Commit Graph

67 Commits

Author SHA1 Message Date
Branimir Karadžić 66a7d6ab05 Removing old vector math. 2018-11-16 21:54:20 -08:00
Branimir Karadžić db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 2018-04-17 15:42:18 -07:00
Branimir Karadžić f44c8e2b14 Happy New Year! 2018-01-01 11:16:06 -08:00
Branimir Karadžić 7c9b2b7257 API change: Simplified destroy functions to use overload resolution. 2017-07-17 22:29:43 -07:00
Branimir Karadžić a274c9a6c5 Replaced BX_OVERRIDE with override. 2017-07-15 00:17:29 -07:00
Branimir Karadžić 033eb8238f Cleanup. 2017-07-02 20:19:25 -07:00
Branimir Karadžić 0fad539078 Cleanup. 2017-06-29 23:19:20 -07:00
Branimir Karadžić 917385f79e Cleanup. 2017-06-29 22:23:18 -07:00
Branimir Karadžić 5f666a5ee2 Combined all examples. Issue #1143. 2017-06-25 21:44:04 -07:00
Branimir Karadžić 2e3bdc619e Fixed projection matrix. 2017-02-22 22:17:44 -08:00
Brian Harris ffd3771a09 Updated makefiles to build spirv (#1025) 2017-01-20 09:29:09 -08:00
Branimir Karadžić b9b8a6e871 Cleanup. 2017-01-04 08:34:25 -08:00
Branimir Karadžić 3b83f53ab1 Happy New Year! 2017-01-01 00:18:41 -08:00
Branimir Karadžić 071912b2d2 Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
Branimir Karadžić 3eda14fac5 Cleanup. 2016-04-05 19:33:05 -07:00
Krzysztof Kondrak 76a46af418 use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
Krzysztof Kondrak bea6e81d12 OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
Branimir Karadžić 086285a3e2 Cleanup. 2016-03-06 15:29:22 -08:00
Branimir Karadžić 861a63bf2e Updated makefiles. 2016-02-29 19:58:17 -08:00
Branimir Karadžić 4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić 1c51d81006 Cleanup. 2015-10-23 20:52:22 -07:00
Branimir Karadžić 1fa85ccf27 Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats. 2015-07-22 18:05:11 -07:00
Branimir Karadžić 921a315c4d Cleanup. 2015-07-16 20:28:43 -07:00
Matthew Endsley 1e604e8f38 VR: Add device resolution to HMD. Init at startup.
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:

`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
	// rendering logic
}`

See the updated examples for details.

This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.

This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.

This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić ff7f967c1b Removed _BIT suffix from BGFX_CLEAR_* flags. 2015-01-10 21:39:45 -08:00
Branimir Karadžić 649d7f74d2 Updated copyright year. 2015-01-02 14:43:11 -08:00
Branimir Karadžić c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić a2153729be Added HMD recenter support. Updated examples to support HMD. 2014-11-02 00:06:18 -07:00
Branimir Karadžić eec4ae9847 Fixing paths. 2014-09-10 21:48:08 -07:00
Branimir Karadžić 66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić d33717ef48 Moved mesh files to assets directory. 2014-08-16 20:27:36 -07:00
Branimir Karadžić 02e549bfec Moved fpumath to bx. 2014-05-26 19:31:37 -07:00
Branimir Karadžić ac925b00c8 Cleanup. 2014-05-03 15:18:28 -07:00
Branimir Karadžić 85c5172a29 Changed GLES macro to use version number. 2014-03-29 23:12:15 -07:00
Branimir Karadžić f436f79c10 Simplified API, removed difference between vertex and fragment shaders. 2014-03-29 19:42:57 -07:00
Branimir Karadžić e7b42f13c6 Updated copyright year. 2014-02-10 22:18:39 -08:00
Branimir Karadžić 9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
bkaradzic a1294a4d5d Fixed MinGW64 compile errors. 2013-12-24 20:18:49 -08:00
bkaradzic 48c477d0ac Updated screenshots. 2013-10-23 22:48:16 -07:00
bkaradzic df1dfdc872 Added isValid check function for handles. 2013-09-29 21:33:50 -07:00
bkaradzic 4c4c2eb5cb examples-common: Reogranized sources. Added command interpreter and input bindings support. 2013-08-07 21:45:56 -07:00
bkaradzic 538796302f iOS: Fixed aspect ratio in examples. 2013-07-22 21:24:20 -07:00
bkaradzic 18f2e82362 Added include path to common. Renamed math to fpumath. 2013-05-23 22:07:54 -07:00
bkaradzic bed490bd53 Cleanup. 2013-05-18 22:12:40 -07:00
bkaradzic 3601c74e92 Fixed reset flag in examples. 2013-05-08 22:57:54 -07:00
bkaradzic 528360ac6c Fixed path separator. 2013-05-07 22:37:19 -07:00
bkaradzic fb7fd32f24 Run all samples with vsync on by default. 2013-04-27 18:47:18 -07:00
bkaradzic 52079f1d49 Removed time offset from bx. Let app #dealwithit. 2013-04-25 23:30:56 -07:00