2013-05-18 14:41:32 +04:00
|
|
|
/*
|
|
|
|
* Copyright 2013 Milos Tosic. All rights reserved.
|
2016-01-01 11:11:04 +03:00
|
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
2013-05-18 14:41:32 +04:00
|
|
|
*/
|
|
|
|
|
2013-05-24 09:07:54 +04:00
|
|
|
#include "common.h"
|
2014-05-04 02:18:28 +04:00
|
|
|
#include "bgfx_utils.h"
|
2013-05-24 09:07:54 +04:00
|
|
|
#include "imgui/imgui.h"
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2014-05-04 02:18:28 +04:00
|
|
|
#include <bx/readerwriter.h>
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-06-26 07:44:04 +03:00
|
|
|
namespace
|
|
|
|
{
|
|
|
|
|
2013-05-18 14:41:32 +04:00
|
|
|
struct KnightPos
|
|
|
|
{
|
|
|
|
int32_t m_x;
|
|
|
|
int32_t m_y;
|
|
|
|
};
|
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
static const KnightPos knightTour[8*4] =
|
2013-05-19 09:12:40 +04:00
|
|
|
{
|
2013-05-18 14:41:32 +04:00
|
|
|
{0,0}, {1,2}, {3,3}, {4,1}, {5,3}, {7,2}, {6,0}, {5,2},
|
|
|
|
{7,3}, {6,1}, {4,0}, {3,2}, {2,0}, {0,1}, {1,3}, {2,1},
|
|
|
|
{0,2}, {1,0}, {2,2}, {0,3}, {1,1}, {3,0}, {4,2}, {5,0},
|
2015-03-31 00:38:16 +03:00
|
|
|
{7,1}, {6,3}, {5,1}, {7,0}, {6,2}, {4,3}, {3,1}, {2,3},
|
2013-05-18 14:41:32 +04:00
|
|
|
};
|
|
|
|
|
2016-03-07 02:29:22 +03:00
|
|
|
class ExampleLod : public entry::AppI
|
2013-05-18 14:41:32 +04:00
|
|
|
{
|
2017-06-26 07:44:04 +03:00
|
|
|
public:
|
|
|
|
ExampleLod(const char* _name, const char* _description)
|
|
|
|
: entry::AppI(_name, _description)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2017-07-15 10:17:29 +03:00
|
|
|
void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
|
2015-10-25 08:34:11 +03:00
|
|
|
{
|
|
|
|
Args args(_argc, _argv);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-06-30 08:23:18 +03:00
|
|
|
m_width = _width;
|
|
|
|
m_height = _height;
|
2017-06-26 07:44:04 +03:00
|
|
|
m_debug = BGFX_DEBUG_NONE;
|
2015-10-25 08:34:11 +03:00
|
|
|
m_reset = BGFX_RESET_VSYNC;
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2018-04-18 01:42:18 +03:00
|
|
|
bgfx::Init init;
|
|
|
|
init.type = args.m_type;
|
|
|
|
init.vendorId = args.m_pciId;
|
|
|
|
init.resolution.width = m_width;
|
|
|
|
init.resolution.height = m_height;
|
|
|
|
init.resolution.reset = m_reset;
|
|
|
|
bgfx::init(init);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Enable debug text.
|
|
|
|
bgfx::setDebug(m_debug);
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Set view 0 clear state.
