removed os2 support & support for building SDL with watcom.

This commit is contained in:
Ozkan Sezer 2022-11-22 19:18:47 +03:00
parent 01d137592c
commit 8d6fda4810
79 changed files with 3 additions and 10017 deletions

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@ -1,35 +0,0 @@
name: Build (OpenWatcom)
on: [push, pull_request]
jobs:
os2:
name: ${{ matrix.platform.name }}
runs-on: windows-latest
strategy:
matrix:
platform:
- { name: Windows, makefile: Makefile.w32 }
- { name: OS/2, makefile: Makefile.os2 }
steps:
- uses: actions/checkout@v3
- uses: open-watcom/setup-watcom@v0
- name: Build
run: |
wmake -f ${{ matrix.platform.makefile }} ENABLE_WERROR=1
- name: Build tests
run: |
cd test && wmake -f ${{ matrix.platform.makefile }} ENABLE_WERROR=1
cd ..
- name: Run tests
if: "matrix.platform.makefile == 'Makefile.w32'"
run: |
cd test && wmake -f ${{ matrix.platform.makefile }} check-quick
cd ..
- name: distclean
run: |
wmake -f ${{ matrix.platform.makefile }} distclean
cd test && wmake -f ${{ matrix.platform.makefile }} distclean
cd ..

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@ -2696,76 +2696,6 @@ elseif(PS2)
ps2_drivers
)
elseif(OS2)
list(APPEND EXTRA_CFLAGS "-DOS2EMX_PLAIN_CHAR")
file(GLOB CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/os2/*.c)
list(APPEND SOURCE_FILES ${CORE_SOURCES})
if(NOT (HAVE_ICONV AND HAVE_ICONV_H))
file(GLOB CORE_SOURCES ${SDL3_SOURCE_DIR}/src/core/os2/geniconv/*.c)
list(APPEND SOURCE_FILES ${CORE_SOURCES})
endif()
if(SDL_THREADS)
set(SDL_THREAD_OS2 1)
file(GLOB OS2_THREAD_SOURCES ${SDL3_SOURCE_DIR}/src/thread/os2/*.c)
list(APPEND SOURCE_FILES ${OS2_THREAD_SOURCES})
set(HAVE_SDL_THREADS TRUE)
endif()
if(SDL_TIMERS)
set(SDL_TIMER_UNIX 1)
file(GLOB OS2_TIMER_SOURCES ${SDL3_SOURCE_DIR}/src/timer/os2/*.c)
list(APPEND SOURCE_FILES ${OS2_TIMER_SOURCES})
set(HAVE_SDL_TIMERS TRUE)
endif()
if(SDL_LOADSO)
set(SDL_LOADSO_OS2 1)
file(GLOB OS2_LOADSO_SOURCES ${SDL3_SOURCE_DIR}/src/loadso/os2/*.c)
list(APPEND SOURCE_FILES ${OS2_LOADSO_SOURCES})
set(HAVE_SDL_LOADSO TRUE)
endif()
if(SDL_FILESYSTEM)
set(SDL_FILESYSTEM_OS2 1)
file(GLOB FILESYSTEM_SOURCES ${SDL3_SOURCE_DIR}/src/filesystem/os2/*.c)
list(APPEND SOURCE_FILES ${FILESYSTEM_SOURCES})
set(HAVE_SDL_FILESYSTEM TRUE)
endif()
if(SDL_LOCALE)
file(GLOB LOCALE_SOURCES ${SDL3_SOURCE_DIR}/src/locale/unix/*.c)
list(APPEND SOURCE_FILES ${LOCALE_SOURCES})
set(HAVE_SDL_LOCALE TRUE)
endif()
if(SDL_VIDEO)
set(SDL_VIDEO_DRIVER_OS2 1)
file(GLOB OS2_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/os2/*.c)
list(APPEND SOURCE_FILES ${OS2_VIDEO_SOURCES})
set(HAVE_SDL_VIDEO TRUE)
endif()
if(SDL_AUDIO)
set(SDL_AUDIO_DRIVER_OS2 1)
file(GLOB OS2_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/os2/*.c)
list(APPEND SOURCE_FILES ${OS2_AUDIO_SOURCES})
set(HAVE_SDL_AUDIO TRUE)
list(APPEND EXTRA_LIBS mmpm2)
endif()
if(SDL_JOYSTICK)
set(SDL_JOYSTICK_OS2 1)
file(GLOB OS2_JOYSTICK_SOURCES ${SDL3_SOURCE_DIR}/src/joystick/os2/*.c)
list(APPEND SOURCE_FILES ${OS2_JOYSTICK_SOURCES})
set(HAVE_SDL_JOYSTICK TRUE)
endif()
if(SDL_HIDAPI)
CheckHIDAPI()
endif()
elseif(N3DS)
file(GLOB N3DS_MAIN_SOURCES ${SDL3_SOURCE_DIR}/src/main/n3ds/*.c)
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${N3DS_MAIN_SOURCES})
@ -3302,9 +3232,6 @@ if(SDL_SHARED)
if(WINDOWS OR CYGWIN)
set_target_properties(SDL3 PROPERTIES
DEFINE_SYMBOL DLL_EXPORT)
elseif(OS2)
set_target_properties(SDL3 PROPERTIES
DEFINE_SYMBOL BUILD_SDL)
endif()
set_target_properties(SDL3 PROPERTIES
VERSION ${SDL_VERSION}
@ -3522,7 +3449,7 @@ if(NOT SDL3_DISABLE_INSTALL)
if(SDL_SHARED)
set(SOEXT ${CMAKE_SHARED_LIBRARY_SUFFIX}) # ".so", ".dylib", etc.
get_target_property(SONAME SDL3 OUTPUT_NAME)
if(NOT ANDROID AND NOT MINGW AND NOT OS2)
if(NOT ANDROID AND NOT MINGW)
install(CODE "
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
\"lib${SONAME}${SOPOSTFIX}${SOEXT}\" \"libSDL3${SOPOSTFIX}${SOEXT}\"

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@ -1,296 +0,0 @@
# Open Watcom makefile to build SDL3.dll for OS/2
# wmake -f Makefile.os2
#
# If you have GNU libiconv installed (iconv2.dll), you
# can compile against it by specifying LIBICONV=1, e.g.:
# wmake -f Makefile.os2 LIBICONV=1
#
# If you have libusb-1.0 installed (usb100.dll, libusb.h), you
# can compile hidapi joystick support against it (experimental)
# by specifying HIDAPI=1, e.g.:
# wmake -f Makefile.os2 HIDAPI=1
#
# To error out upon warnings: wmake -f Makefile.os2 ENABLE_WERROR=1
LIBNAME = SDL3
MAJOR_VERSION = 3
MINOR_VERSION = 0
MICRO_VERSION = 0
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
DESCRIPTION = Simple DirectMedia Layer 2
LIBICONV=0
ICONVLIB=$(LIBICONV_LIB)
LIBHOME = .
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
LNKFILE = $(LIBNAME).lnk
INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
INCPATH+= -Iinclude
LIBM = SDL3libm.lib
TLIB = SDL3test.lib
LIBS = mmpm2.lib $(LIBM)
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
# Debug options:
# - debug messages from OS/2 related code to stdout:
#CFLAGS+= -DOS2DEBUG
# - debug messages from OS/2 code via SDL_LogDebug():
#CFLAGS+= -DOS2DEBUG=2
# max warnings:
CFLAGS+= -wx
!ifeq ENABLE_WERROR 1
CFLAGS+= -we
!endif
# newer OpenWatcom versions enable W303 by default
CFLAGS+= -wcd=303
# the include paths :
CFLAGS+= $(INCPATH)
CFLAGS_STATIC=$(CFLAGS)
# building dll:
CFLAGS_DLL =$(CFLAGS)
CFLAGS_DLL+= -bd
# iconv:
LIBICONV_LIB=iconv2.lib
!ifeq LIBICONV 1
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1
LIBS+= $(ICONVLIB)
!else
LIBS+= libuls.lib libconv.lib
!endif
# hidapi (libusb):
!ifeq HIDAPI 1
CFLAGS_DLL+= -DHAVE_LIBUSB_H=1
!endif
# building SDL itself (for DECLSPEC):
CFLAGS_DLL+= -DBUILD_SDL
CFLAGS_DLL+= -DSDL_BUILD_MAJOR_VERSION=$(MAJOR_VERSION)
CFLAGS_DLL+= -DSDL_BUILD_MINOR_VERSION=$(MINOR_VERSION)
CFLAGS_DLL+= -DSDL_BUILD_MICRO_VERSION=$(MICRO_VERSION)
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_guid.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c SDL_utils.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc16.c SDL_crc32.c
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS+= SDL_rwops.c SDL_power.c
SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
SDL_sensor.c SDL_touch.c
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c
SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
SRCS+= SDL_locale.c SDL_syslocale.c
SRCS+= SDL_url.c SDL_sysurl.c
SRCS+= SDL_os2.c
!ifeq LIBICONV 0
SRCS+= geniconv.c os2cp.c os2iconv.c sys2utf8.c
!endif
SRCS+= SDL_os2audio.c
SRCS+= SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
SDL_os2mouse.c SDL_os2messagebox.c
SRCS+= SDL_dynapi.c
OBJS = $(SRCS:.c=.obj)
.extensions:
.extensions: .lib .dll .obj .c .asm
.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c: ./src/core/os2;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/joystick/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
.c: ./src/core/os2/geniconv;
.c: ./src/locale/;./src/locale/unix;./src/misc;./src/misc/dummy;./src/joystick/hidapi;./src/hidapi
all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic
build_dll: .symbolic
@echo * Compiling dll objects
$(DLLFILE): build_dll $(OBJS) $(LIBM) $(LIBICONV_LIB) $(LNKFILE)
@echo * Linking: $@
wlink @$(LNKFILE)
$(LIBFILE): $(DLLFILE)
@echo * Creating LIB file: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)
.c.obj:
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_syscond.obj: "src/thread/generic/SDL_syscond.c"
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_cpuinfo.obj: SDL_cpuinfo.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_wave.obj: SDL_wave.c
wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $<
SDL_blendfillrect.obj: SDL_blendfillrect.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendline.obj: SDL_blendline.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendpoint.obj: SDL_blendpoint.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_RLEaccel.obj: SDL_RLEaccel.c
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
!ifeq HIDAPI 1
# c99 mode needed because of structs with flexible array members in libusb.h
SDL_hidapi.obj: SDL_hidapi.c
wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $<
!endif
$(LIBICONV_LIB): "src/core/os2/iconv2.lbc"
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ @$<
# SDL3libm
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
MOBJS= $(MSRCS:.c=.obj)
.c: ./src/libm;
e_atan2.obj: e_atan2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_exp.obj: e_exp.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_fmod.obj: e_fmod.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log10.obj: e_log10.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log.obj: e_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_pow.obj: e_pow.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_rem_pio2.obj: e_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_sqrt.obj: e_sqrt.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_cos.obj: k_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_rem_pio2.obj: k_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_sin.obj: k_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_tan.obj: k_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_atan.obj: s_atan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_copysign.obj: s_copysign.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_cos.obj: s_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_fabs.obj: s_fabs.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_floor.obj: s_floor.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_scalbn.obj: s_scalbn.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_sin.obj: s_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_tan.obj: s_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_libm: .symbolic
@echo * Compiling libm objects
$(LIBM): build_libm $(MOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)
# SDL3test
TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c &
SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c &
SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c &
SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c &
SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c
TOBJS= $(TSRCS:.c=.obj)
.c: ./src/test;
SDL_test_assert.obj: SDL_test_assert.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_common.obj: SDL_test_common.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_compare.obj: SDL_test_compare.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_crc32.obj: SDL_test_crc32.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_font.obj: SDL_test_font.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_fuzzer.obj: SDL_test_fuzzer.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_harness.obj: SDL_test_harness.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlit.obj: SDL_test_imageBlit.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageFace.obj: SDL_test_imageFace.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_log.obj: SDL_test_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_md5.obj: SDL_test_md5.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_random.obj: SDL_test_random.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_memory.obj: SDL_test_memory.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_tlib: .symbolic
@echo * Compiling testlib objects
$(TLIB): build_tlib $(TOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS)
$(LNKFILE):
@echo * Creating linker file: $@
@%create $@
@%append $@ SYSTEM os2v2_dll INITINSTANCE TERMINSTANCE
@%append $@ NAME $(DLLFILE)
@for %i in ($(OBJS)) do @%append $@ FILE %i
@for %i in ($(LIBS)) do @%append $@ LIB %i
@%append $@ OPTION QUIET
@%append $@ OPTION IMPF=$(LIBHOME)/$^&.exp
@%append $@ OPTION MAP=$(LIBHOME)/$^&.map
@%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)'
@%append $@ OPTION ELIMINATE
@%append $@ OPTION MANYAUTODATA
@%append $@ OPTION OSNAME='OS/2 and eComStation'
@%append $@ OPTION SHOWDEAD
clean: .SYMBOLIC
@echo * Clean: $(LIBNAME)
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(LNKFILE) rm $(LNKFILE)
@if exist $(LIBM) rm $(LIBM)
@if exist $(LIBICONV_LIB) rm $(LIBICONV_LIB)
distclean: .SYMBOLIC clean
@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist $(DLLFILE) rm $(DLLFILE)
@if exist $(TLIB) rm $(TLIB)

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@ -1,280 +0,0 @@
# Open Watcom makefile to build SDL3.dll for Win32
# wmake -f Makefile.w32
#
# To error out upon warnings: wmake -f Makefile.w32 ENABLE_WERROR=1
LIBNAME = SDL3
MAJOR_VERSION = 3
MINOR_VERSION = 0
MICRO_VERSION = 0
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
LIBHOME = .
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
EXPFILE = $(LIBHOME)/$(LIBNAME).exp
LNKFILE = $(LIBNAME).lnk
INCPATH = -I"$(%WATCOM)/h/nt" -I"$(%WATCOM)/h/nt/directx" -I"$(%WATCOM)/h"
INCPATH+= -Iinclude
INCPATH+= -I"src/video/khronos"
LIBM = SDL3libm.lib
TLIB = SDL3test.lib
# user32.lib, gdi32.lib, ole32.lib and oleaut32.lib are actually
# among the default libraries in wlink.lnk for nt_dll linkage...
LIBS = user32.lib gdi32.lib winmm.lib imm32.lib ole32.lib oleaut32.lib shell32.lib setupapi.lib version.lib uuid.lib dxguid.lib $(LIBM)
CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
# max warnings:
CFLAGS+= -wx
!ifeq ENABLE_WERROR 1
CFLAGS+= -we
!endif
# newer OpenWatcom versions enable W303 by default
CFLAGS+= -wcd=303
# new vulkan headers result in lots of W202 warnings
CFLAGS+= -wcd=202
# the include paths :
CFLAGS+= $(INCPATH)
CFLAGS_STATIC=$(CFLAGS)
# building dll:
CFLAGS_DLL =$(CFLAGS)
CFLAGS_DLL+= -bd
# we override the DECLSPEC define in begin_code.h, because we are using
# an exports file to remove the _cdecl '_' prefix from the symbol names
CFLAGS_DLL+= -DDECLSPEC=
CFLAGS_DLL+= -DSDL_BUILD_MAJOR_VERSION=$(MAJOR_VERSION)
CFLAGS_DLL+= -DSDL_BUILD_MINOR_VERSION=$(MINOR_VERSION)
CFLAGS_DLL+= -DSDL_BUILD_MICRO_VERSION=$(MICRO_VERSION)
RCFLAGS = -q -r -bt=nt $(INCPATH)
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_guid.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c SDL_utils.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc16.c SDL_crc32.c
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS+= SDL_rwops.c SDL_power.c
SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
SDL_sensor.c SDL_touch.c
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c
SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
SRCS+= SDL_locale.c SDL_syslocale.c
SRCS+= SDL_url.c SDL_sysurl.c
SRCS+= SDL_winmm.c SDL_directsound.c SDL_wasapi.c SDL_wasapi_win32.c
SRCS+= SDL_hid.c SDL_immdevice.c SDL_windows.c SDL_xinput.c
SRCS+= SDL_dinputhaptic.c SDL_windowshaptic.c SDL_xinputhaptic.c
SRCS+= SDL_dinputjoystick.c SDL_rawinputjoystick.c SDL_windowsjoystick.c SDL_windows_gaming_input.c SDL_xinputjoystick.c
SRCS+= SDL_syspower.c
SRCS+= SDL_d3dmath.c
SRCS+= SDL_render_d3d.c SDL_shaders_d3d.c
SRCS+= SDL_render_d3d11.c SDL_shaders_d3d11.c
SRCS+= SDL_render_d3d12.c SDL_shaders_d3d12.c
SRCS+= SDL_render_gl.c SDL_shaders_gl.c
SRCS+= SDL_render_gles2.c SDL_shaders_gles2.c
SRCS+= SDL_windowssensor.c
SRCS+= SDL_syscond_cv.c
SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c
SRCS+= SDL_dynapi.c
RCSRCS = version.rc
OBJS = $(SRCS:.c=.obj)
RCOBJS= $(RCSRCS:.rc=.res)
.extensions:
.extensions: .lib .dll .obj .res .c .rc .asm
.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c: ./src/core/windows;./src/audio/winmm;./src/audio/directsound;./src/audio/wasapi;./src/loadso/windows;./src/filesystem/windows;./src/haptic/windows;./src/joystick/windows;./src/sensor/windows;./src/thread/windows;./src/timer/windows;./src/video/windows;
.c: ./src/locale/;./src/locale/windows;./src/misc;./src/misc/windows;./src/power/windows;./src/joystick/hidapi;./src/hidapi;./src/render/direct3d;./src/render/direct3d11;./src/render/direct3d12;./src/render/opengl;./src/render/opengles2
.rc: ./src/main/windows
all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic
build_dll: .symbolic
@echo * Compiling dll objects
$(DLLFILE): build_dll $(OBJS) $(LIBM) $(RCOBJS) $(LNKFILE)
@echo * Linking: $@
wlink @$(LNKFILE)
$(LIBFILE): $(DLLFILE)
@echo * Creating LIB file: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $* @$(EXPFILE)
.c.obj:
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
.rc.res:
wrc $(RCFLAGS) -fo=$^@ $<
SDL_syscond.obj: "src/thread/generic/SDL_syscond.c"
wcc386 $(CFLAGS_DLL) -fo=$^@ $<
SDL_cpuinfo.obj: SDL_cpuinfo.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_wave.obj: SDL_wave.c
wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $<
SDL_blendfillrect.obj: SDL_blendfillrect.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendline.obj: SDL_blendline.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_blendpoint.obj: SDL_blendpoint.c
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
SDL_RLEaccel.obj: SDL_RLEaccel.c
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
SDL_malloc.obj: SDL_malloc.c
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
# SDL3libm
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
MOBJS= $(MSRCS:.c=.obj)
.c: ./src/libm;
e_atan2.obj: e_atan2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_exp.obj: e_exp.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_fmod.obj: e_fmod.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log10.obj: e_log10.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_log.obj: e_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_pow.obj: e_pow.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_rem_pio2.obj: e_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
e_sqrt.obj: e_sqrt.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_cos.obj: k_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_rem_pio2.obj: k_rem_pio2.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_sin.obj: k_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
k_tan.obj: k_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_atan.obj: s_atan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_copysign.obj: s_copysign.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_cos.obj: s_cos.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_fabs.obj: s_fabs.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_floor.obj: s_floor.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_scalbn.obj: s_scalbn.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_sin.obj: s_sin.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
s_tan.obj: s_tan.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_libm: .symbolic
@echo * Compiling libm objects
$(LIBM): build_libm $(MOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)
# SDL3test
TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c &
SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c &
SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c &
SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c &
SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c
TOBJS= $(TSRCS:.c=.obj)
.c: ./src/test;
SDL_test_assert.obj: SDL_test_assert.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_common.obj: SDL_test_common.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_compare.obj: SDL_test_compare.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_crc32.obj: SDL_test_crc32.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_font.obj: SDL_test_font.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_fuzzer.obj: SDL_test_fuzzer.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_harness.obj: SDL_test_harness.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlit.obj: SDL_test_imageBlit.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imageFace.obj: SDL_test_imageFace.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_log.obj: SDL_test_log.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_md5.obj: SDL_test_md5.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_random.obj: SDL_test_random.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
SDL_test_memory.obj: SDL_test_memory.c
wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
build_tlib: .symbolic
@echo * Compiling testlib objects
$(TLIB): build_tlib $(TOBJS)
@echo * Creating: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS)
$(LNKFILE): Makefile.w32
@echo * Creating linker file: $@
@%create $@
@%append $@ SYSTEM nt_dll INITINSTANCE TERMINSTANCE
@%append $@ NAME $(DLLFILE)
@for %i in ($(OBJS)) do @%append $@ FILE %i
@for %i in ($(LIBS)) do @%append $@ LIB %i
@%append $@ OPTION RESOURCE=$(RCOBJS)
@%append $@ EXPORT=src/dynapi/SDL3.exports
@%append $@ OPTION QUIET
@%append $@ OPTION IMPF=$(EXPFILE)
@%append $@ OPTION MAP=$(LIBHOME)/$^&.map
@%append $@ OPTION ELIMINATE
@%append $@ OPTION SHOWDEAD
clean: .SYMBOLIC
@echo * Clean: $(LIBNAME)
@if exist *.obj rm *.obj
@if exist *.res rm *.res
@if exist *.err rm *.err
@if exist $(LNKFILE) rm $(LNKFILE)
@if exist $(LIBM) rm $(LIBM)
distclean: .SYMBOLIC clean
@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist $(DLLFILE) rm $(DLLFILE)
@if exist $(TLIB) rm $(TLIB)

View File

@ -364,7 +364,7 @@ macro(CheckLibSampleRate)
get_property(_samplerate_type TARGET SampleRate::samplerate PROPERTY TYPE)
if(_samplerate_type STREQUAL "SHARED_LIBRARY")
set(HAVE_LIBSAMPLERATE_SHARED TRUE)
if(WIN32 OR OS2)
if(WIN32)
set(SDL_LIBSAMPLERATE_DYNAMIC "\"$<TARGET_FILE_NAME:SampleRate::samplerate>\"")
else()
set(SDL_LIBSAMPLERATE_DYNAMIC "\"$<TARGET_SONAME_FILE_NAME:SampleRate::samplerate>\"")
@ -1172,8 +1172,6 @@ macro(CheckHIDAPI)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PKG_LIBUSB_CFLAGS}")
if(HIDAPI_ONLY_LIBUSB)
list(APPEND EXTRA_LIBS ${PKG_LIBUSB_LIBRARIES})
elseif(OS2)
set(SDL_LIBUSB_DYNAMIC "\"usb100.dll\"")
else()
# libusb is loaded dynamically, so don't add it to EXTRA_LIBS
FindLibraryAndSONAME("usb-1.0" LIBDIRS ${PKG_LIBUSB_LIBRARY_DIRS})

130
configure vendored
View File

@ -27236,36 +27236,6 @@ printf "%s\n" "#define HAVE_SHELLSCALINGAPI_H 1" >>confdefs.h
fi
}
CheckOS2()
{
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking OS/2 compiler" >&5
printf %s "checking OS/2 compiler... " >&6; }
have_os2_gcc=no
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
#include <os2.h>
int
main (void)
{
;
return 0;
}
_ACEOF
if ac_fn_c_try_compile "$LINENO"
then :
have_os2_gcc=yes
fi
rm -f core conftest.err conftest.$ac_objext conftest.beam conftest.$ac_ext
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: $have_os2_gcc" >&5
printf "%s\n" "$have_os2_gcc" >&6; }
if test x$have_os2_gcc != xyes; then
as_fn_error $? "
*** Your compiler ($CC) does not produce OS/2 executables!
" "$LINENO" 5
fi
}
CheckDIRECTX()
{
# Check whether --enable-directx was given.
@ -28008,9 +27978,6 @@ fi
enable_hidapi_libusb=yes
require_hidapi_libusb=yes
;;
*-*-os2* )
enable_hidapi_libusb=yes
;;
esac
hidapi_support=yes
@ -28123,9 +28090,6 @@ printf "%s\n" "$as_me: WARNING: You must have SDL_LoadObject() support for dynam
*-*-cygwin* | *-*-mingw* )
libusb_lib="libusb-1.0.dll"
;;
*-*-os2* )
libusb_lib="usb100.dll"
;;
esac
if test x$libusb_lib = x; then
libusb_lib=`find_lib "libusb-1.0.so.*" "" | sed 's/.*\/\(.*\)/\1/; q'`
@ -29361,100 +29325,6 @@ printf "%s\n" "#define SDL_TIMER_UNIX 1" >>confdefs.h
have_timers=yes
fi
;;
*-*-os2*)
ARCH=os2
if test "$build" != "$host"; then # cross-compiling
# Default cross-compile location
ac_default_prefix=/@unixroot/usr/local/cross-tools/$host
else
# Look for the location of the tools and install there
if test "$BUILD_PREFIX" != ""; then
ac_default_prefix=$BUILD_PREFIX
fi
fi
enable_static=no # disable static builds
EXTRA_CFLAGS="$EXTRA_CFLAGS -DBUILD_SDL -DOS2EMX_PLAIN_CHAR"
CheckOS2
CheckWerror
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckHIDAPI
# Set up the core platform files
SOURCES="$SOURCES $srcdir/src/core/os2/*.c"
if test x$enable_system_iconv = xyes; then
if test x$ac_cv_func_iconv != xyes -o x$ac_cv_header_iconv_h != xyes; then
SOURCES="$SOURCES $srcdir/src/core/os2/geniconv/*.c"
fi
fi
# Use the Unix locale APIs.
if test x$enable_locale = xyes; then
SOURCES="$SOURCES $srcdir/src/locale/unix/*.c"
have_locale=yes
fi
# Set up files for the video library
if test x$enable_video = xyes; then
printf "%s\n" "#define SDL_VIDEO_DRIVER_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/video/os2/*.c"
have_video=yes
SUMMARY_video="${SUMMARY_video} os/2"
fi
# Set up files for the audio library
if test x$enable_audio = xyes; then
printf "%s\n" "#define SDL_AUDIO_DRIVER_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/audio/os2/*.c"
have_audio=yes
SUMMARY_audio="${SUMMARY_audio} os/2"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lmmpm2"
fi
# Set up files for the thread library
if test x$enable_threads = xyes; then
printf "%s\n" "#define SDL_THREAD_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/thread/os2/*.c"
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
have_threads=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
printf "%s\n" "#define SDL_TIMER_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/timer/os2/*.c"
have_timers=yes
fi
# Set up files for the shared object loading library
if test x$enable_loadso = xyes; then
printf "%s\n" "#define SDL_LOADSO_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/loadso/os2/*.c"
have_loadso=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
printf "%s\n" "#define SDL_FILESYSTEM_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/filesystem/os2/*.c"
have_filesystem=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
printf "%s\n" "#define SDL_JOYSTICK_OS2 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/joystick/os2/*.c"
have_joystick=yes
fi
;;
*)
as_fn_error $? "
*** Unsupported host: Please add to configure.ac

View File

@ -3294,21 +3294,6 @@ CheckWINDOWS()
fi
}
dnl Determine whether the compiler can produce OS/2 executables
CheckOS2()
{
AC_MSG_CHECKING(OS/2 compiler)
have_os2_gcc=no
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[#include <os2.h>]],
[])],[have_os2_gcc=yes],[])
AC_MSG_RESULT($have_os2_gcc)
if test x$have_os2_gcc != xyes; then
AC_MSG_ERROR([
*** Your compiler ($CC) does not produce OS/2 executables!
])
fi
}
dnl Find the DirectX includes and libraries
CheckDIRECTX()
{
@ -3607,9 +3592,6 @@ CheckHIDAPI()
enable_hidapi_libusb=yes
require_hidapi_libusb=yes
;;
*-*-os2* )
enable_hidapi_libusb=yes
;;
esac
hidapi_support=yes
@ -3643,9 +3625,6 @@ CheckHIDAPI()
*-*-cygwin* | *-*-mingw* )
libusb_lib="libusb-1.0.dll"
;;
*-*-os2* )
libusb_lib="usb100.dll"
;;
esac
if test x$libusb_lib = x; then
libusb_lib=[`find_lib "libusb-1.0.so.*" "" | sed 's/.*\/\(.*\)/\1/; q'`]
@ -4580,86 +4559,6 @@ dnl BeOS support removed after SDL 2.0.1. Haiku still works. --ryan.
have_timers=yes
fi
;;
*-*-os2*)
ARCH=os2
if test "$build" != "$host"; then # cross-compiling
# Default cross-compile location
ac_default_prefix=/@unixroot/usr/local/cross-tools/$host
else
# Look for the location of the tools and install there
if test "$BUILD_PREFIX" != ""; then
ac_default_prefix=$BUILD_PREFIX
fi
fi
enable_static=no # disable static builds
EXTRA_CFLAGS="$EXTRA_CFLAGS -DBUILD_SDL -DOS2EMX_PLAIN_CHAR"
CheckOS2
CheckWerror
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckHIDAPI
# Set up the core platform files
SOURCES="$SOURCES $srcdir/src/core/os2/*.c"
if test x$enable_system_iconv = xyes; then
if test x$ac_cv_func_iconv != xyes -o x$ac_cv_header_iconv_h != xyes; then
SOURCES="$SOURCES $srcdir/src/core/os2/geniconv/*.c"
fi
fi
# Use the Unix locale APIs.
if test x$enable_locale = xyes; then
SOURCES="$SOURCES $srcdir/src/locale/unix/*.c"
have_locale=yes
fi
# Set up files for the video library
if test x$enable_video = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/os2/*.c"
have_video=yes
SUMMARY_video="${SUMMARY_video} os/2"
fi
# Set up files for the audio library
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/os2/*.c"
have_audio=yes
SUMMARY_audio="${SUMMARY_audio} os/2"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lmmpm2"
fi
# Set up files for the thread library
if test x$enable_threads = xyes; then
AC_DEFINE(SDL_THREAD_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/thread/os2/*.c"
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
have_threads=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/os2/*.c"
have_timers=yes
fi
# Set up files for the shared object loading library
if test x$enable_loadso = xyes; then
AC_DEFINE(SDL_LOADSO_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/loadso/os2/*.c"
have_loadso=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/os2/*.c"
have_filesystem=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_OS2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/os2/*.c"
have_joystick=yes
fi
;;
*)
AC_MSG_ERROR([
*** Unsupported host: Please add to configure.ac

