Commit Graph

5908 Commits

Author SHA1 Message Date
Jean-François Verdon
ebc05e20d8 mips abi is not longer supported by android ndk (deprecated in v17, removed in v18) (#1551) 2018-11-13 16:08:56 -08:00
Branimir Karadžić
ed37cae84c Updated README. 2018-11-12 23:47:44 -08:00
Branimir Karadžić
9d6d25a423 Removed VS2015. 2018-11-12 21:27:28 -08:00
Branimir Karadžić
a00cf3fec5 Cleanup. 2018-11-12 19:29:33 -08:00
Branimir Karadžić
3ba0c76550 D3D12: Detect device interface version. 2018-11-11 09:05:20 -08:00
Branimir Karadžić
1da2e49c05 Updated dxsdk headers. 2018-11-10 22:43:39 -08:00
Branimir Karadžić
3e6ddd1be7 Merge branch 'master' of github.com:bkaradzic/bgfx 2018-11-10 22:36:19 -08:00
Branimir Karadžić
5721bf05a1 Updated dxsdk headers. 2018-11-10 22:36:09 -08:00
Branimir Karadžić
1eda9c3c9d Updated glslang. 2018-11-10 09:13:54 -08:00
Branimir Karadžić
1b28f827a1 Updated ImGui. 2018-11-09 20:02:19 -08:00
Branimir Karadžić
01e37098a6 Fixed emscripten issue with glPolygonMode. 2018-11-09 10:15:32 -08:00
Branimir Karadžić
60a3b0eff5 Updated README. 2018-11-09 07:50:47 -08:00
Branimir Karadžić
e0d0af370d Cleanup. 2018-11-06 20:06:29 -08:00
Branimir Karadžić
cb926d3f1f 29-debugdraw: Intersect plane. 2018-11-06 18:04:08 -08:00
Branimir Karadžić
dc06453e5c HLSL: Fixed memoryBarrierBuffer. 2018-11-05 18:41:25 -08:00
Branimir Karadžić
ed14be6b86 Updated ImGui. 2018-11-05 07:32:49 -08:00
Branimir Karadžić
e7c25da2ec glsl-optimizer: Supress misleading indentation warning. 2018-11-03 10:37:53 -07:00
Branimir Karadžić
1e63faa4d1 Updated glslang. 2018-11-03 10:37:27 -07:00
Branimir Karadžić
2a6436fbc5 Cleanup. 2018-11-02 17:18:22 -07:00
Branimir Karadžić
f477830b1d Fixed init num encoders check logic. Issue #1535. 2018-11-02 09:51:57 -07:00
Branimir Karadžić
7b8d5314d2 texturev: Fixed SDF shader. 2018-11-01 18:07:17 -07:00
Branimir Karadžić
0309bb1acb Fixed issue #1539. 2018-10-31 17:03:51 -07:00
Branimir Karadžić
e7c38a41d6 Merge branch 'master' of github.com:bkaradzic/bgfx 2018-10-30 15:04:25 -07:00
Branimir Karadžić
593269e1de shaderc: Fixed patching. 2018-10-30 15:04:17 -07:00
Branimir Karadžić
9f7de3b2a1 Updated ImGui. 2018-10-30 07:59:06 -07:00
Branimir Karadžić
53dfd981da Replaced eolLF with normalizeEolLf. 2018-10-28 20:48:34 -07:00
Branimir Karadžić
1def5343e6 Replaced strmb with strFindBlock. 2018-10-28 16:58:46 -07:00
Branimir Karadžić
3794494d3b Fixed static analysis issues from #1535. 2018-10-28 15:34:06 -07:00
Branimir Karadžić
12a5bc959b Fixed static analysis issues from #1535. 2018-10-28 15:16:47 -07:00
Branimir Karadžić
5b704808d6 Updated glslang. 2018-10-26 18:44:52 -07:00
Branimir Karadžić
1eb853512e Cleanup. 2018-10-25 22:16:10 -07:00
Branimir Karadžić
a4dc342554 Updated ImGui. 2018-10-25 19:54:19 -07:00
Branimir Karadžić
e3d80a2381 D3D1x: Disable window changes on all windows. 2018-10-24 17:49:13 -07:00
Branimir Karadžić
95d0abdeb5 Fixed build issue when building with Win7 SDK. 2018-10-23 17:03:55 -07:00
Patrik Minder
e039d996fd Changed so that isFramebufferFormatValid checks the format even if it is not supported as a normal texture. Changed so that isTextureValid passes check if format is only supported as FrameBuffer and flags match that. (#1530) 2018-10-23 13:07:01 -07:00
Branimir Karadžić
72bf5f9870 Cleanup. 2018-10-22 18:08:01 -07:00
Branimir Karadžić
53427eae3f Cleanup. 2018-10-21 20:49:22 -07:00
Branimir Karadžić
5579ac4686 Cleanup. 2018-10-21 20:33:29 -07:00
Branimir Karadžić
6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
Branimir Karadžić
36942f50b7 Updated glslang. 2018-10-19 19:03:26 -07:00
NPatch
84b47423af Fixed ImGuizmo::ROTATE (#1524)
mtxSRT produced a matrix that ImGuizmo did not agree with when it came to rotation(ImGuizmo::ROTATE). Using ImGuizmo's RecomposeMatrixFromComponents fixes this issue.
2018-10-18 10:52:14 -07:00
Branimir Karadžić
d6c4482e8d Added short name for attributes. 2018-10-17 18:08:28 -07:00
Branimir Karadžić
9b105051fa Updated ImGui. 2018-10-17 08:57:36 -07:00
Branimir Karadžić
b73668fc29 Updated ImGui. 2018-10-16 07:31:53 -07:00
attilaz
fadf4dfcf9 added the ability to sample texture 2d array in compute shader on d3d11 (#1520) 2018-10-15 23:32:06 -07:00
Branimir Karadžić
1333d8174b Updated ImGui. 2018-10-15 20:10:19 -07:00
Branimir Karadžić
0f191b507e SRT: WIP 2018-10-15 17:54:41 -07:00
Branimir Karadžić
82815f1c4c Allow passing platform data via init. 2018-10-15 17:54:04 -07:00
Branimir Karadžić
623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić
1ba107d156 Updated ImGui. 2018-10-12 09:11:52 -07:00