Updated dxsdk headers.

This commit is contained in:
Branimir Karadžić 2018-11-10 22:36:09 -08:00
parent e0d0af370d
commit 5721bf05a1
4 changed files with 3714 additions and 53 deletions

File diff suppressed because it is too large Load Diff

View File

@ -64,6 +64,13 @@ typedef interface ID3D12Debug2 ID3D12Debug2;
#endif /* __ID3D12Debug2_FWD_DEFINED__ */
#ifndef __ID3D12Debug3_FWD_DEFINED__
#define __ID3D12Debug3_FWD_DEFINED__
typedef interface ID3D12Debug3 ID3D12Debug3;
#endif /* __ID3D12Debug3_FWD_DEFINED__ */
#ifndef __ID3D12DebugDevice1_FWD_DEFINED__
#define __ID3D12DebugDevice1_FWD_DEFINED__
typedef interface ID3D12DebugDevice1 ID3D12DebugDevice1;
@ -78,6 +85,13 @@ typedef interface ID3D12DebugDevice ID3D12DebugDevice;
#endif /* __ID3D12DebugDevice_FWD_DEFINED__ */
#ifndef __ID3D12DebugDevice2_FWD_DEFINED__
#define __ID3D12DebugDevice2_FWD_DEFINED__
typedef interface ID3D12DebugDevice2 ID3D12DebugDevice2;
#endif /* __ID3D12DebugDevice2_FWD_DEFINED__ */
#ifndef __ID3D12DebugCommandQueue_FWD_DEFINED__
#define __ID3D12DebugCommandQueue_FWD_DEFINED__
typedef interface ID3D12DebugCommandQueue ID3D12DebugCommandQueue;
@ -99,6 +113,20 @@ typedef interface ID3D12DebugCommandList ID3D12DebugCommandList;
#endif /* __ID3D12DebugCommandList_FWD_DEFINED__ */
#ifndef __ID3D12DebugCommandList2_FWD_DEFINED__
#define __ID3D12DebugCommandList2_FWD_DEFINED__
typedef interface ID3D12DebugCommandList2 ID3D12DebugCommandList2;
#endif /* __ID3D12DebugCommandList2_FWD_DEFINED__ */
#ifndef __ID3D12SharingContract_FWD_DEFINED__
#define __ID3D12SharingContract_FWD_DEFINED__
typedef interface ID3D12SharingContract ID3D12SharingContract;
#endif /* __ID3D12SharingContract_FWD_DEFINED__ */
#ifndef __ID3D12InfoQueue_FWD_DEFINED__
#define __ID3D12InfoQueue_FWD_DEFINED__
typedef interface ID3D12InfoQueue ID3D12InfoQueue;
@ -119,6 +147,9 @@ extern "C"{
/* interface __MIDL_itf_d3d12sdklayers_0000_0000 */
/* [local] */
#include <winapifamily.h>
#pragma region App Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0000_v0_0_c_ifspec;
@ -201,6 +232,22 @@ EXTERN_C const IID IID_ID3D12Debug;
#endif /* __ID3D12Debug_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0001 */
/* [local] */
typedef
enum D3D12_GPU_BASED_VALIDATION_FLAGS
{
D3D12_GPU_BASED_VALIDATION_FLAGS_NONE = 0,
D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING = 0x1
} D3D12_GPU_BASED_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_GPU_BASED_VALIDATION_FLAGS)
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0001_v0_0_s_ifspec;
#ifndef __ID3D12Debug1_INTERFACE_DEFINED__
#define __ID3D12Debug1_INTERFACE_DEFINED__
@ -298,22 +345,6 @@ EXTERN_C const IID IID_ID3D12Debug1;
#endif /* __ID3D12Debug1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0002 */
/* [local] */
typedef
enum D3D12_GPU_BASED_VALIDATION_FLAGS
{
D3D12_GPU_BASED_VALIDATION_FLAGS_NONE = 0,
D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING = 0x1
} D3D12_GPU_BASED_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_GPU_BASED_VALIDATION_FLAGS)
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0002_v0_0_s_ifspec;
#ifndef __ID3D12Debug2_INTERFACE_DEFINED__
#define __ID3D12Debug2_INTERFACE_DEFINED__
@ -393,7 +424,113 @@ EXTERN_C const IID IID_ID3D12Debug2;
#endif /* __ID3D12Debug2_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0003 */
#ifndef __ID3D12Debug3_INTERFACE_DEFINED__
#define __ID3D12Debug3_INTERFACE_DEFINED__
/* interface ID3D12Debug3 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12Debug3;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("5cf4e58f-f671-4ff1-a542-3686e3d153d1")
ID3D12Debug3 : public ID3D12Debug
{
public:
virtual void STDMETHODCALLTYPE SetEnableGPUBasedValidation(
BOOL Enable) = 0;
virtual void STDMETHODCALLTYPE SetEnableSynchronizedCommandQueueValidation(
BOOL Enable) = 0;
virtual void STDMETHODCALLTYPE SetGPUBasedValidationFlags(
D3D12_GPU_BASED_VALIDATION_FLAGS Flags) = 0;
};
#else /* C style interface */
typedef struct ID3D12Debug3Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12Debug3 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12Debug3 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12Debug3 * This);
void ( STDMETHODCALLTYPE *EnableDebugLayer )(
ID3D12Debug3 * This);
void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
ID3D12Debug3 * This,
BOOL Enable);
void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
ID3D12Debug3 * This,
BOOL Enable);
void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
ID3D12Debug3 * This,
D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
END_INTERFACE
} ID3D12Debug3Vtbl;
interface ID3D12Debug3
{
CONST_VTBL struct ID3D12Debug3Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12Debug3_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12Debug3_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12Debug3_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12Debug3_EnableDebugLayer(This) \