View File

@ -1,89 +0,0 @@
Simple DirectMedia Layer 2 for OS/2 & eComStation
================================================================================
SDL port for OS/2, authored by Andrey Vasilkin <digi@os2.snc.ru>, 2016
OpenGL and audio capture not supported by this port.
Additional optional environment variables:
SDL_AUDIO_SHARE
Values: 0 or 1, default is 0
Initializes the device as shareable or exclusively acquired.
SDL_VIDEODRIVER
Values: DIVE or VMAN, default is DIVE
Use video subsystem: Direct interface video extensions (DIVE) or
Video Manager (VMAN).
You may significantly increase video output speed with OS4 kernel and patched
files vman.dll and dive.dll or with latest versions of ACPI support and video
driver Panorama.
Latest versions of OS/4 kernel:
http://gus.biysk.ru/os4/
(Info: https://www.os2world.com/wiki/index.php/Phoenix_OS/4)
Patched files vman.dll and dive.dll:
http://gus.biysk.ru/os4/test/pached_dll/PATCHED_DLL.RAR
Compiling:
----------
Open Watcom 1.9 or newer is tested. For the new Open Watcom V2 fork, see:
https://github.com/open-watcom/ and https://open-watcom.github.io
WATCOM environment variable must to be set to the Open Watcom install
directory. To compile, run: wmake -f Makefile.os2
Installing:
-----------
- eComStation:
If you have previously installed SDL3, make a Backup copy of SDL3.dll
located in D:\ecs\dll (where D: is disk on which installed eComStation).
Stop all programs running with SDL3. Copy SDL3.dll to D:\ecs\dll
- OS/2:
Copy SDL3.dll to any directory on your LIBPATH. If you have a previous
version installed, close all SDL3 applications before replacing the old
copy. Also make sure that any other older versions of DLLs are removed
from your system.
Joysticks:
------------------
The Joystick detection only works for standard joysticks (2 buttons, 2 axes
and the like). Therefore, if you use a non-standard joystick, you should
specify its features in the SDL_OS2_JOYSTICK environment variable in a batch
file or CONFIG.SYS, so SDL applications can provide full capability to your
device. The syntax is:
SET SDL_OS2_JOYSTICK=[JOYSTICK_NAME] [AXES] [BUTTONS] [HATS] [BALLS]
So, it you have a Gravis GamePad with 4 axes, 2 buttons, 2 hats and 0 balls,
the line should be:
SET SDL_OS2_JOYSTICK=Gravis_GamePad 4 2 2 0
If you want to add spaces in your joystick name, just surround it with
quotes or double-quotes:
SET SDL_OS2_JOYSTICK='Gravis GamePad' 4 2 2 0
or
SET SDL_OS2_JOYSTICK="Gravis GamePad" 4 2 2 0
Note however that Balls and Hats are not supported under OS/2, and the
value will be ignored... but it is wise to define these correctly because
in the future those can be supported.
Also the number of buttons is limited to 2 when using two joysticks,
4 when using one joystick with 4 axes, 6 when using a joystick with 3 axes
and 8 when using a joystick with 2 axes. Notice however these are limitations
of the Joystick Port hardware, not OS/2.

View File

@ -34,7 +34,6 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
- [iOS](README-ios.md)
- [Linux](README-linux.md)
- [macOS](README-macos.md)
- [OS/2](README-os2.md)
- [Native Client](README-nacl.md)
- [Supported Platforms](README-platforms.md)
- [Porting information](README-porting.md)

View File

@ -43,8 +43,6 @@
#include "SDL_config_iphoneos.h"
#elif defined(__ANDROID__)
#include "SDL_config_android.h"
#elif defined(__OS2__)
#include "SDL_config_os2.h"
#elif defined(__EMSCRIPTEN__)
#include "SDL_config_emscripten.h"
#elif defined(__NGAGE__)

View File

@ -322,7 +322,6 @@
#cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
#cmakedefine SDL_AUDIO_DRIVER_OS2 @SDL_AUDIO_DRIVER_OS2@
#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@
#cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@
#cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@
@ -341,7 +340,6 @@
#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
#cmakedefine SDL_JOYSTICK_OS2 @SDL_JOYSTICK_OS2@
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
#cmakedefine SDL_HAVE_MACHINE_JOYSTICK_H @SDL_HAVE_MACHINE_JOYSTICK_H@
#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
@ -373,7 +371,6 @@
#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
#cmakedefine SDL_LOADSO_OS2 @SDL_LOADSO_OS2@
/* Enable various threading systems */
#cmakedefine SDL_THREAD_GENERIC_COND_SUFFIX @SDL_THREAD_GENERIC_COND_SUFFIX@
@ -381,7 +378,6 @@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
#cmakedefine SDL_THREAD_OS2 @SDL_THREAD_OS2@
#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@
#cmakedefine SDL_THREAD_PSP @SDL_THREAD_PSP@
#cmakedefine SDL_THREAD_PS2 @SDL_THREAD_PS2@
@ -392,7 +388,6 @@
#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
#cmakedefine SDL_TIMER_OS2 @SDL_TIMER_OS2@
#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@
#cmakedefine SDL_TIMER_PSP @SDL_TIMER_PSP@
#cmakedefine SDL_TIMER_PS2 @SDL_TIMER_PS2@
@ -414,7 +409,6 @@
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
#cmakedefine SDL_VIDEO_DRIVER_OS2 @SDL_VIDEO_DRIVER_OS2@
#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@
#cmakedefine SDL_VIDEO_DRIVER_RISCOS @SDL_VIDEO_DRIVER_RISCOS@
#cmakedefine SDL_VIDEO_DRIVER_PSP @SDL_VIDEO_DRIVER_PSP@
@ -505,7 +499,6 @@
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
#cmakedefine SDL_FILESYSTEM_OS2 @SDL_FILESYSTEM_OS2@
#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@
#cmakedefine SDL_FILESYSTEM_PSP @SDL_FILESYSTEM_PSP@
#cmakedefine SDL_FILESYSTEM_PS2 @SDL_FILESYSTEM_PS2@

View File

@ -310,7 +310,6 @@
#undef SDL_AUDIO_DRIVER_SUNAUDIO
#undef SDL_AUDIO_DRIVER_WASAPI
#undef SDL_AUDIO_DRIVER_WINMM
#undef SDL_AUDIO_DRIVER_OS2
/* Enable various input drivers */
#undef SDL_INPUT_LINUXEV
@ -326,7 +325,6 @@
#undef SDL_JOYSTICK_MFI
#undef SDL_JOYSTICK_LINUX
#undef SDL_JOYSTICK_ANDROID
#undef SDL_JOYSTICK_OS2
#undef SDL_JOYSTICK_USBHID
#undef SDL_HAVE_MACHINE_JOYSTICK_H
#undef SDL_JOYSTICK_HIDAPI
@ -351,7 +349,6 @@
#undef SDL_LOADSO_DUMMY
#undef SDL_LOADSO_LDG
#undef SDL_LOADSO_WINDOWS
#undef SDL_LOADSO_OS2
/* Enable various threading systems */
#undef SDL_THREAD_GENERIC_COND_SUFFIX
@ -359,14 +356,12 @@
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
#undef SDL_THREAD_WINDOWS
#undef SDL_THREAD_OS2
/* Enable various timer systems */
#undef SDL_TIMER_HAIKU
#undef SDL_TIMER_DUMMY
#undef SDL_TIMER_UNIX
#undef SDL_TIMER_WINDOWS
#undef SDL_TIMER_OS2
/* Enable various video drivers */
#undef SDL_VIDEO_DRIVER_HAIKU
@ -410,7 +405,6 @@
#undef SDL_VIDEO_DRIVER_NACL
#undef SDL_VIDEO_DRIVER_VIVANTE
#undef SDL_VIDEO_DRIVER_VIVANTE_VDK
#undef SDL_VIDEO_DRIVER_OS2
#undef SDL_VIDEO_DRIVER_QNX
#undef SDL_VIDEO_DRIVER_RISCOS
@ -460,7 +454,6 @@
#undef SDL_FILESYSTEM_WINDOWS
#undef SDL_FILESYSTEM_NACL
#undef SDL_FILESYSTEM_EMSCRIPTEN
#undef SDL_FILESYSTEM_OS2
#undef SDL_FILESYSTEM_VITA
#undef SDL_FILESYSTEM_PSP
#undef SDL_FILESYSTEM_PS2

View File

@ -1,207 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_config_os2_h_
#define SDL_config_os2_h_
#define SDL_config_h_
#include "SDL_platform.h"
#define SIZEOF_VOIDP 4
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_OS2 1
#define SDL_POWER_DISABLED 1
#define SDL_HAPTIC_DISABLED 1
#define SDL_SENSOR_DUMMY 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_OS2 1
#define SDL_JOYSTICK_OS2 1
#ifndef HAVE_LIBUSB_H /* see Makefile */
#define SDL_HIDAPI_DISABLED 1
/*#undef SDL_JOYSTICK_HIDAPI */
#else
#define SDL_JOYSTICK_HIDAPI 1
#define HAVE_LIBUSB 1
/* dynamically loaded libusb-1.0 dll: */
#define SDL_LIBUSB_DYNAMIC "usb100.dll"
#endif
/*#undef SDL_JOYSTICK_VIRTUAL */
/* Enable OpenGL support */
/* #undef SDL_VIDEO_OPENGL */
#define SDL_THREAD_OS2 1
#define SDL_LOADSO_OS2 1
#define SDL_TIMER_OS2 1
#define SDL_FILESYSTEM_OS2 1
/* use libsamplerate for audio rate conversion. */
/*#define HAVE_LIBSAMPLERATE_H 1 */
/* Enable dynamic libsamplerate support */
#define SDL_LIBSAMPLERATE_DYNAMIC "SAMPRATE.DLL"
#define HAVE_LIBC 1
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#define HAVE_STDINT_H 1
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STDLIB_H 1
#define HAVE_MALLOC_H 1
#define HAVE_MEMORY_H 1
#define HAVE_STRING_H 1
#define HAVE_STRINGS_H 1
#define HAVE_WCHAR_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_LIMITS_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_FLOAT_H 1
#define HAVE_SIGNAL_H 1
#if 0 /* see Makefile */
#define HAVE_ICONV 1
#define HAVE_ICONV_H 1
#endif
/* #undef HAVE_DLOPEN */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#if defined(__WATCOMC__)
#define HAVE__FSEEKI64 1
#define HAVE__FTELLI64 1
#endif
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_SETENV 1
#define HAVE_PUTENV 1
/* OpenWatcom requires specific calling conventions for qsort and bsearch */
#ifndef __WATCOMC__
#define HAVE_QSORT 1
#define HAVE_BSEARCH 1
#endif
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_WCSLEN 1
#define HAVE_WCSLCPY 1
#define HAVE_WCSLCAT 1
#define HAVE_WCSCMP 1
#define HAVE__WCSICMP 1
#define HAVE__WCSNICMP 1
#define HAVE_WCSLEN 1
#define HAVE_WCSLCPY 1
#define HAVE_WCSLCAT 1
/* #undef HAVE_WCSDUP */
#define HAVE__WCSDUP 1
#define HAVE_WCSSTR 1
#define HAVE_WCSCMP 1
#define HAVE_WCSNCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRLCPY 1
#define HAVE_STRLCAT 1
#define HAVE__STRREV 1
#define HAVE__STRUPR 1
#define HAVE__STRLWR 1
/* #undef HAVE_INDEX */
/* #undef HAVE_RINDEX */
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
/* #undef HAVE_STRTOK_R */
#define HAVE_ITOA 1
#define HAVE__LTOA 1
#define HAVE__ULTOA 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE__I64TOA 1
#define HAVE__UI64TOA 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRICMP 1
#define HAVE_STRCASECMP 1
#define HAVE_STRNCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_VSSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_SETJMP 1
#define HAVE_ACOS 1
/* #undef HAVE_ACOSF */
#define HAVE_ASIN 1
/* #undef HAVE_ASINF */
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
/* #undef HAVE_ATAN2F */
#define HAVE_CEIL 1
/* #undef HAVE_CEILF */
/* #undef HAVE_COPYSIGN */
/* #undef HAVE_COPYSIGNF */
#define HAVE_COS 1
/* #undef HAVE_COSF */
#define HAVE_EXP 1
/* #undef HAVE_EXPF */
#define HAVE_FABS 1
/* #undef HAVE_FABSF */
#define HAVE_FLOOR 1
/* #undef HAVE_FLOORF */
#define HAVE_FMOD 1
/* #undef HAVE_FMODF */
#define HAVE_LOG 1
/* #undef HAVE_LOGF */
#define HAVE_LOG10 1
/* #undef HAVE_LOG10F */
#define HAVE_POW 1
/* #undef HAVE_POWF */
#define HAVE_SIN 1
/* #undef HAVE_SINF */
/* #undef HAVE_SCALBN */
/* #undef HAVE_SCALBNF */
#define HAVE_SQRT 1
/* #undef HAVE_SQRTF */
#define HAVE_TAN 1
/* #undef HAVE_TANF */
/* #undef HAVE_TRUNC */
/* #undef HAVE_TRUNCF */
/* #undef HAVE_LROUND */
/* #undef HAVE_LROUNDF */
/* #undef HAVE_ROUND */
/* #undef HAVE_ROUNDF */
#endif /* SDL_config_os2_h_ */

View File

@ -89,7 +89,6 @@ typedef unsigned int uintptr_t;
#define HAVE_DDRAW_H 1
#define HAVE_DINPUT_H 1
#define HAVE_DSOUND_H 1
#ifndef __WATCOMC__
#define HAVE_DXGI_H 1
#define HAVE_XINPUT_H 1
#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */
@ -101,7 +100,6 @@ typedef unsigned int uintptr_t;
#endif
#if defined(WDK_NTDDI_VERSION) && WDK_NTDDI_VERSION > 0x0A000008 /* 10.0.19041.0 */
#define HAVE_D3D12_H 1
#endif
#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0603 /* Windows 8.1 SDK */
#define HAVE_SHELLSCALINGAPI_H 1
#endif
@ -136,11 +134,8 @@ typedef unsigned int uintptr_t;
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
/* OpenWatcom requires specific calling conventions for qsort and bsearch */
#ifndef __WATCOMC__
#define HAVE_QSORT 1
#define HAVE_BSEARCH 1
#endif
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
@ -186,7 +181,6 @@ typedef unsigned int uintptr_t;
#define HAVE_SIN 1
#define HAVE_SQRT 1
#define HAVE_TAN 1
#ifndef __WATCOMC__
#define HAVE_ACOSF 1
#define HAVE_ASINF 1
#define HAVE_ATANF 1
@ -204,7 +198,6 @@ typedef unsigned int uintptr_t;
#define HAVE_SINF 1
#define HAVE_SQRTF 1
#define HAVE_TANF 1
#endif
#if defined(_MSC_VER)
/* These functions were added with the VC++ 2013 C runtime library */
#if _MSC_VER >= 1800
@ -227,14 +220,6 @@ typedef unsigned int uintptr_t;
#ifdef _USE_MATH_DEFINES
#define HAVE_M_PI 1
#endif
#elif defined(__WATCOMC__)
#define HAVE__FSEEKI64 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_VSSCANF 1
#define HAVE_ROUND 1
#define HAVE_SCALBN 1
#define HAVE_TRUNC 1
#else
#define HAVE_M_PI 1
#endif

View File

@ -97,13 +97,6 @@
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
# define GLAPI extern
# define GLAPIENTRY __stdcall
#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
# define GLAPI extern
# define GLAPIENTRY _System
# define APIENTRY _System
# if defined(__GNUC__) && !defined(_System)
# define _System
# endif
#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define GLAPI __attribute__((visibility("default")))
# define GLAPIENTRY

View File

@ -111,10 +111,6 @@ typedef void *EGLSurface;
#include "SDL_egl.h"
#endif
#if defined(SDL_VIDEO_DRIVER_OS2)
#define INCL_WIN
#include <os2.h>
#endif
#endif /* SDL_PROTOTYPES_ONLY */
#if defined(SDL_VIDEO_DRIVER_KMSDRM)
@ -145,7 +141,6 @@ typedef enum
SDL_SYSWM_WINRT,
SDL_SYSWM_ANDROID,
SDL_SYSWM_VIVANTE,
SDL_SYSWM_OS2,
SDL_SYSWM_HAIKU,
SDL_SYSWM_KMSDRM,
SDL_SYSWM_RISCOS
@ -201,16 +196,6 @@ struct SDL_SysWMmsg
int dummy;
/* No Vivante window events yet */
} vivante;
#endif
#if defined(SDL_VIDEO_DRIVER_OS2)
struct
{
BOOL fFrame; /**< TRUE if hwnd is a frame window */
HWND hwnd; /**< The window receiving the message */
ULONG msg; /**< The message identifier */
MPARAM mp1; /**< The first first message parameter */
MPARAM mp2; /**< The second first message parameter */
} os2;
#endif
/* Can't have an empty union */
int dummy;
@ -318,14 +303,6 @@ struct SDL_SysWMinfo
} android;
#endif
#if defined(SDL_VIDEO_DRIVER_OS2)
struct
{
HWND hwnd; /**< The window handle */
HWND hwndFrame; /**< The frame window handle */
} os2;
#endif
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
struct
{

View File

@ -38,13 +38,6 @@
#if defined(__WIN32__) || defined(__GDK__)
#include <process.h> /* _beginthreadex() and _endthreadex() */
#endif
#if defined(__OS2__) /* for _beginthread() and _endthread() */
#ifndef __EMX__
#include <process.h>
#else
#include <stdlib.h>
#endif
#endif
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
@ -145,42 +138,6 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn,
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)SDL_endthread)
#endif
#elif defined(__OS2__)
/*
* just like the windows case above: We compile SDL3
* into a dll with Watcom's runtime statically linked.
*/
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/);
typedef void (*pfnSDL_CurrentEndThread)(void);
#ifndef SDL_beginthread
#define SDL_beginthread _beginthread
#endif
#ifndef SDL_endthread
#define SDL_endthread _endthread
#endif
extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread);
extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread);
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
#undef SDL_CreateThread
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#undef SDL_CreateThreadWithStackSize
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#else
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#endif
#else
/**

View File

@ -57,12 +57,6 @@
# else
# define DECLSPEC
# endif
# elif defined(__OS2__)
# ifdef BUILD_SDL
# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC
# endif
# else
# if defined(__GNUC__) && __GNUC__ >= 4
# define DECLSPEC __attribute__ ((visibility("default")))
@ -76,11 +70,6 @@
#ifndef SDLCALL
#if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__)
#define SDLCALL __cdecl
#elif defined(__OS2__) || defined(__EMX__)
#define SDLCALL _System
# if defined (__GNUC__) && !defined(_System)
# define _System /* for old EMX/GCC compat. */
# endif
#else
#define SDLCALL
#endif

View File

@ -22,17 +22,9 @@
#if defined(__WIN32__) || defined(__GDK__)
#include "core/windows/SDL_windows.h"
#elif defined(__OS2__)
#include <stdlib.h> /* _exit() */
#elif !defined(__WINRT__)
#include <unistd.h> /* _exit(), etc. */
#endif
#if defined(__OS2__)
#include "core/os2/SDL_os2.h"
#if SDL_THREAD_OS2
#include "thread/os2/SDL_systls_c.h"
#endif
#endif
/* this checks for HAVE_DBUS_DBUS_H internally. */
#include "core/linux/SDL_dbus.h"
@ -198,10 +190,6 @@ SDL_InitSubSystem(Uint32 flags)
flags |= SDL_INIT_EVENTS;
}
#if SDL_THREAD_OS2
SDL_OS2TLSAlloc(); /* thread/os2/SDL_systls.c */
#endif
#if SDL_VIDEO_DRIVER_WINDOWS
if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
if (SDL_HelperWindowCreate() < 0) {
@ -359,13 +347,6 @@ SDL_Init(Uint32 flags)
void
SDL_QuitSubSystem(Uint32 flags)
{
#if defined(__OS2__)
#if SDL_THREAD_OS2
SDL_OS2TLSFree(); /* thread/os2/SDL_systls.c */
#endif
SDL_OS2Quit();
#endif
/* Shut down requested initialized subsystems */
#if !SDL_SENSOR_DISABLED
if ((flags & SDL_INIT_SENSOR)) {

View File

@ -120,9 +120,6 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_OSS
&DSP_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_OS2
&OS2AUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DISK
&DISKAUDIO_bootstrap,
#endif

View File

@ -211,7 +211,6 @@ extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap VITAAUD_bootstrap;
extern AudioBootStrap N3DSAUDIO_bootstrap;
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
extern AudioBootStrap OS2AUDIO_bootstrap;
#endif /* SDL_sysaudio_h_ */

