10973 Commits

Author SHA1 Message Date
Ozkan Sezer
f4864656d9 removed WinRT-specific hints. 2022-11-22 23:50:00 +03:00
Ozkan Sezer
dc2a3e06e9 removed WinRT support. 2022-11-22 23:36:24 +03:00
Ozkan Sezer
bd5d26071a removed testgles.c remnants. 2022-11-22 22:14:14 +03:00
Anonymous Maarten
4d60056a98 VC: Remove all references to SDL_winmm.[hc] 2022-11-22 20:11:04 +01:00
Ozkan Sezer
7df102d220 reverted sndio backend removal. 2022-11-22 22:04:10 +03:00
Sam Lantinga
3b318f981e Removed G29 from controller_type.c
We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.

(cherry picked from commit dce6ed56d72b436f15c044b05097ddebbc166701)
2022-11-22 10:57:45 -08:00
Sam Lantinga
189f71efb3 Revert "Added Linux mappings for the Logitech G29 in PS3 and PS4 modes"
This reverts commit 33a68f575f484723aa326f8a2d96f2b8a084da4a.

We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.

(cherry picked from commit e3d430b83eb7c754c789fb23184feb745c2b99a8)
2022-11-22 10:57:39 -08:00
Ryan C. Gordon
b33000448e
.wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Ozkan Sezer
30b1ab2add removed opengles. 2022-11-22 21:48:40 +03:00
Ozkan Sezer
e581c5d000 removed SDL_VIDEO_DRIVER_MIR remnants. 2022-11-22 20:53:04 +03:00
Ozkan Sezer
be6853b6f1 removed WinCE readmes. 2022-11-22 20:51:50 +03:00
Ozkan Sezer
3cccaeba6c removed jack audio remnants. 2022-11-22 20:51:07 +03:00
Ryan C. Gordon
94f19d974d
.wikiheader-options: Whoops, this isn't SDL_mixer. :) 2022-11-22 12:48:33 -05:00
Ozkan Sezer
3aea865cdf removed directfb support. 2022-11-22 20:45:45 +03:00
Anonymous Maarten
47c37a8e9d android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:35:49 +01:00
Sam Lantinga
0c1f9118a7 Removed version updates/checks for Makefile.os2 and Makefile.w32 2022-11-22 09:29:09 -08:00
Sam Lantinga
e95819fae2 Update SDL info and Xcode marketing version with version update scripts 2022-11-22 09:27:25 -08:00
Ozkan Sezer
eae9c79c21 SDL_syswm.h: removed SDL_SYSWM_MIR 2022-11-22 20:26:24 +03:00
Ozkan Sezer
5cedc2f1ff removed QNX support. 2022-11-22 20:23:40 +03:00
Ozkan Sezer
b6604a456f regenerated configure. 2022-11-22 20:11:50 +03:00
Ozkan Sezer
e89a1f9157 removed NaCL support. 2022-11-22 20:10:47 +03:00
Ozkan Sezer
cdb54ad21e removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends. 2022-11-22 19:51:56 +03:00
Cameron Cawley
05e2c8f2ce Update README-riscos.md to reflect that atomic functions have been fixed 2022-11-22 08:32:18 -08:00
pionere
68b30d24e0 cmake: get rid of the duplicated _USE_MATH_DEFINES
- define _USE_MATH_DEFINES in SDL_stdinc.h only
- define _USE_MATH_DEFINES if not defined already
2022-11-22 08:31:35 -08:00
Sam Lantinga
ed8637f437 Fixed typo 2022-11-22 08:28:56 -08:00
Ozkan Sezer
8d6fda4810 removed os2 support & support for building SDL with watcom. 2022-11-22 19:18:47 +03:00
Sam Lantinga
01d137592c Updated SDL_VERSIONNUM macro for new SDL version convention
Fixes https://github.com/libsdl-org/SDL/issues/6578
2022-11-22 07:58:03 -08:00
Ozkan Sezer
63243eb3a5 removed pandora support 2022-11-22 18:50:00 +03:00
Ozkan Sezer
d8864ea11d removed visualtest 2022-11-22 18:47:03 +03:00
Anonymous Maarten
ea21628045 ci: replace references to SDL2 with SDL3 2022-11-22 06:45:46 +01:00
SDL Wiki Bot
1b9c4c5ca1 Sync SDL wiki -> header 2022-11-22 04:30:16 +00:00
Sam Lantinga
2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Sam Lantinga
0bfeed061b Updated to version 2.26.0 for release release-2.26.0 2022-11-21 16:15:58 -08:00
Sam Lantinga
d167cd6715 Added the Gunfighter Mk.III ‘Space Combat Edition’ as a flight stick 2022-11-21 09:02:10 -08:00
Sam Lantinga
8b20b568b0 Don't report battery level for disconnected batteries
Fixes https://github.com/libsdl-org/SDL/issues/6536
2022-11-21 07:42:14 -08:00
Sam Lantinga
8ae46a49ea Save the version in VERSION.txt instead of VERSION
Fixes https://github.com/libsdl-org/SDL/issues/6558
2022-11-21 06:57:02 -08:00
Sam Lantinga
802c624ab3 Strip trailing newline when reading the VERSION file 2022-11-20 14:37:05 -08:00
Ozkan Sezer
3bc4bad8fb add missing strcasestr checks to cmake and autotools build systems,
and update config files.
2022-11-20 14:20:33 -08:00
Frank Praznik
fe396e306e wayland: Use the cached window size when switching from non-floating to floating window state
When changing the window state from non-floating to floating (e.g. leaving fullscreen), libdecor can send bogus content sizes that are +/- the height of the window title bar and start 'walking' the window height in one direction or the other with every transition.

