Бранимир Караџић
bfc1d0285a
Updated ImGui.
2020-09-19 20:16:57 -07:00
Бранимир Караџић
7621b1d4d8
Updated vulkan headers.
2020-09-19 20:13:47 -07:00
Бранимир Караџић
847d79dc11
Updated spirv-cross.
2020-09-19 20:13:09 -07:00
Бранимир Караџић
88fdc62d2b
Updated spirv-tools.
2020-09-19 20:12:57 -07:00
Бранимир Караџић
1ae1e25174
Updated spirv-headers.
2020-09-19 20:12:41 -07:00
Бранимир Караџић
f6a7cecb32
Updated glslang.
2020-09-19 20:12:22 -07:00
Бранимир Караџић
b2259d7c11
Updated screenshots.
2020-09-19 20:05:25 -07:00
Бранимир Караџић
942daad4e4
Fixed OSX build.
2020-09-17 08:31:03 -07:00
Бранимир Караџић
d402810fcf
Fixed webgl build.
2020-09-17 08:30:01 -07:00
Бранимир Караџић
9b7f950cd6
Cleanup.
2020-09-16 20:03:04 -07:00
Бранимир Караџић
cce003c99f
Fixed warning.
2020-09-16 09:12:09 -07:00
Бранимир Караџић
fa826a4935
Fixed webgl build.
2020-09-16 09:11:15 -07:00
Бранимир Караџић
4c0b7621d9
Fixed Encoder allocation alignment.
2020-09-14 09:30:33 -07:00
Бранимир Караџић
5710681af4
Updated ImGui.
2020-09-10 07:56:32 -07:00
Kitchen
aa24588800
fix d3d12 error when create backbuffer with msaa and srgb format ( #2261 )
2020-09-09 19:29:00 -07:00
云风
95b4e6eaa5
Use getResourceDesc instead of GetDesc, See #1239 ( #2260 )
...
* Use getResourceDesc instead of GetDesc, See #1239
* Fix MSAA on d3d12
2020-09-09 05:52:13 -07:00
Branimir Karadžić
2996246a90
Cleanup.
2020-09-08 07:42:03 -07:00
Branimir Karadžić
73508ac80f
Fixed warnings.
2020-09-07 10:06:47 -07:00
Kitchen
14f8a097fc
fix error when create backbuffer with msaa and srgb format ( #2258 )
2020-09-07 08:05:33 -07:00
Бранимир Караџић
fa3aa2969e
Updated cgltf.
2020-09-07 07:43:26 -07:00
Бранимир Караџић
66deeb10c2
21-deferred: Fixed depth format selection.
2020-09-05 12:15:07 -07:00
Бранимир Караџић
6e3e2836c9
Updated ImGui.
2020-09-05 12:00:13 -07:00
Бранимир Караџић
248d56709e
Updated spirv-cross.
2020-09-05 11:33:56 -07:00
Бранимир Караџић
765b7b02eb
Updated spirv-tools.
2020-09-05 11:33:44 -07:00
Бранимир Караџић
86402fec24
Updated version number.
2020-09-05 11:24:50 -07:00
Бранимир Караџић
9f8fe6a1eb
Fixed range slider.
2020-09-04 16:14:02 -07:00
Бранимир Караџић
d1685a366a
Fixed build.
2020-09-03 23:45:20 -07:00
Бранимир Караџић
8f4750b199
Cleanup.
2020-09-02 20:43:47 -07:00
Wencey Wang
0093a67681
Fix Windows ARM build ( #2254 )
2020-09-02 08:31:39 -07:00
云风
03871f12db
fix gcc warnings ( #2253 )
2020-09-01 20:49:08 -07:00
Бранимир Караџић
4d4ef74fe6
Fixed GCC warning.:
2020-09-01 20:21:58 -07:00
云风
2480ea3dbe
avoid gcc warnings: cast-function-type ( #2252 )
2020-09-01 20:20:03 -07:00
云风
0e1c095c3b
add *_with_layout APIs ( #2251 )
2020-09-01 20:19:14 -07:00
Бранимир Караџић
a2e7d8ab30
Update bug_report.md
2020-09-01 15:35:16 -07:00
Бранимир Караџић
80c9eb4d36
Update issue templates
2020-09-01 15:32:16 -07:00
云风
4d6445896e
Add missing VertexLayoutHandle for C APIs ( #2249 )
2020-09-01 08:36:52 -07:00
Бранимир Караџић
6834247aed
Updated ImGui.
2020-08-29 22:14:36 -07:00
Бранимир Караџић
c6b37def25
Updated spirv-cross.
2020-08-28 23:15:26 -07:00
Бранимир Караџић
885a86cf56
Updated spirv-tools.
2020-08-28 23:15:15 -07:00
Бранимир Караџић
e272a31e19
Better frame buffer validation.
2020-08-27 12:42:37 -07:00
Doug Binks
ab036d2a05
Add support for non main thread rendering for WGL and NSGL when developer provides context ( #2241 )
...
* WGL support for passing a context when using renderFrame on non main thread
* NSGL support for passing a context when using renderFrame on non main thread
* WGL: Moved no window warning and added check prior to calling GetDC
2020-08-25 07:47:46 -07:00
Бранимир Караџић
f20fd61e4f
Revert "[ VK/DX12] Bring setScissor on par with the other renderers ( #2239 )"
...
This reverts commit fbd7e9efd6
.
2020-08-22 09:10:49 -07:00
Julian Xhokaxhiu
fbd7e9efd6
[ VK/DX12] Bring setScissor on par with the other renderers ( #2239 )
2020-08-22 09:09:11 -07:00
Бранимир Караџић
20fd4ba49e
Updated spirv-cross.
2020-08-21 20:48:54 -07:00
Бранимир Караџић
06e2677783
Updated spirv-tools.
2020-08-21 20:48:40 -07:00
Бранимир Караџић
4d3fcfd4c7
Updated glslang.
2020-08-21 20:48:25 -07:00
Бранимир Караџић
46c9719f1b
Updated vulkan headers.
2020-08-21 20:43:29 -07:00
kingscallop
b297b48e88
Vulkan validation fixes ( #2205 )
...
When resizing the window, there's a race condition between the
validation of vkCreateSwapchainKHR's arguments and the actual
size of the window.
This ignores the validation warning when vkCreateSwapchainKHR succeeds.
On some graphic drivers vkAcquireNextImage and vkQueuePresentKHR
may return VK_SUBOPTIMAL_KHR. This is being handled as an error, which
leads to those frames being unnecessarily skipped.
2020-08-16 21:08:32 -07:00
Martijn Courteaux
1ca9f894d1
Fix uniform stripping procedure for unexpected newlines in Metal shaderc. ( #2223 )
2020-08-16 21:08:01 -07:00
kingscallop
ba3be9affd
Fixes example 42 ( #2235 )
...
Because example 42 was using the shaders from example 07 (callback), which have
input vertex attributes position and color, while the mesh from example 42 has
attributes position and normal, this causes problems on Windows when using
AMD gpus (no bunny mesh would appear on the window).
2020-08-16 11:44:00 -07:00