View File

@ -1,450 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_OS2
/* Allow access to a raw mixing buffer */
#include "../../core/os2/SDL_os2.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_os2audio.h"
/*
void lockIncr(volatile int *piVal);
#pragma aux lockIncr = \
"lock add [eax], 1 "\
parm [eax];
void lockDecr(volatile int *piVal);
#pragma aux lockDecr = \
"lock sub [eax], 1 "\
parm [eax];
*/
static ULONG _getEnvULong(const char *name, ULONG ulMax, ULONG ulDefault)
{
ULONG ulValue;
char* end;
char* envval = SDL_getenv(name);
if (envval == NULL)
return ulDefault;
ulValue = SDL_strtoul(envval, &end, 10);
return (end == envval) || (ulValue > ulMax)? ulDefault : ulMax;
}
static int _MCIError(const char *func, ULONG ulResult)
{
CHAR acBuf[128];
mciGetErrorString(ulResult, acBuf, sizeof(acBuf));
return SDL_SetError("[%s] %s", func, acBuf);
}
static void _mixIOError(const char *function, ULONG ulRC)
{
debug_os2("%s() - failed, rc = 0x%X (%s)",
function, ulRC,
(ulRC == MCIERR_INVALID_MODE) ? "Mixer mode does not match request" :
(ulRC == MCIERR_INVALID_BUFFER) ? "Caller sent an invalid buffer" : "unknown");
}
static LONG APIENTRY cbAudioWriteEvent(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer,
ULONG ulFlags)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)pBuffer->ulUserParm;
ULONG ulRC;
if (ulFlags != MIX_WRITE_COMPLETE) {
debug_os2("flags = 0x%X", ulFlags);
return 0;
}
/*lockDecr((int *)&pAData->ulQueuedBuf);*/
ulRC = DosPostEventSem(pAData->hevBuf);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem(), rc = %u", ulRC);
}
return 1; /* return value doesn't seem to matter. */
}
static LONG APIENTRY cbAudioReadEvent(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer,
ULONG ulFlags)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)pBuffer->ulUserParm;
ULONG ulRC;
if (ulFlags != MIX_READ_COMPLETE) {
debug_os2("flags = 0x%X", ulFlags);
return 0;
}
pAData->stMCIMixSetup.pmixRead(pAData->stMCIMixSetup.ulMixHandle, pBuffer, 1);
ulRC = DosPostEventSem(pAData->hevBuf);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem(), rc = %u", ulRC);
}
return 1;
}
static void OS2_DetectDevices(void)
{
MCI_SYSINFO_PARMS stMCISysInfo;
CHAR acBuf[256];
ULONG ulDevicesNum;
MCI_SYSINFO_LOGDEVICE stLogDevice;
MCI_SYSINFO_PARMS stSysInfoParams;
ULONG ulRC;
ULONG ulHandle = 0;
acBuf[0] = '\0';
stMCISysInfo.pszReturn = acBuf;
stMCISysInfo.ulRetSize = sizeof(acBuf);
stMCISysInfo.usDeviceType = MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_QUANTITY,
&stMCISysInfo, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_QUANTITY - failed, rc = 0x%X", ulRC);
return;
}
ulDevicesNum = SDL_strtoul(stMCISysInfo.pszReturn, NULL, 10);
for (stSysInfoParams.ulNumber = 0; stSysInfoParams.ulNumber < ulDevicesNum;
stSysInfoParams.ulNumber++) {
/* Get device install name. */
stSysInfoParams.pszReturn = acBuf;
stSysInfoParams.ulRetSize = sizeof(acBuf);
stSysInfoParams.usDeviceType = MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_INSTALLNAME,
&stSysInfoParams, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_INSTALLNAME - failed, rc = 0x%X", ulRC);
continue;
}
/* Get textual product description. */
stSysInfoParams.ulItem = MCI_SYSINFO_QUERY_DRIVER;
stSysInfoParams.pSysInfoParm = &stLogDevice;
SDL_strlcpy(stLogDevice.szInstallName, stSysInfoParams.pszReturn, MAX_DEVICE_NAME);
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_ITEM,
&stSysInfoParams, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_ITEM - failed, rc = 0x%X", ulRC);
continue;
}
ulHandle++;
SDL_AddAudioDevice(0, stLogDevice.szProductInfo, NULL, (void *)(ulHandle));
ulHandle++;
SDL_AddAudioDevice(1, stLogDevice.szProductInfo, NULL, (void *)(ulHandle));
}
}
static void OS2_WaitDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
ULONG ulRC;
/* Wait for an audio chunk to finish */
ulRC = DosWaitEventSem(pAData->hevBuf, 5000);
if (ulRC != NO_ERROR) {
debug_os2("DosWaitEventSem(), rc = %u", ulRC);
}
}
static Uint8 *OS2_GetDeviceBuf(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
return (Uint8 *) pAData->aMixBuffers[pAData->ulNextBuf].pBuffer;
}
static void OS2_PlayDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
ULONG ulRC;
PMCI_MIX_BUFFER pMixBuffer = &pAData->aMixBuffers[pAData->ulNextBuf];
/* Queue it up */
/*lockIncr((int *)&pAData->ulQueuedBuf);*/
ulRC = pAData->stMCIMixSetup.pmixWrite(pAData->stMCIMixSetup.ulMixHandle,
pMixBuffer, 1);
if (ulRC != MCIERR_SUCCESS) {
_mixIOError("pmixWrite", ulRC);
} else {
pAData->ulNextBuf = (pAData->ulNextBuf + 1) % pAData->cMixBuffers;
}
}
static void OS2_CloseDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
MCI_GENERIC_PARMS sMCIGenericParms;
ULONG ulRC;
if (pAData == NULL)
return;
/* Close up audio */
if (pAData->usDeviceId != (USHORT)~0) { /* Device is open. */
if (pAData->stMCIMixSetup.ulBitsPerSample != 0) { /* Mixer was initialized. */
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_DEINIT,
&pAData->stMCIMixSetup, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_MIXSETUP, MCI_MIXSETUP_DEINIT - failed");
}
}
if (pAData->cMixBuffers != 0) { /* Buffers was allocated. */
MCI_BUFFER_PARMS stMCIBuffer;
stMCIBuffer.ulBufferSize = pAData->aMixBuffers[0].ulBufferLength;
stMCIBuffer.ulNumBuffers = pAData->cMixBuffers;
stMCIBuffer.pBufList = pAData->aMixBuffers;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_BUFFER,
MCI_WAIT | MCI_DEALLOCATE_MEMORY, &stMCIBuffer, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_BUFFER, MCI_DEALLOCATE_MEMORY - failed");
}
}
ulRC = mciSendCommand(pAData->usDeviceId, MCI_CLOSE, MCI_WAIT,
&sMCIGenericParms, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_CLOSE - failed");
}
}
if (pAData->hevBuf != NULLHANDLE)
DosCloseEventSem(pAData->hevBuf);
SDL_free(pAData);
}
static int OS2_OpenDevice(_THIS, const char *devname)
{
SDL_PrivateAudioData *pAData;
SDL_AudioFormat test_format;
MCI_AMP_OPEN_PARMS stMCIAmpOpen;
MCI_BUFFER_PARMS stMCIBuffer;
ULONG ulRC;
ULONG ulIdx;
BOOL new_freq;
SDL_bool iscapture = _this->iscapture;
new_freq = FALSE;
SDL_zero(stMCIAmpOpen);
SDL_zero(stMCIBuffer);
for (test_format = SDL_FirstAudioFormat(_this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
if (test_format == AUDIO_U8 || test_format == AUDIO_S16)
break;
}
if (!test_format) {
debug_os2("Unsupported audio format, AUDIO_S16 used");
test_format = AUDIO_S16;
}
pAData = (SDL_PrivateAudioData *) SDL_calloc(1, sizeof(struct SDL_PrivateAudioData));
if (pAData == NULL)
return SDL_OutOfMemory();
_this->hidden = pAData;
ulRC = DosCreateEventSem(NULL, &pAData->hevBuf, DCE_AUTORESET, TRUE);
if (ulRC != NO_ERROR) {
debug_os2("DosCreateEventSem() failed, rc = %u", ulRC);
return -1;
}
/* Open audio device */
stMCIAmpOpen.usDeviceID = (_this->handle != NULL) ? ((ULONG)_this->handle - 1) : 0;
stMCIAmpOpen.pszDeviceType = (PSZ)MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_OPEN,
(_getEnvULong("SDL_AUDIO_SHARE", 1, 0) != 0)?
MCI_WAIT | MCI_OPEN_TYPE_ID | MCI_OPEN_SHAREABLE :
MCI_WAIT | MCI_OPEN_TYPE_ID,
&stMCIAmpOpen, 0);
if (ulRC != MCIERR_SUCCESS) {
stMCIAmpOpen.usDeviceID = (USHORT)~0;
return _MCIError("MCI_OPEN", ulRC);
}
pAData->usDeviceId = stMCIAmpOpen.usDeviceID;
if (iscapture) {
MCI_CONNECTOR_PARMS stMCIConnector;
MCI_AMP_SET_PARMS stMCIAmpSet;
BOOL fLineIn = _getEnvULong("SDL_AUDIO_LINEIN", 1, 0);
/* Set particular connector. */
SDL_zero(stMCIConnector);
stMCIConnector.ulConnectorType = (fLineIn)? MCI_LINE_IN_CONNECTOR :
MCI_MICROPHONE_CONNECTOR;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_CONNECTOR,
MCI_WAIT | MCI_ENABLE_CONNECTOR |
MCI_CONNECTOR_TYPE, &stMCIConnector, 0);
/* Disable monitor. */
SDL_zero(stMCIAmpSet);
stMCIAmpSet.ulItem = MCI_AMP_SET_MONITOR;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_SET,
MCI_WAIT | MCI_SET_OFF | MCI_SET_ITEM,
&stMCIAmpSet, 0);
/* Set record volume. */
stMCIAmpSet.ulLevel = _getEnvULong("SDL_AUDIO_RECVOL", 100, 90);
stMCIAmpSet.ulItem = MCI_AMP_SET_AUDIO;
stMCIAmpSet.ulAudio = MCI_SET_AUDIO_ALL; /* Both cnannels. */
stMCIAmpSet.ulValue = (fLineIn) ? MCI_LINE_IN_CONNECTOR :
MCI_MICROPHONE_CONNECTOR ;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_SET,
MCI_WAIT | MCI_SET_AUDIO | MCI_AMP_SET_GAIN,
&stMCIAmpSet, 0);
}
_this->spec.format = test_format;
_this->spec.channels = _this->spec.channels > 1 ? 2 : 1;
if (_this->spec.freq < 8000) {
_this->spec.freq = 8000;
new_freq = TRUE;
} else if (_this->spec.freq > 48000) {
_this->spec.freq = 48000;
new_freq = TRUE;
}
/* Setup mixer. */
pAData->stMCIMixSetup.ulFormatTag = MCI_WAVE_FORMAT_PCM;
pAData->stMCIMixSetup.ulBitsPerSample = SDL_AUDIO_BITSIZE(test_format);
pAData->stMCIMixSetup.ulSamplesPerSec = _this->spec.freq;
pAData->stMCIMixSetup.ulChannels = _this->spec.channels;
pAData->stMCIMixSetup.ulDeviceType = MCI_DEVTYPE_WAVEFORM_AUDIO;
if (!iscapture) {
pAData->stMCIMixSetup.ulFormatMode= MCI_PLAY;
pAData->stMCIMixSetup.pmixEvent = cbAudioWriteEvent;
} else {
pAData->stMCIMixSetup.ulFormatMode= MCI_RECORD;
pAData->stMCIMixSetup.pmixEvent = cbAudioReadEvent;
}
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_INIT, &pAData->stMCIMixSetup, 0);
if (ulRC != MCIERR_SUCCESS && _this->spec.freq > 44100) {
new_freq = TRUE;
pAData->stMCIMixSetup.ulSamplesPerSec = 44100;
_this->spec.freq = 44100;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_INIT, &pAData->stMCIMixSetup, 0);
}
debug_os2("Setup mixer [BPS: %u, Freq.: %u, Channels: %u]: %s",
pAData->stMCIMixSetup.ulBitsPerSample,
pAData->stMCIMixSetup.ulSamplesPerSec,
pAData->stMCIMixSetup.ulChannels,
(ulRC == MCIERR_SUCCESS)? "SUCCESS" : "FAIL");
if (ulRC != MCIERR_SUCCESS) {
pAData->stMCIMixSetup.ulBitsPerSample = 0;
return _MCIError("MCI_MIXSETUP", ulRC);
}
if (_this->spec.samples == 0 || new_freq == TRUE) {
/* also see SDL_audio.c:prepare_audiospec() */
/* Pick a default of ~46 ms at desired frequency */
Uint32 samples = (_this->spec.freq / 1000) * 46;
Uint32 power2 = 1;
while (power2 < samples) {
power2 <<= 1;
}
_this->spec.samples = power2;
}
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(&_this->spec);
/* Allocate memory buffers */
stMCIBuffer.ulBufferSize = _this->spec.size;/* (_this->spec.freq / 1000) * 100 */
stMCIBuffer.ulNumBuffers = NUM_BUFFERS;
stMCIBuffer.pBufList = pAData->aMixBuffers;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_BUFFER,
MCI_WAIT | MCI_ALLOCATE_MEMORY, &stMCIBuffer, 0);
if (ulRC != MCIERR_SUCCESS) {
return _MCIError("MCI_BUFFER", ulRC);
}
pAData->cMixBuffers = stMCIBuffer.ulNumBuffers;
_this->spec.size = stMCIBuffer.ulBufferSize;
/* Fill all device buffers with data */
for (ulIdx = 0; ulIdx < stMCIBuffer.ulNumBuffers; ulIdx++) {
pAData->aMixBuffers[ulIdx].ulFlags = 0;
pAData->aMixBuffers[ulIdx].ulBufferLength = stMCIBuffer.ulBufferSize;
pAData->aMixBuffers[ulIdx].ulUserParm = (ULONG)pAData;
SDL_memset(((PMCI_MIX_BUFFER)stMCIBuffer.pBufList)[ulIdx].pBuffer,
_this->spec.silence, stMCIBuffer.ulBufferSize);
}
/* Write buffers to kick off the amp mixer */
ulRC = pAData->stMCIMixSetup.pmixWrite(pAData->stMCIMixSetup.ulMixHandle,
pAData->aMixBuffers, 1);
if (ulRC != MCIERR_SUCCESS) {
_mixIOError("pmixWrite", ulRC);
return -1;
}
return 0;
}
static SDL_bool OS2_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->DetectDevices = OS2_DetectDevices;
impl->OpenDevice = OS2_OpenDevice;
impl->PlayDevice = OS2_PlayDevice;
impl->WaitDevice = OS2_WaitDevice;
impl->GetDeviceBuf = OS2_GetDeviceBuf;
impl->CloseDevice = OS2_CloseDevice;
/* TODO: IMPLEMENT CAPTURE SUPPORT:
impl->CaptureFromDevice = ;
impl->FlushCapture = ;
impl->HasCaptureSupport = SDL_TRUE;
*/
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap OS2AUDIO_bootstrap = {
"DART", "OS/2 DART", OS2_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,54 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_os2mm_h_
#define SDL_os2mm_h_
#include "../SDL_sysaudio.h"
#define INCL_OS2MM
#define INCL_PM
#define INCL_DOS
#define INCL_DOSERRORS
#include <os2.h>
#include <os2me.h>
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *_this
#define NUM_BUFFERS 3
typedef struct SDL_PrivateAudioData
{
USHORT usDeviceId;
BYTE _pad[2];
MCI_MIXSETUP_PARMS stMCIMixSetup;
HEV hevBuf;
ULONG ulNextBuf;
ULONG cMixBuffers;
MCI_MIX_BUFFER aMixBuffers[NUM_BUFFERS];
/* ULONG ulQueuedBuf;*/
} SDL_PrivateAudioData;
#endif /* SDL_os2mm_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,38 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if defined(__OS2__)
#include "SDL_os2.h"
/* SDL_OS2Quit() will be called from SDL_QuitSubSystem() */
void SDL_OS2Quit(void)
{
/* Unload DLL used for iconv. We can do it at any time and use iconv again -
* dynamic library will be loaded on first call iconv_open() (see geniconv). */
libiconv_clean();
}
#endif
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,57 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_os2_h_
#define SDL_os2_h_
#include "SDL_log.h"
#include "SDL_stdinc.h"
#ifdef OS2DEBUG
#if (OS2DEBUG-0 >= 2)
# define debug_os2(s,...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, \
__func__ "(): " ##s, ##__VA_ARGS__)
#else
# define debug_os2(s,...) printf(__func__ "(): " ##s "\n", ##__VA_ARGS__)
#endif
#else /* no debug */
# define debug_os2(s,...) do {} while (0)
#endif /* OS2DEBUG */
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
#define OS2_SysToUTF8(S) SDL_iconv_string("UTF-8", "", (char *)(S), SDL_strlen(S)+1)
#define OS2_UTF8ToSys(S) SDL_iconv_string("", "UTF-8", (char *)(S), SDL_strlen(S)+1)
#define libiconv_clean() do {} while(0)
#else
/* StrUTF8New() - geniconv/sys2utf8.c */
#include "geniconv/geniconv.h"
#define OS2_SysToUTF8(S) StrUTF8New(1, (S), SDL_strlen((S)) + 1)
#define OS2_UTF8ToSys(S) StrUTF8New(0, (char *)(S), SDL_strlen((S)) + 1)
#endif
/* SDL_OS2Quit() will be called from SDL_QuitSubSystem() */
void SDL_OS2Quit(void);
#endif /* SDL_os2_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,161 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Universal iconv implementation for OS/2.
Andrey Vasilkin, 2016.
*/
#define INCL_DOSMODULEMGR /* Module Manager */
#define INCL_DOSERRORS /* Error values */
#include <os2.h>
#include "geniconv.h"
/*#define DEBUG*/
#ifdef DEBUG
# include <stdio.h>
# define iconv_debug(s,...) printf(__func__"(): "##s"\n" ,##__VA_ARGS__)
#else
# define iconv_debug(s,...) do {} while (0)
#endif
/* Exports from os2iconv.c */
extern iconv_t _System os2_iconv_open (const char* tocode, const char* fromcode);
extern size_t _System os2_iconv (iconv_t cd,
char **inbuf, size_t *inbytesleft,
char **outbuf, size_t *outbytesleft);
extern int _System os2_iconv_close (iconv_t cd);
/* Functions pointers */
typedef iconv_t (_System *FNICONV_OPEN)(const char*, const char*);
typedef size_t (_System *FNICONV) (iconv_t, char **, size_t *, char **, size_t *);
typedef int (_System *FNICONV_CLOSE)(iconv_t);
static HMODULE hmIconv = NULLHANDLE;
static FNICONV_OPEN fn_iconv_open = os2_iconv_open;
static FNICONV fn_iconv = os2_iconv;
static FNICONV_CLOSE fn_iconv_close = os2_iconv_close;
static int geniconv_init = 0;
static BOOL _loadDLL(const char *dllname,
const char *sym_iconvopen,
const char *sym_iconv,
const char *sym_iconvclose)
{
ULONG rc;
char error[256];
rc = DosLoadModule(error, sizeof(error), dllname, &hmIconv);
if (rc != NO_ERROR) {
iconv_debug("DLL %s not loaded: %s", dllname, error);
return FALSE;
}
rc = DosQueryProcAddr(hmIconv, 0, sym_iconvopen, (PFN *)&fn_iconv_open);
if (rc != NO_ERROR) {
iconv_debug("Error: cannot find entry %s in %s", sym_iconvopen, dllname);
goto fail;
}
rc = DosQueryProcAddr(hmIconv, 0, sym_iconv, (PFN *)&fn_iconv);
if (rc != NO_ERROR) {
iconv_debug("Error: cannot find entry %s in %s", sym_iconv, dllname);
goto fail;
}
rc = DosQueryProcAddr(hmIconv, 0, sym_iconvclose, (PFN *)&fn_iconv_close);
if (rc != NO_ERROR) {
iconv_debug("Error: cannot find entry %s in %s", sym_iconvclose, dllname);
goto fail;
}
iconv_debug("DLL %s used", dllname);
return TRUE;
fail:
DosFreeModule(hmIconv);
hmIconv = NULLHANDLE;
return FALSE;
}
static void _init(void)
{
if (geniconv_init) {
return; /* Already initialized */
}
geniconv_init = 1;
/* Try to load kiconv.dll, iconv2.dll or iconv.dll */
if (!_loadDLL("KICONV", "_libiconv_open", "_libiconv", "_libiconv_close") &&
!_loadDLL("ICONV2", "_libiconv_open", "_libiconv", "_libiconv_close") &&
!_loadDLL("ICONV", "_iconv_open", "_iconv", "_iconv_close") ) {
/* No DLL was loaded - use OS/2 conversion objects API */
iconv_debug("Uni*() API used");
fn_iconv_open = os2_iconv_open;
fn_iconv = os2_iconv;
fn_iconv_close = os2_iconv_close;
}
}
/* Public routines.
* ----------------
*/
/* function to unload the used iconv dynamic library */
void libiconv_clean(void)
{
geniconv_init = 0;
/* reset the function pointers. */
fn_iconv_open = os2_iconv_open;
fn_iconv = os2_iconv;
fn_iconv_close = os2_iconv_close;
if (hmIconv != NULLHANDLE) {
DosFreeModule(hmIconv);
hmIconv = NULLHANDLE;
}
}
iconv_t libiconv_open(const char* tocode, const char* fromcode)
{
_init();
return fn_iconv_open(tocode, fromcode);
}
size_t libiconv(iconv_t cd, char* * inbuf, size_t *inbytesleft,
char* * outbuf, size_t *outbytesleft)
{
return fn_iconv(cd, inbuf, inbytesleft, outbuf, outbytesleft);
}
int libiconv_close(iconv_t cd)
{
return fn_iconv_close(cd);
}
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,85 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Universal iconv implementation for OS/2.
Andrey Vasilkin, 2016.
*/
#ifndef GENICONV_H
#define GENICONV_H
#include "iconv.h"
#ifdef iconv_open
#undef iconv_open
#endif
#define iconv_open libiconv_open
#ifdef iconv
#undef iconv
#endif
#define iconv libiconv
#ifdef iconv_close
#undef iconv_close
#endif
#define iconv_close libiconv_close
#define iconv_clean libiconv_clean
/* Non-standard function for iconv to unload the used dynamic library */
void libiconv_clean(void);
iconv_t libiconv_open (const char *tocode, const char *fromcode);
int libiconv_close(iconv_t cd);
size_t libiconv (iconv_t cd, char **inbuf, size_t *inbytesleft,
char **outbuf, size_t *outbytesleft);
/* System codepage <-> UTF-8
*
* StrUTF8()
* Converts string from system cp to UTF-8 (to_utf8 is not 0) or from UTF-8 to
* the system cp (to_utf8 is 0). Converted ASCIIZ string will be placed at the
* buffer dst, up to c_dst - 1 (for sys->utf8) or 2 (for utf8->sys) bytes.
* Returns the number of bytes written into dst, not counting the terminating
* 0 byte(s) or -1 on error.
*/
int StrUTF8(int to_utf8, char *dst, int c_dst, char *src, int c_src);
/* StrUTF8New()
* Converts string from system cp to UTF-8 (to_utf8 is not 0) or from UTF-8
* to the system cp (to_utf8 is 0). Memory for the new string is obtained by
* using libc malloc().
* Returns converted string, terminating two bytes 0 is appended to the result.
* Returns null on error.
*/
char *StrUTF8New(int to_utf8, char *str, int c_str);
/* StrUTF8Free()
* Deallocates the memory block allocated by StrUTF8New() (just libc free()).
*/
void StrUTF8Free(char *str);
#endif /* GENICONV_H */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,21 +0,0 @@
#ifndef ICONV_H_ /* minimal iconv.h header based on public knowledge */
#define ICONV_H_
#include <stddef.h> /* size_t */
#include <errno.h>
typedef void *iconv_t;
#ifdef __cplusplus
extern "C" {
#endif
extern iconv_t iconv_open(const char *, const char *);
extern size_t iconv(iconv_t, char **, size_t *, char **, size_t *);
extern int iconv_close(iconv_t);
#ifdef __cplusplus
}
#endif
#endif /* ICONV_H_ */

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@ -1,37 +0,0 @@
#
# Universal iconv implementation for OS/2.
#
# OpenWatcom makefile to build a library that uses kiconv.dll / iconv2.dll /
# iconv.dll or OS/2 Uni*() API.
#
# Andrey Vasilkin, 2016.
#
LIBFILE = geniconv.lib
all: $(LIBFILE) test.exe .symbolic
CFLAGS = -I$(%WATCOM)/h/os2 -I$(%WATCOM)/h -I. -bt=os2 -q -d0 -w2 -DGENICONV_STANDALONE=1
SRCS = geniconv.c os2cp.c os2iconv.c
SRCS+= sys2utf8.c
OBJS = $(SRCS:.c=.obj)
LIBS = libuls.lib libconv.lib $(LIBFILE)
test.exe: $(LIBFILE) test.obj
wlink op quiet system os2v2 file test.obj lib {$(LIBS)} name $*
$(LIBFILE): $(OBJS)
@if exist $@ rm $@
@for %f in ($(OBJS)) do wlib -q -b $* +%f
.c.obj:
wcc386 $(CFLAGS) -fo=$^@ $<
clean: .SYMBOLIC
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist test.exe rm test.exe

