mirror of https://github.com/bkaradzic/bgfx
Cleanup bgfx.idl (#2597)
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@ -611,6 +611,7 @@ enum.UniformType { comment = "Uniform types:" }
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.Vec4 --- 4 floats vector.
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.Mat3 --- 3x3 matrix.
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.Mat4 --- 4x4 matrix.
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()
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--- Backbuffer ratio enum.
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enum.BackbufferRatio { comment = "Backbuffer ratios:" }
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@ -620,12 +621,14 @@ enum.BackbufferRatio { comment = "Backbuffer ratios:" }
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.Eighth --- One eighth size of backbuffer.
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.Sixteenth --- One sixteenth size of backbuffer.
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.Double --- Double size of backbuffer.
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()
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--- Occlusion query result.
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enum.OcclusionQueryResult { comment = "Occlusion query results:" }
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.Invisible --- Query failed test.
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.Visible --- Query passed test.
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.NoResult --- Query result is not available yet.
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()
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--- Primitive topology.
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enum.Topology { underscore, comment = "Primitive topology:" }
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@ -634,6 +637,7 @@ enum.Topology { underscore, comment = "Primitive topology:" }
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.LineList --- Line list.
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.LineStrip --- Line strip.
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.PointList --- Point list.
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()
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--- Topology conversion function.
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enum.TopologyConvert { underscore , comment = "Topology conversion functions:" }
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@ -642,6 +646,7 @@ enum.TopologyConvert { underscore , comment = "Topology conversion functions:" }
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.TriListToLineList --- Convert triangle list to line list.
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.TriStripToTriList --- Convert triangle strip to triangle list.
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.LineStripToLineList --- Convert line strip to line list.
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()
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--- Topology sort order.
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enum.TopologySort { underscore, comment = "Topology sort order:" , }
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@ -665,6 +670,7 @@ enum.ViewMode { underscore, comment = "View modes:" }
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.Sequential --- Sort in the same order in which submit calls were called.
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.DepthAscending --- Sort draw call depth in ascending order.
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.DepthDescending --- Sort draw call depth in descending order.
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()
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--- Render frame enum.
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enum.RenderFrame { underscore, comment = "" }
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