Fixed use of BX_ASSERT in entry_html5.
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@ -17,6 +17,18 @@ extern "C" void entry_emscripten_yield()
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// emscripten_sleep(0);
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}
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#define _EMSCRIPTEN_CHECK(_check, _call) \
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BX_MACRO_BLOCK_BEGIN \
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EMSCRIPTEN_RESULT __result__ = _call; \
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BX_ASSERT(EMSCRIPTEN_RESULT_SUCCESS == __result__, #_call " FAILED 0x%08x\n", (uint32_t)__result__); \
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BX_MACRO_BLOCK_END
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#if BGFX_CONFIG_DEBUG
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# define EMSCRIPTEN_CHECK(_call) _EMSCRIPTEN_CHECK(BX_ASSERT, _call)
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#else
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# define EMSCRIPTEN_CHECK(_call) _call
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#endif // BGFX_CONFIG_DEBUG
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namespace entry
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{
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static WindowHandle s_defaultWindow = { 0 };
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@ -90,21 +102,21 @@ namespace entry
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int32_t run(int _argc, const char* const* _argv)
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{
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// TODO: Make this somehow configurable to the developer building a HTML5 page. Currently #canvas
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// will take the first canvas element found on the web page.
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#define HTML5_TARGET_CANVAS_SELECTOR "#canvas"
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static const char* canvas = "#canvas";
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BX_ASSERT(emscripten_set_mousedown_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, mouseCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_mousedown_callback() failed!");
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BX_ASSERT(emscripten_set_mouseup_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, mouseCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_mouseup_callback() failed!");
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BX_ASSERT(emscripten_set_mousemove_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, mouseCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_mousemove_callback() failed!");
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EMSCRIPTEN_CHECK(emscripten_set_mousedown_callback(canvas, this, true, mouseCb) );
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BX_ASSERT(emscripten_set_wheel_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, wheelCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_wheel_callback() failed!");
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EMSCRIPTEN_CHECK(emscripten_set_mousedown_callback(canvas, this, true, mouseCb) );
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EMSCRIPTEN_CHECK(emscripten_set_mouseup_callback(canvas, this, true, mouseCb) );
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EMSCRIPTEN_CHECK(emscripten_set_mousemove_callback(canvas, this, true, mouseCb) );
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BX_ASSERT(emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_keypress_callback() failed!");
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BX_ASSERT(emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_keydown_callback() failed!");
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BX_ASSERT(emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_keyup_callback() failed!");
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EMSCRIPTEN_CHECK(emscripten_set_wheel_callback(canvas, this, true, wheelCb) );
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BX_ASSERT(emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, resizeCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_resize_callback() failed!");
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EMSCRIPTEN_CHECK(emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb) );
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EMSCRIPTEN_CHECK(emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb) );
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EMSCRIPTEN_CHECK(emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb) );
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EMSCRIPTEN_CHECK(emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, resizeCb) );
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EmscriptenFullscreenStrategy fullscreenStrategy = {};
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fullscreenStrategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT;
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@ -113,15 +125,15 @@ namespace entry
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fullscreenStrategy.canvasResizedCallback = canvasResizeCb;
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fullscreenStrategy.canvasResizedCallbackUserData = this;
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emscripten_request_fullscreen_strategy(HTML5_TARGET_CANVAS_SELECTOR, false, &fullscreenStrategy);
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EMSCRIPTEN_CHECK(emscripten_request_fullscreen_strategy(canvas, false, &fullscreenStrategy) );
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BX_ASSERT(emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_focus_callback() failed!");
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BX_ASSERT(emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_focusin_callback() failed!");
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BX_ASSERT(emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb) == EMSCRIPTEN_RESULT_SUCCESS, "emscripten_set_focusout_callback() failed!");
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EMSCRIPTEN_CHECK(emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb) );
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EMSCRIPTEN_CHECK(emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb) );
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EMSCRIPTEN_CHECK(emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb) );
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bgfx::PlatformData pd;
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bx::memSet(&pd, 0, sizeof(pd) );
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pd.nwh = (void*)HTML5_TARGET_CANVAS_SELECTOR;
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pd.nwh = (void*)canvas;
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bgfx::setPlatformData(pd);
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int32_t result = main(_argc, _argv);
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@ -228,23 +240,23 @@ namespace entry
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{
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switch (keyCode)
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{
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case 112: return Key::F1;
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case 113: return Key::F2;
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case 114: return Key::F3;
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case 115: return Key::F4;
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case 116: return Key::F5;
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case 117: return Key::F6;
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case 118: return Key::F7;
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case 119: return Key::F8;
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case 120: return Key::F9;
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case 121: return Key::F10;
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case 122: return Key::F11;
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case 123: return Key::F12;
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case 112: return Key::F1;
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case 113: return Key::F2;
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case 114: return Key::F3;
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case 115: return Key::F4;
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case 116: return Key::F5;
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case 117: return Key::F6;
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case 118: return Key::F7;
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case 119: return Key::F8;
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case 120: return Key::F9;
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case 121: return Key::F10;
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case 122: return Key::F11;
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case 123: return Key::F12;
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case 37: return Key::Left;
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case 39: return Key::Right;
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case 38: return Key::Up;
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case 40: return Key::Down;
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case 37: return Key::Left;
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case 39: return Key::Right;
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case 38: return Key::Up;
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case 40: return Key::Down;
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}
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}
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