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@ -1,416 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#define INCL_DOSNLS
#define INCL_DOSERRORS
#include <os2.h>
#include "os2cp.h"
#ifndef GENICONV_STANDALONE
#include "../../../SDL_internal.h"
#else
#include <string.h>
#include <ctype.h>
#define SDL_isspace isspace
#define SDL_strchr strchr
#define SDL_memcpy memcpy
#define SDL_strupr strupr
#define SDL_strcmp strcmp
#endif
typedef struct _CP2NAME {
ULONG ulCode;
PSZ pszName;
} CP2NAME;
typedef struct _NAME2CP {
PSZ pszName;
ULONG ulCode;
} NAME2CP;
static CP2NAME aCP2Name[] = {
{367, "ANSI_X3.4-1968"},
{813, "ECMA-118"},
{819, "CP819"},
{850, "850"},
{862, "862"},
{866, "866"},
{874, "ISO-IR-166"},
{878, "KOI8-R"},
{896, "JISX0201-1976"},
{901, "ISO-8859-13"},
{912, "ISO-8859-2"},
{913, "ISO-8859-3"},
{914, "ISO-8859-4"},
{915, "CYRILLIC"},
{920, "ISO-8859-9"},
{923, "ISO-8859-15"},
{943, "MS_KANJI"},
{954, "EUC-JP"},
{964, "EUC-TW"},
{970, "EUC-KR"},
{1051, "HP-ROMAN8"},
{1089, "ARABIC"},
{1129, "VISCII"},
{1168, "KOI8-U"},
{1200, "ISO-10646-UCS-2"},
{1202, "UTF-16LE"},
{1204, "UCS-2BE"},
{1208, "UTF-8"},
{1232, "UTF-32BE"},
{1234, "UTF-32LE"},
{1236, "ISO-10646-UCS-4"},
{1250, "CP1250"},
{1251, "CP1251"},
{1252, "CP1252"},
{1253, "CP1253"},
{1254, "CP1254"},
{1255, "CP1255"},
{1256, "CP1256"},
{1257, "CP1257"},
{1275, "MAC"},
{1383, "CN-GB"},
{1386, "GBK"},
{1392, "GB18030"},
{62210, "HEBREW"}
};
static NAME2CP aName2CP[] = {
{"850", 850},
{"862", 862},
{"866", 866},
{"ANSI_X3.4-1968", 367},
{"ANSI_X3.4-1986", 367},
{"ARABIC", 1089},
{"ASCII", 367},
{"ASMO-708", 1089},
{"CN-GB", 1383},
{"CP1250", 1250},
{"CP1251", 1251},
{"CP1252", 1252},
{"CP1253", 1253},
{"CP1254", 1254},
{"CP1255", 1255},
{"CP1256", 1256},
{"CP1257", 1257},
{"CP367", 367},
{"CP819", 819},
{"CP850", 850},
{"CP862", 862},
{"CP866", 866},
{"CP936", 1386},
{"CSASCII", 367},
{"CSEUCKR", 970},
{"CSEUCPKDFMTJAPANESE", 954},
{"CSEUCTW", 964},
{"CSGB2312", 1383},
{"CSHALFWIDTHKATAKANA", 896},
{"CSHPROMAN8", 1051},
{"CSIBM866", 866},
{"CSISOLATIN1", 819},
{"CSISOLATIN2", 912},
{"CSISOLATIN3", 913},
{"CSISOLATIN4", 914},
{"CSISOLATIN5", 920},
{"CSISOLATINARABIC", 1089},
{"CSISOLATINCYRILLIC", 915},
{"CSISOLATINGREEK", 813},
{"CSISOLATINHEBREW", 62210},
{"CSKOI8R", 878},
{"CSKSC56011987", 970},
{"CSMACINTOSH", 1275},
{"CSPC850MULTILINGUAL", 850},
{"CSPC862LATINHEBREW", 862},
{"CSSHIFTJIS", 943},
{"CSUCS4", 1236},
{"CSUNICODE", 1200},
{"CSUNICODE11", 1204},
{"CSVISCII", 1129},
{"CYRILLIC", 915},
{"ECMA-114", 1089},
{"ECMA-118", 813},
{"ELOT_928", 813},
{"EUC-CN", 1383},
{"EUC-JP", 954},
{"EUC-KR", 970},
{"EUC-TW", 964},
{"EUCCN", 1383},
{"EUCJP", 954},
{"EUCKR", 970},
{"EUCTW", 964},
{"EXTENDED_UNIX_CODE_PACKED_FORMAT_FOR_JAPANESE", 954},
{"GB18030", 1392},
{"GB2312", 1383},
{"GBK", 1386},
{"GREEK", 813},
{"GREEK8", 813},
{"HEBREW", 62210},
{"HP-ROMAN8", 1051},
{"IBM367", 367},
{"IBM819", 819},
{"IBM850", 850},
{"IBM862", 862},
{"IBM866", 866},
{"ISO-10646-UCS-2", 1200},
{"ISO-10646-UCS-4", 1236},
{"ISO-8859-1", 819},
{"ISO-8859-13", 901},
{"ISO-8859-15", 923},
{"ISO-8859-2", 912},
{"ISO-8859-3", 913},
{"ISO-8859-4", 914},
{"ISO-8859-5", 915},
{"ISO-8859-6", 1089},
{"ISO-8859-7", 813},
{"ISO-8859-8", 62210},
{"ISO-8859-9", 920},
{"ISO-IR-100", 819},
{"ISO-IR-101", 912},
{"ISO-IR-109", 913},
{"ISO-IR-110", 914},
{"ISO-IR-126", 813},
{"ISO-IR-127", 1089},
{"ISO-IR-138", 62210},
{"ISO-IR-144", 915},
{"ISO-IR-148", 920},
{"ISO-IR-149", 970},
{"ISO-IR-166", 874},
{"ISO-IR-179", 901},
{"ISO-IR-203", 923},
{"ISO-IR-6", 367},
{"ISO646-US", 367},
{"ISO8859-1", 819},
{"ISO8859-13", 901},
{"ISO8859-15", 923},
{"ISO8859-2", 912},
{"ISO8859-3", 913},
{"ISO8859-4", 914},
{"ISO8859-5", 915},
{"ISO8859-6", 1089},
{"ISO8859-7", 813},
{"ISO8859-8", 62210},
{"ISO8859-9", 920},
{"ISO_646.IRV:1991", 367},
{"ISO_8859-1", 819},
{"ISO_8859-13", 901},
{"ISO_8859-15", 923},
{"ISO_8859-15:1998", 923},
{"ISO_8859-1:1987", 819},
{"ISO_8859-2", 912},
{"ISO_8859-2:1987", 912},
{"ISO_8859-3", 913},
{"ISO_8859-3:1988", 913},
{"ISO_8859-4", 914},
{"ISO_8859-4:1988", 914},
{"ISO_8859-5", 915},
{"ISO_8859-5:1988", 915},
{"ISO_8859-6", 1089},
{"ISO_8859-6:1987", 1089},
{"ISO_8859-7", 813},
{"ISO_8859-7:1987", 813},
{"ISO_8859-7:2003", 813},
{"ISO_8859-8", 62210},
{"ISO_8859-8:1988", 62210},
{"ISO_8859-9", 920},
{"ISO_8859-9:1989", 920},
{"JISX0201-1976", 896},
{"JIS_X0201", 896},
{"KOI8-R", 878},
{"KOI8-U", 1168},
{"KOREAN", 970},
{"KSC_5601", 970},
{"KS_C_5601-1987", 970},
{"KS_C_5601-1989", 970},
{"L1", 819},
{"L2", 912},
{"L3", 913},
{"L4", 914},
{"L5", 920},
{"L7", 901},
{"LATIN-9", 923},
{"LATIN1", 819},
{"LATIN2", 912},
{"LATIN3", 913},
{"LATIN4", 914},
{"LATIN5", 920},
{"LATIN7", 901},
{"MAC", 1275},
{"MACINTOSH", 1275},
{"MACROMAN", 1275},
{"MS-ANSI", 1252},
{"MS-ARAB", 1256},
{"MS-CYRL", 1251},
{"MS-EE", 1250},
{"MS-GREEK", 1253},
{"MS-HEBR", 1255},
{"MS-TURK", 1254},
{"MS936", 1386},
{"MS_KANJI", 943},
{"R8", 1051},
{"ROMAN8", 1051},
{"SHIFT-JIS", 943},
{"SHIFT_JIS", 943},
{"SJIS", 943},
{"TIS-620", 874},
{"TIS620", 874},
{"TIS620-0", 874},
{"TIS620.2529-1", 874},
{"TIS620.2533-0", 874},
{"TIS620.2533-1", 874},
{"UCS-2", 1200},
{"UCS-2BE", 1204},
{"UCS-4", 1236},
{"UNICODE-1-1", 1204},
{"UNICODEBIG", 1204},
{"US", 367},
{"US-ASCII", 367},
{"UTF-16", 1204},
{"UTF-16BE", 1200},
{"UTF-16LE", 1202},
{"UTF-32", 1236},
{"UTF-32BE", 1232},
{"UTF-32LE", 1234},
{"UTF-8", 1208},
{"VISCII", 1129},
{"VISCII1.1-1", 1129},
{"WINBALTRIM", 1257},
{"WINDOWS-1250", 1250},
{"WINDOWS-1251", 1251},
{"WINDOWS-1252", 1252},
{"WINDOWS-1253", 1253},
{"WINDOWS-1254", 1254},
{"WINDOWS-1255", 1255},
{"WINDOWS-1256", 1256},
{"WINDOWS-1257", 1257},
{"WINDOWS-936", 1386},
{"X0201", 896}
};
char *os2cpToName(unsigned long cp)
{
ULONG ulLo = 0;
ULONG ulHi = (sizeof(aCP2Name) / sizeof(struct _CP2NAME)) - 1;
ULONG ulNext;
LONG lFound = -1;
if (cp == SYSTEM_CP) {
ULONG aulCP[3];
ULONG cCP;
if (DosQueryCp(sizeof(aulCP), aulCP, &cCP) != NO_ERROR) {
return NULL;
}
cp = aulCP[0];
}
if (aCP2Name[0].ulCode > cp || aCP2Name[ulHi].ulCode < cp) {
return NULL;
}
if (aCP2Name[0].ulCode == cp) {
return aCP2Name[0].pszName;
}
if (aCP2Name[ulHi].ulCode == cp) {
return aCP2Name[ulHi].pszName;
}
while ((ulHi - ulLo) > 1) {
ulNext = (ulLo + ulHi) / 2;
if (aCP2Name[ulNext].ulCode < cp) {
ulLo = ulNext;
} else if (aCP2Name[ulNext].ulCode > cp) {
ulHi = ulNext;
} else {
lFound = ulNext;
break;
}
}
return (lFound == -1)? NULL : aCP2Name[lFound].pszName;
}
unsigned long os2cpFromName(char *cp)
{
ULONG ulLo = 0;
ULONG ulHi = (sizeof(aName2CP) / sizeof(struct _NAME2CP)) - 1;
ULONG ulNext;
LONG lFound = -1;
LONG lCmp;
PCHAR pcEnd;
CHAR acBuf[64];
if (cp == NULL) {
ULONG aulCP[3];
ULONG cCP;
return (DosQueryCp(sizeof(aulCP), aulCP, &cCP) != NO_ERROR)? 0 : aulCP[0];
}
while (SDL_isspace((unsigned char) *cp)) {
cp++;
}
pcEnd = SDL_strchr(cp, ' ');
if (pcEnd == NULL) {
pcEnd = SDL_strchr(cp, '\0');
}
ulNext = pcEnd - cp;
if (ulNext >= sizeof(acBuf)) {
return 0;
}
SDL_memcpy(acBuf, cp, ulNext);
acBuf[ulNext] = '\0';
SDL_strupr(acBuf);
lCmp = SDL_strcmp(aName2CP[0].pszName, acBuf);
if (lCmp > 0) {
return 0;
}
if (lCmp == 0) {
return aName2CP[0].ulCode;
}
lCmp = SDL_strcmp(aName2CP[ulHi].pszName, acBuf);
if (lCmp < 0) {
return 0;
}
if (lCmp == 0) {
return aName2CP[ulHi].ulCode;
}
while ((ulHi - ulLo) > 1) {
ulNext = (ulLo + ulHi) / 2;
lCmp = SDL_strcmp(aName2CP[ulNext].pszName, acBuf);
if (lCmp < 0) {
ulLo = ulNext;
} else if (lCmp > 0) {
ulHi = ulNext;
} else {
lFound = ulNext;
break;
}
}
return (lFound == -1)? 0 : aName2CP[lFound].ulCode;
}
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,32 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef OS2CP_H
#define OS2CP_H 1
#define SYSTEM_CP 0
char *os2cpToName(unsigned long cp);
unsigned long os2cpFromName(char *cp);
#endif /* OS2CP_H */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,286 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Implementation iconv via OS/2 conversion objects API.
Andrey Vasilkin.
*/
#define ICONV_THREAD_SAFE 1
#include "geniconv.h"
#define _ULS_CALLCONV_
#define CALLCONV _System
#include <uconv.h>
#ifdef ICONV_THREAD_SAFE
#define INCL_DOSSEMAPHORES
#define INCL_DOSERRORS
#include <os2.h>
#endif
#include "os2cp.h"
#ifndef GENICONV_STANDALONE
#include "../../../SDL_internal.h"
#else
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if !defined(min)
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
#define SDL_min min
#define SDL_strcasecmp stricmp
#define SDL_snprintf _snprintf
#define SDL_malloc malloc
#define SDL_free free
#define SDL_memcpy memcpy
#endif
#define MAX_CP_NAME_LEN 64
typedef struct iuconv_obj {
UconvObject uo_tocode;
UconvObject uo_fromcode;
int buf_len;
UniChar *buf;
#ifdef ICONV_THREAD_SAFE
HMTX hMtx;
#endif
} iuconv_obj;
static int _createUconvObj(const char *code, UconvObject *uobj)
{
UniChar uc_code[MAX_CP_NAME_LEN];
int i;
const unsigned char *ch =
(const unsigned char *)code;
if (code == NULL)
uc_code[0] = 0;
else {
for (i = 0; i < MAX_CP_NAME_LEN; i++) {
uc_code[i] = (unsigned short)*ch;
if (! (*ch))
break;
ch++;
}
}
return UniCreateUconvObject(uc_code, uobj);
}
static int uconv_open(const char *code, UconvObject *uobj)
{
int rc;
if (!SDL_strcasecmp(code, "UTF-16")) {
*uobj = NULL;
return ULS_SUCCESS;
}
rc = _createUconvObj(code, uobj);
if (rc != ULS_SUCCESS) {
unsigned long cp = os2cpFromName((char *)code);
char cp_name[16];
if (cp != 0 && SDL_snprintf(cp_name, sizeof(cp_name), "IBM-%u", cp) > 0) {
rc = _createUconvObj(cp_name, uobj);
}
}
return rc;
}
iconv_t _System os2_iconv_open(const char* tocode, const char* fromcode)
{
UconvObject uo_tocode;
UconvObject uo_fromcode;
int rc;
iuconv_obj *iuobj;
if (tocode == NULL) {
tocode = "";
}
if (fromcode == NULL) {
fromcode = "";
}
if (SDL_strcasecmp(tocode, fromcode) != 0) {
rc = uconv_open(fromcode, &uo_fromcode);
if (rc != ULS_SUCCESS) {
errno = EINVAL;
return (iconv_t)(-1);
}
rc = uconv_open(tocode, &uo_tocode);
if (rc != ULS_SUCCESS) {
UniFreeUconvObject(uo_fromcode);
errno = EINVAL;
return (iconv_t)(-1);
}
} else {
uo_tocode = NULL;
uo_fromcode = NULL;
}
iuobj = (iuconv_obj *) SDL_malloc(sizeof(iuconv_obj));
iuobj->uo_tocode = uo_tocode;
iuobj->uo_fromcode = uo_fromcode;
iuobj->buf_len = 0;
iuobj->buf = NULL;
#ifdef ICONV_THREAD_SAFE
DosCreateMutexSem(NULL, &iuobj->hMtx, 0, FALSE);
#endif
return iuobj;
}
size_t _System os2_iconv(iconv_t cd,
char **inbuf, size_t *inbytesleft ,
char **outbuf, size_t *outbytesleft)
{
UconvObject uo_tocode = ((iuconv_obj *)(cd))->uo_tocode;
UconvObject uo_fromcode = ((iuconv_obj *)(cd))->uo_fromcode;
size_t nonIdenticalConv = 0;
UniChar *uc_buf;
size_t uc_buf_len;
UniChar **uc_str;
size_t *uc_str_len;
int rc;
size_t ret = (size_t)(-1);
if (uo_tocode == NULL && uo_fromcode == NULL) {
uc_buf_len = SDL_min(*inbytesleft, *outbytesleft);
SDL_memcpy(*outbuf, *inbuf, uc_buf_len);
*inbytesleft -= uc_buf_len;
*outbytesleft -= uc_buf_len;
outbuf += uc_buf_len;
inbuf += uc_buf_len;
return uc_buf_len;
}
#ifdef ICONV_THREAD_SAFE
DosRequestMutexSem(((iuconv_obj *)(cd))->hMtx, SEM_INDEFINITE_WAIT);
#endif
if (uo_tocode && uo_fromcode && (((iuconv_obj *)cd)->buf_len >> 1) < *inbytesleft) {
if (((iuconv_obj *)cd)->buf != NULL) {
SDL_free(((iuconv_obj *)cd)->buf);
}
((iuconv_obj *)cd)->buf_len = *inbytesleft << 1;
((iuconv_obj *)cd)->buf = (UniChar *) SDL_malloc(((iuconv_obj *)cd)->buf_len);
}
if (uo_fromcode) {
if (uo_tocode) {
uc_buf = ((iuconv_obj *)cd)->buf;
uc_buf_len = ((iuconv_obj *)cd)->buf_len;
uc_str = &uc_buf;
} else {
uc_str = (UniChar **)outbuf;
uc_buf_len = *outbytesleft;
}
uc_buf_len = uc_buf_len >> 1;
uc_str_len = &uc_buf_len;
rc = UniUconvToUcs(uo_fromcode, (void **)inbuf, inbytesleft,
uc_str, uc_str_len, &nonIdenticalConv);
uc_buf_len = uc_buf_len << 1;
if (!uo_tocode) {
*outbytesleft = uc_buf_len;
}
if (rc != ULS_SUCCESS) {
errno = EILSEQ;
goto done;
} else if (*inbytesleft && !*uc_str_len) {
errno = E2BIG;
goto done;
}
if (!uo_tocode) {
return nonIdenticalConv;
}
uc_buf = ((iuconv_obj *)cd)->buf;
uc_buf_len = ((iuconv_obj *)cd)->buf_len - uc_buf_len;
uc_str = &uc_buf;
uc_str_len = &uc_buf_len;
} else {
uc_str = (UniChar **)inbuf;
uc_str_len = inbytesleft;
}
*uc_str_len = *uc_str_len>>1;
rc = UniUconvFromUcs(uo_tocode, uc_str, uc_str_len, (void **)outbuf,
outbytesleft, &nonIdenticalConv);
if (rc != ULS_SUCCESS) {
switch (rc) {
case ULS_BUFFERFULL:
errno = E2BIG;
break;
case ULS_ILLEGALSEQUENCE:
errno = EILSEQ;
break;
case ULS_INVALID:
errno = EINVAL;
break;
}
goto done;
} else if (*uc_str_len && !*outbytesleft) {
errno = E2BIG;
goto done;
}
ret = nonIdenticalConv;
done:
#ifdef ICONV_THREAD_SAFE
DosReleaseMutexSem(((iuconv_obj *)cd)->hMtx);
#endif
return ret;
}
int _System os2_iconv_close(iconv_t cd)
{
if (!cd) return 0;
#ifdef ICONV_THREAD_SAFE
DosCloseMutexSem(((iuconv_obj *)cd)->hMtx);
#endif
if (((iuconv_obj *)cd)->uo_tocode != NULL) {
UniFreeUconvObject(((iuconv_obj *)cd)->uo_tocode);
}
if (((iuconv_obj *)cd)->uo_fromcode != NULL) {
UniFreeUconvObject(((iuconv_obj *)cd)->uo_fromcode);
}
if (((iuconv_obj *)cd)->buf != NULL) {
SDL_free(((iuconv_obj *)cd)->buf);
}
SDL_free(cd);
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,119 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "geniconv.h"
#ifndef GENICONV_STANDALONE
#include "../../../SDL_internal.h"
#else
#include <stdlib.h>
#define SDL_malloc malloc
#define SDL_realloc realloc
#define SDL_free free
#endif
int StrUTF8(int to_utf8, char *dst, int c_dst, char *src, int c_src)
{
size_t rc;
char *dststart = dst;
iconv_t cd;
char *tocp, *fromcp;
int err = 0;
if (c_dst < 4) {
return -1;
}
if (to_utf8) {
tocp = "UTF-8";
fromcp = "";
} else {
tocp = "";
fromcp = "UTF-8";
}
cd = iconv_open(tocp, fromcp);
if (cd == (iconv_t)-1) {
return -1;
}
while (c_src > 0) {
rc = iconv(cd, &src, (size_t *)&c_src, &dst, (size_t *)&c_dst);
if (rc == (size_t)-1) {
if (errno == EILSEQ) {
/* Try to skip invalid character */
src++;
c_src--;
continue;
}
err = 1;
break;
}
}
iconv_close(cd);
/* Write trailing ZERO (1 byte for UTF-8, 2 bytes for the system cp) */
if (to_utf8) {
if (c_dst < 1) {
dst--;
err = 1; /* The destination buffer overflow */
}
*dst = '\0';
} else {
if (c_dst < 2) {
dst -= (c_dst == 0) ? 2 : 1;
err = 1; /* The destination buffer overflow */
}
*((short *)dst) = '\0';
}
return (err) ? -1 : (dst - dststart);
}
char *StrUTF8New(int to_utf8, char *str, int c_str)
{
int c_newstr = (((c_str > 4) ? c_str : 4) + 1) * 2;
char * newstr = (char *) SDL_malloc(c_newstr);
if (newstr == NULL) {
return NULL;
}
c_newstr = StrUTF8(to_utf8, newstr, c_newstr, str, c_str);
if (c_newstr != -1) {
str = (char *) SDL_realloc(newstr, c_newstr + ((to_utf8) ? 1 : sizeof(short)));
if (str) {
return str;
}
}
SDL_free(newstr);
return NULL;
}
void StrUTF8Free(char *str)
{
SDL_free(str);
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,69 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "geniconv.h"
int main(void)
{
char acBuf[128];
char *inbuf = "ôÅÓÔ - ÐÒÏ×ÅÒËÁ"; /* KOI8-R string */
size_t inbytesleft = strlen(inbuf);
char *outbuf = acBuf;
size_t outbytesleft = sizeof(acBuf);
iconv_t ic;
/* KOI8 -> system cp */
ic = iconv_open("", "KOI8-R");
if (ic == (iconv_t)(-1)) {
puts("iconv_open() fail");
return 1;
}
iconv(ic, &inbuf, &inbytesleft, &outbuf, &outbytesleft);
printf("KOI8-R to system cp: %s\n", acBuf);
iconv_close(ic);
/* System cp -> UTF-8 -> system cp: */
/* System cp -> UTF-8 by StrUTF8New() */
inbuf = StrUTF8New(1, acBuf, strlen(acBuf));
/* UTF-8 -> system cp. by StrUTF8() */
if (StrUTF8(0, acBuf, sizeof(acBuf), inbuf, strlen(inbuf)) == -1) {
puts("StrUTF8() failed");
} else {
printf("system cp. -> UTF-8 -> system cp.: %s\n", acBuf);
}
free(inbuf);
/* Unload used DLL */
iconv_clean();
puts("Done.");
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,4 +0,0 @@
# OpenWatcom exports file for libiconv
++'libiconv'.'ICONV2'..'_libiconv'
++'libiconv_close'.'ICONV2'..'_libiconv_close'
++'libiconv_open'.'ICONV2'..'_libiconv_open'

View File

@ -27,14 +27,6 @@
#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
#include "../core/windows/SDL_windows.h"
#endif
#if defined(__OS2__)
#undef HAVE_SYSCTLBYNAME
#define INCL_DOS
#include <os2.h>
#ifndef QSV_NUMPROCESSORS
#define QSV_NUMPROCESSORS 26
#endif
#endif
/* CPU feature detection for SDL */
@ -680,12 +672,6 @@ SDL_GetCPUCount(void)
SDL_CPUCount = info.dwNumberOfProcessors;
}
#endif
#ifdef __OS2__
if (SDL_CPUCount <= 0) {
DosQuerySysInfo(QSV_NUMPROCESSORS, QSV_NUMPROCESSORS,
&SDL_CPUCount, sizeof(SDL_CPUCount) );
}
#endif
#endif
/* There has to be at least 1, right? :) */
if (SDL_CPUCount <= 0) {
@ -1064,13 +1050,6 @@ SDL_GetSystemRAM(void)
}
}
#endif
#ifdef __OS2__
if (SDL_SystemRAM <= 0) {
Uint32 sysram = 0;
DosQuerySysInfo(QSV_TOTPHYSMEM, QSV_TOTPHYSMEM, &sysram, 4);
SDL_SystemRAM = (int) (sysram / 0x100000U);
}
#endif
#ifdef __RISCOS__
if (SDL_SystemRAM <= 0) {
_kernel_swi_regs regs;