( (This)->lpVtbl -> EnableDebugLayer(This) )
#define ID3D12Debug3_SetEnableGPUBasedValidation(This,Enable) \
( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
#define ID3D12Debug3_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
#define ID3D12Debug3_SetGPUBasedValidationFlags(This,Flags) \
( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12Debug3_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0004 */
/* [local] */
typedef
@ -460,8 +597,8 @@ typedef struct D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0003_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0004_v0_0_s_ifspec;
#ifndef __ID3D12DebugDevice1_INTERFACE_DEFINED__
#define __ID3D12DebugDevice1_INTERFACE_DEFINED__
@ -667,14 +804,132 @@ EXTERN_C const IID IID_ID3D12DebugDevice;
#endif /* __ID3D12DebugDevice_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0005 */
#ifndef __ID3D12DebugDevice2_INTERFACE_DEFINED__
#define __ID3D12DebugDevice2_INTERFACE_DEFINED__
/* interface ID3D12DebugDevice2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12DebugDevice2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("60eccbc1-378d-4df1-894c-f8ac5ce4d7dd")
ID3D12DebugDevice2 : public ID3D12DebugDevice
{
public:
virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize) = 0;
};
#else /* C style interface */
typedef struct ID3D12DebugDevice2Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12DebugDevice2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12DebugDevice2 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12DebugDevice2 * This);
HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
ID3D12DebugDevice2 * This,
D3D12_DEBUG_FEATURE Mask);
D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
ID3D12DebugDevice2 * This);
HRESULT ( STDMETHODCALLTYPE *ReportLiveDeviceObjects )(
ID3D12DebugDevice2 * This,
D3D12_RLDO_FLAGS Flags);
HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
ID3D12DebugDevice2 * This,
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize);
HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
ID3D12DebugDevice2 * This,
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize);
END_INTERFACE
} ID3D12DebugDevice2Vtbl;
interface ID3D12DebugDevice2
{
CONST_VTBL struct ID3D12DebugDevice2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12DebugDevice2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12DebugDevice2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12DebugDevice2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12DebugDevice2_SetFeatureMask(This,Mask) \
( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
#define ID3D12DebugDevice2_GetFeatureMask(This) \
( (This)->lpVtbl -> GetFeatureMask(This) )
#define ID3D12DebugDevice2_ReportLiveDeviceObjects(This,Flags) \
( (This)->lpVtbl -> ReportLiveDeviceObjects(This,Flags) )
#define ID3D12DebugDevice2_SetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
#define ID3D12DebugDevice2_GetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12DebugDevice2_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0007 */
/* [local] */
DEFINE_GUID(DXGI_DEBUG_D3D12, 0xcf59a98c, 0xa950, 0x4326, 0x91, 0xef, 0x9b, 0xba, 0xa1, 0x7b, 0xfd, 0x95);
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0005_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0005_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0007_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0007_v0_0_s_ifspec;
#ifndef __ID3D12DebugCommandQueue_INTERFACE_DEFINED__
#define __ID3D12DebugCommandQueue_INTERFACE_DEFINED__
@ -759,7 +1014,7 @@ EXTERN_C const IID IID_ID3D12DebugCommandQueue;
#endif /* __ID3D12DebugCommandQueue_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0006 */
/* interface __MIDL_itf_d3d12sdklayers_0000_0008 */
/* [local] */
typedef
@ -775,8 +1030,8 @@ typedef struct D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0006_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0006_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0008_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0008_v0_0_s_ifspec;
#ifndef __ID3D12DebugCommandList1_INTERFACE_DEFINED__
#define __ID3D12DebugCommandList1_INTERFACE_DEFINED__
@ -990,7 +1245,242 @@ EXTERN_C const IID IID_ID3D12DebugCommandList;
#endif /* __ID3D12DebugCommandList_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0008 */
#ifndef __ID3D12DebugCommandList2_INTERFACE_DEFINED__
#define __ID3D12DebugCommandList2_INTERFACE_DEFINED__
/* interface ID3D12DebugCommandList2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12DebugCommandList2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("aeb575cf-4e06-48be-ba3b-c450fc96652e")
ID3D12DebugCommandList2 : public ID3D12DebugCommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize) = 0;
};
#else /* C style interface */
