Branimir Karadžić
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5ecd605107
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Updated shaders.
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2018-03-17 21:56:54 -07:00 |
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Branimir Karadžić
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6e7e761a3b
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Cleanup.
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2018-03-10 15:01:22 -08:00 |
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Branimir Karadžić
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628e2fcab7
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Removed dummy z-only pass fragment shader (null fragment shader is supported now).
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2018-03-06 19:53:37 -08:00 |
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Branimir Karadžić
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2250f45510
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Updated shaders.
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2018-03-06 19:49:20 -08:00 |
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Branimir Karadžić
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5d2f256dc4
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Cleanup.
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2018-03-04 21:33:21 -08:00 |
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Branimir Karadžić
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2fe1e65322
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37-gpudrivenrendering: Added shaders.
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2018-03-04 16:11:32 -08:00 |
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Branimir Karadžić
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a6a689b235
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Fixed row/column matrix issue.
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2017-10-03 20:48:45 -07:00 |
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Branimir Karadžić
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016fd301b0
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Built assets.
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2017-10-03 20:29:40 -07:00 |
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Branimir Karadžić
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236ef4b875
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
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Branimir Karadžić
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83b61d99e2
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Rebuilt shaders.
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2017-05-29 10:44:10 -07:00 |
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Branimir Karadžić
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6f224a832b
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Cleanup.
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2017-04-23 15:57:44 -07:00 |
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Branimir Karadžić
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3d73d0904b
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shaderc: Added support for gl_VertexID/InstanceID. Issue #1062.
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2017-04-23 15:53:15 -07:00 |
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Branimir Karadžić
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610055fbb0
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Rebuilt shaders, removed unused shaders.
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2017-04-11 19:46:40 -07:00 |
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Branimir Karadžić
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42f6fe1430
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33-pom: Fixed shaders.
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2017-04-04 22:41:21 -07:00 |
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Branimir Karadžić
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42aa94504e
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33-pom: Built shaders and assets.
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2017-04-04 19:47:18 -07:00 |
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Branimir Karadžić
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bf57d98a79
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Updated shaders.
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2017-03-14 20:43:08 -07:00 |
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Branimir Karadžić
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29079cf890
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Fixed issue #1077.
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2017-03-14 20:41:31 -07:00 |
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Branimir Karadžić
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a60095c1b6
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Updated shaders.
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2017-03-11 15:02:37 -08:00 |
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Branimir Karadžić
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65f2b998ff
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Updated shaders.
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2017-02-24 19:43:40 -08:00 |
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Branimir Karadžić
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d72aff9e5d
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Rebuilt shaders.
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2017-02-11 10:30:16 -08:00 |
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Branimir Karadžić
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eaa73c9b2e
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Rebuilt shaders.
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2016-10-31 22:13:21 -07:00 |
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Branimir Karadžić
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32f54e51ce
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Added missing shader.
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2016-10-24 17:35:19 -07:00 |
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Branimir Karadžić
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c56538e66d
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Fixed example-31-rsm.
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2016-10-24 17:34:52 -07:00 |
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Branimir Karadžić
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ad7da4131e
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Merge pull request #953 from benoitjacquier/cubemap_as_texturearray
Cubemap as texturearray
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2016-10-21 09:10:34 -07:00 |
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benoitjacquier
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b19ca48387
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Cubemap as texture array OpenGL support + example
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2016-10-21 17:34:38 +02:00 |
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Branimir Karadžić
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98f398fd51
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Fixed build.
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2016-10-13 19:17:41 -07:00 |
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Branimir Karadžić
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15349a45a9
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Renamed shader gles dir to essl.
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2016-10-01 00:08:37 -07:00 |
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Branimir Karadžić
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69c5902453
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Rebuilt shaders.
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2016-09-30 20:03:41 -07:00 |
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Branimir Karadžić
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09e791be03
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Rebuilt shaders.
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2016-07-24 16:07:09 -07:00 |
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Branimir Karadžić
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894e2d77b6
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Rebuilt shaders.
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2016-07-16 08:25:02 -07:00 |
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Branimir Karadžić
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a8ffb3650f
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Added binary shaders for 30-picking example.
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2016-07-09 23:41:52 -07:00 |
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Branimir Karadžić
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4b26830fc1
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shaderc: Allow shader without color target write.
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2016-07-01 20:38:12 -07:00 |
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attilaz
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317bcb0ea9
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metal fixes (#827)
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2016-06-28 09:06:21 -07:00 |
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Branimir Karadžić
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916a64e83c
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Updated shaders.