View File

@ -1,869 +0,0 @@
# Windows exports file for Watcom
# DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.pl.
++'_SDL_DYNAPI_entry'.'SDL3.dll'.'SDL_DYNAPI_entry'
++'_SDL_SetError'.'SDL3.dll'.'SDL_SetError'
++'_SDL_Log'.'SDL3.dll'.'SDL_Log'
++'_SDL_LogVerbose'.'SDL3.dll'.'SDL_LogVerbose'
++'_SDL_LogDebug'.'SDL3.dll'.'SDL_LogDebug'
++'_SDL_LogInfo'.'SDL3.dll'.'SDL_LogInfo'
++'_SDL_LogWarn'.'SDL3.dll'.'SDL_LogWarn'
++'_SDL_LogError'.'SDL3.dll'.'SDL_LogError'
++'_SDL_LogCritical'.'SDL3.dll'.'SDL_LogCritical'
++'_SDL_LogMessage'.'SDL3.dll'.'SDL_LogMessage'
++'_SDL_sscanf'.'SDL3.dll'.'SDL_sscanf'
++'_SDL_snprintf'.'SDL3.dll'.'SDL_snprintf'
++'_SDL_CreateThread'.'SDL3.dll'.'SDL_CreateThread'
++'_SDL_RWFromFP'.'SDL3.dll'.'SDL_RWFromFP'
++'_SDL_RegisterApp'.'SDL3.dll'.'SDL_RegisterApp'
++'_SDL_UnregisterApp'.'SDL3.dll'.'SDL_UnregisterApp'
++'_SDL_Direct3D9GetAdapterIndex'.'SDL3.dll'.'SDL_Direct3D9GetAdapterIndex'
++'_SDL_RenderGetD3D9Device'.'SDL3.dll'.'SDL_RenderGetD3D9Device'
# ++'_SDL_iPhoneSetAnimationCallback'.'SDL3.dll'.'SDL_iPhoneSetAnimationCallback'
# ++'_SDL_iPhoneSetEventPump'.'SDL3.dll'.'SDL_iPhoneSetEventPump'
# ++'_SDL_AndroidGetJNIEnv'.'SDL3.dll'.'SDL_AndroidGetJNIEnv'
# ++'_SDL_AndroidGetActivity'.'SDL3.dll'.'SDL_AndroidGetActivity'
# ++'_SDL_AndroidGetInternalStoragePath'.'SDL3.dll'.'SDL_AndroidGetInternalStoragePath'
# ++'_SDL_AndroidGetExternalStorageState'.'SDL3.dll'.'SDL_AndroidGetExternalStorageState'
# ++'_SDL_AndroidGetExternalStoragePath'.'SDL3.dll'.'SDL_AndroidGetExternalStoragePath'
++'_SDL_Init'.'SDL3.dll'.'SDL_Init'
++'_SDL_InitSubSystem'.'SDL3.dll'.'SDL_InitSubSystem'
++'_SDL_QuitSubSystem'.'SDL3.dll'.'SDL_QuitSubSystem'
++'_SDL_WasInit'.'SDL3.dll'.'SDL_WasInit'
++'_SDL_Quit'.'SDL3.dll'.'SDL_Quit'
++'_SDL_ReportAssertion'.'SDL3.dll'.'SDL_ReportAssertion'
++'_SDL_SetAssertionHandler'.'SDL3.dll'.'SDL_SetAssertionHandler'
++'_SDL_GetAssertionReport'.'SDL3.dll'.'SDL_GetAssertionReport'
++'_SDL_ResetAssertionReport'.'SDL3.dll'.'SDL_ResetAssertionReport'
++'_SDL_AtomicTryLock'.'SDL3.dll'.'SDL_AtomicTryLock'
++'_SDL_AtomicLock'.'SDL3.dll'.'SDL_AtomicLock'
++'_SDL_AtomicUnlock'.'SDL3.dll'.'SDL_AtomicUnlock'
++'_SDL_AtomicCAS'.'SDL3.dll'.'SDL_AtomicCAS'
++'_SDL_AtomicSet'.'SDL3.dll'.'SDL_AtomicSet'
++'_SDL_AtomicGet'.'SDL3.dll'.'SDL_AtomicGet'
++'_SDL_AtomicAdd'.'SDL3.dll'.'SDL_AtomicAdd'
++'_SDL_AtomicCASPtr'.'SDL3.dll'.'SDL_AtomicCASPtr'
++'_SDL_AtomicSetPtr'.'SDL3.dll'.'SDL_AtomicSetPtr'
++'_SDL_AtomicGetPtr'.'SDL3.dll'.'SDL_AtomicGetPtr'
++'_SDL_GetNumAudioDrivers'.'SDL3.dll'.'SDL_GetNumAudioDrivers'
++'_SDL_GetAudioDriver'.'SDL3.dll'.'SDL_GetAudioDriver'
++'_SDL_AudioInit'.'SDL3.dll'.'SDL_AudioInit'
++'_SDL_AudioQuit'.'SDL3.dll'.'SDL_AudioQuit'
++'_SDL_GetCurrentAudioDriver'.'SDL3.dll'.'SDL_GetCurrentAudioDriver'
++'_SDL_OpenAudio'.'SDL3.dll'.'SDL_OpenAudio'
++'_SDL_GetNumAudioDevices'.'SDL3.dll'.'SDL_GetNumAudioDevices'
++'_SDL_GetAudioDeviceName'.'SDL3.dll'.'SDL_GetAudioDeviceName'
++'_SDL_OpenAudioDevice'.'SDL3.dll'.'SDL_OpenAudioDevice'
++'_SDL_GetAudioStatus'.'SDL3.dll'.'SDL_GetAudioStatus'
++'_SDL_GetAudioDeviceStatus'.'SDL3.dll'.'SDL_GetAudioDeviceStatus'
++'_SDL_PauseAudio'.'SDL3.dll'.'SDL_PauseAudio'
++'_SDL_PauseAudioDevice'.'SDL3.dll'.'SDL_PauseAudioDevice'
++'_SDL_LoadWAV_RW'.'SDL3.dll'.'SDL_LoadWAV_RW'
++'_SDL_FreeWAV'.'SDL3.dll'.'SDL_FreeWAV'
++'_SDL_BuildAudioCVT'.'SDL3.dll'.'SDL_BuildAudioCVT'
++'_SDL_ConvertAudio'.'SDL3.dll'.'SDL_ConvertAudio'
++'_SDL_MixAudio'.'SDL3.dll'.'SDL_MixAudio'
++'_SDL_MixAudioFormat'.'SDL3.dll'.'SDL_MixAudioFormat'
++'_SDL_LockAudio'.'SDL3.dll'.'SDL_LockAudio'
++'_SDL_LockAudioDevice'.'SDL3.dll'.'SDL_LockAudioDevice'
++'_SDL_UnlockAudio'.'SDL3.dll'.'SDL_UnlockAudio'
++'_SDL_UnlockAudioDevice'.'SDL3.dll'.'SDL_UnlockAudioDevice'
++'_SDL_CloseAudio'.'SDL3.dll'.'SDL_CloseAudio'
++'_SDL_CloseAudioDevice'.'SDL3.dll'.'SDL_CloseAudioDevice'
++'_SDL_SetClipboardText'.'SDL3.dll'.'SDL_SetClipboardText'
++'_SDL_GetClipboardText'.'SDL3.dll'.'SDL_GetClipboardText'
++'_SDL_HasClipboardText'.'SDL3.dll'.'SDL_HasClipboardText'
++'_SDL_GetCPUCount'.'SDL3.dll'.'SDL_GetCPUCount'
++'_SDL_GetCPUCacheLineSize'.'SDL3.dll'.'SDL_GetCPUCacheLineSize'
++'_SDL_HasRDTSC'.'SDL3.dll'.'SDL_HasRDTSC'
++'_SDL_HasAltiVec'.'SDL3.dll'.'SDL_HasAltiVec'
++'_SDL_HasMMX'.'SDL3.dll'.'SDL_HasMMX'
++'_SDL_Has3DNow'.'SDL3.dll'.'SDL_Has3DNow'
++'_SDL_HasSSE'.'SDL3.dll'.'SDL_HasSSE'
++'_SDL_HasSSE2'.'SDL3.dll'.'SDL_HasSSE2'
++'_SDL_HasSSE3'.'SDL3.dll'.'SDL_HasSSE3'
++'_SDL_HasSSE41'.'SDL3.dll'.'SDL_HasSSE41'
++'_SDL_HasSSE42'.'SDL3.dll'.'SDL_HasSSE42'
++'_SDL_GetSystemRAM'.'SDL3.dll'.'SDL_GetSystemRAM'
++'_SDL_GetError'.'SDL3.dll'.'SDL_GetError'
++'_SDL_ClearError'.'SDL3.dll'.'SDL_ClearError'
++'_SDL_Error'.'SDL3.dll'.'SDL_Error'
++'_SDL_PumpEvents'.'SDL3.dll'.'SDL_PumpEvents'
++'_SDL_PeepEvents'.'SDL3.dll'.'SDL_PeepEvents'
++'_SDL_HasEvent'.'SDL3.dll'.'SDL_HasEvent'
++'_SDL_HasEvents'.'SDL3.dll'.'SDL_HasEvents'
++'_SDL_FlushEvent'.'SDL3.dll'.'SDL_FlushEvent'
++'_SDL_FlushEvents'.'SDL3.dll'.'SDL_FlushEvents'
++'_SDL_PollEvent'.'SDL3.dll'.'SDL_PollEvent'
++'_SDL_WaitEvent'.'SDL3.dll'.'SDL_WaitEvent'
++'_SDL_WaitEventTimeout'.'SDL3.dll'.'SDL_WaitEventTimeout'
++'_SDL_PushEvent'.'SDL3.dll'.'SDL_PushEvent'
++'_SDL_SetEventFilter'.'SDL3.dll'.'SDL_SetEventFilter'
++'_SDL_GetEventFilter'.'SDL3.dll'.'SDL_GetEventFilter'
++'_SDL_AddEventWatch'.'SDL3.dll'.'SDL_AddEventWatch'
++'_SDL_DelEventWatch'.'SDL3.dll'.'SDL_DelEventWatch'
++'_SDL_FilterEvents'.'SDL3.dll'.'SDL_FilterEvents'
++'_SDL_EventState'.'SDL3.dll'.'SDL_EventState'
++'_SDL_RegisterEvents'.'SDL3.dll'.'SDL_RegisterEvents'
++'_SDL_GetBasePath'.'SDL3.dll'.'SDL_GetBasePath'
++'_SDL_GetPrefPath'.'SDL3.dll'.'SDL_GetPrefPath'
++'_SDL_GameControllerAddMapping'.'SDL3.dll'.'SDL_GameControllerAddMapping'
++'_SDL_GameControllerMappingForGUID'.'SDL3.dll'.'SDL_GameControllerMappingForGUID'
++'_SDL_GameControllerMapping'.'SDL3.dll'.'SDL_GameControllerMapping'
++'_SDL_IsGameController'.'SDL3.dll'.'SDL_IsGameController'
++'_SDL_GameControllerNameForIndex'.'SDL3.dll'.'SDL_GameControllerNameForIndex'
++'_SDL_GameControllerOpen'.'SDL3.dll'.'SDL_GameControllerOpen'
++'_SDL_GameControllerName'.'SDL3.dll'.'SDL_GameControllerName'
++'_SDL_GameControllerGetAttached'.'SDL3.dll'.'SDL_GameControllerGetAttached'
++'_SDL_GameControllerGetJoystick'.'SDL3.dll'.'SDL_GameControllerGetJoystick'
++'_SDL_GameControllerEventState'.'SDL3.dll'.'SDL_GameControllerEventState'
++'_SDL_GameControllerUpdate'.'SDL3.dll'.'SDL_GameControllerUpdate'
++'_SDL_GameControllerGetAxisFromString'.'SDL3.dll'.'SDL_GameControllerGetAxisFromString'
++'_SDL_GameControllerGetStringForAxis'.'SDL3.dll'.'SDL_GameControllerGetStringForAxis'
++'_SDL_GameControllerGetBindForAxis'.'SDL3.dll'.'SDL_GameControllerGetBindForAxis'
++'_SDL_GameControllerGetAxis'.'SDL3.dll'.'SDL_GameControllerGetAxis'
++'_SDL_GameControllerGetButtonFromString'.'SDL3.dll'.'SDL_GameControllerGetButtonFromString'
++'_SDL_GameControllerGetStringForButton'.'SDL3.dll'.'SDL_GameControllerGetStringForButton'
++'_SDL_GameControllerGetBindForButton'.'SDL3.dll'.'SDL_GameControllerGetBindForButton'
++'_SDL_GameControllerGetButton'.'SDL3.dll'.'SDL_GameControllerGetButton'
++'_SDL_GameControllerClose'.'SDL3.dll'.'SDL_GameControllerClose'
++'_SDL_RecordGesture'.'SDL3.dll'.'SDL_RecordGesture'
++'_SDL_SaveAllDollarTemplates'.'SDL3.dll'.'SDL_SaveAllDollarTemplates'
++'_SDL_SaveDollarTemplate'.'SDL3.dll'.'SDL_SaveDollarTemplate'
++'_SDL_LoadDollarTemplates'.'SDL3.dll'.'SDL_LoadDollarTemplates'
++'_SDL_NumHaptics'.'SDL3.dll'.'SDL_NumHaptics'
++'_SDL_HapticName'.'SDL3.dll'.'SDL_HapticName'
++'_SDL_HapticOpen'.'SDL3.dll'.'SDL_HapticOpen'
++'_SDL_HapticOpened'.'SDL3.dll'.'SDL_HapticOpened'
++'_SDL_HapticIndex'.'SDL3.dll'.'SDL_HapticIndex'
++'_SDL_MouseIsHaptic'.'SDL3.dll'.'SDL_MouseIsHaptic'
++'_SDL_HapticOpenFromMouse'.'SDL3.dll'.'SDL_HapticOpenFromMouse'
++'_SDL_JoystickIsHaptic'.'SDL3.dll'.'SDL_JoystickIsHaptic'
++'_SDL_HapticOpenFromJoystick'.'SDL3.dll'.'SDL_HapticOpenFromJoystick'
++'_SDL_HapticClose'.'SDL3.dll'.'SDL_HapticClose'
++'_SDL_HapticNumEffects'.'SDL3.dll'.'SDL_HapticNumEffects'
++'_SDL_HapticNumEffectsPlaying'.'SDL3.dll'.'SDL_HapticNumEffectsPlaying'
++'_SDL_HapticQuery'.'SDL3.dll'.'SDL_HapticQuery'
++'_SDL_HapticNumAxes'.'SDL3.dll'.'SDL_HapticNumAxes'
++'_SDL_HapticEffectSupported'.'SDL3.dll'.'SDL_HapticEffectSupported'
++'_SDL_HapticNewEffect'.'SDL3.dll'.'SDL_HapticNewEffect'
++'_SDL_HapticUpdateEffect'.'SDL3.dll'.'SDL_HapticUpdateEffect'
++'_SDL_HapticRunEffect'.'SDL3.dll'.'SDL_HapticRunEffect'
++'_SDL_HapticStopEffect'.'SDL3.dll'.'SDL_HapticStopEffect'
++'_SDL_HapticDestroyEffect'.'SDL3.dll'.'SDL_HapticDestroyEffect'
++'_SDL_HapticGetEffectStatus'.'SDL3.dll'.'SDL_HapticGetEffectStatus'
++'_SDL_HapticSetGain'.'SDL3.dll'.'SDL_HapticSetGain'
++'_SDL_HapticSetAutocenter'.'SDL3.dll'.'SDL_HapticSetAutocenter'
++'_SDL_HapticPause'.'SDL3.dll'.'SDL_HapticPause'
++'_SDL_HapticUnpause'.'SDL3.dll'.'SDL_HapticUnpause'
++'_SDL_HapticStopAll'.'SDL3.dll'.'SDL_HapticStopAll'
++'_SDL_HapticRumbleSupported'.'SDL3.dll'.'SDL_HapticRumbleSupported'
++'_SDL_HapticRumbleInit'.'SDL3.dll'.'SDL_HapticRumbleInit'
++'_SDL_HapticRumblePlay'.'SDL3.dll'.'SDL_HapticRumblePlay'
++'_SDL_HapticRumbleStop'.'SDL3.dll'.'SDL_HapticRumbleStop'
++'_SDL_SetHintWithPriority'.'SDL3.dll'.'SDL_SetHintWithPriority'
++'_SDL_SetHint'.'SDL3.dll'.'SDL_SetHint'
++'_SDL_GetHint'.'SDL3.dll'.'SDL_GetHint'
++'_SDL_AddHintCallback'.'SDL3.dll'.'SDL_AddHintCallback'
++'_SDL_DelHintCallback'.'SDL3.dll'.'SDL_DelHintCallback'
++'_SDL_ClearHints'.'SDL3.dll'.'SDL_ClearHints'
++'_SDL_NumJoysticks'.'SDL3.dll'.'SDL_NumJoysticks'
++'_SDL_JoystickNameForIndex'.'SDL3.dll'.'SDL_JoystickNameForIndex'
++'_SDL_JoystickOpen'.'SDL3.dll'.'SDL_JoystickOpen'
++'_SDL_JoystickName'.'SDL3.dll'.'SDL_JoystickName'
++'_SDL_JoystickGetDeviceGUID'.'SDL3.dll'.'SDL_JoystickGetDeviceGUID'
++'_SDL_JoystickGetGUID'.'SDL3.dll'.'SDL_JoystickGetGUID'
++'_SDL_JoystickGetGUIDString'.'SDL3.dll'.'SDL_JoystickGetGUIDString'
++'_SDL_JoystickGetGUIDFromString'.'SDL3.dll'.'SDL_JoystickGetGUIDFromString'
++'_SDL_JoystickGetAttached'.'SDL3.dll'.'SDL_JoystickGetAttached'
++'_SDL_JoystickInstanceID'.'SDL3.dll'.'SDL_JoystickInstanceID'
++'_SDL_JoystickNumAxes'.'SDL3.dll'.'SDL_JoystickNumAxes'
++'_SDL_JoystickNumBalls'.'SDL3.dll'.'SDL_JoystickNumBalls'
++'_SDL_JoystickNumHats'.'SDL3.dll'.'SDL_JoystickNumHats'
++'_SDL_JoystickNumButtons'.'SDL3.dll'.'SDL_JoystickNumButtons'
++'_SDL_JoystickUpdate'.'SDL3.dll'.'SDL_JoystickUpdate'
++'_SDL_JoystickEventState'.'SDL3.dll'.'SDL_JoystickEventState'
++'_SDL_JoystickGetAxis'.'SDL3.dll'.'SDL_JoystickGetAxis'
++'_SDL_JoystickGetHat'.'SDL3.dll'.'SDL_JoystickGetHat'
++'_SDL_JoystickGetBall'.'SDL3.dll'.'SDL_JoystickGetBall'
++'_SDL_JoystickGetButton'.'SDL3.dll'.'SDL_JoystickGetButton'
++'_SDL_JoystickClose'.'SDL3.dll'.'SDL_JoystickClose'
++'_SDL_GetKeyboardFocus'.'SDL3.dll'.'SDL_GetKeyboardFocus'
++'_SDL_GetKeyboardState'.'SDL3.dll'.'SDL_GetKeyboardState'
++'_SDL_GetModState'.'SDL3.dll'.'SDL_GetModState'
++'_SDL_SetModState'.'SDL3.dll'.'SDL_SetModState'
++'_SDL_GetKeyFromScancode'.'SDL3.dll'.'SDL_GetKeyFromScancode'
++'_SDL_GetScancodeFromKey'.'SDL3.dll'.'SDL_GetScancodeFromKey'
++'_SDL_GetScancodeName'.'SDL3.dll'.'SDL_GetScancodeName'
++'_SDL_GetScancodeFromName'.'SDL3.dll'.'SDL_GetScancodeFromName'
++'_SDL_GetKeyName'.'SDL3.dll'.'SDL_GetKeyName'
++'_SDL_GetKeyFromName'.'SDL3.dll'.'SDL_GetKeyFromName'
++'_SDL_StartTextInput'.'SDL3.dll'.'SDL_StartTextInput'
++'_SDL_IsTextInputActive'.'SDL3.dll'.'SDL_IsTextInputActive'
++'_SDL_StopTextInput'.'SDL3.dll'.'SDL_StopTextInput'
++'_SDL_SetTextInputRect'.'SDL3.dll'.'SDL_SetTextInputRect'
++'_SDL_HasScreenKeyboardSupport'.'SDL3.dll'.'SDL_HasScreenKeyboardSupport'
++'_SDL_IsScreenKeyboardShown'.'SDL3.dll'.'SDL_IsScreenKeyboardShown'
++'_SDL_LoadObject'.'SDL3.dll'.'SDL_LoadObject'
++'_SDL_LoadFunction'.'SDL3.dll'.'SDL_LoadFunction'
++'_SDL_UnloadObject'.'SDL3.dll'.'SDL_UnloadObject'
++'_SDL_LogSetAllPriority'.'SDL3.dll'.'SDL_LogSetAllPriority'
++'_SDL_LogSetPriority'.'SDL3.dll'.'SDL_LogSetPriority'
++'_SDL_LogGetPriority'.'SDL3.dll'.'SDL_LogGetPriority'
++'_SDL_LogResetPriorities'.'SDL3.dll'.'SDL_LogResetPriorities'
++'_SDL_LogMessageV'.'SDL3.dll'.'SDL_LogMessageV'
++'_SDL_LogGetOutputFunction'.'SDL3.dll'.'SDL_LogGetOutputFunction'
++'_SDL_LogSetOutputFunction'.'SDL3.dll'.'SDL_LogSetOutputFunction'
++'_SDL_SetMainReady'.'SDL3.dll'.'SDL_SetMainReady'
++'_SDL_ShowMessageBox'.'SDL3.dll'.'SDL_ShowMessageBox'
++'_SDL_ShowSimpleMessageBox'.'SDL3.dll'.'SDL_ShowSimpleMessageBox'
++'_SDL_GetMouseFocus'.'SDL3.dll'.'SDL_GetMouseFocus'
++'_SDL_GetMouseState'.'SDL3.dll'.'SDL_GetMouseState'
++'_SDL_GetRelativeMouseState'.'SDL3.dll'.'SDL_GetRelativeMouseState'
++'_SDL_WarpMouseInWindow'.'SDL3.dll'.'SDL_WarpMouseInWindow'
++'_SDL_SetRelativeMouseMode'.'SDL3.dll'.'SDL_SetRelativeMouseMode'
++'_SDL_GetRelativeMouseMode'.'SDL3.dll'.'SDL_GetRelativeMouseMode'
++'_SDL_CreateCursor'.'SDL3.dll'.'SDL_CreateCursor'
++'_SDL_CreateColorCursor'.'SDL3.dll'.'SDL_CreateColorCursor'
++'_SDL_CreateSystemCursor'.'SDL3.dll'.'SDL_CreateSystemCursor'
++'_SDL_SetCursor'.'SDL3.dll'.'SDL_SetCursor'
++'_SDL_GetCursor'.'SDL3.dll'.'SDL_GetCursor'
++'_SDL_GetDefaultCursor'.'SDL3.dll'.'SDL_GetDefaultCursor'
++'_SDL_FreeCursor'.'SDL3.dll'.'SDL_FreeCursor'
++'_SDL_ShowCursor'.'SDL3.dll'.'SDL_ShowCursor'
++'_SDL_CreateMutex'.'SDL3.dll'.'SDL_CreateMutex'
++'_SDL_LockMutex'.'SDL3.dll'.'SDL_LockMutex'
++'_SDL_TryLockMutex'.'SDL3.dll'.'SDL_TryLockMutex'
++'_SDL_UnlockMutex'.'SDL3.dll'.'SDL_UnlockMutex'
++'_SDL_DestroyMutex'.'SDL3.dll'.'SDL_DestroyMutex'
++'_SDL_CreateSemaphore'.'SDL3.dll'.'SDL_CreateSemaphore'
++'_SDL_DestroySemaphore'.'SDL3.dll'.'SDL_DestroySemaphore'
++'_SDL_SemWait'.'SDL3.dll'.'SDL_SemWait'
++'_SDL_SemTryWait'.'SDL3.dll'.'SDL_SemTryWait'
++'_SDL_SemWaitTimeout'.'SDL3.dll'.'SDL_SemWaitTimeout'
++'_SDL_SemPost'.'SDL3.dll'.'SDL_SemPost'
++'_SDL_SemValue'.'SDL3.dll'.'SDL_SemValue'
++'_SDL_CreateCond'.'SDL3.dll'.'SDL_CreateCond'
++'_SDL_DestroyCond'.'SDL3.dll'.'SDL_DestroyCond'
++'_SDL_CondSignal'.'SDL3.dll'.'SDL_CondSignal'
++'_SDL_CondBroadcast'.'SDL3.dll'.'SDL_CondBroadcast'
++'_SDL_CondWait'.'SDL3.dll'.'SDL_CondWait'
++'_SDL_CondWaitTimeout'.'SDL3.dll'.'SDL_CondWaitTimeout'
++'_SDL_GetPixelFormatName'.'SDL3.dll'.'SDL_GetPixelFormatName'
++'_SDL_PixelFormatEnumToMasks'.'SDL3.dll'.'SDL_PixelFormatEnumToMasks'
++'_SDL_MasksToPixelFormatEnum'.'SDL3.dll'.'SDL_MasksToPixelFormatEnum'
++'_SDL_AllocFormat'.'SDL3.dll'.'SDL_AllocFormat'
++'_SDL_FreeFormat'.'SDL3.dll'.'SDL_FreeFormat'
++'_SDL_AllocPalette'.'SDL3.dll'.'SDL_AllocPalette'
++'_SDL_SetPixelFormatPalette'.'SDL3.dll'.'SDL_SetPixelFormatPalette'
++'_SDL_SetPaletteColors'.'SDL3.dll'.'SDL_SetPaletteColors'
++'_SDL_FreePalette'.'SDL3.dll'.'SDL_FreePalette'
++'_SDL_MapRGB'.'SDL3.dll'.'SDL_MapRGB'
++'_SDL_MapRGBA'.'SDL3.dll'.'SDL_MapRGBA'
++'_SDL_GetRGB'.'SDL3.dll'.'SDL_GetRGB'
++'_SDL_GetRGBA'.'SDL3.dll'.'SDL_GetRGBA'
++'_SDL_CalculateGammaRamp'.'SDL3.dll'.'SDL_CalculateGammaRamp'
++'_SDL_GetPlatform'.'SDL3.dll'.'SDL_GetPlatform'
++'_SDL_GetPowerInfo'.'SDL3.dll'.'SDL_GetPowerInfo'
++'_SDL_HasIntersection'.'SDL3.dll'.'SDL_HasIntersection'
++'_SDL_IntersectRect'.'SDL3.dll'.'SDL_IntersectRect'
++'_SDL_UnionRect'.'SDL3.dll'.'SDL_UnionRect'
++'_SDL_EnclosePoints'.'SDL3.dll'.'SDL_EnclosePoints'
++'_SDL_IntersectRectAndLine'.'SDL3.dll'.'SDL_IntersectRectAndLine'
++'_SDL_GetNumRenderDrivers'.'SDL3.dll'.'SDL_GetNumRenderDrivers'
++'_SDL_GetRenderDriverInfo'.'SDL3.dll'.'SDL_GetRenderDriverInfo'
++'_SDL_CreateWindowAndRenderer'.'SDL3.dll'.'SDL_CreateWindowAndRenderer'
++'_SDL_CreateRenderer'.'SDL3.dll'.'SDL_CreateRenderer'
++'_SDL_CreateSoftwareRenderer'.'SDL3.dll'.'SDL_CreateSoftwareRenderer'
++'_SDL_GetRenderer'.'SDL3.dll'.'SDL_GetRenderer'
++'_SDL_GetRendererInfo'.'SDL3.dll'.'SDL_GetRendererInfo'
++'_SDL_GetRendererOutputSize'.'SDL3.dll'.'SDL_GetRendererOutputSize'
++'_SDL_CreateTexture'.'SDL3.dll'.'SDL_CreateTexture'
++'_SDL_CreateTextureFromSurface'.'SDL3.dll'.'SDL_CreateTextureFromSurface'
++'_SDL_QueryTexture'.'SDL3.dll'.'SDL_QueryTexture'
++'_SDL_SetTextureColorMod'.'SDL3.dll'.'SDL_SetTextureColorMod'
++'_SDL_GetTextureColorMod'.'SDL3.dll'.'SDL_GetTextureColorMod'
++'_SDL_SetTextureAlphaMod'.'SDL3.dll'.'SDL_SetTextureAlphaMod'
++'_SDL_GetTextureAlphaMod'.'SDL3.dll'.'SDL_GetTextureAlphaMod'
++'_SDL_SetTextureBlendMode'.'SDL3.dll'.'SDL_SetTextureBlendMode'
++'_SDL_GetTextureBlendMode'.'SDL3.dll'.'SDL_GetTextureBlendMode'
++'_SDL_UpdateTexture'.'SDL3.dll'.'SDL_UpdateTexture'
++'_SDL_UpdateYUVTexture'.'SDL3.dll'.'SDL_UpdateYUVTexture'
++'_SDL_LockTexture'.'SDL3.dll'.'SDL_LockTexture'
++'_SDL_UnlockTexture'.'SDL3.dll'.'SDL_UnlockTexture'
++'_SDL_RenderTargetSupported'.'SDL3.dll'.'SDL_RenderTargetSupported'
++'_SDL_SetRenderTarget'.'SDL3.dll'.'SDL_SetRenderTarget'
++'_SDL_GetRenderTarget'.'SDL3.dll'.'SDL_GetRenderTarget'
++'_SDL_RenderSetLogicalSize'.'SDL3.dll'.'SDL_RenderSetLogicalSize'
++'_SDL_RenderGetLogicalSize'.'SDL3.dll'.'SDL_RenderGetLogicalSize'
++'_SDL_RenderSetViewport'.'SDL3.dll'.'SDL_RenderSetViewport'
++'_SDL_RenderGetViewport'.'SDL3.dll'.'SDL_RenderGetViewport'
++'_SDL_RenderSetClipRect'.'SDL3.dll'.'SDL_RenderSetClipRect'
++'_SDL_RenderGetClipRect'.'SDL3.dll'.'SDL_RenderGetClipRect'
++'_SDL_RenderSetScale'.'SDL3.dll'.'SDL_RenderSetScale'
++'_SDL_RenderGetScale'.'SDL3.dll'.'SDL_RenderGetScale'
++'_SDL_SetRenderDrawColor'.'SDL3.dll'.'SDL_SetRenderDrawColor'
++'_SDL_GetRenderDrawColor'.'SDL3.dll'.'SDL_GetRenderDrawColor'
++'_SDL_SetRenderDrawBlendMode'.'SDL3.dll'.'SDL_SetRenderDrawBlendMode'
++'_SDL_GetRenderDrawBlendMode'.'SDL3.dll'.'SDL_GetRenderDrawBlendMode'
++'_SDL_RenderClear'.'SDL3.dll'.'SDL_RenderClear'
++'_SDL_RenderDrawPoint'.'SDL3.dll'.'SDL_RenderDrawPoint'
++'_SDL_RenderDrawPoints'.'SDL3.dll'.'SDL_RenderDrawPoints'
++'_SDL_RenderDrawLine'.'SDL3.dll'.'SDL_RenderDrawLine'
++'_SDL_RenderDrawLines'.'SDL3.dll'.'SDL_RenderDrawLines'
++'_SDL_RenderDrawRect'.'SDL3.dll'.'SDL_RenderDrawRect'
++'_SDL_RenderDrawRects'.'SDL3.dll'.'SDL_RenderDrawRects'
++'_SDL_RenderFillRect'.'SDL3.dll'.'SDL_RenderFillRect'
++'_SDL_RenderFillRects'.'SDL3.dll'.'SDL_RenderFillRects'
++'_SDL_RenderCopy'.'SDL3.dll'.'SDL_RenderCopy'
++'_SDL_RenderCopyEx'.'SDL3.dll'.'SDL_RenderCopyEx'
++'_SDL_RenderReadPixels'.'SDL3.dll'.'SDL_RenderReadPixels'
++'_SDL_RenderPresent'.'SDL3.dll'.'SDL_RenderPresent'
++'_SDL_DestroyTexture'.'SDL3.dll'.'SDL_DestroyTexture'
++'_SDL_DestroyRenderer'.'SDL3.dll'.'SDL_DestroyRenderer'
++'_SDL_GL_BindTexture'.'SDL3.dll'.'SDL_GL_BindTexture'
++'_SDL_GL_UnbindTexture'.'SDL3.dll'.'SDL_GL_UnbindTexture'
++'_SDL_RWFromFile'.'SDL3.dll'.'SDL_RWFromFile'
++'_SDL_RWFromMem'.'SDL3.dll'.'SDL_RWFromMem'
++'_SDL_RWFromConstMem'.'SDL3.dll'.'SDL_RWFromConstMem'
++'_SDL_AllocRW'.'SDL3.dll'.'SDL_AllocRW'
++'_SDL_FreeRW'.'SDL3.dll'.'SDL_FreeRW'
++'_SDL_ReadU8'.'SDL3.dll'.'SDL_ReadU8'
++'_SDL_ReadLE16'.'SDL3.dll'.'SDL_ReadLE16'
++'_SDL_ReadBE16'.'SDL3.dll'.'SDL_ReadBE16'
++'_SDL_ReadLE32'.'SDL3.dll'.'SDL_ReadLE32'
++'_SDL_ReadBE32'.'SDL3.dll'.'SDL_ReadBE32'
++'_SDL_ReadLE64'.'SDL3.dll'.'SDL_ReadLE64'
++'_SDL_ReadBE64'.'SDL3.dll'.'SDL_ReadBE64'
++'_SDL_WriteU8'.'SDL3.dll'.'SDL_WriteU8'
++'_SDL_WriteLE16'.'SDL3.dll'.'SDL_WriteLE16'
++'_SDL_WriteBE16'.'SDL3.dll'.'SDL_WriteBE16'
++'_SDL_WriteLE32'.'SDL3.dll'.'SDL_WriteLE32'
++'_SDL_WriteBE32'.'SDL3.dll'.'SDL_WriteBE32'
++'_SDL_WriteLE64'.'SDL3.dll'.'SDL_WriteLE64'
++'_SDL_WriteBE64'.'SDL3.dll'.'SDL_WriteBE64'
++'_SDL_CreateShapedWindow'.'SDL3.dll'.'SDL_CreateShapedWindow'
++'_SDL_IsShapedWindow'.'SDL3.dll'.'SDL_IsShapedWindow'
++'_SDL_SetWindowShape'.'SDL3.dll'.'SDL_SetWindowShape'
++'_SDL_GetShapedWindowMode'.'SDL3.dll'.'SDL_GetShapedWindowMode'
++'_SDL_malloc'.'SDL3.dll'.'SDL_malloc'
++'_SDL_calloc'.'SDL3.dll'.'SDL_calloc'
++'_SDL_realloc'.'SDL3.dll'.'SDL_realloc'
++'_SDL_free'.'SDL3.dll'.'SDL_free'
++'_SDL_getenv'.'SDL3.dll'.'SDL_getenv'
++'_SDL_setenv'.'SDL3.dll'.'SDL_setenv'
++'_SDL_qsort'.'SDL3.dll'.'SDL_qsort'
++'_SDL_abs'.'SDL3.dll'.'SDL_abs'
++'_SDL_isdigit'.'SDL3.dll'.'SDL_isdigit'
++'_SDL_isspace'.'SDL3.dll'.'SDL_isspace'
++'_SDL_toupper'.'SDL3.dll'.'SDL_toupper'
++'_SDL_tolower'.'SDL3.dll'.'SDL_tolower'
++'_SDL_memset'.'SDL3.dll'.'SDL_memset'
++'_SDL_memcpy'.'SDL3.dll'.'SDL_memcpy'
++'_SDL_memmove'.'SDL3.dll'.'SDL_memmove'
++'_SDL_memcmp'.'SDL3.dll'.'SDL_memcmp'
++'_SDL_wcslen'.'SDL3.dll'.'SDL_wcslen'
++'_SDL_wcslcpy'.'SDL3.dll'.'SDL_wcslcpy'
++'_SDL_wcslcat'.'SDL3.dll'.'SDL_wcslcat'
++'_SDL_strlen'.'SDL3.dll'.'SDL_strlen'
++'_SDL_strlcpy'.'SDL3.dll'.'SDL_strlcpy'
++'_SDL_utf8strlcpy'.'SDL3.dll'.'SDL_utf8strlcpy'
++'_SDL_strlcat'.'SDL3.dll'.'SDL_strlcat'
++'_SDL_strdup'.'SDL3.dll'.'SDL_strdup'
++'_SDL_strrev'.'SDL3.dll'.'SDL_strrev'
++'_SDL_strupr'.'SDL3.dll'.'SDL_strupr'
++'_SDL_strlwr'.'SDL3.dll'.'SDL_strlwr'
++'_SDL_strchr'.'SDL3.dll'.'SDL_strchr'
++'_SDL_strrchr'.'SDL3.dll'.'SDL_strrchr'
++'_SDL_strstr'.'SDL3.dll'.'SDL_strstr'
++'_SDL_itoa'.'SDL3.dll'.'SDL_itoa'
++'_SDL_uitoa'.'SDL3.dll'.'SDL_uitoa'
++'_SDL_ltoa'.'SDL3.dll'.'SDL_ltoa'
++'_SDL_ultoa'.'SDL3.dll'.'SDL_ultoa'
++'_SDL_lltoa'.'SDL3.dll'.'SDL_lltoa'
++'_SDL_ulltoa'.'SDL3.dll'.'SDL_ulltoa'
++'_SDL_atoi'.'SDL3.dll'.'SDL_atoi'
++'_SDL_atof'.'SDL3.dll'.'SDL_atof'
++'_SDL_strtol'.'SDL3.dll'.'SDL_strtol'
++'_SDL_strtoul'.'SDL3.dll'.'SDL_strtoul'
++'_SDL_strtoll'.'SDL3.dll'.'SDL_strtoll'
++'_SDL_strtoull'.'SDL3.dll'.'SDL_strtoull'
++'_SDL_strtod'.'SDL3.dll'.'SDL_strtod'
++'_SDL_strcmp'.'SDL3.dll'.'SDL_strcmp'
++'_SDL_strncmp'.'SDL3.dll'.'SDL_strncmp'
++'_SDL_strcasecmp'.'SDL3.dll'.'SDL_strcasecmp'
++'_SDL_strncasecmp'.'SDL3.dll'.'SDL_strncasecmp'
++'_SDL_vsnprintf'.'SDL3.dll'.'SDL_vsnprintf'
++'_SDL_acos'.'SDL3.dll'.'SDL_acos'
++'_SDL_asin'.'SDL3.dll'.'SDL_asin'
++'_SDL_atan'.'SDL3.dll'.'SDL_atan'
++'_SDL_atan2'.'SDL3.dll'.'SDL_atan2'
++'_SDL_ceil'.'SDL3.dll'.'SDL_ceil'
++'_SDL_copysign'.'SDL3.dll'.'SDL_copysign'
++'_SDL_cos'.'SDL3.dll'.'SDL_cos'
++'_SDL_cosf'.'SDL3.dll'.'SDL_cosf'
++'_SDL_fabs'.'SDL3.dll'.'SDL_fabs'
++'_SDL_floor'.'SDL3.dll'.'SDL_floor'
++'_SDL_log'.'SDL3.dll'.'SDL_log'
++'_SDL_pow'.'SDL3.dll'.'SDL_pow'
++'_SDL_scalbn'.'SDL3.dll'.'SDL_scalbn'
++'_SDL_sin'.'SDL3.dll'.'SDL_sin'
++'_SDL_sinf'.'SDL3.dll'.'SDL_sinf'
++'_SDL_sqrt'.'SDL3.dll'.'SDL_sqrt'
++'_SDL_iconv_open'.'SDL3.dll'.'SDL_iconv_open'
++'_SDL_iconv_close'.'SDL3.dll'.'SDL_iconv_close'
++'_SDL_iconv'.'SDL3.dll'.'SDL_iconv'
++'_SDL_iconv_string'.'SDL3.dll'.'SDL_iconv_string'
++'_SDL_CreateRGBSurface'.'SDL3.dll'.'SDL_CreateRGBSurface'
++'_SDL_CreateRGBSurfaceFrom'.'SDL3.dll'.'SDL_CreateRGBSurfaceFrom'
++'_SDL_FreeSurface'.'SDL3.dll'.'SDL_FreeSurface'
++'_SDL_SetSurfacePalette'.'SDL3.dll'.'SDL_SetSurfacePalette'
++'_SDL_LockSurface'.'SDL3.dll'.'SDL_LockSurface'
++'_SDL_UnlockSurface'.'SDL3.dll'.'SDL_UnlockSurface'
++'_SDL_LoadBMP_RW'.'SDL3.dll'.'SDL_LoadBMP_RW'
++'_SDL_SaveBMP_RW'.'SDL3.dll'.'SDL_SaveBMP_RW'
++'_SDL_SetSurfaceRLE'.'SDL3.dll'.'SDL_SetSurfaceRLE'
++'_SDL_SetColorKey'.'SDL3.dll'.'SDL_SetColorKey'
++'_SDL_GetColorKey'.'SDL3.dll'.'SDL_GetColorKey'
++'_SDL_SetSurfaceColorMod'.'SDL3.dll'.'SDL_SetSurfaceColorMod'
++'_SDL_GetSurfaceColorMod'.'SDL3.dll'.'SDL_GetSurfaceColorMod'
++'_SDL_SetSurfaceAlphaMod'.'SDL3.dll'.'SDL_SetSurfaceAlphaMod'
++'_SDL_GetSurfaceAlphaMod'.'SDL3.dll'.'SDL_GetSurfaceAlphaMod'
++'_SDL_SetSurfaceBlendMode'.'SDL3.dll'.'SDL_SetSurfaceBlendMode'
++'_SDL_GetSurfaceBlendMode'.'SDL3.dll'.'SDL_GetSurfaceBlendMode'
++'_SDL_SetClipRect'.'SDL3.dll'.'SDL_SetClipRect'
++'_SDL_GetClipRect'.'SDL3.dll'.'SDL_GetClipRect'
++'_SDL_ConvertSurface'.'SDL3.dll'.'SDL_ConvertSurface'
++'_SDL_ConvertSurfaceFormat'.'SDL3.dll'.'SDL_ConvertSurfaceFormat'
++'_SDL_ConvertPixels'.'SDL3.dll'.'SDL_ConvertPixels'
++'_SDL_FillRect'.'SDL3.dll'.'SDL_FillRect'
++'_SDL_FillRects'.'SDL3.dll'.'SDL_FillRects'
++'_SDL_UpperBlit'.'SDL3.dll'.'SDL_UpperBlit'
++'_SDL_LowerBlit'.'SDL3.dll'.'SDL_LowerBlit'
++'_SDL_SoftStretch'.'SDL3.dll'.'SDL_SoftStretch'
++'_SDL_UpperBlitScaled'.'SDL3.dll'.'SDL_UpperBlitScaled'
++'_SDL_LowerBlitScaled'.'SDL3.dll'.'SDL_LowerBlitScaled'
++'_SDL_GetWindowWMInfo'.'SDL3.dll'.'SDL_GetWindowWMInfo'
++'_SDL_GetThreadName'.'SDL3.dll'.'SDL_GetThreadName'
++'_SDL_ThreadID'.'SDL3.dll'.'SDL_ThreadID'
++'_SDL_GetThreadID'.'SDL3.dll'.'SDL_GetThreadID'
++'_SDL_SetThreadPriority'.'SDL3.dll'.'SDL_SetThreadPriority'
++'_SDL_WaitThread'.'SDL3.dll'.'SDL_WaitThread'
++'_SDL_DetachThread'.'SDL3.dll'.'SDL_DetachThread'
++'_SDL_TLSCreate'.'SDL3.dll'.'SDL_TLSCreate'
++'_SDL_TLSGet'.'SDL3.dll'.'SDL_TLSGet'
++'_SDL_TLSSet'.'SDL3.dll'.'SDL_TLSSet'
++'_SDL_GetTicks'.'SDL3.dll'.'SDL_GetTicks'
++'_SDL_GetPerformanceCounter'.'SDL3.dll'.'SDL_GetPerformanceCounter'
++'_SDL_GetPerformanceFrequency'.'SDL3.dll'.'SDL_GetPerformanceFrequency'
++'_SDL_Delay'.'SDL3.dll'.'SDL_Delay'
++'_SDL_AddTimer'.'SDL3.dll'.'SDL_AddTimer'
++'_SDL_RemoveTimer'.'SDL3.dll'.'SDL_RemoveTimer'
++'_SDL_GetNumTouchDevices'.'SDL3.dll'.'SDL_GetNumTouchDevices'
++'_SDL_GetTouchDevice'.'SDL3.dll'.'SDL_GetTouchDevice'
++'_SDL_GetNumTouchFingers'.'SDL3.dll'.'SDL_GetNumTouchFingers'