|
|
|
|
bgfx::setViewClear(0
|
|
|
|
, BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
|
|
|
|
, 0x303030ff
|
|
|
|
, 1.0f
|
|
|
|
, 0
|
|
|
|
);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
|
|
|
|
s_texStipple = bgfx::createUniform("s_texStipple", bgfx::UniformType::Int1);
|
|
|
|
u_stipple = bgfx::createUniform("u_stipple", bgfx::UniformType::Vec4);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
m_program = loadProgram("vs_tree", "fs_tree");
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2016-04-22 08:12:35 +03:00
|
|
|
m_textureLeafs = loadTexture("textures/leafs1.dds");
|
|
|
|
m_textureBark = loadTexture("textures/bark1.dds");
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
const bgfx::Memory* stippleTex = bgfx::alloc(8*4);
|
2017-02-09 06:55:31 +03:00
|
|
|
bx::memSet(stippleTex->data, 0, stippleTex->size);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-03-12 09:17:34 +03:00
|
|
|
for (uint8_t ii = 0; ii < 32; ++ii)
|
2015-10-25 08:34:11 +03:00
|
|
|
{
|
|
|
|
stippleTex->data[knightTour[ii].m_y * 8 + knightTour[ii].m_x] = ii*4;
|
|
|
|
}
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2016-08-20 07:05:37 +03:00
|
|
|
m_textureStipple = bgfx::createTexture2D(8, 4, false, 1
|
2015-03-31 00:38:16 +03:00
|
|
|
, bgfx::TextureFormat::R8
|
2018-08-21 03:12:26 +03:00
|
|
|
, BGFX_SAMPLER_MAG_POINT|BGFX_SAMPLER_MIN_POINT
|
2015-03-31 00:38:16 +03:00
|
|
|
, stippleTex
|
|
|
|
);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
m_meshTop[0] = meshLoad("meshes/tree1b_lod0_1.bin");
|
|
|
|
m_meshTop[1] = meshLoad("meshes/tree1b_lod1_1.bin");
|
|
|
|
m_meshTop[2] = meshLoad("meshes/tree1b_lod2_1.bin");
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
m_meshTrunk[0] = meshLoad("meshes/tree1b_lod0_2.bin");
|
|
|
|
m_meshTrunk[1] = meshLoad("meshes/tree1b_lod1_2.bin");
|
|
|
|
m_meshTrunk[2] = meshLoad("meshes/tree1b_lod2_2.bin");
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Imgui.
|
|
|
|
imguiCreate();
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
m_scrollArea = 0;
|
|
|
|
m_transitions = true;
|
|
|
|
|
|
|
|
m_transitionFrame = 0;
|
|
|
|
m_currLod = 0;
|
|
|
|
m_targetLod = 0;
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-07-15 10:17:29 +03:00
|
|
|
virtual int shutdown() override
|
2015-10-25 08:34:11 +03:00
|
|
|
{
|
|
|
|
imguiDestroy();
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
for (uint32_t ii = 0; ii < BX_COUNTOF(m_meshTop); ++ii)
|
|
|
|
{
|
|
|
|
meshUnload(m_meshTop[ii]);
|
|
|
|
meshUnload(m_meshTrunk[ii]);
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Cleanup.
|
2017-07-18 08:29:43 +03:00
|
|
|
bgfx::destroy(m_program);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-07-18 08:29:43 +03:00
|
|
|
bgfx::destroy(s_texColor);
|
|
|
|
bgfx::destroy(s_texStipple);
|
|
|
|
bgfx::destroy(u_stipple);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-07-18 08:29:43 +03:00
|
|
|
bgfx::destroy(m_textureStipple);
|
|
|
|
bgfx::destroy(m_textureLeafs);
|
|
|
|
bgfx::destroy(m_textureBark);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Shutdown bgfx.
|
|
|
|
bgfx::shutdown();
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
return 0;
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-07-15 10:17:29 +03:00
|
|
|
bool update() override
|
2015-10-25 08:34:11 +03:00
|
|
|
{
|
|
|
|
if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
|
2014-11-02 10:06:18 +03:00
|
|
|
{
|
2015-10-25 08:34:11 +03:00
|
|
|
imguiBeginFrame(m_mouseState.m_mx
|
|
|
|
, m_mouseState.m_my
|
|
|
|
, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
|
|
|
| (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
|
|
|
|
| (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
|
|
|
|
, m_mouseState.m_mz
|
2017-03-12 09:17:34 +03:00
|
|
|
, uint16_t(m_width)
|
|
|
|
, uint16_t(m_height)
|
|
|
|
);
|
2015-10-25 08:34:11 +03:00
|
|
|
|
2017-06-30 09:19:20 +03:00
|
|
|
showExampleDialog(this);
|
2017-06-26 07:44:04 +03:00
|
|
|
|
2017-06-27 08:51:56 +03:00
|
|
|
ImGui::SetNextWindowPos(
|
|
|
|
ImVec2(m_width - m_width / 5.0f - 10.0f, 10.0f)
|
2017-12-02 08:04:27 +03:00
|
|
|
, ImGuiCond_FirstUseEver
|
|
|
|
);
|
|
|
|
ImGui::SetNextWindowSize(
|
|
|
|
ImVec2(m_width / 5.0f, m_height / 2.0f)
|
|
|
|
, ImGuiCond_FirstUseEver
|
2017-06-27 08:51:56 +03:00
|
|
|
);
|
|
|
|
ImGui::Begin("Settings"
|
2017-06-03 22:13:08 +03:00
|
|
|
, NULL
|
2017-12-02 08:04:27 +03:00
|
|
|
, 0
|
2017-06-03 22:13:08 +03:00
|
|
|
);
|
2015-10-25 08:34:11 +03:00
|
|
|
|
2017-06-03 22:13:08 +03:00
|
|
|
ImGui::Checkbox("Transition", &m_transitions);
|
2014-11-02 10:06:18 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
static float distance = 2.0f;
|
2017-06-03 22:13:08 +03:00
|
|
|
ImGui::SliderFloat("Distance", &distance, 2.0f, 6.0f);
|
|
|
|
|
|
|
|
ImGui::End();
|
2014-11-02 10:06:18 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
imguiEndFrame();
|
2014-11-02 10:06:18 +03:00
|
|
|
|
|
|
|
// Set view 0 default viewport.
