Carlos Carrasco
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47d3540530
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add NIMBY Rails link to README.md
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2020-04-05 16:09:36 +00:00 |
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Бранимир Караџић
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b249692519
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Updated spirv-cross.
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2020-04-04 18:56:27 -07:00 |
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Бранимир Караџић
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6a0b5b5b5c
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Updated spirv-tools.
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2020-04-04 18:53:14 -07:00 |
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Бранимир Караџић
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9522e65f0f
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Updated glslang.
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2020-04-04 18:24:57 -07:00 |
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Бранимир Караџић
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ea4a33726a
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Updated ImGui.
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2020-04-04 17:55:56 -07:00 |
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Бранимир Караџић
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4e97181cd9
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Updated meshoptimizer.
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2020-04-04 17:55:38 -07:00 |
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Pablo Escobar
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eeb5fe7c02
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Don't double-quote profiler literals
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2020-04-03 21:56:54 +00:00 |
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Pablo Escobar
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1b85139371
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Revert "Remove debug label quotes"
This reverts commit 08b3ec5814 .
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2020-04-03 21:56:54 +00:00 |
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Pablo Escobar
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c08d451493
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Formatting
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2020-04-03 21:56:54 +00:00 |
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Pablo Escobar
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08360a338a
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Vulkan: streamline debug labels (+ color)
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2020-04-03 21:56:54 +00:00 |
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Pablo Escobar
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fdcdeae23a
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Remove debug label quotes
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2020-04-03 21:56:54 +00:00 |
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Бранимир Караџић
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ae4a804f01
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Updated version number.
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2020-04-02 19:09:26 -07:00 |
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Бранимир Караџић
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7aeb6c654f
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Updated ImGui.
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2020-04-02 19:09:18 -07:00 |
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Бранимир Караџић
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06460b8ac2
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Fixed discard flags.
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2020-04-02 19:04:13 -07:00 |
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Бранимир Караџић
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83a211efac
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Updated version number.
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2020-04-01 20:51:05 -07:00 |
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Бранимир Караџић
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c306e3b4bf
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Added bgfx version number.
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2020-04-01 20:50:44 -07:00 |
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Бранимир Караџић
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23f9ba6552
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Cleanup dicard flags.
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2020-04-01 19:23:40 -07:00 |
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Бранимир Караџић
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ebc55f8083
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Cleanup.
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2020-03-31 18:52:02 -07:00 |
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paul gruenbacher
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c92e647b1a
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add missing flags to conditional check
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2020-03-31 23:47:40 +00:00 |
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Бранимир Караџић
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f2290c1b57
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Move GL_CHECK to GL callsites.
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2020-03-30 09:08:10 -07:00 |
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paul gruenbacher
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5b9dd78383
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make sure depth textures are resolved as well when blitting frameBuffer
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2020-03-30 15:57:13 +00:00 |
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Бранимир Караџић
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a594cfa391
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Cleanup.
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2020-03-30 08:38:33 -07:00 |
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Jukka Jylänki
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7aed93f392
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Adjust integer texture format enums for desktop OpenGL < 4.0
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2020-03-30 15:35:15 +00:00 |
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Jukka Jylänki
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3ad3227595
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Revert back to using GL_HALF_FLOAT (that is GL_HALF_FLOAT_OES)
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2020-03-30 15:35:15 +00:00 |
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Jukka Jylänki
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43bd07f825
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Fix OpenGL ES texture formats and remove runtime texture probing on WebGL.
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2020-03-30 15:35:15 +00:00 |
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Бранимир Караџић
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e495c613a5
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Cleanup.
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2020-03-30 08:34:58 -07:00 |
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Jukka Jylänki
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d26aac6d2c
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Create WebGL 2 context if available. Work around Chrome performance bug https://bugs.chromium.org/p/chromium/issues/detail?id=1045643
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2020-03-30 15:27:17 +00:00 |
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Jukka Jylänki
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4a8276cb29
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Optimize glUniform1iv and glUniform4fv to use faster glUniform1i and glUniform4f on WebGL.
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2020-03-30 15:26:49 +00:00 |
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Jukka Jylänki
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bab9dc752e
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Avoid redundant GL calls to glEnableVertexAttribArray() and glDisableVertexAttribArray(). #1960
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2020-03-30 15:26:15 +00:00 |
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Pablo Escobar
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be626359f9
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Fix #2071 again
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2020-03-29 16:16:33 +00:00 |
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Attila Kocsis
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0e8e22b049
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entry_osx: setMouseLock implementation
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2020-03-29 16:16:16 +00:00 |
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Бранимир Караџић
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6c0c5c9921
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Renamed vertexdecl.* to vertexlayout.*
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2020-03-28 20:06:03 -07:00 |
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Бранимир Караџић
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ae9cca39a4
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Updated spirv-cross.
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2020-03-28 16:26:16 -07:00 |
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Бранимир Караџић
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f334d0c1cb
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Updated spirv-tools.
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2020-03-28 16:25:06 -07:00 |
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Бранимир Караџић
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eff6f13011
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Updated glslang.
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2020-03-28 16:10:04 -07:00 |
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Бранимир Караџић
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31ccb2ee89
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Updated ImGui.
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2020-03-28 16:07:07 -07:00 |
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attilaz
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bf0a6f31af
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setMouseLock windows fix for _lock = false case
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2020-03-28 22:01:59 +00:00 |
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Pablo Escobar
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1c9e6e6bb6
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Fix #2071, #1950
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2020-03-28 16:35:41 +00:00 |
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Pablo Escobar
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1f5ca837de
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Vulkan: fall back to deprecated validation layers if necessary
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2020-03-27 04:35:19 +00:00 |
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Pablo Escobar
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9482c8589e
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Vulkan: bind correct compute index buffer
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2020-03-26 22:17:53 +00:00 |
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Pablo Escobar
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d3e4e35700
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Formatting
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2020-03-26 19:03:05 +00:00 |
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Pablo Escobar
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570d269b86
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Vulkan: enable sRGB backbuffer and sRGB textures
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2020-03-26 19:03:05 +00:00 |
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Pablo Escobar
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0636436006
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Vulkan: fix validation errors, switch to new validation layers
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2020-03-24 21:28:48 +00:00 |
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Бранимир Караџић
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a577989f07
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Cleanup.
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2020-03-24 08:18:27 -07:00 |
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Бранимир Караџић
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dc25f517a2
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Revert "Allow macro expansion for sampler registers with HLSL 4 and below"
This reverts commit 77cd6482e7 .
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2020-03-23 11:49:51 -07:00 |
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Бранимир Караџић
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17d5a24279
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2020-03-22 13:53:12 -07:00 |
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Бранимир Караџић
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34caa9cfb3
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Fixed issue #2072.
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2020-03-22 13:52:50 -07:00 |
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Pablo Escobar
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77cd6482e7
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Allow macro expansion for sampler registers with HLSL 4 and below
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2020-03-22 20:51:37 +00:00 |
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Бранимир Караџић
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8e18824460
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Cleanup.
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2020-03-22 13:51:09 -07:00 |
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Pablo Escobar
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c9fcca6327
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Vulkan: use correct vertex layout for calculating vertex count
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2020-03-22 20:47:35 +00:00 |
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