++'_SDL_GetTouchFinger'.'SDL3.dll'.'SDL_GetTouchFinger'
++'_SDL_GetVersion'.'SDL3.dll'.'SDL_GetVersion'
++'_SDL_GetRevision'.'SDL3.dll'.'SDL_GetRevision'
++'_SDL_GetRevisionNumber'.'SDL3.dll'.'SDL_GetRevisionNumber'
++'_SDL_GetNumVideoDrivers'.'SDL3.dll'.'SDL_GetNumVideoDrivers'
++'_SDL_GetVideoDriver'.'SDL3.dll'.'SDL_GetVideoDriver'
++'_SDL_VideoInit'.'SDL3.dll'.'SDL_VideoInit'
++'_SDL_VideoQuit'.'SDL3.dll'.'SDL_VideoQuit'
++'_SDL_GetCurrentVideoDriver'.'SDL3.dll'.'SDL_GetCurrentVideoDriver'
++'_SDL_GetNumVideoDisplays'.'SDL3.dll'.'SDL_GetNumVideoDisplays'
++'_SDL_GetDisplayName'.'SDL3.dll'.'SDL_GetDisplayName'
++'_SDL_GetDisplayBounds'.'SDL3.dll'.'SDL_GetDisplayBounds'
++'_SDL_GetDisplayDPI'.'SDL3.dll'.'SDL_GetDisplayDPI'
++'_SDL_GetNumDisplayModes'.'SDL3.dll'.'SDL_GetNumDisplayModes'
++'_SDL_GetDisplayMode'.'SDL3.dll'.'SDL_GetDisplayMode'
++'_SDL_GetDesktopDisplayMode'.'SDL3.dll'.'SDL_GetDesktopDisplayMode'
++'_SDL_GetCurrentDisplayMode'.'SDL3.dll'.'SDL_GetCurrentDisplayMode'
++'_SDL_GetClosestDisplayMode'.'SDL3.dll'.'SDL_GetClosestDisplayMode'
++'_SDL_GetWindowDisplayIndex'.'SDL3.dll'.'SDL_GetWindowDisplayIndex'
++'_SDL_SetWindowDisplayMode'.'SDL3.dll'.'SDL_SetWindowDisplayMode'
++'_SDL_GetWindowDisplayMode'.'SDL3.dll'.'SDL_GetWindowDisplayMode'
++'_SDL_GetWindowPixelFormat'.'SDL3.dll'.'SDL_GetWindowPixelFormat'
++'_SDL_CreateWindow'.'SDL3.dll'.'SDL_CreateWindow'
++'_SDL_CreateWindowFrom'.'SDL3.dll'.'SDL_CreateWindowFrom'
++'_SDL_GetWindowID'.'SDL3.dll'.'SDL_GetWindowID'
++'_SDL_GetWindowFromID'.'SDL3.dll'.'SDL_GetWindowFromID'
++'_SDL_GetWindowFlags'.'SDL3.dll'.'SDL_GetWindowFlags'
++'_SDL_SetWindowTitle'.'SDL3.dll'.'SDL_SetWindowTitle'
++'_SDL_GetWindowTitle'.'SDL3.dll'.'SDL_GetWindowTitle'
++'_SDL_SetWindowIcon'.'SDL3.dll'.'SDL_SetWindowIcon'
++'_SDL_SetWindowData'.'SDL3.dll'.'SDL_SetWindowData'
++'_SDL_GetWindowData'.'SDL3.dll'.'SDL_GetWindowData'
++'_SDL_SetWindowPosition'.'SDL3.dll'.'SDL_SetWindowPosition'
++'_SDL_GetWindowPosition'.'SDL3.dll'.'SDL_GetWindowPosition'
++'_SDL_SetWindowSize'.'SDL3.dll'.'SDL_SetWindowSize'
++'_SDL_GetWindowSize'.'SDL3.dll'.'SDL_GetWindowSize'
++'_SDL_SetWindowMinimumSize'.'SDL3.dll'.'SDL_SetWindowMinimumSize'
++'_SDL_GetWindowMinimumSize'.'SDL3.dll'.'SDL_GetWindowMinimumSize'
++'_SDL_SetWindowMaximumSize'.'SDL3.dll'.'SDL_SetWindowMaximumSize'
++'_SDL_GetWindowMaximumSize'.'SDL3.dll'.'SDL_GetWindowMaximumSize'
++'_SDL_SetWindowBordered'.'SDL3.dll'.'SDL_SetWindowBordered'
++'_SDL_ShowWindow'.'SDL3.dll'.'SDL_ShowWindow'
++'_SDL_HideWindow'.'SDL3.dll'.'SDL_HideWindow'
++'_SDL_RaiseWindow'.'SDL3.dll'.'SDL_RaiseWindow'
++'_SDL_MaximizeWindow'.'SDL3.dll'.'SDL_MaximizeWindow'
++'_SDL_MinimizeWindow'.'SDL3.dll'.'SDL_MinimizeWindow'
++'_SDL_RestoreWindow'.'SDL3.dll'.'SDL_RestoreWindow'
++'_SDL_SetWindowFullscreen'.'SDL3.dll'.'SDL_SetWindowFullscreen'
++'_SDL_GetWindowSurface'.'SDL3.dll'.'SDL_GetWindowSurface'
++'_SDL_UpdateWindowSurface'.'SDL3.dll'.'SDL_UpdateWindowSurface'
++'_SDL_UpdateWindowSurfaceRects'.'SDL3.dll'.'SDL_UpdateWindowSurfaceRects'
++'_SDL_SetWindowGrab'.'SDL3.dll'.'SDL_SetWindowGrab'
++'_SDL_GetWindowGrab'.'SDL3.dll'.'SDL_GetWindowGrab'
++'_SDL_SetWindowBrightness'.'SDL3.dll'.'SDL_SetWindowBrightness'
++'_SDL_GetWindowBrightness'.'SDL3.dll'.'SDL_GetWindowBrightness'
++'_SDL_SetWindowGammaRamp'.'SDL3.dll'.'SDL_SetWindowGammaRamp'
++'_SDL_GetWindowGammaRamp'.'SDL3.dll'.'SDL_GetWindowGammaRamp'
++'_SDL_DestroyWindow'.'SDL3.dll'.'SDL_DestroyWindow'
++'_SDL_IsScreenSaverEnabled'.'SDL3.dll'.'SDL_IsScreenSaverEnabled'
++'_SDL_EnableScreenSaver'.'SDL3.dll'.'SDL_EnableScreenSaver'
++'_SDL_DisableScreenSaver'.'SDL3.dll'.'SDL_DisableScreenSaver'
++'_SDL_GL_LoadLibrary'.'SDL3.dll'.'SDL_GL_LoadLibrary'
++'_SDL_GL_GetProcAddress'.'SDL3.dll'.'SDL_GL_GetProcAddress'
++'_SDL_GL_UnloadLibrary'.'SDL3.dll'.'SDL_GL_UnloadLibrary'
++'_SDL_GL_ExtensionSupported'.'SDL3.dll'.'SDL_GL_ExtensionSupported'
++'_SDL_GL_SetAttribute'.'SDL3.dll'.'SDL_GL_SetAttribute'
++'_SDL_GL_GetAttribute'.'SDL3.dll'.'SDL_GL_GetAttribute'
++'_SDL_GL_CreateContext'.'SDL3.dll'.'SDL_GL_CreateContext'
++'_SDL_GL_MakeCurrent'.'SDL3.dll'.'SDL_GL_MakeCurrent'
++'_SDL_GL_GetCurrentWindow'.'SDL3.dll'.'SDL_GL_GetCurrentWindow'
++'_SDL_GL_GetCurrentContext'.'SDL3.dll'.'SDL_GL_GetCurrentContext'
++'_SDL_GL_GetDrawableSize'.'SDL3.dll'.'SDL_GL_GetDrawableSize'
++'_SDL_GL_SetSwapInterval'.'SDL3.dll'.'SDL_GL_SetSwapInterval'
++'_SDL_GL_GetSwapInterval'.'SDL3.dll'.'SDL_GL_GetSwapInterval'
++'_SDL_GL_SwapWindow'.'SDL3.dll'.'SDL_GL_SwapWindow'
++'_SDL_GL_DeleteContext'.'SDL3.dll'.'SDL_GL_DeleteContext'
++'_SDL_vsscanf'.'SDL3.dll'.'SDL_vsscanf'
++'_SDL_GameControllerAddMappingsFromRW'.'SDL3.dll'.'SDL_GameControllerAddMappingsFromRW'
++'_SDL_GL_ResetAttributes'.'SDL3.dll'.'SDL_GL_ResetAttributes'
++'_SDL_HasAVX'.'SDL3.dll'.'SDL_HasAVX'
++'_SDL_GetDefaultAssertionHandler'.'SDL3.dll'.'SDL_GetDefaultAssertionHandler'
++'_SDL_GetAssertionHandler'.'SDL3.dll'.'SDL_GetAssertionHandler'
++'_SDL_DXGIGetOutputInfo'.'SDL3.dll'.'SDL_DXGIGetOutputInfo'
++'_SDL_RenderIsClipEnabled'.'SDL3.dll'.'SDL_RenderIsClipEnabled'
# ++'_SDL_WinRTRunApp'.'SDL3.dll'.'SDL_WinRTRunApp'
++'_SDL_WarpMouseGlobal'.'SDL3.dll'.'SDL_WarpMouseGlobal'
# ++'_SDL_WinRTGetFSPathUNICODE'.'SDL3.dll'.'SDL_WinRTGetFSPathUNICODE'
# ++'_SDL_WinRTGetFSPathUTF8'.'SDL3.dll'.'SDL_WinRTGetFSPathUTF8'
++'_SDL_sqrtf'.'SDL3.dll'.'SDL_sqrtf'
++'_SDL_tan'.'SDL3.dll'.'SDL_tan'
++'_SDL_tanf'.'SDL3.dll'.'SDL_tanf'
++'_SDL_CaptureMouse'.'SDL3.dll'.'SDL_CaptureMouse'
++'_SDL_SetWindowHitTest'.'SDL3.dll'.'SDL_SetWindowHitTest'
++'_SDL_GetGlobalMouseState'.'SDL3.dll'.'SDL_GetGlobalMouseState'
++'_SDL_HasAVX2'.'SDL3.dll'.'SDL_HasAVX2'
++'_SDL_QueueAudio'.'SDL3.dll'.'SDL_QueueAudio'
++'_SDL_GetQueuedAudioSize'.'SDL3.dll'.'SDL_GetQueuedAudioSize'
++'_SDL_ClearQueuedAudio'.'SDL3.dll'.'SDL_ClearQueuedAudio'
++'_SDL_GetGrabbedWindow'.'SDL3.dll'.'SDL_GetGrabbedWindow'
++'_SDL_SetWindowsMessageHook'.'SDL3.dll'.'SDL_SetWindowsMessageHook'
++'_SDL_JoystickCurrentPowerLevel'.'SDL3.dll'.'SDL_JoystickCurrentPowerLevel'
++'_SDL_GameControllerFromInstanceID'.'SDL3.dll'.'SDL_GameControllerFromInstanceID'
++'_SDL_JoystickFromInstanceID'.'SDL3.dll'.'SDL_JoystickFromInstanceID'
++'_SDL_GetDisplayUsableBounds'.'SDL3.dll'.'SDL_GetDisplayUsableBounds'
++'_SDL_GetWindowBordersSize'.'SDL3.dll'.'SDL_GetWindowBordersSize'
++'_SDL_SetWindowOpacity'.'SDL3.dll'.'SDL_SetWindowOpacity'
++'_SDL_GetWindowOpacity'.'SDL3.dll'.'SDL_GetWindowOpacity'
++'_SDL_SetWindowInputFocus'.'SDL3.dll'.'SDL_SetWindowInputFocus'
++'_SDL_SetWindowModalFor'.'SDL3.dll'.'SDL_SetWindowModalFor'
++'_SDL_RenderSetIntegerScale'.'SDL3.dll'.'SDL_RenderSetIntegerScale'
++'_SDL_RenderGetIntegerScale'.'SDL3.dll'.'SDL_RenderGetIntegerScale'
++'_SDL_DequeueAudio'.'SDL3.dll'.'SDL_DequeueAudio'
++'_SDL_SetWindowResizable'.'SDL3.dll'.'SDL_SetWindowResizable'
++'_SDL_CreateRGBSurfaceWithFormat'.'SDL3.dll'.'SDL_CreateRGBSurfaceWithFormat'
++'_SDL_CreateRGBSurfaceWithFormatFrom'.'SDL3.dll'.'SDL_CreateRGBSurfaceWithFormatFrom'
++'_SDL_GetHintBoolean'.'SDL3.dll'.'SDL_GetHintBoolean'
++'_SDL_JoystickGetDeviceVendor'.'SDL3.dll'.'SDL_JoystickGetDeviceVendor'
++'_SDL_JoystickGetDeviceProduct'.'SDL3.dll'.'SDL_JoystickGetDeviceProduct'
++'_SDL_JoystickGetDeviceProductVersion'.'SDL3.dll'.'SDL_JoystickGetDeviceProductVersion'
++'_SDL_JoystickGetVendor'.'SDL3.dll'.'SDL_JoystickGetVendor'
++'_SDL_JoystickGetProduct'.'SDL3.dll'.'SDL_JoystickGetProduct'
++'_SDL_JoystickGetProductVersion'.'SDL3.dll'.'SDL_JoystickGetProductVersion'
++'_SDL_GameControllerGetVendor'.'SDL3.dll'.'SDL_GameControllerGetVendor'
++'_SDL_GameControllerGetProduct'.'SDL3.dll'.'SDL_GameControllerGetProduct'
++'_SDL_GameControllerGetProductVersion'.'SDL3.dll'.'SDL_GameControllerGetProductVersion'
++'_SDL_HasNEON'.'SDL3.dll'.'SDL_HasNEON'
++'_SDL_GameControllerNumMappings'.'SDL3.dll'.'SDL_GameControllerNumMappings'
++'_SDL_GameControllerMappingForIndex'.'SDL3.dll'.'SDL_GameControllerMappingForIndex'
++'_SDL_JoystickGetAxisInitialState'.'SDL3.dll'.'SDL_JoystickGetAxisInitialState'
++'_SDL_JoystickGetDeviceType'.'SDL3.dll'.'SDL_JoystickGetDeviceType'
++'_SDL_JoystickGetType'.'SDL3.dll'.'SDL_JoystickGetType'
++'_SDL_MemoryBarrierReleaseFunction'.'SDL3.dll'.'SDL_MemoryBarrierReleaseFunction'
++'_SDL_MemoryBarrierAcquireFunction'.'SDL3.dll'.'SDL_MemoryBarrierAcquireFunction'
++'_SDL_JoystickGetDeviceInstanceID'.'SDL3.dll'.'SDL_JoystickGetDeviceInstanceID'
++'_SDL_utf8strlen'.'SDL3.dll'.'SDL_utf8strlen'
++'_SDL_LoadFile_RW'.'SDL3.dll'.'SDL_LoadFile_RW'
++'_SDL_wcscmp'.'SDL3.dll'.'SDL_wcscmp'
++'_SDL_ComposeCustomBlendMode'.'SDL3.dll'.'SDL_ComposeCustomBlendMode'
++'_SDL_DuplicateSurface'.'SDL3.dll'.'SDL_DuplicateSurface'
++'_SDL_Vulkan_LoadLibrary'.'SDL3.dll'.'SDL_Vulkan_LoadLibrary'
++'_SDL_Vulkan_GetVkGetInstanceProcAddr'.'SDL3.dll'.'SDL_Vulkan_GetVkGetInstanceProcAddr'
++'_SDL_Vulkan_UnloadLibrary'.'SDL3.dll'.'SDL_Vulkan_UnloadLibrary'
++'_SDL_Vulkan_GetInstanceExtensions'.'SDL3.dll'.'SDL_Vulkan_GetInstanceExtensions'
++'_SDL_Vulkan_CreateSurface'.'SDL3.dll'.'SDL_Vulkan_CreateSurface'
++'_SDL_Vulkan_GetDrawableSize'.'SDL3.dll'.'SDL_Vulkan_GetDrawableSize'
++'_SDL_LockJoysticks'.'SDL3.dll'.'SDL_LockJoysticks'
++'_SDL_UnlockJoysticks'.'SDL3.dll'.'SDL_UnlockJoysticks'
++'_SDL_GetMemoryFunctions'.'SDL3.dll'.'SDL_GetMemoryFunctions'
++'_SDL_SetMemoryFunctions'.'SDL3.dll'.'SDL_SetMemoryFunctions'
++'_SDL_GetNumAllocations'.'SDL3.dll'.'SDL_GetNumAllocations'
++'_SDL_NewAudioStream'.'SDL3.dll'.'SDL_NewAudioStream'
++'_SDL_AudioStreamPut'.'SDL3.dll'.'SDL_AudioStreamPut'
++'_SDL_AudioStreamGet'.'SDL3.dll'.'SDL_AudioStreamGet'
++'_SDL_AudioStreamClear'.'SDL3.dll'.'SDL_AudioStreamClear'
++'_SDL_AudioStreamAvailable'.'SDL3.dll'.'SDL_AudioStreamAvailable'
++'_SDL_FreeAudioStream'.'SDL3.dll'.'SDL_FreeAudioStream'
++'_SDL_AudioStreamFlush'.'SDL3.dll'.'SDL_AudioStreamFlush'
++'_SDL_acosf'.'SDL3.dll'.'SDL_acosf'
++'_SDL_asinf'.'SDL3.dll'.'SDL_asinf'
++'_SDL_atanf'.'SDL3.dll'.'SDL_atanf'
++'_SDL_atan2f'.'SDL3.dll'.'SDL_atan2f'
++'_SDL_ceilf'.'SDL3.dll'.'SDL_ceilf'
++'_SDL_copysignf'.'SDL3.dll'.'SDL_copysignf'
++'_SDL_fabsf'.'SDL3.dll'.'SDL_fabsf'
++'_SDL_floorf'.'SDL3.dll'.'SDL_floorf'
++'_SDL_logf'.'SDL3.dll'.'SDL_logf'
++'_SDL_powf'.'SDL3.dll'.'SDL_powf'
++'_SDL_scalbnf'.'SDL3.dll'.'SDL_scalbnf'
++'_SDL_fmod'.'SDL3.dll'.'SDL_fmod'
++'_SDL_fmodf'.'SDL3.dll'.'SDL_fmodf'
++'_SDL_SetYUVConversionMode'.'SDL3.dll'.'SDL_SetYUVConversionMode'
++'_SDL_GetYUVConversionMode'.'SDL3.dll'.'SDL_GetYUVConversionMode'
++'_SDL_GetYUVConversionModeForResolution'.'SDL3.dll'.'SDL_GetYUVConversionModeForResolution'
++'_SDL_RenderGetMetalLayer'.'SDL3.dll'.'SDL_RenderGetMetalLayer'
++'_SDL_RenderGetMetalCommandEncoder'.'SDL3.dll'.'SDL_RenderGetMetalCommandEncoder'
# ++'_SDL_IsAndroidTV'.'SDL3.dll'.'SDL_IsAndroidTV'
# ++'_SDL_WinRTGetDeviceFamily'.'SDL3.dll'.'SDL_WinRTGetDeviceFamily'
++'_SDL_log10'.'SDL3.dll'.'SDL_log10'
++'_SDL_log10f'.'SDL3.dll'.'SDL_log10f'
++'_SDL_GameControllerMappingForDeviceIndex'.'SDL3.dll'.'SDL_GameControllerMappingForDeviceIndex'
# ++'_SDL_LinuxSetThreadPriority'.'SDL3.dll'.'SDL_LinuxSetThreadPriority'
++'_SDL_HasAVX512F'.'SDL3.dll'.'SDL_HasAVX512F'
# ++'_SDL_IsChromebook'.'SDL3.dll'.'SDL_IsChromebook'
# ++'_SDL_IsDeXMode'.'SDL3.dll'.'SDL_IsDeXMode'
# ++'_SDL_AndroidBackButton'.'SDL3.dll'.'SDL_AndroidBackButton'
++'_SDL_exp'.'SDL3.dll'.'SDL_exp'
++'_SDL_expf'.'SDL3.dll'.'SDL_expf'
++'_SDL_wcsdup'.'SDL3.dll'.'SDL_wcsdup'
++'_SDL_GameControllerRumble'.'SDL3.dll'.'SDL_GameControllerRumble'
++'_SDL_JoystickRumble'.'SDL3.dll'.'SDL_JoystickRumble'
++'_SDL_NumSensors'.'SDL3.dll'.'SDL_NumSensors'
++'_SDL_SensorGetDeviceName'.'SDL3.dll'.'SDL_SensorGetDeviceName'
++'_SDL_SensorGetDeviceType'.'SDL3.dll'.'SDL_SensorGetDeviceType'
++'_SDL_SensorGetDeviceNonPortableType'.'SDL3.dll'.'SDL_SensorGetDeviceNonPortableType'
++'_SDL_SensorGetDeviceInstanceID'.'SDL3.dll'.'SDL_SensorGetDeviceInstanceID'
++'_SDL_SensorOpen'.'SDL3.dll'.'SDL_SensorOpen'
++'_SDL_SensorFromInstanceID'.'SDL3.dll'.'SDL_SensorFromInstanceID'
++'_SDL_SensorGetName'.'SDL3.dll'.'SDL_SensorGetName'
++'_SDL_SensorGetType'.'SDL3.dll'.'SDL_SensorGetType'
++'_SDL_SensorGetNonPortableType'.'SDL3.dll'.'SDL_SensorGetNonPortableType'
++'_SDL_SensorGetInstanceID'.'SDL3.dll'.'SDL_SensorGetInstanceID'
++'_SDL_SensorGetData'.'SDL3.dll'.'SDL_SensorGetData'
++'_SDL_SensorClose'.'SDL3.dll'.'SDL_SensorClose'
++'_SDL_SensorUpdate'.'SDL3.dll'.'SDL_SensorUpdate'
++'_SDL_IsTablet'.'SDL3.dll'.'SDL_IsTablet'
++'_SDL_GetDisplayOrientation'.'SDL3.dll'.'SDL_GetDisplayOrientation'
++'_SDL_HasColorKey'.'SDL3.dll'.'SDL_HasColorKey'
++'_SDL_CreateThreadWithStackSize'.'SDL3.dll'.'SDL_CreateThreadWithStackSize'
++'_SDL_JoystickGetDevicePlayerIndex'.'SDL3.dll'.'SDL_JoystickGetDevicePlayerIndex'
++'_SDL_JoystickGetPlayerIndex'.'SDL3.dll'.'SDL_JoystickGetPlayerIndex'
++'_SDL_GameControllerGetPlayerIndex'.'SDL3.dll'.'SDL_GameControllerGetPlayerIndex'
++'_SDL_RenderFlush'.'SDL3.dll'.'SDL_RenderFlush'
++'_SDL_RenderDrawPointF'.'SDL3.dll'.'SDL_RenderDrawPointF'
++'_SDL_RenderDrawPointsF'.'SDL3.dll'.'SDL_RenderDrawPointsF'
++'_SDL_RenderDrawLineF'.'SDL3.dll'.'SDL_RenderDrawLineF'
++'_SDL_RenderDrawLinesF'.'SDL3.dll'.'SDL_RenderDrawLinesF'
++'_SDL_RenderDrawRectF'.'SDL3.dll'.'SDL_RenderDrawRectF'
++'_SDL_RenderDrawRectsF'.'SDL3.dll'.'SDL_RenderDrawRectsF'
++'_SDL_RenderFillRectF'.'SDL3.dll'.'SDL_RenderFillRectF'
++'_SDL_RenderFillRectsF'.'SDL3.dll'.'SDL_RenderFillRectsF'
++'_SDL_RenderCopyF'.'SDL3.dll'.'SDL_RenderCopyF'
++'_SDL_RenderCopyExF'.'SDL3.dll'.'SDL_RenderCopyExF'
++'_SDL_GetTouchDeviceType'.'SDL3.dll'.'SDL_GetTouchDeviceType'
# ++'_SDL_UIKitRunApp'.'SDL3.dll'.'SDL_UIKitRunApp'
++'_SDL_SIMDGetAlignment'.'SDL3.dll'.'SDL_SIMDGetAlignment'
++'_SDL_SIMDAlloc'.'SDL3.dll'.'SDL_SIMDAlloc'
++'_SDL_SIMDFree'.'SDL3.dll'.'SDL_SIMDFree'
++'_SDL_RWsize'.'SDL3.dll'.'SDL_RWsize'
++'_SDL_RWseek'.'SDL3.dll'.'SDL_RWseek'
++'_SDL_RWtell'.'SDL3.dll'.'SDL_RWtell'
++'_SDL_RWread'.'SDL3.dll'.'SDL_RWread'
++'_SDL_RWwrite'.'SDL3.dll'.'SDL_RWwrite'
++'_SDL_RWclose'.'SDL3.dll'.'SDL_RWclose'
++'_SDL_LoadFile'.'SDL3.dll'.'SDL_LoadFile'
++'_SDL_Metal_CreateView'.'SDL3.dll'.'SDL_Metal_CreateView'
++'_SDL_Metal_DestroyView'.'SDL3.dll'.'SDL_Metal_DestroyView'
++'_SDL_LockTextureToSurface'.'SDL3.dll'.'SDL_LockTextureToSurface'
++'_SDL_HasARMSIMD'.'SDL3.dll'.'SDL_HasARMSIMD'
++'_SDL_strtokr'.'SDL3.dll'.'SDL_strtokr'
++'_SDL_wcsstr'.'SDL3.dll'.'SDL_wcsstr'
++'_SDL_wcsncmp'.'SDL3.dll'.'SDL_wcsncmp'
++'_SDL_GameControllerTypeForIndex'.'SDL3.dll'.'SDL_GameControllerTypeForIndex'
++'_SDL_GameControllerGetType'.'SDL3.dll'.'SDL_GameControllerGetType'
++'_SDL_GameControllerFromPlayerIndex'.'SDL3.dll'.'SDL_GameControllerFromPlayerIndex'
++'_SDL_GameControllerSetPlayerIndex'.'SDL3.dll'.'SDL_GameControllerSetPlayerIndex'
++'_SDL_JoystickFromPlayerIndex'.'SDL3.dll'.'SDL_JoystickFromPlayerIndex'
++'_SDL_JoystickSetPlayerIndex'.'SDL3.dll'.'SDL_JoystickSetPlayerIndex'
++'_SDL_SetTextureScaleMode'.'SDL3.dll'.'SDL_SetTextureScaleMode'
++'_SDL_GetTextureScaleMode'.'SDL3.dll'.'SDL_GetTextureScaleMode'
++'_SDL_OnApplicationWillTerminate'.'SDL3.dll'.'SDL_OnApplicationWillTerminate'
++'_SDL_OnApplicationDidReceiveMemoryWarning'.'SDL3.dll'.'SDL_OnApplicationDidReceiveMemoryWarning'
++'_SDL_OnApplicationWillResignActive'.'SDL3.dll'.'SDL_OnApplicationWillResignActive'
++'_SDL_OnApplicationDidEnterBackground'.'SDL3.dll'.'SDL_OnApplicationDidEnterBackground'
++'_SDL_OnApplicationWillEnterForeground'.'SDL3.dll'.'SDL_OnApplicationWillEnterForeground'
++'_SDL_OnApplicationDidBecomeActive'.'SDL3.dll'.'SDL_OnApplicationDidBecomeActive'
# ++'_SDL_OnApplicationDidChangeStatusBarOrientation'.'SDL3.dll'.'SDL_OnApplicationDidChangeStatusBarOrientation'
# ++'_SDL_GetAndroidSDKVersion'.'SDL3.dll'.'SDL_GetAndroidSDKVersion'
++'_SDL_isupper'.'SDL3.dll'.'SDL_isupper'
++'_SDL_islower'.'SDL3.dll'.'SDL_islower'
++'_SDL_JoystickAttachVirtual'.'SDL3.dll'.'SDL_JoystickAttachVirtual'
++'_SDL_JoystickDetachVirtual'.'SDL3.dll'.'SDL_JoystickDetachVirtual'
++'_SDL_JoystickIsVirtual'.'SDL3.dll'.'SDL_JoystickIsVirtual'
++'_SDL_JoystickSetVirtualAxis'.'SDL3.dll'.'SDL_JoystickSetVirtualAxis'
++'_SDL_JoystickSetVirtualButton'.'SDL3.dll'.'SDL_JoystickSetVirtualButton'
++'_SDL_JoystickSetVirtualHat'.'SDL3.dll'.'SDL_JoystickSetVirtualHat'
++'_SDL_GetErrorMsg'.'SDL3.dll'.'SDL_GetErrorMsg'
++'_SDL_LockSensors'.'SDL3.dll'.'SDL_LockSensors'
++'_SDL_UnlockSensors'.'SDL3.dll'.'SDL_UnlockSensors'
++'_SDL_Metal_GetLayer'.'SDL3.dll'.'SDL_Metal_GetLayer'
++'_SDL_Metal_GetDrawableSize'.'SDL3.dll'.'SDL_Metal_GetDrawableSize'
++'_SDL_trunc'.'SDL3.dll'.'SDL_trunc'
++'_SDL_truncf'.'SDL3.dll'.'SDL_truncf'
++'_SDL_GetPreferredLocales'.'SDL3.dll'.'SDL_GetPreferredLocales'
++'_SDL_SIMDRealloc'.'SDL3.dll'.'SDL_SIMDRealloc'
# ++'_SDL_AndroidRequestPermission'.'SDL3.dll'.'SDL_AndroidRequestPermission'
++'_SDL_OpenURL'.'SDL3.dll'.'SDL_OpenURL'
++'_SDL_HasSurfaceRLE'.'SDL3.dll'.'SDL_HasSurfaceRLE'
++'_SDL_GameControllerHasLED'.'SDL3.dll'.'SDL_GameControllerHasLED'
++'_SDL_GameControllerSetLED'.'SDL3.dll'.'SDL_GameControllerSetLED'
++'_SDL_JoystickHasLED'.'SDL3.dll'.'SDL_JoystickHasLED'
++'_SDL_JoystickSetLED'.'SDL3.dll'.'SDL_JoystickSetLED'
++'_SDL_GameControllerRumbleTriggers'.'SDL3.dll'.'SDL_GameControllerRumbleTriggers'
++'_SDL_JoystickRumbleTriggers'.'SDL3.dll'.'SDL_JoystickRumbleTriggers'
++'_SDL_GameControllerHasAxis'.'SDL3.dll'.'SDL_GameControllerHasAxis'
++'_SDL_GameControllerHasButton'.'SDL3.dll'.'SDL_GameControllerHasButton'
++'_SDL_GameControllerGetNumTouchpads'.'SDL3.dll'.'SDL_GameControllerGetNumTouchpads'
++'_SDL_GameControllerGetNumTouchpadFingers'.'SDL3.dll'.'SDL_GameControllerGetNumTouchpadFingers'
++'_SDL_GameControllerGetTouchpadFinger'.'SDL3.dll'.'SDL_GameControllerGetTouchpadFinger'
++'_SDL_crc32'.'SDL3.dll'.'SDL_crc32'
++'_SDL_GameControllerGetSerial'.'SDL3.dll'.'SDL_GameControllerGetSerial'
++'_SDL_JoystickGetSerial'.'SDL3.dll'.'SDL_JoystickGetSerial'
++'_SDL_GameControllerHasSensor'.'SDL3.dll'.'SDL_GameControllerHasSensor'
++'_SDL_GameControllerSetSensorEnabled'.'SDL3.dll'.'SDL_GameControllerSetSensorEnabled'
++'_SDL_GameControllerIsSensorEnabled'.'SDL3.dll'.'SDL_GameControllerIsSensorEnabled'
++'_SDL_GameControllerGetSensorData'.'SDL3.dll'.'SDL_GameControllerGetSensorData'
++'_SDL_wcscasecmp'.'SDL3.dll'.'SDL_wcscasecmp'
++'_SDL_wcsncasecmp'.'SDL3.dll'.'SDL_wcsncasecmp'
++'_SDL_round'.'SDL3.dll'.'SDL_round'
++'_SDL_roundf'.'SDL3.dll'.'SDL_roundf'
++'_SDL_lround'.'SDL3.dll'.'SDL_lround'
++'_SDL_lroundf'.'SDL3.dll'.'SDL_lroundf'
++'_SDL_SoftStretchLinear'.'SDL3.dll'.'SDL_SoftStretchLinear'
++'_SDL_RenderGetD3D11Device'.'SDL3.dll'.'SDL_RenderGetD3D11Device'
++'_SDL_UpdateNVTexture'.'SDL3.dll'.'SDL_UpdateNVTexture'
++'_SDL_SetWindowKeyboardGrab'.'SDL3.dll'.'SDL_SetWindowKeyboardGrab'
++'_SDL_SetWindowMouseGrab'.'SDL3.dll'.'SDL_SetWindowMouseGrab'
++'_SDL_GetWindowKeyboardGrab'.'SDL3.dll'.'SDL_GetWindowKeyboardGrab'
++'_SDL_GetWindowMouseGrab'.'SDL3.dll'.'SDL_GetWindowMouseGrab'
++'_SDL_isalpha'.'SDL3.dll'.'SDL_isalpha'
++'_SDL_isalnum'.'SDL3.dll'.'SDL_isalnum'
++'_SDL_isblank'.'SDL3.dll'.'SDL_isblank'
++'_SDL_iscntrl'.'SDL3.dll'.'SDL_iscntrl'
++'_SDL_isxdigit'.'SDL3.dll'.'SDL_isxdigit'
++'_SDL_ispunct'.'SDL3.dll'.'SDL_ispunct'
++'_SDL_isprint'.'SDL3.dll'.'SDL_isprint'
++'_SDL_isgraph'.'SDL3.dll'.'SDL_isgraph'
# ++'_SDL_AndroidShowToast'.'SDL3.dll'.'SDL_AndroidShowToast'
++'_SDL_GetAudioDeviceSpec'.'SDL3.dll'.'SDL_GetAudioDeviceSpec'
++'_SDL_TLSCleanup'.'SDL3.dll'.'SDL_TLSCleanup'
++'_SDL_SetWindowAlwaysOnTop'.'SDL3.dll'.'SDL_SetWindowAlwaysOnTop'
++'_SDL_FlashWindow'.'SDL3.dll'.'SDL_FlashWindow'
++'_SDL_GameControllerSendEffect'.'SDL3.dll'.'SDL_GameControllerSendEffect'
++'_SDL_JoystickSendEffect'.'SDL3.dll'.'SDL_JoystickSendEffect'
++'_SDL_GameControllerGetSensorDataRate'.'SDL3.dll'.'SDL_GameControllerGetSensorDataRate'
++'_SDL_SetTextureUserData'.'SDL3.dll'.'SDL_SetTextureUserData'
++'_SDL_GetTextureUserData'.'SDL3.dll'.'SDL_GetTextureUserData'
++'_SDL_RenderGeometry'.'SDL3.dll'.'SDL_RenderGeometry'
++'_SDL_RenderGeometryRaw'.'SDL3.dll'.'SDL_RenderGeometryRaw'
++'_SDL_RenderSetVSync'.'SDL3.dll'.'SDL_RenderSetVSync'
++'_SDL_asprintf'.'SDL3.dll'.'SDL_asprintf'
++'_SDL_vasprintf'.'SDL3.dll'.'SDL_vasprintf'
++'_SDL_GetWindowICCProfile'.'SDL3.dll'.'SDL_GetWindowICCProfile'
++'_SDL_GetTicks64'.'SDL3.dll'.'SDL_GetTicks64'
# ++'_SDL_LinuxSetThreadPriorityAndPolicy'.'SDL3.dll'.'SDL_LinuxSetThreadPriorityAndPolicy'
++'_SDL_GameControllerGetAppleSFSymbolsNameForButton'.'SDL3.dll'.'SDL_GameControllerGetAppleSFSymbolsNameForButton'
++'_SDL_GameControllerGetAppleSFSymbolsNameForAxis'.'SDL3.dll'.'SDL_GameControllerGetAppleSFSymbolsNameForAxis'
++'_SDL_hid_init'.'SDL3.dll'.'SDL_hid_init'
++'_SDL_hid_exit'.'SDL3.dll'.'SDL_hid_exit'
++'_SDL_hid_device_change_count'.'SDL3.dll'.'SDL_hid_device_change_count'
++'_SDL_hid_enumerate'.'SDL3.dll'.'SDL_hid_enumerate'
++'_SDL_hid_free_enumeration'.'SDL3.dll'.'SDL_hid_free_enumeration'
++'_SDL_hid_open'.'SDL3.dll'.'SDL_hid_open'
++'_SDL_hid_open_path'.'SDL3.dll'.'SDL_hid_open_path'
++'_SDL_hid_write'.'SDL3.dll'.'SDL_hid_write'
++'_SDL_hid_read_timeout'.'SDL3.dll'.'SDL_hid_read_timeout'
++'_SDL_hid_read'.'SDL3.dll'.'SDL_hid_read'
++'_SDL_hid_set_nonblocking'.'SDL3.dll'.'SDL_hid_set_nonblocking'
++'_SDL_hid_send_feature_report'.'SDL3.dll'.'SDL_hid_send_feature_report'
++'_SDL_hid_get_feature_report'.'SDL3.dll'.'SDL_hid_get_feature_report'
++'_SDL_hid_close'.'SDL3.dll'.'SDL_hid_close'
++'_SDL_hid_get_manufacturer_string'.'SDL3.dll'.'SDL_hid_get_manufacturer_string'
++'_SDL_hid_get_product_string'.'SDL3.dll'.'SDL_hid_get_product_string'
++'_SDL_hid_get_serial_number_string'.'SDL3.dll'.'SDL_hid_get_serial_number_string'
++'_SDL_hid_get_indexed_string'.'SDL3.dll'.'SDL_hid_get_indexed_string'
++'_SDL_SetWindowMouseRect'.'SDL3.dll'.'SDL_SetWindowMouseRect'
++'_SDL_GetWindowMouseRect'.'SDL3.dll'.'SDL_GetWindowMouseRect'
++'_SDL_RenderWindowToLogical'.'SDL3.dll'.'SDL_RenderWindowToLogical'
++'_SDL_RenderLogicalToWindow'.'SDL3.dll'.'SDL_RenderLogicalToWindow'
++'_SDL_JoystickHasRumble'.'SDL3.dll'.'SDL_JoystickHasRumble'
++'_SDL_JoystickHasRumbleTriggers'.'SDL3.dll'.'SDL_JoystickHasRumbleTriggers'
++'_SDL_GameControllerHasRumble'.'SDL3.dll'.'SDL_GameControllerHasRumble'
++'_SDL_GameControllerHasRumbleTriggers'.'SDL3.dll'.'SDL_GameControllerHasRumbleTriggers'
++'_SDL_hid_ble_scan'.'SDL3.dll'.'SDL_hid_ble_scan'
++'_SDL_PremultiplyAlpha'.'SDL3.dll'.'SDL_PremultiplyAlpha'
# ++'_SDL_AndroidSendMessage'.'SDL3.dll'.'SDL_AndroidSendMessage'
++'_SDL_GetTouchName'.'SDL3.dll'.'SDL_GetTouchName'
++'_SDL_ClearComposition'.'SDL3.dll'.'SDL_ClearComposition'
++'_SDL_IsTextInputShown'.'SDL3.dll'.'SDL_IsTextInputShown'
++'_SDL_HasIntersectionF'.'SDL3.dll'.'SDL_HasIntersectionF'
++'_SDL_IntersectFRect'.'SDL3.dll'.'SDL_IntersectFRect'
++'_SDL_UnionFRect'.'SDL3.dll'.'SDL_UnionFRect'
++'_SDL_EncloseFPoints'.'SDL3.dll'.'SDL_EncloseFPoints'
++'_SDL_IntersectFRectAndLine'.'SDL3.dll'.'SDL_IntersectFRectAndLine'
++'_SDL_RenderGetWindow'.'SDL3.dll'.'SDL_RenderGetWindow'
++'_SDL_bsearch'.'SDL3.dll'.'SDL_bsearch'
++'_SDL_GameControllerPathForIndex'.'SDL3.dll'.'SDL_GameControllerPathForIndex'
++'_SDL_GameControllerPath'.'SDL3.dll'.'SDL_GameControllerPath'
++'_SDL_JoystickPathForIndex'.'SDL3.dll'.'SDL_JoystickPathForIndex'
++'_SDL_JoystickPath'.'SDL3.dll'.'SDL_JoystickPath'
++'_SDL_JoystickAttachVirtualEx'.'SDL3.dll'.'SDL_JoystickAttachVirtualEx'
++'_SDL_GameControllerGetFirmwareVersion'.'SDL3.dll'.'SDL_GameControllerGetFirmwareVersion'
++'_SDL_JoystickGetFirmwareVersion'.'SDL3.dll'.'SDL_JoystickGetFirmwareVersion'
++'_SDL_GUIDToString'.'SDL3.dll'.'SDL_GUIDToString'
++'_SDL_GUIDFromString'.'SDL3.dll'.'SDL_GUIDFromString'
++'_SDL_HasLSX'.'SDL3.dll'.'SDL_HasLSX'
++'_SDL_HasLASX'.'SDL3.dll'.'SDL_HasLASX'
++'_SDL_RenderGetD3D12Device'.'SDL3.dll'.'SDL_RenderGetD3D12Device'
++'_SDL_utf8strnlen'.'SDL3.dll'.'SDL_utf8strnlen'
# ++'_SDL_GDKGetTaskQueue'.'SDL3.dll'.'SDL_GDKGetTaskQueue'
# ++'_SDL_GDKRunApp'.'SDL3.dll'.'SDL_GDKRunApp'
++'_SDL_GetOriginalMemoryFunctions'.'SDL3.dll'.'SDL_GetOriginalMemoryFunctions'
++'_SDL_ResetKeyboard'.'SDL3.dll'.'SDL_ResetKeyboard'
++'_SDL_GetDefaultAudioInfo'.'SDL3.dll'.'SDL_GetDefaultAudioInfo'
++'_SDL_GetPointDisplayIndex'.'SDL3.dll'.'SDL_GetPointDisplayIndex'
++'_SDL_GetRectDisplayIndex'.'SDL3.dll'.'SDL_GetRectDisplayIndex'
++'_SDL_ResetHint'.'SDL3.dll'.'SDL_ResetHint'
++'_SDL_crc16'.'SDL3.dll'.'SDL_crc16'
++'_SDL_GetWindowSizeInPixels'.'SDL3.dll'.'SDL_GetWindowSizeInPixels'
++'_SDL_GetJoystickGUIDInfo'.'SDL3.dll'.'SDL_GetJoystickGUIDInfo'
++'_SDL_SetPrimarySelectionText'.'SDL3.dll'.'SDL_SetPrimarySelectionText'
++'_SDL_GetPrimarySelectionText'.'SDL3.dll'.'SDL_GetPrimarySelectionText'
++'_SDL_HasPrimarySelectionText'.'SDL3.dll'.'SDL_HasPrimarySelectionText'
++'_SDL_GameControllerGetSensorDataWithTimestamp'.'SDL3.dll'.'SDL_GameControllerGetSensorDataWithTimestamp'
++'_SDL_SensorGetDataWithTimestamp'.'SDL3.dll'.'SDL_SensorGetDataWithTimestamp'
++'_SDL_ResetHints'.'SDL3.dll'.'SDL_ResetHints'
++'_SDL_strcasestr'.'SDL3.dll'.'SDL_strcasestr'