|
2017-03-13 04:25:23 +03:00
|
|
|
bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
|
2015-10-25 08:34:11 +03:00
|
|
|
|
|
|
|
// This dummy draw call is here to make sure that view 0 is cleared
|
|
|
|
// if no other draw calls are submitted to view 0.
|
|
|
|
bgfx::touch(0);
|
|
|
|
|
2015-10-25 08:53:26 +03:00
|
|
|
float at[3] = { 0.0f, 1.0f, 0.0f };
|
|
|
|
float eye[3] = { 0.0f, 2.0f, -distance };
|
2015-10-25 08:34:11 +03:00
|
|
|
|
|
|
|
// Set view and projection matrix for view 0.
|
|
|
|
{
|
|
|
|
float view[16];
|
|
|
|
bx::mtxLookAt(view, eye, at);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
float proj[16];
|
2017-02-23 09:26:39 +03:00
|
|
|
bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth);
|
2015-10-25 08:34:11 +03:00
|
|
|
bgfx::setViewTransform(0, view, proj);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Set view 0 default viewport.
|
2017-03-12 09:17:34 +03:00
|
|
|
bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
|
2015-10-25 08:34:11 +03:00
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
float mtx[16];
|
|
|
|
bx::mtxScale(mtx, 0.1f, 0.1f, 0.1f);
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
float stipple[3];
|
|
|
|
float stippleInv[3];
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
const int currentLODframe = m_transitions ? 32-m_transitionFrame : 32;
|
|
|
|
const int mainLOD = m_transitions ? m_currLod : m_targetLod;
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
stipple[0] = 0.0f;
|
|
|
|
stipple[1] = -1.0f;
|
|
|
|
stipple[2] = (float(currentLODframe)*4.0f/255.0f) - (1.0f/255.0f);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
stippleInv[0] = (float(31)*4.0f/255.0f);
|
|
|
|
stippleInv[1] = 1.0f;
|
|
|
|
stippleInv[2] = (float(m_transitionFrame)*4.0f/255.0f) - (1.0f/255.0f);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
const uint64_t stateTransparent = 0
|
2018-02-13 23:35:23 +03:00
|
|
|
| BGFX_STATE_WRITE_RGB
|
|
|
|
| BGFX_STATE_WRITE_A
|
2015-10-25 08:34:11 +03:00
|
|
|
| BGFX_STATE_DEPTH_TEST_LESS
|
|
|
|
| BGFX_STATE_CULL_CCW
|
|
|
|
| BGFX_STATE_MSAA
|
|
|
|
| BGFX_STATE_BLEND_ALPHA
|
|
|
|
;
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
const uint64_t stateOpaque = BGFX_STATE_DEFAULT;
|
2013-05-18 20:43:57 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
bgfx::setTexture(0, s_texColor, m_textureBark);
|
|
|
|
bgfx::setTexture(1, s_texStipple, m_textureStipple);
|
|
|
|
bgfx::setUniform(u_stipple, stipple);
|
|
|
|
meshSubmit(m_meshTrunk[mainLOD], 0, m_program, mtx, stateOpaque);
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
bgfx::setTexture(0, s_texColor, m_textureLeafs);
|
|
|
|
bgfx::setTexture(1, s_texStipple, m_textureStipple);
|
|
|
|
bgfx::setUniform(u_stipple, stipple);
|
|
|
|
