cdd127395 Fix dispatch_indirect still using uint16_t in bgfx.idl zxin 2024-03-12 17:21:02 +1000
  • 454c3b32ba
    Merge 69fe2ec015 into 8778d4d1cf #3261 Tijmen van den Heuvel 2024-03-10 12:32:36 -0700
  • 8778d4d1cf Cleanup. Бранимир Караџић 2024-03-10 07:43:26 -0700
  • 4d8f0f6713
    Fix vertex attributes having incorrect state when restarting BGFX. (#3267) Krimo 2024-03-10 14:41:21 +0000
  • c10dd49794 Fix vertex attributes having incorrect state when restarting BGFX. #3267 Krimo 2024-03-10 14:19:13 +0000
  • 9269072a7b Fix comments #3262 falia18 2024-03-04 20:25:00 +0100
  • dfc8c8add5 IDL falia18 2024-03-03 17:09:13 +0100
  • 6bec22adb2 Add stride to set instance buffer falia18 2024-03-03 15:08:52 +0100
  • 35000c56a5 Remove edit for transient buffer since it causes API change falia18 2024-03-03 13:50:06 +0100
  • 198489b8c8 Fix warning, remove unecessary line falia18 2024-03-03 13:09:54 +0100
  • 69fe2ec015 Revert iquatable and method overrides on structs #3261 Tijmen van den Heuvel 2024-03-01 09:19:16 +0100
  • 0e9ee9ffcb Improve c sharp binding generation Tijmen van den Heuvel 2024-02-28 15:23:11 +0100
  • 56ad576dcd
    [shaderc] Clean up (#3258) pheonix 2024-02-27 07:32:52 -0800
  • e065ffdfac Merge branch 'master' into shaderc_cleanup #3258 pheonix 2024-02-27 07:19:37 -0800
  • c00e4395b0
    Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc (#3213) pheonix 2024-02-26 23:08:51 -0800
  • 231b36c8d4 Merge branch 'add_msl_version_and_apple_platform_configuration_in_shaderc' into shaderc_cleanup pheonix 2024-02-26 21:16:14 -0800
  • 184a829921
    Merge branch 'bkaradzic:master' into shaderc_cleanup pheonix 2024-02-26 20:48:56 -0800
  • b52590af05
    Merge branch 'bkaradzic:master' into add_msl_version_and_apple_platform_configuration_in_shaderc #3213 pheonix 2024-02-26 20:48:30 -0800
  • 0b8a21f74b Replace BX_ASSERT with bx::write to message handler in spirv generation pheonix 2024-02-25 10:51:06 -0800
  • a61f266798 Adjust whitespace for function arguments pheonix 2024-02-25 10:49:51 -0800
  • 0bb13e251d Remove some testing code pheonix 2024-02-25 10:38:12 -0800
  • 5306a98f2f Remove indented scope left-over from branch condition removal pheonix 2024-02-25 10:31:16 -0800
  • d0a4dbe721 Group ios and osx platform code paths Reduce the size of temp buffer used in writing the MSL preprocessor define Fix a compiler warning about size_t to int32_t truncation Adjust whitespace in usage text pheonix 2024-02-25 10:28:47 -0800
  • 662d516afc Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc Add configuration options for MSL compiler based on MSL version and Platform Configure MSL->SPIR-V version configuration based on when ray tracing types become available Set default metal compiler option to be metal 1.2, which is the default version assigned in the current SPIRV-Cross being used pheonix 2024-02-25 08:37:12 -0800
  • 1e3fdda35a Add Metal Shading Language version options to shaderc. Reference version options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc Add configuration options for MSL compiler based on MSL version and Platform Configure MSL->SPIR-V version configuration based on when ray tracing types become available Set default metal compiler option to be metal 1.2, which is the default version assigned in the current SPIRV-Cross being used pheonix 2024-02-25 08:37:12 -0800
  • a59c3addd6 Updated Vulkan headers. Бранимир Караџић 2024-02-24 19:47:04 -0800
  • 26739a1a8f Updated spirv-tools. Бранимир Караџић 2024-02-24 19:46:53 -0800
  • 9df6bfc1d6 Updated spirv-headers. Бранимир Караџић 2024-02-24 19:46:42 -0800
  • 854602a008 Updated glslang. Бранимир Караџић 2024-02-24 19:46:21 -0800
  • 2e9c28f436 Updated ImGui. Бранимир Караџић 2024-02-24 19:41:53 -0800
  • a3eb92d1b6 Cleanup. Бранимир Караџић 2024-02-24 19:24:49 -0800
  • e5fb94d142 texturev: Fixed file dialog scrolling. Бранимир Караџић 2024-02-24 18:53:05 -0800
  • 0b049d4897
    Use bx::bit_cast where appropriate for type punning, applying packed struct for arrays when necessary (#3212) pheonix 2024-02-24 15:47:04 -0800
  • 746be2c86b Use bx::bit_cast where appropriate for type punning, applying packed struct for arrays when necessary #3212 pheonix 2024-02-24 15:28:00 -0800
  • 0b12e37ac2
    Merge 876392da18 into c75b9cb57d #3133 Jamil Halabi 2024-02-22 10:01:44 +0800
  • 69c767b3f3 Avoid extra 3 flip/presents during initialization #3257 Yang 2024-02-20 23:32:22 +0100
  • c75b9cb57d
    Removed broken wasm from CI. Бранимир Караџић 2024-02-16 23:21:40 -0800
  • 2928a0719c Updated Vulkan headers. Бранимир Караџић 2024-02-09 22:24:54 -0800
  • 7067b37a4f Updated spirv-cross. Бранимир Караџић 2024-02-09 22:21:02 -0800
  • 3ac2dda244 Updated spirv-tools. Бранимир Караџић 2024-02-09 22:20:51 -0800
  • 56f7af3103 Updated spirv-headers. Бранимир Караџић 2024-02-09 22:20:37 -0800
  • 6ce4b76c9a Updated glslang. Бранимир Караџић 2024-02-09 22:20:26 -0800
  • 8ab5837546 Updated cgltf. Бранимир Караџић 2024-02-09 22:20:06 -0800
  • 0a11416421 Updated meshoptimizer. Бранимир Караџић 2024-02-09 22:19:57 -0800
  • 64e9144b27 Updated ImGui. Бранимир Караџић 2024-02-09 22:19:49 -0800
  • 98d88d9fc6 Fixed draw indirect. Branimir Karadžić 2024-02-09 20:55:44 -0800
  • 0a8d05c555 D3D12: fix D3D12_VERTEX_BUFFER_VIEW stride when both vertex layout handles are valid #3250 falia18 2024-02-08 22:09:33 +0100
  • a9f61040c7 Updated README. Бранимир Караџић 2024-02-06 20:25:10 -0800
  • 6286da0eb5 GL: Recreate VAO on swap chain switch. Fixed issue #209. Бранимир Караџић 2024-02-02 14:19:28 -0800