typedef struct ID3D12DebugCommandList2Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12DebugCommandList2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12DebugCommandList2 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12DebugCommandList2 * This);
BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
ID3D12DebugCommandList2 * This,
_In_ ID3D12Resource *pResource,
UINT Subresource,
UINT State);
HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
ID3D12DebugCommandList2 * This,
D3D12_DEBUG_FEATURE Mask);
D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
ID3D12DebugCommandList2 * This);
HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
ID3D12DebugCommandList2 * This,
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize);
HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
ID3D12DebugCommandList2 * This,
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize);
END_INTERFACE
} ID3D12DebugCommandList2Vtbl;
interface ID3D12DebugCommandList2
{
CONST_VTBL struct ID3D12DebugCommandList2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12DebugCommandList2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12DebugCommandList2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12DebugCommandList2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12DebugCommandList2_AssertResourceState(This,pResource,Subresource,State) \
( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
#define ID3D12DebugCommandList2_SetFeatureMask(This,Mask) \
( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
#define ID3D12DebugCommandList2_GetFeatureMask(This) \
( (This)->lpVtbl -> GetFeatureMask(This) )
#define ID3D12DebugCommandList2_SetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
#define ID3D12DebugCommandList2_GetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12DebugCommandList2_INTERFACE_DEFINED__ */
#ifndef __ID3D12SharingContract_INTERFACE_DEFINED__
#define __ID3D12SharingContract_INTERFACE_DEFINED__
/* interface ID3D12SharingContract */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12SharingContract;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("0adf7d52-929c-4e61-addb-ffed30de66ef")
ID3D12SharingContract : public IUnknown
{
public:
virtual void STDMETHODCALLTYPE Present(
_In_ ID3D12Resource *pResource,
UINT Subresource,
_In_ HWND window) = 0;
virtual void STDMETHODCALLTYPE SharedFenceSignal(
_In_ ID3D12Fence *pFence,
UINT64 FenceValue) = 0;
virtual void STDMETHODCALLTYPE BeginCapturableWork(
_In_ REFGUID guid) = 0;
virtual void STDMETHODCALLTYPE EndCapturableWork(
_In_ REFGUID guid) = 0;
};
#else /* C style interface */
typedef struct ID3D12SharingContractVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12SharingContract * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12SharingContract * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12SharingContract * This);
void ( STDMETHODCALLTYPE *Present )(
ID3D12SharingContract * This,
_In_ ID3D12Resource *pResource,
UINT Subresource,
_In_ HWND window);
void ( STDMETHODCALLTYPE *SharedFenceSignal )(
ID3D12SharingContract * This,
_In_ ID3D12Fence *pFence,
UINT64 FenceValue);
void ( STDMETHODCALLTYPE *BeginCapturableWork )(
ID3D12SharingContract * This,
_In_ REFGUID guid);
void ( STDMETHODCALLTYPE *EndCapturableWork )(
ID3D12SharingContract * This,
_In_ REFGUID guid);
END_INTERFACE
} ID3D12SharingContractVtbl;
interface ID3D12SharingContract
{
CONST_VTBL struct ID3D12SharingContractVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12SharingContract_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12SharingContract_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12SharingContract_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12SharingContract_Present(This,pResource,Subresource,window) \
( (This)->lpVtbl -> Present(This,pResource,Subresource,window) )
#define ID3D12SharingContract_SharedFenceSignal(This,pFence,FenceValue) \
( (This)->lpVtbl -> SharedFenceSignal(This,pFence,FenceValue) )
#define ID3D12SharingContract_BeginCapturableWork(This,guid) \
( (This)->lpVtbl -> BeginCapturableWork(This,guid) )
#define ID3D12SharingContract_EndCapturableWork(This,guid) \
( (This)->lpVtbl -> EndCapturableWork(This,guid) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12SharingContract_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0012 */
/* [local] */
typedef
@ -2087,7 +2577,154 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM = ( D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR + 1 ) ,
D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS = ( D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM + 1 ) ,
D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT = ( D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS + 1 ) ,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT + 1 )
D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION = 1068,