meshSubmit(m_meshTop[mainLOD], 0, m_program, mtx, stateTransparent);
|
|
|
|
|
|
|
|
if (m_transitions
|
|
|
|
&& (m_transitionFrame != 0) )
|
2013-05-18 20:43:57 +04:00
|
|
|
{
|
2015-10-25 08:34:11 +03:00
|
|
|
bgfx::setTexture(0, s_texColor, m_textureBark);
|
|
|
|
bgfx::setTexture(1, s_texStipple, m_textureStipple);
|
|
|
|
bgfx::setUniform(u_stipple, stippleInv);
|
|
|
|
meshSubmit(m_meshTrunk[m_targetLod], 0, m_program, mtx, stateOpaque);
|
|
|
|
|
|
|
|
bgfx::setTexture(0, s_texColor, m_textureLeafs);
|
|
|
|
bgfx::setTexture(1, s_texStipple, m_textureStipple);
|
|
|
|
bgfx::setUniform(u_stipple, stippleInv);
|
|
|
|
meshSubmit(m_meshTop[m_targetLod], 0, m_program, mtx, stateTransparent);
|
2013-05-18 20:43:57 +04:00
|
|
|
}
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
int lod = 0;
|
|
|
|
if (eye[2] < -2.5f)
|
|
|
|
{
|
|
|
|
lod = 1;
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
if (eye[2] < -5.0f)
|
|
|
|
{
|
|
|
|
lod = 2;
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
if (m_targetLod != lod)
|
|
|
|
{
|
|
|
|
if (m_targetLod == m_currLod)
|
|
|
|
{
|
|
|
|
m_targetLod = lod;
|
|
|
|
}
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
if (m_currLod != m_targetLod)
|
|
|
|
{
|
|
|
|
m_transitionFrame++;
|
|
|
|
}
|
2013-10-07 07:30:44 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
if (m_transitionFrame > 32)
|
|
|
|
{
|
|
|
|
m_currLod = m_targetLod;
|
|
|
|
m_transitionFrame = 0;
|
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
// Advance to next frame. Rendering thread will be kicked to
|
|
|
|
// process submitted rendering primitives.
|
|
|
|
bgfx::frame();
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-06-30 09:19:20 +03:00
|
|
|
return true;
|
2015-10-25 08:34:11 +03:00
|
|
|
}
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
return false;
|
|
|
|
}
|
2015-01-23 08:01:09 +03:00
|
|
|
|
2015-10-25 08:34:11 +03:00
|
|
|
entry::MouseState m_mouseState;
|
|
|
|
uint32_t m_width;
|
|
|
|
uint32_t m_height;
|
|
|
|
uint32_t m_debug;
|
|
|
|
uint32_t m_reset;
|
|
|
|
|
|
|
|
Mesh* m_meshTop[3];
|
|
|
|
Mesh* m_meshTrunk[3];
|
|
|
|
|
|
|
|
bgfx::ProgramHandle m_program;
|
|
|
|
bgfx::UniformHandle s_texColor;
|
|
|
|
bgfx::UniformHandle s_texStipple;
|
|
|
|
bgfx::UniformHandle u_stipple;
|
|
|
|
|
|
|
|
bgfx::TextureHandle m_textureStipple;
|
|
|
|
bgfx::TextureHandle m_textureLeafs;
|
|
|
|
bgfx::TextureHandle m_textureBark;
|
|
|
|
|
|
|
|
int32_t m_scrollArea;
|
|
|
|
int32_t m_transitionFrame;
|
|
|
|
int32_t m_currLod;
|
|
|
|
int32_t m_targetLod;
|
|
|
|
bool m_transitions;
|
|
|
|
};
|
2013-05-18 14:41:32 +04:00
|
|
|
|
2017-06-26 07:44:04 +03:00
|
|
|
} // namespace
|
|
|
|
|
|
|
|
ENTRY_IMPLEMENT_MAIN(ExampleLod, "12-lod", "Mesh LOD transitions.");
|