View File

@ -24,13 +24,6 @@
#if SDL_DYNAMIC_API
#if defined(__OS2__)
#define INCL_DOS
#define INCL_DOSERRORS
#include <os2.h>
#include <dos.h>
#endif
#include "SDL.h"
/* These headers have system specific definitions, so aren't included above */
@ -356,20 +349,6 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
return retval;
}
#elif defined(__OS2__)
static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
{
HMODULE hmodule;
PFN retval = NULL;
char error[256];
if (DosLoadModule(error, sizeof(error), fname, &hmodule) == NO_ERROR) {
if (DosQueryProcAddr(hmodule, 0, sym, &retval) != NO_ERROR) {
DosFreeModule(hmodule);
}
}
return (void *)retval;
}
#else
#error Please define your platform.
#endif

View File

@ -50,8 +50,6 @@ SDL_DYNAPI_PROC(int,SDL_snprintf,(SDL_OUT_Z_CAP(b) char *a, size_t b, SDL_PRINTF
#if defined(__WIN32__) || defined(__GDK__)
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_CurrentBeginThread d, pfnSDL_CurrentEndThread e),(a,b,c,d,e),return)
#elif defined(__OS2__)
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_CurrentBeginThread d, pfnSDL_CurrentEndThread e),(a,b,c,d,e),return)
#else
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c),return)
#endif
@ -749,8 +747,6 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasColorKey,(SDL_Surface *a),(a),return)
#if defined(__WIN32__) || defined(__GDK__)
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
#elif defined(__OS2__)
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
#else
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d),(a,b,c,d),return)
#endif

View File

@ -33,7 +33,6 @@ use File::Basename;
chdir(dirname(__FILE__) . '/../..');
my $sdl_dynapi_procs_h = "src/dynapi/SDL_dynapi_procs.h";
my $sdl_dynapi_overrides_h = "src/dynapi/SDL_dynapi_overrides.h";
my $sdl3_exports = "src/dynapi/SDL3.exports";
my %existing = ();
if (-f $sdl_dynapi_procs_h) {
@ -48,7 +47,6 @@ if (-f $sdl_dynapi_procs_h) {
open(SDL_DYNAPI_PROCS_H, '>>', $sdl_dynapi_procs_h) or die("Can't open $sdl_dynapi_procs_h: $!\n");
open(SDL_DYNAPI_OVERRIDES_H, '>>', $sdl_dynapi_overrides_h) or die("Can't open $sdl_dynapi_overrides_h: $!\n");
open(SDL3_EXPORTS, '>>', $sdl3_exports) or die("Can't open $sdl3_exports: $!\n");
opendir(HEADERS, 'include') or die("Can't open include dir: $!\n");
while (my $d = readdir(HEADERS)) {
@ -135,7 +133,6 @@ while (my $d = readdir(HEADERS)) {
print("NEW: $decl\n");
print SDL_DYNAPI_PROCS_H "SDL_DYNAPI_PROC($rc,$fn,$paramstr,$argstr,$retstr)\n";
print SDL_DYNAPI_OVERRIDES_H "#define $fn ${fn}_REAL\n";
print SDL3_EXPORTS "++'_${fn}'.'SDL3.dll'.'${fn}'\n";
} else {
print("Failed to parse decl [$decl]!\n");
}
@ -146,6 +143,5 @@ closedir(HEADERS);
close(SDL_DYNAPI_PROCS_H);
close(SDL_DYNAPI_OVERRIDES_H);
close(SDL3_EXPORTS);
# vi: set ts=4 sw=4 expandtab:

View File

@ -31,10 +31,6 @@
#if defined(__WIN32__) || defined(__GDK__)
#include "../core/windows/SDL_windows.h" // For GetDoubleClickTime()
#endif
#if defined(__OS2__)
#define INCL_WIN
#include <os2.h>
#endif
/* #define DEBUG_MOUSE */
@ -57,8 +53,6 @@ SDL_MouseDoubleClickTimeChanged(void *userdata, const char *name, const char *ol
} else {
#if defined(__WIN32__) || defined(__WINGDK__)
mouse->double_click_time = GetDoubleClickTime();
#elif defined(__OS2__)
mouse->double_click_time = WinQuerySysValue(HWND_DESKTOP, SV_DBLCLKTIME);
#else
mouse->double_click_time = 500;
#endif

View File

@ -1,131 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_FILESYSTEM_OS2
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include "../../core/os2/SDL_os2.h"
#include "SDL_error.h"
#include "SDL_filesystem.h"
#define INCL_DOSFILEMGR
#define INCL_DOSPROCESS
#define INCL_DOSMODULEMGR
#define INCL_DOSERRORS
#include <os2.h>
char *
SDL_GetBasePath(void)
{
PTIB tib;
PPIB pib;
ULONG ulRC = DosGetInfoBlocks(&tib, &pib);
PCHAR pcEnd;
CHAR acBuf[CCHMAXPATH];
if (ulRC != NO_ERROR) {
SDL_SetError("Can't get process information block (E%lu)", ulRC);
return NULL;
}
ulRC = DosQueryModuleName(pib->pib_hmte, sizeof(acBuf), acBuf);
if (ulRC != NO_ERROR) {
SDL_SetError("Can't query the module name (E%lu)", ulRC);
return NULL;
}
pcEnd = SDL_strrchr(acBuf, '\\');
if (pcEnd != NULL)
pcEnd[1] = '\0';
else {
if (acBuf[1] == ':') /* e.g. "C:FOO" */
acBuf[2] = '\0';
else {
SDL_SetError("No path in module name");
return NULL;
}
}
return OS2_SysToUTF8(acBuf);
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
PSZ pszPath;
CHAR acBuf[CCHMAXPATH];
int lPosApp, lPosOrg;
PSZ pszApp, pszOrg;
if (!app) {
SDL_InvalidParamError("app");
return NULL;
}
pszPath = SDL_getenv("HOME");
if (!pszPath) {
pszPath = SDL_getenv("ETC");
if (!pszPath) {
SDL_SetError("HOME or ETC environment not set");
return NULL;
}
}
if (!org) {
lPosApp = SDL_snprintf(acBuf, sizeof(acBuf) - 1, "%s", pszPath);
} else {
pszOrg = OS2_UTF8ToSys(org);
if (!pszOrg) {
SDL_OutOfMemory();
return NULL;
}
lPosApp = SDL_snprintf(acBuf, sizeof(acBuf) - 1, "%s\\%s", pszPath, pszOrg);
SDL_free(pszOrg);
}
if (lPosApp < 0)
return NULL;
DosCreateDir(acBuf, NULL);
pszApp = OS2_UTF8ToSys(app);
if (!pszApp) {
SDL_OutOfMemory();
return NULL;
}
lPosOrg = SDL_snprintf(&acBuf[lPosApp], sizeof(acBuf) - lPosApp - 1, "\\%s", pszApp);
SDL_free(pszApp);
if (lPosOrg < 0)
return NULL;
DosCreateDir(acBuf, NULL);
*((PUSHORT)&acBuf[lPosApp + lPosOrg]) = (USHORT)'\0\\';
return OS2_SysToUTF8(acBuf);
}
#endif /* SDL_FILESYSTEM_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -418,9 +418,6 @@ static int is_language_supported(libusb_device_handle *dev, uint16_t lang)
/* This function returns a newly allocated wide string containing the USB
device string numbered by the index. The returned string must be freed
by using free(). */
#if defined(__OS2__) /* don't use iconv on OS/2: no support for wchar_t. */
#define NO_ICONV
#endif
static wchar_t *get_usb_string(libusb_device_handle *dev, uint8_t idx)
{
char buf[512];

View File

@ -87,9 +87,6 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_USBHID /* !!! FIXME: "USBHID" is a generic name, and doubly-confusing with HIDAPI next to it. This is the *BSD interface, rename this. */
&SDL_BSD_JoystickDriver,
#endif
#ifdef SDL_JOYSTICK_OS2
&SDL_OS2_JoystickDriver,
#endif
#ifdef SDL_JOYSTICK_PS2
&SDL_PS2_JoystickDriver,
#endif

View File

@ -239,7 +239,6 @@ extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
extern SDL_JoystickDriver SDL_WINDOWS_JoystickDriver;
extern SDL_JoystickDriver SDL_WINMM_JoystickDriver;
extern SDL_JoystickDriver SDL_OS2_JoystickDriver;
extern SDL_JoystickDriver SDL_PS2_JoystickDriver;
extern SDL_JoystickDriver SDL_PSP_JoystickDriver;
extern SDL_JoystickDriver SDL_VITA_JoystickDriver;