D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY = 1069,
D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION = 1070,
D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION = 1071,
D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY = 1072,
D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION = 1073,
D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION = 1074,
D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY = 1075,
D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION = 1076,
D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED = 1077,
D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION = 1078,
D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED = 1079,
D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED = 1080,
D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE = 1081,
D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR = 1082,
D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP = 1083,
D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP = 1084,
D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP = 1085,
D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN = 1086,
D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN = 1087,
D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS = 1088,
D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE = 1089,
D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST = 1090,
D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE = 1091,
D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT = 1092,
D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED = 1093,
D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS = 1094,
D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED = 1095,
D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS = 1096,
D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 1097,
D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 1098,
D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE = 1099,
D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED = 1100,
D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT = 1101,
D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED = 1102,
D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR = 1103,
D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED = 1104,
D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR = 1105,
D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT = 1106,
D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT = 1107,
D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE = 1108,
D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT = 1109,
D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT = 1110,
D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS = 1111,
D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED = 1112,
D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT = 1113,
D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED = 1114,
D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER = 1115,
D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER = 1116,
D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER = 1117,
D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED = 1118,
D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS = 1119,
D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS = 1120,
D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS = 1121,
D3D12_MESSAGE_ID_CREATE_COMMANDPOOL = 1122,
D3D12_MESSAGE_ID_LIVE_COMMANDPOOL = 1123,
D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL = 1124,
D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS = 1125,
D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED = 1126,
D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH = 1127,
D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION = 1128,
D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST = 1129,
D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST = 1130,
D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST = 1131,
D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS = 1132,
D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET = 1133,
D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING = 1134,
D3D12_MESSAGE_ID_COMMAND_POOL_SYNC = 1135,
D3D12_MESSAGE_ID_EVICT_UNDERFLOW = 1136,
D3D12_MESSAGE_ID_CREATE_META_COMMAND = 1137,
D3D12_MESSAGE_ID_LIVE_META_COMMAND = 1138,
D3D12_MESSAGE_ID_DESTROY_META_COMMAND = 1139,
D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE = 1140,
D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE = 1141,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE = 1142,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE = 1143,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER = 1144,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC = 1145,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED = 1146,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION = 1147,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS = 1148,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET = 1149,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION = 1150,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS = 1151,
