Branimir Karadžić
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b7213445db
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Added 46-fsr example.
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2021-10-06 17:40:57 -07:00 |
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Branimir Karadžić
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4717192086
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Updated makefile.
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2021-10-06 17:40:32 -07:00 |
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Branimir Karadžić
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778dffb6ee
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46-fsr: Built shaders.
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2021-10-06 17:40:15 -07:00 |
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Branimir Karadžić
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ad8eb09cf6
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Fixed warnings.
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2021-10-06 17:39:48 -07:00 |
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Branimir Karadžić
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a923b86aab
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Fixed warnings.
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2021-10-06 09:55:26 -07:00 |
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Бранимир Караџић
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58441ea499
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Cleanup.
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2021-10-05 19:42:44 -07:00 |
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Richard Schubert
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fc513e163b
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Add new Example - AMD FidelityFX-FSR (#2612)
* Add new sample
* Add FSR shaders
* Add example template
* Add Antialiasing
* Add multi resolution rendering
* Implement magnifier
* Implement FSR EASU pass
* Implement FSR RCAS pass
* Improve wording of comments and UI
* Remove use of ffx_a.h in cpp
* Remove example external files
* Perform bilinear upsampling by compute shader
* Add FSR 16 Bit support
* Improve magnifier picking
* Fix magnifier picking
* Render magnifier widget
* Renaming of stuff
* Separate magnifier functionality
* Move FSR into separate class
* Reduce scope of FSR resources
* Fix FSR for Vulkan
* Fix OpenGL support
* Update sample screenshot
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2021-10-05 09:01:50 -07:00 |
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Бранимир Караџић
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f99a6b4246
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Fixed bug.
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2021-10-03 09:13:28 -07:00 |
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Бранимир Караџић
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8bf13f7f4f
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dxgi: Prettify memory info.
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2021-10-02 16:21:30 -07:00 |
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Бранимир Караџић
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03fbf9d42b
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dxgi: Fixed string format.
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2021-10-02 16:13:13 -07:00 |
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Бранимир Караџић
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7b13de371a
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dxgi: Fixed string format.
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2021-10-02 11:32:25 -07:00 |
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Бранимир Караџић
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f50d84da52
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Rebuilt SPIR-V shaders.
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2021-10-02 11:31:52 -07:00 |
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Бранимир Караџић
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bdd174b74c
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Updated spirv-cross.
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2021-10-02 10:49:50 -07:00 |
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Бранимир Караџић
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fe54a8720f
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Updated spirv-tools.
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2021-10-02 10:49:42 -07:00 |
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Бранимир Караџић
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d2e245c725
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Updated ImGui.
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2021-10-02 10:49:32 -07:00 |
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Бранимир Караџић
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e180849b89
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shaderc: Fixed SPIRV outputting useless uniforms.
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2021-10-01 20:13:46 -07:00 |
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Бранимир Караџић
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73db386165
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Added uniform name validation.
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2021-09-30 17:24:36 -07:00 |
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Бранимир Караџић
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22d5747719
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Cleanup.
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2021-09-30 17:24:16 -07:00 |
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pezcode
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be2c110781
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Vulkan: raise maximum number of swapchain images (#2619)
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2021-09-30 15:01:39 -07:00 |
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Cedric Guillemet
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f9436baea3
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store action was not set when clearWithRenderPass false and MSAA on (#2613)
Co-authored-by: Cedric Guillemet <ceguille@microsoft.com>
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2021-09-30 11:26:18 -07:00 |
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Gaetan de Villele
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89b6c25c4a
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fix usage of fatal() function when Clang analyzer is used (#2617)
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2021-09-27 19:07:32 -07:00 |
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James Fulop
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dfb84e4913
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add Guild Wars 2 to #madewithbgfx (#2615)
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2021-09-27 19:03:24 -07:00 |
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MooZ
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b8d2f01b98
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Fixed shadow map sampling for 130 and above glsl profiles. (#2496)
* Fixed shadowmap sampling for 130 and above glsl profiles.
* Fixed shadowmap sampling on OpenGL ES 3 and onwards.
