Commit Graph

7098 Commits

Author SHA1 Message Date
Carlos Carrasco
47d3540530 add NIMBY Rails link to README.md 2020-04-05 16:09:36 +00:00
Бранимир Караџић
b249692519 Updated spirv-cross. 2020-04-04 18:56:27 -07:00
Бранимир Караџић
6a0b5b5b5c Updated spirv-tools. 2020-04-04 18:53:14 -07:00
Бранимир Караџић
9522e65f0f Updated glslang. 2020-04-04 18:24:57 -07:00
Бранимир Караџић
ea4a33726a Updated ImGui. 2020-04-04 17:55:56 -07:00
Бранимир Караџић
4e97181cd9 Updated meshoptimizer. 2020-04-04 17:55:38 -07:00
Pablo Escobar
eeb5fe7c02 Don't double-quote profiler literals 2020-04-03 21:56:54 +00:00
Pablo Escobar
1b85139371 Revert "Remove debug label quotes"
This reverts commit 08b3ec5814.
2020-04-03 21:56:54 +00:00
Pablo Escobar
c08d451493 Formatting 2020-04-03 21:56:54 +00:00
Pablo Escobar
08360a338a Vulkan: streamline debug labels (+ color) 2020-04-03 21:56:54 +00:00
Pablo Escobar
fdcdeae23a Remove debug label quotes 2020-04-03 21:56:54 +00:00
Бранимир Караџић
ae4a804f01 Updated version number. 2020-04-02 19:09:26 -07:00
Бранимир Караџић
7aeb6c654f Updated ImGui. 2020-04-02 19:09:18 -07:00
Бранимир Караџић
06460b8ac2 Fixed discard flags. 2020-04-02 19:04:13 -07:00
Бранимир Караџић
83a211efac Updated version number. 2020-04-01 20:51:05 -07:00
Бранимир Караџић
c306e3b4bf Added bgfx version number. 2020-04-01 20:50:44 -07:00
Бранимир Караџић
23f9ba6552 Cleanup dicard flags. 2020-04-01 19:23:40 -07:00
Бранимир Караџић
ebc55f8083 Cleanup. 2020-03-31 18:52:02 -07:00
paul gruenbacher
c92e647b1a add missing flags to conditional check 2020-03-31 23:47:40 +00:00
Бранимир Караџић
f2290c1b57 Move GL_CHECK to GL callsites. 2020-03-30 09:08:10 -07:00
paul gruenbacher
5b9dd78383 make sure depth textures are resolved as well when blitting frameBuffer 2020-03-30 15:57:13 +00:00
Бранимир Караџић
a594cfa391 Cleanup. 2020-03-30 08:38:33 -07:00
Jukka Jylänki
7aed93f392 Adjust integer texture format enums for desktop OpenGL < 4.0 2020-03-30 15:35:15 +00:00
Jukka Jylänki
3ad3227595 Revert back to using GL_HALF_FLOAT (that is GL_HALF_FLOAT_OES) 2020-03-30 15:35:15 +00:00
Jukka Jylänki
43bd07f825 Fix OpenGL ES texture formats and remove runtime texture probing on WebGL. 2020-03-30 15:35:15 +00:00
Бранимир Караџић
e495c613a5 Cleanup. 2020-03-30 08:34:58 -07:00
Jukka Jylänki
d26aac6d2c Create WebGL 2 context if available. Work around Chrome performance bug https://bugs.chromium.org/p/chromium/issues/detail?id=1045643 2020-03-30 15:27:17 +00:00
Jukka Jylänki
4a8276cb29 Optimize glUniform1iv and glUniform4fv to use faster glUniform1i and glUniform4f on WebGL. 2020-03-30 15:26:49 +00:00
Jukka Jylänki
bab9dc752e Avoid redundant GL calls to glEnableVertexAttribArray() and glDisableVertexAttribArray(). #1960 2020-03-30 15:26:15 +00:00
Pablo Escobar
be626359f9 Fix #2071 again 2020-03-29 16:16:33 +00:00
Attila Kocsis
0e8e22b049 entry_osx: setMouseLock implementation 2020-03-29 16:16:16 +00:00
Бранимир Караџић
6c0c5c9921 Renamed vertexdecl.* to vertexlayout.* 2020-03-28 20:06:03 -07:00
Бранимир Караџић
ae9cca39a4 Updated spirv-cross. 2020-03-28 16:26:16 -07:00
Бранимир Караџић
f334d0c1cb Updated spirv-tools. 2020-03-28 16:25:06 -07:00
Бранимир Караџић
eff6f13011 Updated glslang. 2020-03-28 16:10:04 -07:00
Бранимир Караџић
31ccb2ee89 Updated ImGui. 2020-03-28 16:07:07 -07:00
attilaz
bf0a6f31af setMouseLock windows fix for _lock = false case 2020-03-28 22:01:59 +00:00
Pablo Escobar
1c9e6e6bb6 Fix #2071, #1950 2020-03-28 16:35:41 +00:00
Pablo Escobar
1f5ca837de Vulkan: fall back to deprecated validation layers if necessary 2020-03-27 04:35:19 +00:00
Pablo Escobar
9482c8589e Vulkan: bind correct compute index buffer 2020-03-26 22:17:53 +00:00
Pablo Escobar
d3e4e35700 Formatting 2020-03-26 19:03:05 +00:00
Pablo Escobar
570d269b86 Vulkan: enable sRGB backbuffer and sRGB textures 2020-03-26 19:03:05 +00:00
Pablo Escobar
0636436006 Vulkan: fix validation errors, switch to new validation layers 2020-03-24 21:28:48 +00:00
Бранимир Караџић
a577989f07 Cleanup. 2020-03-24 08:18:27 -07:00
Бранимир Караџић
dc25f517a2 Revert "Allow macro expansion for sampler registers with HLSL 4 and below"
This reverts commit 77cd6482e7.
2020-03-23 11:49:51 -07:00
Бранимир Караџић
17d5a24279 Merge branch 'master' of github.com:bkaradzic/bgfx 2020-03-22 13:53:12 -07:00
Бранимир Караџић
34caa9cfb3 Fixed issue #2072. 2020-03-22 13:52:50 -07:00
Pablo Escobar
77cd6482e7 Allow macro expansion for sampler registers with HLSL 4 and below 2020-03-22 20:51:37 +00:00
Бранимир Караџић
8e18824460 Cleanup. 2020-03-22 13:51:09 -07:00
Pablo Escobar
c9fcca6327 Vulkan: use correct vertex layout for calculating vertex count 2020-03-22 20:47:35 +00:00