Revert "Remove debug label quotes"
This reverts commit 08b3ec5814739a038e58e1e20fd0e6a08117be85.
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c08d451493
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1b85139371
@ -5314,7 +5314,7 @@ namespace bgfx { namespace d3d11
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renderDocTriggerCapture();
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}
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BGFX_D3D11_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorView);
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BGFX_D3D11_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorView);
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ID3D11DeviceContext* deviceCtx = m_deviceCtx;
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@ -6224,7 +6224,7 @@ namespace bgfx { namespace d3d11
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if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
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{
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BGFX_D3D11_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
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BGFX_D3D11_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
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m_needPresent = true;
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TextVideoMem& tvm = m_textVideoMem;
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@ -6356,7 +6356,7 @@ namespace bgfx { namespace d3d11
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}
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else if (_render->m_debug & BGFX_DEBUG_TEXT)
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{
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BGFX_D3D11_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
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BGFX_D3D11_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
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blit(this, _textVideoMemBlitter, _render->m_textVideoMem);
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@ -5812,7 +5812,7 @@ namespace bgfx { namespace d3d12
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renderDocTriggerCapture();
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}
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BGFX_D3D12_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorFrame);
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BGFX_D3D12_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorFrame);
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int64_t timeBegin = bx::getHPCounter();
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int64_t captureElapsed = 0;
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@ -6703,7 +6703,7 @@ namespace bgfx { namespace d3d12
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if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
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{
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BGFX_D3D12_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
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BGFX_D3D12_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
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// m_needPresent = true;
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TextVideoMem& tvm = m_textVideoMem;
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@ -6871,7 +6871,7 @@ namespace bgfx { namespace d3d12
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}
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else if (_render->m_debug & BGFX_DEBUG_TEXT)
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{
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BGFX_D3D12_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
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BGFX_D3D12_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
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blit(this, _textVideoMemBlitter, _render->m_textVideoMem);
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@ -3716,7 +3716,7 @@ namespace bgfx { namespace d3d9
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updateResolution(_render->m_resolution);
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BGFX_D3D9_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorView);
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BGFX_D3D9_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorView);
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int64_t timeBegin = bx::getHPCounter();
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int64_t captureElapsed = 0;
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@ -4427,7 +4427,7 @@ namespace bgfx { namespace d3d9
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if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
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{
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BGFX_D3D9_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
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BGFX_D3D9_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
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m_needPresent = true;
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TextVideoMem& tvm = m_textVideoMem;
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@ -4529,7 +4529,7 @@ namespace bgfx { namespace d3d9
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}
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else if (_render->m_debug & BGFX_DEBUG_TEXT)
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{
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BGFX_D3D9_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
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BGFX_D3D9_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
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blit(this, _textVideoMemBlitter, _render->m_textVideoMem);
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@ -6826,7 +6826,7 @@ namespace bgfx { namespace gl
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m_glctx.makeCurrent(NULL);
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BGFX_GL_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorView);
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BGFX_GL_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorView);
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if (1 < m_numWindows
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&& m_vaoSupport)
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@ -7970,7 +7970,7 @@ namespace bgfx { namespace gl
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if (_render->m_debug & (BGFX_DEBUG_IFH|BGFX_DEBUG_STATS) )
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{
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BGFX_GL_PROFILER_BEGIN_LITERAL(debugstats, kColorFrame);
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BGFX_GL_PROFILER_BEGIN_LITERAL("debugstats", kColorFrame);
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m_needPresent = true;
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TextVideoMem& tvm = m_textVideoMem;
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@ -8145,7 +8145,7 @@ namespace bgfx { namespace gl
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}
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else if (_render->m_debug & BGFX_DEBUG_TEXT)
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{
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BGFX_GL_PROFILER_BEGIN_LITERAL(debugtext, kColorFrame);
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BGFX_GL_PROFILER_BEGIN_LITERAL("debugtext", kColorFrame);
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blit(this, _textVideoMemBlitter, _render->m_textVideoMem);
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@ -3654,7 +3654,7 @@ namespace bgfx { namespace mtl
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m_commandBuffer = m_cmd.alloc();
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}
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BGFX_MTL_PROFILER_BEGIN_LITERAL(rendererSubmit, kColorFrame);
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BGFX_MTL_PROFILER_BEGIN_LITERAL("rendererSubmit", kColorFrame);
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int64_t timeBegin = bx::getHPCounter();
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int64_t captureElapsed = 0;
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