Branimir Karadžić
fdc37ad7cb
Updated ImGui.
2016-05-29 09:17:23 -07:00
Branimir Karadžić
ddfb525931
Made old & new imgui cohabitate.
2016-05-28 20:52:18 -07:00
Branimir Karadžić
29b5174ebf
Cleanup.
2016-05-28 19:26:58 -07:00
Branimir Karadžić
58156ea4e8
Cleanup.
2016-05-28 17:14:19 -07:00
Branimir Karadžić
dda0de635e
Switched to Roboto font. Added mono font.
2016-05-28 16:26:19 -07:00
Branimir Karadžić
3dd6bc237b
Added icon fonts to ImGui.
2016-05-28 12:12:59 -07:00
Branimir Karadžić
b37e9f53ad
Cleanup.
2016-05-27 20:27:31 -07:00
Branimir Karadžić
71afc178c8
Cleanup.
2016-05-26 21:12:47 -07:00
Branimir Karadžić
10b9d079bf
Cleanup.
2016-05-22 17:20:27 -07:00
Sami Kyöstilä
516e287f24
Make it possible to reset the native window ( #796 )
...
On Android when the application goes into the background, the EGL
window surface becomes invalid. It is possible to resume rendering when
coming to the foreground by resetting and reinitializing bgfx from
scratch, but this is costly in terms of performance.
This patch provides an alternative by letting the application provide a
new native window, causing bgfx to recreate just the EGL window surface
while keeping the EGL context intact. This allows the application to
resume rendering without needing to reload textures, shaders, etc.
To test, build and run the Hello World example on Android, switch to
another app and then back again. The screen should not remain blank
after switching back.
2016-05-22 17:16:25 -07:00
Branimir Karadžić
7063c2a030
Updated ImGui.
2016-05-21 14:54:06 -07:00
Branimir Karadžić
d9e65258b0
Updated ImGui.
2016-05-21 09:27:18 -07:00
Branimir Karadžić
ea67fa406f
Fixed PTC14A decoding. Issue #792 .
2016-05-19 15:04:20 -07:00
Branimir Karadžić
910cc76191
Added alpha test texture.
2016-05-19 13:27:45 -07:00
PendingChaos
768cf72ca7
GL: Fixed a bug where the depth buffer is not written to ( #793 )
...
`glDisable(GL_DEPTH_TEST)` disables not just depth testing but depth writing too. In the OpenGL renderer, it is called even when depth writing is enabled. This commit makes it fall back to `glEnable(GL_DEPTH_TEST)` and `glDepthFunc(GL_ALWAYS)` when it is enabled.
2016-05-19 12:15:34 -07:00
Branimir Karadžić
c86b996eb3
texturev: Added color channel filtering options.
2016-05-18 09:10:02 -07:00
Branimir Karadžić
f848cf6d73
Updated README.
2016-05-15 14:12:16 -07:00
Branimir Karadžić
0abfc0b47f
Updated ImGui.
2016-05-15 09:23:51 -07:00
Branimir Karadžić
4adecab397
Cleanup.
2016-05-15 09:02:25 -07:00
Branimir Karadžić
133b9c42f1
Merge pull request #789 from nem0/master
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waitRender and waitSubmit in the stats
2016-05-15 08:31:13 -07:00
Mikulas Florek
16c73cd71b
waitRender and waitSubmit in the stats
2016-05-15 17:27:13 +02:00
Branimir Karadžić
ef56d9b9b2
Updated ImGui.
2016-05-13 08:03:36 -07:00
Branimir Karadžić
9cc3997795
Cleanup.
2016-05-12 09:42:44 -07:00
Branimir Karadžić
5b5d7c999d
Cleanup.
2016-05-11 17:02:41 -07:00
Branimir Karadžić
556acae191
Added Doug Binks' ImGui color scheme.
2016-05-11 07:44:13 -07:00
Branimir Karadžić
59821c8c0a
Updated ImGui.
2016-05-10 20:07:30 -07:00
Branimir Karadžić
579cd6647e
KTX: Fixed parser.
2016-05-10 15:07:35 -07:00
Branimir Karadžić
57fccfe497
Cleanup.
2016-05-09 21:32:51 -07:00
Branimir Karadžić
751acb0c45
Fixed iOS/OSX build.
2016-05-09 13:26:55 -07:00
Branimir Karadžić
37ba66d357
Updated ImGui.
2016-05-08 21:58:20 -07:00
Branimir Karadžić
407c37e8d3
Cleanup.
2016-05-08 14:50:04 -07:00
Branimir Karadžić
3ca4d7feb3
Updated ImGui.
2016-05-08 10:16:37 -07:00
Branimir Karadžić
6af3a7c952
Switched texture assets build to ninja.
2016-05-07 14:19:56 -07:00
Branimir Karadžić
7dddab9f1c
Updated ImGui.
2016-05-07 00:37:02 -07:00
Branimir Karadžić
3b61978c7a
Cleanup.
2016-05-06 21:35:23 -07:00
Branimir Karadžić
071912b2d2
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
Branimir Karadžić
537c70965d
Switched mesh assets build to ninja.
2016-05-06 20:44:21 -07:00
Branimir Karadžić
220cabeae5
texturev: Fixed build.
2016-05-06 10:55:41 -07:00
Branimir Karadžić
8cf12291f4
texturev: Added Linux file association.
2016-05-05 22:55:38 -07:00
Branimir Karadžić
1872250574
texturev: Remove existing associations.
2016-05-05 20:18:20 -07:00
Branimir Karadžić
7658a29e4a
texturev: Fixed registry executable path string.
2016-05-05 17:24:28 -07:00
Branimir Karadžić
3ea0ba3ac0
texturev: Added option to associate texture file extension with texture viewer.
2016-05-05 16:22:48 -07:00
Branimir Karadžić
9beac469af
Added check for texture flag missuse.
2016-05-04 20:33:24 -07:00
Branimir Karadžić
eaedcb402c
Updated ImGui.
2016-05-04 20:10:06 -07:00
Branimir Karadžić
1d25dec13e
Fixed loading 24-bit DDS texture.
2016-05-04 17:51:16 -07:00
Branimir Karadžić
54f2d66710
Updated ImGui.
2016-05-03 19:29:37 -07:00
Branimir Karadžić
729d95da20
Updated README.
2016-05-03 07:31:14 -07:00
Branimir Karadžić
034fd7c437
Updated ImGui.
2016-05-01 16:46:36 -07:00
Branimir Karadžić
8658890d37
Merge pull request #781 from selfshadow/va-list-fix
...
Fixed reuse of va_list in traceVargs
2016-05-01 15:46:07 -07:00
Stephen Hill
bd822fffa6
Fixed reuse of va_list in traceVargs
...
It's not safe to reuse va_list over multiple var-arg calls.
2016-05-01 18:33:01 -04:00