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2016-06-27 23:26:43 -07:00 |
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Branimir Karadžić
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e50bda7818
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Cleanup.
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2016-06-15 09:33:11 -07:00 |
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Branimir Karadžić
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3d81ae8219
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Updated shaders.
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2016-04-06 20:24:52 -07:00 |
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Branimir Karadžić
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2b77088a38
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Cleanup.
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2016-03-05 11:03:52 -08:00 |
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Branimir Karadžić
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002789eef6
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Fixed vecX_splat to catch errors.
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2016-03-01 08:38:46 -08:00 |
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Branimir Karadžić
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484b1f5199
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Fixed 28-wireframe shader.
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2016-03-01 08:24:58 -08:00 |
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Branimir Karadžić
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861a63bf2e
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Updated makefiles.
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2016-02-29 19:58:17 -08:00 |
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Branimir Karadžić
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87b640253e
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Metal: Updated shaders.
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2016-02-28 22:05:59 -08:00 |
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Branimir Karadžić
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f70e85cfb5
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Rebuilt shaders.
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2016-02-28 16:35:11 -08:00 |
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Branimir Karadžić
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8d0da375e6
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Merge pull request #702 from dariomanesku/wf
Fixing wireframe opacity. Winding seems to be flipped.
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2016-02-28 16:36:20 -08:00 |
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Dario Manesku
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49bc9dccea
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Fixing wireframe opacity. Winding seems to be flipped.
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2016-02-29 01:34:16 +01:00 |
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Dario Manesku
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a079ee53ef
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Redone 18-ibl example. It's now using textures that are filtered with cmft.
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2016-02-29 01:15:12 +01:00 |
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Branimir Karadžić
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e4dc2bc02c
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Rebuilt shaders.
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2016-02-28 16:14:05 -08:00 |
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Dario Manesku
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7b2752c450
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Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
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2016-02-29 01:06:39 +01:00 |
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Branimir Karadžić
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a972d1fef0
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Tools cleanup.
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2016-01-30 16:15:25 -08:00 |
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Lunkhound
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6f9a9278ec
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removed z coord adjustment in shadow2D() shader builtin for HLSL versions
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2016-01-17 23:05:40 -08:00 |
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Branimir Karadžić
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b70dba4c8e
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Updated terrain shader.
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2015-12-31 11:57:07 -08:00 |
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Andrew Mac
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6a42398b0b
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Terrain painting example.
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2015-12-13 21:21:07 -04:00 |
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Branimir Karadžić
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fac71e9e35
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Fixed issue #569.
|
2015-12-08 16:09:30 -08:00 |
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Stephen Hill
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e0e772f71c
|
Fixed repeat typo: lightning => lighting
|
2015-11-29 18:39:16 -05:00 |
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Branimir Karadžić
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1179f3a79b
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Cleanup.
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2015-10-24 22:53:26 -07:00 |
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Branimir Karadžić
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69fd07a590
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
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Branimir Karadžić
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f47a26dcfa
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Cleanup.
|
2015-10-24 22:34:11 -07:00 |
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Branimir Karadžić
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1d1e78977f
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Updated shaders.
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2015-10-09 22:36:56 -07:00 |
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Branimir Karadžić
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faebec1f05
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Metal: Fixed MRT.
|
2015-10-09 22:13:32 -07:00 |
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Branimir Karadžić
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1611b074fb
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Metal: Built shaders.
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2015-10-06 21:20:34 -07:00 |
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Branimir Karadžić
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6e9ed09d19
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Rebuilt shaders.
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2015-09-03 20:00:15 -07:00 |
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Branimir Karadžić
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4470f7097c
|
Fixed HLSL reflection for samplers.
|
2015-09-01 16:44:11 -07:00 |
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Branimir Karadžić
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3f34765ea7
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Updated shaders.
|
2015-08-10 17:44:59 -07:00 |
|
Branimir Karadžić
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16a7605903
|
Rebuilt shaders.
|
2015-07-28 20:44:04 -07:00 |
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Branimir Karadžić
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0283c83c0a
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Cleanup.
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2015-06-19 21:47:20 -07:00 |
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Branimir Karadžić
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9ebcfab447
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Cleanup.
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2015-06-07 21:28:36 -07:00 |
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Branimir Karadžić
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ddf0959d35
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Cleanup.
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2015-06-07 21:20:55 -07:00 |
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Branimir Karadžić
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72454acc8e
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Cleanup.
|
2015-06-06 17:12:29 -07:00 |
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Branimir Karadžić
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acfab2a171
|
Cleanup.
