mirror of https://github.com/bkaradzic/bgfx
texturev: Fixed build.
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@ -452,7 +452,7 @@ void associate()
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char exec[MAX_PATH];
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GetModuleFileNameA(GetModuleHandleA(NULL), exec, MAX_PATH);
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std::string strExec = bx::replaceAll(exec, "\\", "\\\\");
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std::string strExec = bx::replaceAll<std::string>(exec, "\\", "\\\\");
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std::string value;
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bx::stringPrintf(value, "@=\"\\\"%s\\\" \\\"%%1\\\"\"\r\n\r\n", strExec.c_str() );
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