The floating window size is known, so use the cached value instead of the size reported by libdecor when restoring the floating state.
2022-11-19 09:15:27 -08:00
Sam Lantinga
509939b1b6 Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown 2022-11-18 18:20:53 -08:00
Sam Lantinga
ff99e56d3a Fixed KMSDRM window creation failing if OpenGL libraries are not available, but GLES 2.0 libraries are 2022-11-18 12:54:55 -08:00
Sam Lantinga
da9ba3a2a1 If a CRTC doesn't have a mode configured, use the preferred or largest mode as the default mode
Fixes https://github.com/libsdl-org/SDL/issues/6421
2022-11-18 12:17:27 -08:00
Sam Lantinga
ea4ea27a59 Don't trigger an error if we try to delete a touch device after shutting down the touch system
This can happen on Raspberry Pi if the display system fails to initialize.
2022-11-18 11:14:14 -08:00
David Gow
81479d8784 wayland: keyboard: Cache text input parameters.
Some applications (and embarrassingly, testime is one of them) call
SDL_StartTextInput() or SDL_SetTextInputRect() every frame. On KDE/KWin
with fcitx5, this causes there to be several preedit events every frame
(particularly given some of the workarounds in Wayland_StartTextInput),
which slows testime down to an unusable crawl.

Instead, make SDL_StartTextInput() a no-op if text input is already
enabled, and cache the input rect, only changing it when the new rect is
actually different.

With these changes, we only get preedit events (and hence
SDL_TEXTEDITING events) when the preedit string actually changes. This
matches the behaviour under XWayland, and works very smoothly.
2022-11-18 07:18:36 -08:00
Ozkan Sezer
6dc96aa745 SDL_UDEV_DelCallback: return early if _this is NULL
Fixes https://github.com/libsdl-org/SDL/issues/6548
2022-11-18 18:02:10 +03:00
Sylvain
16824865c2 Cleanup of SDL_SetError that already return -1 value 2022-11-18 06:59:10 -08:00
Sylvain
3e70553c48 Unneed test before calling SDL_FreeSurface 2022-11-18 06:58:34 -08:00
Sam Lantinga
9209942949 Revert "sdl2-config.in: Deprecate sdl2-config"
This reverts commit e0d904e90b15c7be45210e51b8969d3beab71437.

SDL 3 will have the recommended path forward, we don't need to nag in SDL 2.
2022-11-18 06:53:13 -08:00
Sam Lantinga
769ae185d6 Revert "sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES"
This reverts commit a66cb8cf216536b4e5e35c98c3f114d1787131b1.

SDL 3 will have the recommended path forward, we don't need to nag in SDL 2.
2022-11-18 06:52:12 -08:00
Sam Lantinga
78ea6af2cd Updated to version 2.25.1 for release candidate prerelease-2.25.1 2022-11-17 09:01:35 -08:00