Commit Graph

1115 Commits

Author SHA1 Message Date
bkaradzic d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 2012-05-29 18:24:55 -07:00
bkaradzic 8199e07fa6 Added BGFX_CONFIG_DEBUG configurable thru compiler options. 2012-05-21 18:53:51 -07:00
bkaradzic a58537ebd1 Preserve aspect ratio when scaling window. 2012-05-15 22:56:01 -07:00
bkaradzic 39610d656e Lowered min spec shader version to 2.0b. Better shaderc error messages. 2012-05-14 22:31:40 -07:00
bkaradzic 9b132944f5 Fixed constant stomp bug. 2012-05-13 22:40:14 -07:00
bkaradzic 4b8f63607c Added points primitive type. 2012-05-12 22:40:05 -07:00
bkaradzic 82335a6be1 Added more info to fatal messages. 2012-05-10 20:44:02 -07:00
bkaradzic 58a4549dce Updated example. 2012-05-06 16:45:30 -07:00
bkaradzic 7f5e8b2f91 Added min spec checks. 2012-05-02 20:26:17 -07:00
bkaradzic 48c8200ed3 Fixed issue with decompressing DDS. 2012-05-01 20:16:59 -07:00
bkaradzic fb37505a8a DDS support for 8-bit uncompressed formats. 2012-04-30 22:35:16 -07:00
bkaradzic d25592f919 Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target. 2012-04-29 14:46:23 -07:00
bkaradzic 0ca52a9894 Added NaCl GLES initialization code. 2012-04-15 20:03:41 -07:00
bkaradzic 911ce4d775 Added fatal error codes and callback. Fixed shutdown. Added helloworld example. 2012-04-14 20:36:17 -07:00
Branimir Karadzic dee3fe5266 Initial commit. 2012-04-03 20:30:07 -07:00