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2021-09-27 07:03:06 -07:00 |
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Бранимир Караџић
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fc461ce8b1
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Updated vulkan headers.
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2021-09-25 22:43:36 -07:00 |
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Бранимир Караџић
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3c9591d9f9
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Cleanup.
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2021-09-25 22:30:42 -07:00 |
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Бранимир Караџић
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85b370fa37
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Updated cgltf.
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2021-09-25 20:00:08 -07:00 |
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Бранимир Караџић
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ca8b00484a
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Updated spirv-cross.
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2021-09-25 19:59:59 -07:00 |
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Бранимир Караџић
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4a4d240746
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Updated spirv-tools.
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2021-09-25 19:59:49 -07:00 |
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Бранимир Караџић
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e6636b8b5f
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Updated glslang.
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2021-09-25 19:59:37 -07:00 |
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Бранимир Караџић
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4ac88cde27
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Updated spirv-headers.
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2021-09-25 19:59:21 -07:00 |
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Бранимир Караџић
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133b7ce91f
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Updated ImGui.
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2021-09-25 19:41:03 -07:00 |
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Бранимир Караџић
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23994e7f23
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Bounds: Overlap aabb/obb, and obb/obb.
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2021-09-25 19:20:06 -07:00 |
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Christophe Dehais
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ad8e7eb974
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Simplify vulkan texture resolve (#2611)
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2021-09-22 09:20:48 -07:00 |
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Gary Hsu
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79d1b4db56
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Fix bug when sampler min/mag is anisotropic but mip is point (#2609)
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2021-09-21 18:13:49 -07:00 |
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Бранимир Караџић
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227ea05dee
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Fixed transient vertex buffer when vertex layout allocation fails.
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2021-09-16 18:32:58 -07:00 |
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Andrew Willmott
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1a001a67db
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Fix RG16F typo (#2603)
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2021-09-16 07:23:27 -07:00 |
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Бранимир Караџић
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7559cb20bf
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Updated cgltf.
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2021-09-13 19:32:22 -07:00 |
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Бранимир Караџић
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3aa6853e40
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Updated ImGui.
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2021-09-13 19:29:32 -07:00 |
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Бранимир Караџић
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403b69db78
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Cleanup.
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2021-09-10 23:26:09 -07:00 |
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Бранимир Караџић
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9ecd462538
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Cleanup.
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2021-09-09 09:50:17 -07:00 |
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James Fulop
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bbc2b76948
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Dxgi tearing support (#2601)
* present tearing support
* use existing syncInterval variable
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2021-09-09 07:20:01 -07:00 |
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Бранимир Караџић
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f1ddf67114
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Added initializer types.
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2021-09-06 09:03:26 -07:00 |
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Julian Sikorski
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9ab8494bdd
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Fix crash when switching to fullscreen with vulkan (#2598)
Without this change, running examples under XWayland, SDL and vulkan
renderer results in a crash. Credit goes to @pezcode:
https://github.com/bkaradzic/bgfx/issues/2593#issuecomment-905462527
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2021-08-30 08:33:37 -07:00 |
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Daniel Collin
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0a4ed20b59
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Cleanup bgfx.idl (#2597)
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2021-08-29 11:07:02 -07:00 |
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Бранимир Караџић
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f26885aaed
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Removed travis-ci.
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2021-08-25 10:58:41 -07:00 |
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Бранимир Караџић
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ee0fbea726
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Added AGC renderer stub.
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2021-08-24 19:35:09 -07:00 |
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pezcode
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ec7cb7608e
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Fix textureGather in example 39 (#2596)
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2021-08-24 19:30:27 -07:00 |
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pezcode
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f80d31f1f4
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HLSL: add textureGather for all components (#2595)
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2021-08-24 17:26:03 -07:00 |
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Бранимир Караџић
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0a85c30bdb
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Updated ImGui.
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2021-08-22 19:12:58 -07:00 |
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Бранимир Караџић
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46283a47a9
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Updated vulkan headers.
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2021-08-22 19:11:52 -07:00 |
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