Бранимир Караџић
35a9771c34
entry: Fixed reset logic.
2020-11-29 15:11:37 -08:00
Бранимир Караџић
86583e9bbd
Cleanup.
2020-11-25 22:29:40 -08:00
Бранимир Караџић
2b4bf6d913
Metal: Fixed screenshot.
2020-11-10 17:14:54 -08:00
Wencey Wang
0093a67681
Fix Windows ARM build ( #2254 )
2020-09-02 08:31:39 -07:00
kingscallop
988077804f
Fix X11 flicker when window is being resized ( #2203 )
2020-07-18 11:41:01 -07:00
Бранимир Караџић
8acb8383b0
Fixed issue #2201 .
2020-07-16 06:57:18 -07:00
Бранимир Караџић
38ac02695d
Fixed emscripten build.
2020-06-19 20:36:44 -07:00
Бранимир Караџић
77c974b69f
Fixed use of BX_ASSERT in entry_html5.
2020-06-16 18:44:31 -07:00
Бранимир Караџић
2cbcb6ea90
RRenamed BX_CHECK to BX_ASSERT.
2020-06-16 10:06:18 -07:00
juj
75384ccfe1
Add checks for Emscripten API return values to make sure API calls are not failing ( #2160 )
2020-06-05 07:34:11 -07:00
juj
098e6194d9
Update examples to build on Emscripten Wasm. Add separate wasm and wasm2js targets. ( #2145 )
2020-05-16 19:45:55 -07:00
Attila Kocsis
0e8e22b049
entry_osx: setMouseLock implementation
2020-03-29 16:16:16 +00:00
attilaz
bf0a6f31af
setMouseLock windows fix for _lock = false case
2020-03-28 22:01:59 +00:00
Бранимир Караџић
4d50e90dd2
Removed support for SteamLink (discontinued 11/2018).
2020-03-11 21:49:11 -07:00
Hugo Amnov
32e1d9f9b5
Update entry_asmjs to updated Emscripten html5 API
2020-01-21 20:10:16 -08:00
Бранимир Караџић
82f56b5987
Happy New Year!
2020-01-14 21:37:06 -08:00
Бранимир Караџић
1926e9c0a3
Cleanup.
2019-10-31 07:32:36 -07:00
Бранимир Караџић
2814ee8bb7
Fixed openUrl.
2019-08-16 07:05:01 -07:00
attilaz
75d5662f0b
Metal: added support for binding buffers to vertex/fragment shader stages
...
I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior.
2019-08-16 06:58:44 -07:00
Бранимир Караџић
1768ace0f7
Cleanup.
2019-08-14 22:31:32 -07:00
Бранимир Караџић
70d460bf32
Fixed build.
2019-08-14 21:46:50 -07:00
Бранимир Караџић
a5898b131b
examples: Added documentation link.
2019-08-14 21:19:03 -07:00
Paul Gruenbacher
ccc48c96a2
fix dialog null terminator ( #1835 )
2019-07-27 19:26:48 -07:00
Vladimir Vukicevic
6838719246
Remove printf in entry_asmjs that requires stdio.h
2019-07-02 01:24:15 +00:00
Andy Duplain
26c2aa0e2d
Fix compilation of example entry_winrt.cx on VS2017.
2019-05-31 12:15:49 +01:00
Cloud Wu
0c6ea27310
Use W APIs only necessary
2019-05-09 09:32:14 +08:00
Cloud Wu
65aa58aab1
UTF-8 support for windows entry
2019-05-08 17:31:20 +08:00
Бранимир Караџић
22ca1ce1a2
Fixed Linux build.
2019-04-29 20:52:39 -07:00
Attila Kocsis
f3105c7e59
OSX entry changes
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- exit fix
- using native fullscreen support instead of borderless window
2019-04-28 18:19:19 +02:00
Attila Kocsis
bcd1375762
Handling left/right modifiers separately
2019-04-27 21:06:44 +02:00
Бранимир Караџић
2747c75e0a
Cleanup.
2019-04-26 19:33:32 -07:00
Attila Kocsis
62f54bb7ad
File dialog added to entry
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Win32/Linux version is from texturev. OSX uses native dialog instead of zenity.
win32 has a fix to support win32 target: OPENFILENAMEA customData is uintptr_t instead of uint64_t.
2019-04-25 22:29:34 +02:00
Бранимир Караџић
5ad11a80ab
Cleanup.
2019-04-13 07:51:25 -07:00
Бранимир Караџић
308a54c9c6
Merge pull request #1683 from BlockoS/master
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Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 08:23:27 -08:00
mooz
ff13e730bb
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 10:53:14 +01:00
Бранимир Караџић
a6bdbd4a03
Merge pull request #1679 from BlockoS/master
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Add Wayland support to SDL and GLFW entry backends.
2019-03-08 07:31:40 -08:00
mooz
2b6d4cf00f
Added Wayland support.
2019-03-08 10:36:50 +01:00
Attila Kocsis
8196612195
Fixed osx multiple window create/destroy
2019-03-07 19:54:03 +01:00
Бранимир Караџић
0b921ea8e4
Fixed issue #1668 .
2019-02-27 09:20:37 -08:00
Бранимир Караџић
3d7a8e904c
Cleanup.
2019-02-19 17:53:03 -08:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Attila Kocsis
5cdd4de559
Moved autoreleasepool into renderframe
2019-01-10 20:25:06 +01:00
Attila Kocsis
28c1ffd28f
iOS metal fixes
2018-12-09 10:03:21 +01:00
Branimir Karadžić
54c2ccf31e
Metal: Moving auto release pool inside renderer. Issue #1269 .
2018-12-05 22:08:05 -08:00
Branimir Karadžić
715b512d29
Cleanup.
2018-12-04 18:30:45 -08:00
Branimir Karadžić
610d503d97
OSX: Multiple window support. Manual merge from PR #1563 .
2018-11-28 15:19:13 -08:00
Branimir Karadžić
3794494d3b
Fixed static analysis issues from #1535 .
2018-10-28 15:34:06 -07:00
Branimir Karadžić
6bff345637
StringView cleanup.
2018-10-21 19:17:44 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
OswaldHurlem
ff34c8c37d
Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero ( #1404 )
2018-06-06 21:40:18 -07:00