75d5662f0b
I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior. |
||
---|---|---|
.. | ||
cmd.cpp | ||
cmd.h | ||
dbg.h | ||
dialog_darwin.mm | ||
dialog.cpp | ||
dialog.h | ||
entry_android.cpp | ||
entry_asmjs.cpp | ||
entry_glfw.cpp | ||
entry_ios.mm | ||
entry_noop.cpp | ||
entry_osx.mm | ||
entry_p.h | ||
entry_sdl.cpp | ||
entry_windows.cpp | ||
entry_winrt.cx | ||
entry_x11.cpp | ||
entry.cpp | ||
entry.h | ||
input.cpp | ||
input.h |