D bindings: Mark enum conversion functions nothrow @nogc pure @safe (#3272)

* Fix error in dynamic version of D bindings

Dazed and confused but trying to continue

* Fix dispatch_indirect still using uint16_t in bgfx.idl

* D bindings: Mark enum conv. functions `nothrow @nogc pure @safe`
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IchorDev 2024-03-22 00:49:01 +10:00 committed by GitHub
parent 4cb7b7138a
commit e1077e376e
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2 changed files with 6 additions and 6 deletions

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@ -105,7 +105,7 @@ enum StateAlphaRef: StateAlphaRef_{
shift = 40, ///Alpha reference bit shift
mask = 0x0000_FF00_0000_0000, ///Alpha reference bit mask
}
StateAlphaRef_ toStateAlphaRef(ulong v){ return (v << StateAlphaRef.shift) & StateAlphaRef.mask; }
StateAlphaRef_ toStateAlphaRef(ulong v) nothrow @nogc pure @safe{ return (v << StateAlphaRef.shift) & StateAlphaRef.mask; }
alias StatePT_ = ulong;
enum StatePT: StatePT_{
@ -123,7 +123,7 @@ enum StatePointSize: StatePointSize_{
shift = 52, ///Point size bit shift
mask = 0x00F0_0000_0000_0000, ///Point size bit mask
}
StatePointSize_ toStatePointSize(ulong v){ return (v << StatePointSize.shift) & StatePointSize.mask; }
StatePointSize_ toStatePointSize(ulong v) nothrow @nogc pure @safe{ return (v << StatePointSize.shift) & StatePointSize.mask; }
/**
Enable MSAA write when writing into MSAA frame buffer.
@ -160,7 +160,7 @@ enum StencilFuncRef: StencilFuncRef_{
shift = 0,
mask = 0x0000_00FF,
}
StencilFuncRef_ toStencilFuncRef(uint v){ return (v << StencilFuncRef.shift) & StencilFuncRef.mask; }
StencilFuncRef_ toStencilFuncRef(uint v) nothrow @nogc pure @safe{ return (v << StencilFuncRef.shift) & StencilFuncRef.mask; }
///Set stencil rmask value.
alias StencilFuncRmask_ = uint;
@ -168,7 +168,7 @@ enum StencilFuncRmask: StencilFuncRmask_{
shift = 8,
mask = 0x0000_FF00,
}
StencilFuncRmask_ toStencilFuncRmask(uint v){ return (v << StencilFuncRmask.shift) & StencilFuncRmask.mask; }
StencilFuncRmask_ toStencilFuncRmask(uint v) nothrow @nogc pure @safe{ return (v << StencilFuncRmask.shift) & StencilFuncRmask.mask; }
alias Stencil_ = uint;
enum Stencil: Stencil_{
@ -427,7 +427,7 @@ enum SamplerBorderColor: SamplerBorderColor_{
mask = 0x0F00_0000,
}
alias SamplerBorderColour = SamplerBorderColor;
SamplerBorderColor_ toSamplerBorderColor(uint v){ return (v << SamplerBorderColor.shift) & SamplerBorderColor.mask; }
SamplerBorderColor_ toSamplerBorderColor(uint v) nothrow @nogc pure @safe{ return (v << SamplerBorderColor.shift) & SamplerBorderColor.mask; }
alias toSamplerBorderColour = toSamplerBorderColor;
alias SamplerReserved_ = uint;

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@ -749,7 +749,7 @@ extern(C++, "bgfx") package final abstract class %s{
if typ.helper then
yield(string.format(
"%s_ to%s(%s v){ return (v << %s) & %s; }",
"%s_ to%s(%s v) nothrow @nogc pure @safe{ return (v << %s) & %s; }",
typeName,
typeName,
enumType,