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2015-06-06 16:57:43 -07:00 |
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Branimir Karadžić
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ff01992cb7
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
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Branimir Karadžić
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f42cee24a6
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Rebuilt shaders.
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2015-05-25 18:59:39 -07:00 |
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Branimir Karadžić
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1dce7acb10
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Added indirect buffer binary shaders.
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2015-05-01 20:58:09 -07:00 |
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Branimir Karadžić
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9d91d3bbbc
|
Reversed instance data bindings. Issue #309.
|
2015-04-15 10:37:00 -07:00 |
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Branimir Karadžić
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cea3815dff
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Fixed HLSL shader stripping.
|
2015-04-13 12:54:45 -07:00 |
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Branimir Karadžić
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dedf75a89b
|
Rebuilt shaders.
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2015-04-12 22:26:40 -07:00 |
|
Branimir Karadžić
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57cfeffb8d
|
Rebuilt shaders.
|
2015-04-11 18:18:43 -07:00 |
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Branimir Karadžić
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c7eb016ae0
|
Rebuilt shaders.
|
2015-04-10 21:09:46 -07:00 |
|
Mike Popoloski
|
5f4bd7700e
|
Recompiling shaders. Shouldn't have any effect on runtime behavior.
|
2015-04-10 22:49:39 -04:00 |
|
Branimir Karadžić
|
ecf1b5ee5a
|
Rebuilt shaders.
|
2015-04-02 23:31:57 -07:00 |
|
Branimir Karadžić
|
85bf5493c3
|
Updated shaders.
|
2015-04-02 10:49:41 -07:00 |
|
Branimir Karadžić
|
4c9a0ec240
|
Added 3D texture test to 08-update example.
|
2015-03-16 16:48:46 -07:00 |
|
Branimir Karadžić
|
f6fe2de941
|
Cleanup.
|
2015-01-20 21:41:51 -08:00 |
|
Branimir Karadžić
|
798dd30e9f
|
Cleanup.
|
2014-12-22 20:14:48 -08:00 |
|
stanlo
|
99ec87c9db
|
Update nbody example
|
2014-12-22 16:36:18 -08:00 |
|
Branimir Karadžić
|
83f151f71b
|
Added 24-nbody compute shader example.
|
2014-12-19 21:09:58 -08:00 |
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Branimir Karadžić
|
878cbd41bd
|
shaderc: Added shader strip.
|
2014-12-05 20:28:15 -08:00 |
|
Branimir Karadžić
|
a4b3c2ae36
|
Added 23-vectordisplay shaders and screenshot.
|
2014-11-15 17:00:51 -08:00 |
|
Branimir Karadžić
|
4a1a31b538
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
|
Dario Manesku
|
7ec6e06fee
|
Removed flipV from 14-shadowvolumes example.
|
2014-08-18 20:18:48 +01:00 |
|
Branimir Karadžić
|
35a349ad68
|
Rebuilt shaders.
|
2014-08-17 23:31:46 -07:00 |
|
Branimir Karadžić
|
66890595b9
|
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
2014-08-17 17:20:15 -07:00 |
|
Branimir Karadžić
|
376668a4b6
|
Rebuilt shaders.
|
2014-08-11 20:36:42 -07:00 |
|
Branimir Karadžić
|
e782f2f873
|
Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
|
2014-07-28 20:15:01 -07:00 |
|
Branimir Karadžić
|
8cede52d91
|
Added 21-deferred example.
|
2014-05-21 20:33:12 -07:00 |
|
Branimir Karadžić
|
bba2ef8031
|
Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
|
2014-05-10 20:51:54 -07:00 |
|
Branimir Karadžić
|
bc36c29f2a
|
Added ability to retrieve uniforms used by shader.
|
2014-04-15 19:10:56 -07:00 |
|
Branimir Karadžić
|
36b3ccabfa
|
Removed unused uniform.
|
2014-04-13 00:00:41 -07:00 |
|
Branimir Karadžić
|
6afa55381a
|
Updated glsl-optimizer.
|
2014-03-29 16:26:01 -07:00 |
|
Branimir Karadžić
|
72aa38a5fa
|
Added 19-oit example.
|
2014-03-26 22:01:22 -07:00 |
|
Branimir Karadžić
|
6eee3cca63
|
Added shadow samplers and updated example 15-shadowmaps-simple to use them.
|
2014-02-24 21:44:12 -08:00 |
|
Branimir Karadžić
|
e125cb0c20
|
Updated README.
|
2014-02-14 00:16:23 -08:00 |
|