D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN = 1152,
D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER = 1153,
D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES = 1154,
D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE = 1155,
D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS = 1156,
D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED = 1157,
D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 1158,
D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID = 1159,
D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 1160,
D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID = 1161,
D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID = 1162,
D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER = 1163,
D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER = 1164,
D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER = 1165,
D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED = 1166,
D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD = 1167,
D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD = 1168,
D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD = 1169,
D3D12_MESSAGE_ID_RENDER_PASS_ERROR = 1170,
D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID = 1171,
D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS = 1172,
D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION = 1173,
D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH = 1174,
D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND = 1175,
D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS = 1176,
D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST = 1177,
D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST = 1178,
D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST = 1179,
D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE = 1180,
D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE = 1181,
D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE = 1182,
D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR = 1183,
D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR = 1184,
D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR = 1185,
D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP = 1186,
D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP = 1187,
D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP = 1188,
D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS = 1189,
D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS = 1190,
D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR = 1191,
D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD = 1192,
D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR = 1193,
D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR = 1194,
D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR = 1195,
D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR = 1196,
D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR = 1197,
D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR = 1198,
D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID = 1199,
D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID = 1200,
D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE = 1201,
D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER = 1202,
D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED = 1203,
D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES = 1204,
D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN = 1205,
D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST = 1206,
D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED = 1207,
D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME = 1208,
D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS = 1209,
D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS = 1210,
D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH = 1211,
D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED = 1212,
D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS = 1213,
D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE = 1214,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE + 1 )
} D3D12_MESSAGE_ID;
static_assert(D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED == 1000, "Publicly released SDK D3D12_MESSAGE_ID enum values must not be changed. New enum values must be added to the end of the list.");
@ -2120,8 +2757,8 @@ typedef struct D3D12_INFO_QUEUE_FILTER
#define D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0008_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0008_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0012_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0012_v0_0_s_ifspec;
#ifndef __ID3D12InfoQueue_INTERFACE_DEFINED__
#define __ID3D12InfoQueue_INTERFACE_DEFINED__
@ -2528,22 +3165,28 @@ EXTERN_C const IID IID_ID3D12InfoQueue;
#endif /* __ID3D12InfoQueue_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0009 */
/* interface __MIDL_itf_d3d12sdklayers_0000_0013 */
/* [local] */
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
#pragma endregion
DEFINE_GUID(IID_ID3D12Debug,0x344488b7,0x6846,0x474b,0xb9,0x89,0xf0,0x27,0x44,0x82,0x45,0xe0);
DEFINE_GUID(IID_ID3D12Debug1,0xaffaa4ca,0x63fe,0x4d8e,0xb8,0xad,0x15,0x90,0x00,0xaf,0x43,0x04);
DEFINE_GUID(IID_ID3D12Debug2,0x93a665c4,0xa3b2,0x4e5d,0xb6,0x92,0xa2,0x6a,0xe1,0x4e,0x33,0x74);
DEFINE_GUID(IID_ID3D12Debug3,0x5cf4e58f,0xf671,0x4ff1,0xa5,0x42,0x36,0x86,0xe3,0xd1,0x53,0xd1);
DEFINE_GUID(IID_ID3D12DebugDevice1,0xa9b71770,0xd099,0x4a65,0xa6,0x98,0x3d,0xee,0x10,0x02,0x0f,0x88);
DEFINE_GUID(IID_ID3D12DebugDevice,0x3febd6dd,0x4973,0x4787,0x81,0x94,0xe4,0x5f,0x9e,0x28,0x92,0x3e);
DEFINE_GUID(IID_ID3D12DebugDevice2,0x60eccbc1,0x378d,0x4df1,0x89,0x4c,0xf8,0xac,0x5c,0xe4,0xd7,0xdd);
DEFINE_GUID(IID_ID3D12DebugCommandQueue,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3a);
DEFINE_GUID(IID_ID3D12DebugCommandList1,0x102ca951,0x311b,0x4b01,0xb1,0x1f,0xec,0xb8,0x3e,0x06,0x1b,0x37);
DEFINE_GUID(IID_ID3D12DebugCommandList,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3f);
DEFINE_GUID(IID_ID3D12DebugCommandList2,0xaeb575cf,0x4e06,0x48be,0xba,0x3b,0xc4,0x50,0xfc,0x96,0x65,0x2e);
DEFINE_GUID(IID_ID3D12SharingContract,0x0adf7d52,0x929c,0x4e61,0xad,0xdb,0xff,0xed,0x30,0xde,0x66,0xef);
DEFINE_GUID(IID_ID3D12InfoQueue,0x0742a90b,0xc387,0x483f,0xb9,0x46,0x30,0xa7,0xe4,0xe6,0x14,0x58);
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0009_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0009_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0013_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0013_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */

View File

@ -425,6 +425,10 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap;
#endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */
@ -677,6 +681,10 @@ EXTERN_C const IID IID_ID3D12VideoDecoder;
#endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */
@ -1078,6 +1086,10 @@ EXTERN_C const IID IID_ID3D12VideoProcessor;
#endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */

View File

@ -10,6 +10,7 @@
#ifndef __D3DCOMPILER_H__
#define __D3DCOMPILER_H__
#include <winapifamily.h>
// Current name of the DLL shipped in the same SDK as this header.
@ -40,6 +41,8 @@ extern "C" {
#endif //__cplusplus
#pragma region Application Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
//----------------------------------------------------------------------------
// D3DReadFileToBlob:
@ -123,6 +126,16 @@ D3DWriteBlobToFile(_In_ ID3DBlob* pBlob,
// D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY
// This enables older shaders to compile to 4_0 targets.
//
// D3DCOMPILE_DEBUG_NAME_FOR_SOURCE
// This enables a debug name to be generated based on source information.
// It requires D3DCOMPILE_DEBUG to be set, and is exclusive with
// D3DCOMPILE_DEBUG_NAME_FOR_BINARY.
//
// D3DCOMPILE_DEBUG_NAME_FOR_BINARY
// This enables a debug name to be generated based on compiled information.
// It requires D3DCOMPILE_DEBUG to be set, and is exclusive with
// D3DCOMPILE_DEBUG_NAME_FOR_SOURCE.
//
//----------------------------------------------------------------------------
#define D3DCOMPILE_DEBUG (1 << 0)
@ -149,6 +162,8 @@ D3DWriteBlobToFile(_In_ ID3DBlob* pBlob,
#define D3DCOMPILE_RESOURCES_MAY_ALIAS (1 << 19)
#define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES (1 << 20)
#define D3DCOMPILE_ALL_RESOURCES_BOUND (1 << 21)
#define D3DCOMPILE_DEBUG_NAME_FOR_SOURCE (1 << 22)
#define D3DCOMPILE_DEBUG_NAME_FOR_BINARY (1 << 23)
//----------------------------------------------------------------------------
// D3DCOMPILE_EFFECT flags:
@ -463,6 +478,7 @@ typedef enum D3D_BLOB_PART
D3D_BLOB_PDB,
D3D_BLOB_PRIVATE_DATA,
D3D_BLOB_ROOT_SIGNATURE,
D3D_BLOB_DEBUG_NAME,
// Test parts are only produced by special compiler versions and so
// are usually not present in shaders.
@ -540,8 +556,12 @@ D3DDecompressShaders(_In_reads_bytes_(SrcDataSize) LPCVOID pSrcData,
_Out_writes_(uNumShaders) ID3DBlob** ppShaders,
_Out_opt_ UINT* pTotalShaders);
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
#pragma endregion
#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
//----------------------------------------------------------------------------
// D3DDisassemble10Effect:
@ -555,6 +575,8 @@ D3DDisassemble10Effect(_In_ interface ID3D10Effect *pEffect,
_In_ UINT Flags,
_Out_ ID3DBlob** ppDisassembly);
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */
#pragma endregion
#ifdef __cplusplus