View File

@ -1,799 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_OS2
/* OS/2 Joystick driver, contributed by Daniel Caetano */
#define INCL_DOSDEVICES
#define INCL_DOSDEVIOCTL
#define INCL_DOSMEMMGR
#include <os2.h>
/*****************************************************************
* OS/2 Joystick driver defs. Based on docs at edm2.com and in old
* drivers available at hobbes.nmsu.edu and www.os2site.com
*****************************************************************/
#define GAME_GET_VERSION 0x01
#define GAME_GET_PARMS 0x02
#define GAME_GET_CALIB 0x04
#define GAME_GET_STATUS 0x10
#define IOCTL_CAT_USER 0x80
#define GAME_PORT_GET 0x20
#define GAME_PORT_RESET 0x60
#pragma pack(push,1)
typedef struct {
USHORT uJs_AxCnt, uJs_AyCnt; /* A joystick X/Y pos */
USHORT uJs_BxCnt, uJs_ByCnt; /* B joystick X/Y pos */
USHORT usJs_ButtonA1Cnt, usJs_ButtonA2Cnt;/* A1/A2 press cnts */
USHORT usJs_ButtonB1Cnt, usJs_ButtonB2Cnt;/* B1/B2 press cnts */
UCHAR ucJs_JoyStickMask; /* mask of connected joystick pots */
UCHAR ucJs_ButtonStatus; /* bits of switches down */
ULONG ulJs_Ticks; /* total clock ticks (60 Hz) */
} GAME_PORT_STRUCT;
#pragma pack(pop)
typedef struct {
USHORT useA, useB;
USHORT mode;
USHORT format;
USHORT sampDiv;
USHORT scale;
USHORT res1, res2;
} GAME_PARM_STRUCT;
typedef struct {
SHORT x, y;
} GAME_2DPOS_STRUCT;
typedef struct {
SHORT lower, centre, upper;
} GAME_3POS_STRUCT;
typedef struct {
GAME_3POS_STRUCT Ax, Ay, Bx, By;
} GAME_CALIB_STRUCT;
typedef struct {
GAME_2DPOS_STRUCT A, B;
USHORT butMask;
} GAME_DATA_STRUCT;
typedef struct {
GAME_DATA_STRUCT curdata;
USHORT b1cnt, b2cnt, b3cnt, b4cnt;
} GAME_STATUS_STRUCT;
/*****************************************************************/
#include "SDL_joystick.h"
#include "SDL_events.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
static HFILE hJoyPort = NULLHANDLE; /* Joystick GAME$ Port Address */
#define MAX_JOYSTICKS 2 /* Maximum of two joysticks */
#define MAX_AXES 4 /* each joystick can have up to 4 axes */
#define MAX_BUTTONS 8 /* 8 buttons */
#define MAX_HATS 0 /* 0 hats - OS/2 doesn't support it */
#define MAX_BALLS 0 /* and 0 balls - OS/2 doesn't support it */
#define MAX_JOYNAME 128 /* Joystick name may have 128 characters */
/* Calc Button Flag for buttons A to D */
#define JOY_BUTTON_FLAG(n) (1<<n)
/* Joystick data... hold information about detected devices */
typedef struct SYS_JoyData_s
{
Sint8 id; /* Device ID */
char szDeviceName[MAX_JOYNAME]; /* Device Name */
char axes; /* Number of axes */
char buttons; /* Number of buttons */
char hats; /* Number of buttons */
char balls; /* Number of buttons */
int axes_min[MAX_AXES]; /* minimum callibration value for axes */
int axes_med[MAX_AXES]; /* medium callibration value for axes */
int axes_max[MAX_AXES]; /* maximum callibration value for axes */
int buttoncalc[4]; /* Used for buttons 5, 6, 7 and 8. */
} SYS_JoyData_t, *SYS_JoyData_p;
static SYS_JoyData_t SYS_JoyData[MAX_JOYSTICKS];
/* Structure used to convert data from OS/2 driver format to SDL format */
struct _transaxes
{
int offset; /* Center Offset */
float scale1; /* Center to left/up Scale */
float scale2; /* Center to right/down Scale */
};
struct joystick_hwdata
{
Sint8 id;
struct _transaxes transaxes[MAX_AXES];
};
/* Structure used to get values from Joystick Environment Variable */
struct _joycfg
{
char name[MAX_JOYNAME];
unsigned int axes;
unsigned int buttons;
unsigned int hats;
unsigned int balls;
};
/* OS/2 Implementation Function Prototypes */
static int joyPortOpen(HFILE * hGame);
static void joyPortClose(HFILE * hGame);
static int joyGetData(const char *joyenv, char *name, char stopchar, size_t maxchars);
static int joyGetEnv(struct _joycfg * joydata);
static int numjoysticks = 0;
/************************************************************************/
/* Function to scan the system for joysticks. */
/* Joystick 0 should be the system default joystick. */
/* It should return 0, or -1 on an unrecoverable fatal error. */
/************************************************************************/
static int OS2_JoystickInit(void)
{
APIRET rc; /* Generic OS/2 return code */
GAME_PORT_STRUCT stJoyStatus; /* Joystick Status Structure */
GAME_PARM_STRUCT stGameParms; /* Joystick Parameter Structure */
GAME_CALIB_STRUCT stGameCalib; /* Calibration Struct */
ULONG ulDataLen; /* Size of data */
ULONG ulLastTick; /* Tick Counter for timing operations */
Uint8 maxdevs; /* Maximum number of devices */
Uint8 numdevs; /* Number of present devices */
Uint8 maxbut; /* Maximum number of buttons... */
Uint8 i; /* Temporary Count Vars */
Uint8 ucNewJoystickMask; /* Mask for Joystick Detection */
struct _joycfg joycfg; /* Joy Configuration from envvar */
/* Open GAME$ port */
if (joyPortOpen(&hJoyPort) < 0) return 0; /* Cannot open... report no joystick */
/* Get Max Number of Devices */
ulDataLen = sizeof(stGameParms);
rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_PARMS,
NULL, 0, NULL, &stGameParms, ulDataLen, &ulDataLen); /* Ask device info */
if (rc != 0)
{
joyPortClose(&hJoyPort);
return SDL_SetError("Could not read joystick port.");
}
maxdevs = 0;
if (stGameParms.useA != 0) maxdevs++;
if (stGameParms.useB != 0) maxdevs++;
if (maxdevs > MAX_JOYSTICKS) maxdevs = MAX_JOYSTICKS;
/* Defines min/max axes values (callibration) */
ulDataLen = sizeof(stGameCalib);
rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_CALIB,
NULL, 0, NULL, &stGameCalib, ulDataLen, &ulDataLen);
if (rc != 0)
{
joyPortClose(&hJoyPort);
return SDL_SetError("Could not read callibration data.");
}
/* Determine how many joysticks are active */
numdevs = 0; /* Points no device */
ucNewJoystickMask = 0x0F; /* read all 4 joystick axis */
ulDataLen = sizeof(ucNewJoystickMask);
rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_RESET,
&ucNewJoystickMask, ulDataLen, &ulDataLen, NULL, 0, NULL);
if (rc == 0)
{
ulDataLen = sizeof(stJoyStatus);
rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_GET,
NULL, 0, NULL, &stJoyStatus, ulDataLen, &ulDataLen);
if (rc != 0)
{
joyPortClose(&hJoyPort);
return SDL_SetError("Could not call joystick port.");
}
ulLastTick = stJoyStatus.ulJs_Ticks;
while (stJoyStatus.ulJs_Ticks == ulLastTick)
{
rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_GET,
NULL, 0, NULL, &stJoyStatus, ulDataLen, &ulDataLen);
}
if ((stJoyStatus.ucJs_JoyStickMask & 0x03) > 0) numdevs++;
if (((stJoyStatus.ucJs_JoyStickMask >> 2) & 0x03) > 0) numdevs++;
}
if (numdevs > maxdevs) numdevs = maxdevs;
/* If *any* joystick was detected... Let's configure SDL for them */
if (numdevs > 0)
{
/* Verify if it is a "user defined" joystick */
if (joyGetEnv(&joycfg))
{
GAME_3POS_STRUCT * axis[4];
axis[0] = &stGameCalib.Ax;
axis[1] = &stGameCalib.Ay;
axis[2] = &stGameCalib.Bx;
axis[3] = &stGameCalib.By;
/* Say it has one device only (user defined is always one device only) */
numdevs = 1;
/* Define Device 0 as... */
SYS_JoyData[0].id = 0;
/* Define Number of Axes... up to 4 */
if (joycfg.axes>MAX_AXES) joycfg.axes = MAX_AXES;
SYS_JoyData[0].axes = joycfg.axes;
/* Define number of buttons... 8 if 2 axes, 6 if 3 axes and 4 if 4 axes */
maxbut = MAX_BUTTONS;
if (joycfg.axes>2) maxbut -= ((joycfg.axes - 2)<<1); /* MAX_BUTTONS - 2*(axes-2) */
if (joycfg.buttons > maxbut) joycfg.buttons = maxbut;
SYS_JoyData[0].buttons = joycfg.buttons;
/* Define number of hats */
if (joycfg.hats > MAX_HATS) joycfg.hats = MAX_HATS;
SYS_JoyData[0].hats = joycfg.hats;
/* Define number of balls */
if (joycfg.balls > MAX_BALLS) joycfg.balls = MAX_BALLS;
SYS_JoyData[0].balls = joycfg.balls;
/* Initialize Axes Callibration Values */
for (i=0; i<joycfg.axes; i++)
{
SYS_JoyData[0].axes_min[i] = axis[i]->lower;
SYS_JoyData[0].axes_med[i] = axis[i]->centre;
SYS_JoyData[0].axes_max[i] = axis[i]->upper;
}
/* Initialize Buttons 5 to 8 structures */
if (joycfg.buttons>=5) SYS_JoyData[0].buttoncalc[0] = ((axis[2]->lower+axis[3]->centre)>>1);
if (joycfg.buttons>=6) SYS_JoyData[0].buttoncalc[1] = ((axis[3]->lower+axis[3]->centre)>>1);
if (joycfg.buttons>=7) SYS_JoyData[0].buttoncalc[2] = ((axis[2]->upper+axis[3]->centre)>>1);
if (joycfg.buttons>=8) SYS_JoyData[0].buttoncalc[3] = ((axis[3]->upper+axis[3]->centre)>>1);
/* Intialize Joystick Name */
SDL_strlcpy (SYS_JoyData[0].szDeviceName,joycfg.name, SDL_arraysize(SYS_JoyData[0].szDeviceName));
}
/* Default Init ... autoconfig */
else
{
/* if two devices were detected... configure as Joy1 4 axis and Joy2 2 axis */
if (numdevs == 2)
{
/* Define Device 0 as 4 axes, 4 buttons */
SYS_JoyData[0].id=0;
SYS_JoyData[0].axes = 4;
SYS_JoyData[0].buttons = 4;
SYS_JoyData[0].hats = 0;
SYS_JoyData[0].balls = 0;
SYS_JoyData[0].axes_min[0] = stGameCalib.Ax.lower;
SYS_JoyData[0].axes_med[0] = stGameCalib.Ax.centre;
SYS_JoyData[0].axes_max[0] = stGameCalib.Ax.upper;
SYS_JoyData[0].axes_min[1] = stGameCalib.Ay.lower;
SYS_JoyData[0].axes_med[1] = stGameCalib.Ay.centre;
SYS_JoyData[0].axes_max[1] = stGameCalib.Ay.upper;
SYS_JoyData[0].axes_min[2] = stGameCalib.Bx.lower;
SYS_JoyData[0].axes_med[2] = stGameCalib.Bx.centre;
SYS_JoyData[0].axes_max[2] = stGameCalib.Bx.upper;
SYS_JoyData[0].axes_min[3] = stGameCalib.By.lower;
SYS_JoyData[0].axes_med[3] = stGameCalib.By.centre;
SYS_JoyData[0].axes_max[3] = stGameCalib.By.upper;
/* Define Device 1 as 2 axes, 2 buttons */
SYS_JoyData[1].id=1;
SYS_JoyData[1].axes = 2;
SYS_JoyData[1].buttons = 2;
SYS_JoyData[1].hats = 0;
SYS_JoyData[1].balls = 0;
SYS_JoyData[1].axes_min[0] = stGameCalib.Bx.lower;
SYS_JoyData[1].axes_med[0] = stGameCalib.Bx.centre;
SYS_JoyData[1].axes_max[0] = stGameCalib.Bx.upper;
SYS_JoyData[1].axes_min[1] = stGameCalib.By.lower;
SYS_JoyData[1].axes_med[1] = stGameCalib.By.centre;
SYS_JoyData[1].axes_max[1] = stGameCalib.By.upper;
}
/* One joystick only? */
else
{
/* If it is joystick A... */
if ((stJoyStatus.ucJs_JoyStickMask & 0x03) > 0)
{
/* Define Device 0 as 2 axes, 4 buttons */
SYS_JoyData[0].id=0;
SYS_JoyData[0].axes = 2;
SYS_JoyData[0].buttons = 4;
SYS_JoyData[0].hats = 0;
SYS_JoyData[0].balls = 0;
SYS_JoyData[0].axes_min[0] = stGameCalib.Ax.lower;
SYS_JoyData[0].axes_med[0] = stGameCalib.Ax.centre;
SYS_JoyData[0].axes_max[0] = stGameCalib.Ax.upper;
SYS_JoyData[0].axes_min[1] = stGameCalib.Ay.lower;
SYS_JoyData[0].axes_med[1] = stGameCalib.Ay.centre;
SYS_JoyData[0].axes_max[1] = stGameCalib.Ay.upper;
}
/* If not, it is joystick B */
else
{
/* Define Device 1 as 2 axes, 2 buttons */
SYS_JoyData[0].id=1;
SYS_JoyData[0].axes = 2;
SYS_JoyData[0].buttons = 2;
SYS_JoyData[0].hats = 0;
SYS_JoyData[0].balls = 0;
SYS_JoyData[0].axes_min[0] = stGameCalib.Bx.lower;
SYS_JoyData[0].axes_med[0] = stGameCalib.Bx.centre;
SYS_JoyData[0].axes_max[0] = stGameCalib.Bx.upper;
SYS_JoyData[0].axes_min[1] = stGameCalib.By.lower;
SYS_JoyData[0].axes_med[1] = stGameCalib.By.centre;
SYS_JoyData[0].axes_max[1] = stGameCalib.By.upper;
}
}
/* Hack to define Joystick Port Names */
if (numdevs > maxdevs) numdevs = maxdevs;
for (i = 0; i < numdevs; i++)
{
SDL_snprintf(SYS_JoyData[i].szDeviceName,
SDL_arraysize(SYS_JoyData[i].szDeviceName),
"Default Joystick %c", 'A'+SYS_JoyData[i].id);
}
}
}
/* Return the number of devices found */
numjoysticks = numdevs;
return numdevs;
}
static int OS2_NumJoysticks(void)
{
return numjoysticks;
}
static void OS2_JoystickDetect(void)
{
}
static const char *OS2_JoystickGetDeviceName(int device_index)
{
/* No need to verify if device exists, already done in upper layer */
return SYS_JoyData[device_index].szDeviceName;
}
static const char *OS2_JoystickGetDevicePath(int device_index)
{
return NULL;
}
static int OS2_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static void OS2_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
static SDL_JoystickGUID OS2_JoystickGetDeviceGUID(int device_index)
{
/* the GUID is just the name for now */
const char *name = OS2_JoystickGetDeviceName(device_index);
return SDL_CreateJoystickGUIDForName(name);
}
static SDL_JoystickID OS2_JoystickGetDeviceInstanceID(int device_index)
{
return device_index;
}
/******************************************************************************/
/* Function to open a joystick for use. */
/* The joystick to open is specified by the device index. */
/* This should fill the nbuttons and naxes fields of the joystick structure. */
/* It returns 0, or -1 if there is an error. */
/******************************************************************************/
static int OS2_JoystickOpen(SDL_Joystick *joystick, int device_index)
{
int index; /* Index shortcut for index in joystick structure */
int i; /* Generic Counter */
/* allocate memory for system specific hardware data */
joystick->hwdata = (struct joystick_hwdata *) SDL_calloc(1, sizeof(*joystick->hwdata));
if (!joystick->hwdata)
{
return SDL_OutOfMemory();
}
/* ShortCut Pointer */
index = device_index;
joystick->instance_id = device_index;
/* Define offsets and scales for all axes */
joystick->hwdata->id = SYS_JoyData[index].id;
for (i = 0; i < MAX_AXES; ++i)
{
if ((i < 2) || i < SYS_JoyData[index].axes)
{
joystick->hwdata->transaxes[i].offset = ((SDL_JOYSTICK_AXIS_MAX + SDL_JOYSTICK_AXIS_MIN)>>1) - SYS_JoyData[index].axes_med[i];
joystick->hwdata->transaxes[i].scale1 = (float)SDL_abs((SDL_JOYSTICK_AXIS_MIN/SYS_JoyData[index].axes_min[i]));
joystick->hwdata->transaxes[i].scale2 = (float)SDL_abs((SDL_JOYSTICK_AXIS_MAX/SYS_JoyData[index].axes_max[i]));
}
else
{
joystick->hwdata->transaxes[i].offset = 0;
joystick->hwdata->transaxes[i].scale1 = 1.0f; /* Just in case */
joystick->hwdata->transaxes[i].scale2 = 1.0f; /* Just in case */
}
}
/* fill nbuttons, naxes, and nhats fields */
joystick->nbuttons = SYS_JoyData[index].buttons;
joystick->naxes = SYS_JoyData[index].axes;
/* joystick->nhats = SYS_JoyData[index].hats; */
joystick->nhats = 0; /* No support for hats at this time */
/* joystick->nballs = SYS_JoyData[index].balls; */
joystick->nballs = 0; /* No support for balls at this time */
return 0;
}
static int OS2_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
return SDL_Unsupported();
}
static int OS2_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32 OS2_JoystickGetCapabilities(SDL_Joystick *joystick)
{
return 0;
}
static int OS2_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int OS2_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int OS2_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
/***************************************************************************/
/* Function to update the state of a joystick - called as a device poll. */
/* This function shouldn't update the joystick structure directly, */
/* but instead should call SDL_PrivateJoystick*() to deliver events */
/* and update joystick device state. */
/***************************************************************************/
static void OS2_JoystickUpdate(SDL_Joystick *joystick)
{
APIRET rc; /* Generic OS/2 return code */
int index; /* index shortcurt to joystick index */
int i; /* Generic counter */
int normbut; /* Number of buttons reported by joystick */
int corr; /* Correction for button names */
Sint16 value; /* Values used to update axis values */
struct _transaxes *transaxes; /* Shortcut for Correction structure */
Uint32 pos[MAX_AXES]; /* Vector to inform the Axis status */
ULONG ulDataLen; /* Size of data */
GAME_STATUS_STRUCT stGameStatus; /* Joystick Status Structure */
ulDataLen = sizeof(stGameStatus);
rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_STATUS,
NULL, 0, NULL, &stGameStatus, ulDataLen, &ulDataLen);
if (rc != 0)
{
SDL_SetError("Could not read joystick status.");
return; /* Could not read data */
}
/* Shortcut pointer */
index = joystick->instance_id;
/* joystick motion events */
if (SYS_JoyData[index].id == 0)
{
pos[0] = stGameStatus.curdata.A.x;
pos[1] = stGameStatus.curdata.A.y;
if (SYS_JoyData[index].axes >= 3) pos[2] = stGameStatus.curdata.B.x;
else pos[2] = 0;
if (SYS_JoyData[index].axes >= 4) pos[3] = stGameStatus.curdata.B.y;
else pos[3] = 0;
/* OS/2 basic drivers do not support more than 4 axes joysticks */
}
else if (SYS_JoyData[index].id == 1)
{
pos[0] = stGameStatus.curdata.B.x;
pos[1] = stGameStatus.curdata.B.y;
pos[2] = 0;
pos[3] = 0;
}
/* Corrects the movements using the callibration */
transaxes = joystick->hwdata->transaxes;
for (i = 0; i < joystick->naxes; i++)
{
value = pos[i] + transaxes[i].offset;
if (value < 0)
{
value *= transaxes[i].scale1;
if (value > 0) value = SDL_JOYSTICK_AXIS_MIN;
}
else
{
value *= transaxes[i].scale2;
if (value < 0) value = SDL_JOYSTICK_AXIS_MAX;
}
SDL_PrivateJoystickAxis(joystick, (Uint8)i, (Sint16)value);
}
/* joystick button A to D events */
if (SYS_JoyData[index].id == 1) corr = 2;
else corr = 0;
normbut = 4; /* Number of normal buttons */
if (joystick->nbuttons < normbut) normbut = joystick->nbuttons;
for (i = corr; (i-corr) < normbut; ++i)
{
/*
Button A: 1110 0000
Button B: 1101 0000
Button C: 1011 0000
Button D: 0111 0000
*/
if ((~stGameStatus.curdata.butMask)>>4 & JOY_BUTTON_FLAG(i))
{
SDL_PrivateJoystickButton(joystick, (Uint8)(i-corr), SDL_PRESSED);
}
else
{
SDL_PrivateJoystickButton(joystick, (Uint8)(i-corr), SDL_RELEASED);
}
}
/* Joystick button E to H buttons */
/*
Button E: Axis 2 X Left
Button F: Axis 2 Y Up
Button G: Axis 2 X Right
Button H: Axis 2 Y Down
*/
if (joystick->nbuttons >= 5)
{
if (stGameStatus.curdata.B.x < SYS_JoyData[index].buttoncalc[0]) SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_PRESSED);
else SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_RELEASED);
}
if (joystick->nbuttons >= 6)
{
if (stGameStatus.curdata.B.y < SYS_JoyData[index].buttoncalc[1]) SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_PRESSED);
else SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_RELEASED);
}
if (joystick->nbuttons >= 7)
{
if (stGameStatus.curdata.B.x > SYS_JoyData[index].buttoncalc[2]) SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_PRESSED);
else SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_RELEASED);
}
if (joystick->nbuttons >= 8)
{
if (stGameStatus.curdata.B.y > SYS_JoyData[index].buttoncalc[3]) SDL_PrivateJoystickButton(joystick, (Uint8)7, SDL_PRESSED);
else SDL_PrivateJoystickButton(joystick, (Uint8)7, SDL_RELEASED);
}
/* joystick hat events */
/* Not Supported under OS/2 */
/* joystick ball events */
/* Not Supported under OS/2 */
}
/******************************************/
/* Function to close a joystick after use */
/******************************************/
static void OS2_JoystickClose(SDL_Joystick *joystick)
{
/* free system specific hardware data */
SDL_free(joystick->hwdata);
}
/********************************************************************/
/* Function to perform any system-specific joystick related cleanup */
/********************************************************************/
static void OS2_JoystickQuit(void)
{
joyPortClose(&hJoyPort);
}
static SDL_bool OS2_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
{
return SDL_FALSE;
}
/************************/
/* OS/2 Implementations */
/************************/
/*****************************************/
/* Open Joystick Port, if not opened yet */
/*****************************************/
static int joyPortOpen(HFILE * hGame)
{
APIRET rc; /* Generic Return Code */
ULONG ulAction; /* ? */
ULONG ulVersion; /* Version of joystick driver */
ULONG ulDataLen; /* Size of version data */
/* Verifies if joyport is not already open... */
if (*hGame != NULLHANDLE) return 0;
/* Open GAME$ for read */
rc = DosOpen("GAME$ ", hGame, &ulAction, 0, FILE_READONLY,
FILE_OPEN, OPEN_ACCESS_READONLY | OPEN_SHARE_DENYNONE, NULL);
if (rc != 0)
{
return SDL_SetError("Could not open Joystick Port.");
}
/* Get Joystick Driver Version... must be 2.0 or higher */
ulVersion = 0;
ulDataLen = sizeof(ulVersion);
rc = DosDevIOCtl(*hGame, IOCTL_CAT_USER, GAME_GET_VERSION,
NULL, 0, NULL, &ulVersion, ulDataLen, &ulDataLen);
if (rc != 0)
{
joyPortClose(hGame);
return SDL_SetError("Could not get Joystick Driver version.");
}
if (ulVersion < 0x20)
{
joyPortClose(hGame);
return SDL_SetError("Driver too old. At least IBM driver version 2.0 required.");
}
return 0;
}
/****************************/
/* Close JoyPort, if opened */
/****************************/
static void joyPortClose(HFILE * hGame)
{
if (*hGame != NULLHANDLE) DosClose(*hGame);
*hGame = NULLHANDLE;
}
/***************************/
/* Get SDL Joystick EnvVar */
/***************************/
static int joyGetEnv(struct _joycfg * joydata)
{
const char *joyenv; /* Pointer to tested character */
char tempnumber[5]; /* Temporary place to put numeric texts */
joyenv = SDL_getenv("SDL_OS2_JOYSTICK");
if (joyenv == NULL) return 0;
/* Joystick Environment is defined! */
while (*joyenv == ' ' && *joyenv != 0) joyenv++; /* jump spaces... */
/* If the string name starts with '... get if fully */
if (*joyenv == '\'') {
joyenv++;
joyenv += joyGetData(joyenv,joydata->name,'\'',sizeof(joydata->name));
}
/* If not, get it until the next space */
else if (*joyenv == '\"') {
joyenv++;
joyenv += joyGetData(joyenv,joydata->name,'\"',sizeof(joydata->name));
}
else {
joyenv += joyGetData(joyenv,joydata->name, ' ',sizeof(joydata->name));
}
/* Now get the number of axes */
while (*joyenv == ' ' && *joyenv != 0) joyenv++; /* jump spaces... */
joyenv += joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
joydata->axes = SDL_atoi(tempnumber);
/* Now get the number of buttons */
while (*joyenv == ' ' && *joyenv != 0) joyenv++; /* jump spaces... */
joyenv += joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
joydata->buttons = SDL_atoi(tempnumber);
/* Now get the number of hats */
while (*joyenv == ' ' && *joyenv != 0) joyenv++; /* jump spaces... */
joyenv += joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
joydata->hats = SDL_atoi(tempnumber);
/* Now get the number of balls */
while (*joyenv==' ' && *joyenv != 0) joyenv++; /* jump spaces... */
joyenv += joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber));
joydata->balls = SDL_atoi(tempnumber);
return 1;
}
/************************************************************************/
/* Get a text from in the string starting in joyenv until it finds */
/* the stopchar or maxchars is reached. The result is placed in name. */
/************************************************************************/
static int joyGetData(const char *joyenv, char *name, char stopchar, size_t maxchars)
{
char *nameptr; /* Pointer to the selected character */
int chcnt = 0; /* Count how many characters where copied */
nameptr = name;
while (*joyenv!=stopchar && *joyenv!=0)
{
if (nameptr < (name + (maxchars-1)))
{
*nameptr = *joyenv; /* Only copy if smaller than maximum */
nameptr++;
}
chcnt++;
joyenv++;
}
if (*joyenv == stopchar)
{
joyenv++; /* Jump stopchar */
chcnt++;
}
*nameptr = 0; /* Mark last byte */
return chcnt;
}
SDL_JoystickDriver SDL_OS2_JoystickDriver =
{
OS2_JoystickInit,
OS2_NumJoysticks,
OS2_JoystickDetect,
OS2_JoystickGetDeviceName,
OS2_JoystickGetDevicePath,
OS2_JoystickGetDevicePlayerIndex,
OS2_JoystickSetDevicePlayerIndex,
OS2_JoystickGetDeviceGUID,
OS2_JoystickGetDeviceInstanceID,
OS2_JoystickOpen,
OS2_JoystickRumble,
OS2_JoystickRumbleTriggers,
OS2_JoystickGetCapabilities,
OS2_JoystickSetLED,
OS2_JoystickSendEffect,
OS2_JoystickSetSensorsEnabled,
OS2_JoystickUpdate,
OS2_JoystickClose,
OS2_JoystickQuit,
OS2_JoystickGetGamepadMapping
};
#endif /* SDL_JOYSTICK_OS2 */

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@ -1,103 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_LOADSO_OS2
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
#include "SDL_loadso.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_DOSMODULEMGR
#define INCL_DOSERRORS
#include <os2.h>
void *
SDL_LoadObject(const char *sofile)
{
ULONG ulRC;
HMODULE hModule;
CHAR acError[256];
PSZ pszModName;
if (!sofile) {
SDL_InvalidParamError("sofile");
return NULL;
}
pszModName = OS2_UTF8ToSys(sofile);
ulRC = DosLoadModule(acError, sizeof(acError), pszModName, &hModule);
if (ulRC != NO_ERROR && !SDL_strrchr(pszModName, '\\') && !SDL_strrchr(pszModName, '/')) {
/* strip .dll extension and retry only if name has no path. */
size_t len = SDL_strlen(pszModName);
if (len > 4 && SDL_strcasecmp(&pszModName[len - 4], ".dll") == 0) {
pszModName[len - 4] = '\0';
ulRC = DosLoadModule(acError, sizeof(acError), pszModName, &hModule);
}
}
if (ulRC != NO_ERROR) {
SDL_SetError("Failed loading %s: %s (E%u)", sofile, acError, ulRC);
hModule = NULLHANDLE;
}
SDL_free(pszModName);
return (void *)hModule;
}
void *
SDL_LoadFunction(void *handle, const char *name)
{
ULONG ulRC;
PFN pFN;
ulRC = DosQueryProcAddr((HMODULE)handle, 0, name, &pFN);
if (ulRC != NO_ERROR) {
/* retry with an underscore prepended, e.g. for gcc-built dlls. */
SDL_bool isstack;
size_t len = SDL_strlen(name) + 1;
char *_name = SDL_small_alloc(char, len + 1, &isstack);
_name[0] = '_';
SDL_memcpy(&_name[1], name, len);
ulRC = DosQueryProcAddr((HMODULE)handle, 0, _name, &pFN);
SDL_small_free(_name, isstack);
}
if (ulRC != NO_ERROR) {
SDL_SetError("Failed loading procedure %s (E%u)", name, ulRC);
return NULL;
}
return (void *)pFN;
}
void
SDL_UnloadObject(void *handle)
{
if (handle != NULL) {
DosFreeModule((HMODULE)handle);
}
}
#endif /* SDL_LOADSO_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -42,8 +42,6 @@
#include "n3ds/SDL_systhread_c.h"
#elif SDL_THREAD_STDCPP
#include "stdcpp/SDL_systhread_c.h"
#elif SDL_THREAD_OS2
#include "os2/SDL_systhread_c.h"
#elif SDL_THREAD_NGAGE
#include "ngage/SDL_systhread_c.h"
#else

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@ -1,129 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_OS2
/* An implementation of mutexes for OS/2 */
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_DOSSEMAPHORES
#define INCL_DOSERRORS
#include <os2.h>
struct SDL_mutex {
HMTX _handle;
};
/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
ULONG ulRC;
HMTX hMtx;
ulRC = DosCreateMutexSem(NULL, &hMtx, 0, FALSE);
if (ulRC != NO_ERROR) {
debug_os2("DosCreateMutexSem(), rc = %u", ulRC);
return NULL;
}
return (SDL_mutex *)hMtx;
}
/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
HMTX hMtx = (HMTX)mutex;
if (hMtx != NULLHANDLE) {
const ULONG ulRC = DosCloseMutexSem(hMtx);
if (ulRC != NO_ERROR) {
debug_os2("DosCloseMutexSem(), rc = %u", ulRC);
}
}
}
/* Lock the mutex */
int
SDL_LockMutex(SDL_mutex * mutex)
{
ULONG ulRC;
HMTX hMtx = (HMTX)mutex;
if (hMtx == NULLHANDLE)
return SDL_InvalidParamError("mutex");
ulRC = DosRequestMutexSem(hMtx, SEM_INDEFINITE_WAIT);
if (ulRC != NO_ERROR) {
debug_os2("DosRequestMutexSem(), rc = %u", ulRC);
return -1;
}
return 0;
}
/* try Lock the mutex */
int
SDL_TryLockMutex(SDL_mutex * mutex)
{
ULONG ulRC;
HMTX hMtx = (HMTX)mutex;
if (hMtx == NULLHANDLE)
return SDL_InvalidParamError("mutex");
ulRC = DosRequestMutexSem(hMtx, SEM_IMMEDIATE_RETURN);
if (ulRC == ERROR_TIMEOUT)
return SDL_MUTEX_TIMEDOUT;
if (ulRC != NO_ERROR) {
debug_os2("DosRequestMutexSem(), rc = %u", ulRC);
return -1;
}
return 0;
}
/* Unlock the mutex */
int
SDL_UnlockMutex(SDL_mutex * mutex)
{
ULONG ulRC;
HMTX hMtx = (HMTX)mutex;
if (hMtx == NULLHANDLE)
return SDL_InvalidParamError("mutex");
ulRC = DosReleaseMutexSem(hMtx);
if (ulRC != NO_ERROR)
return SDL_SetError("DosReleaseMutexSem(), rc = %u", ulRC);
return 0;
}
#endif /* SDL_THREAD_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,190 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_OS2
/* An implementation of semaphores for OS/2 */
#include "SDL_thread.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_DOSSEMAPHORES
#define INCL_DOSERRORS
#define INCL_DOSMISC
#include <os2.h>
struct SDL_semaphore {
HEV hEv;
HMTX hMtx;
ULONG cPost;
};
SDL_sem *
SDL_CreateSemaphore(Uint32 initial_value)
{
ULONG ulRC;
SDL_sem *pSDLSem = SDL_malloc(sizeof(SDL_sem));
if (pSDLSem == NULL) {
SDL_OutOfMemory();
return NULL;
}
ulRC = DosCreateEventSem(NULL, &pSDLSem->hEv, DCE_AUTORESET, FALSE);
if (ulRC != NO_ERROR) {
debug_os2("DosCreateEventSem(), rc = %u", ulRC);
SDL_free(pSDLSem);
return NULL;
}
ulRC = DosCreateMutexSem(NULL, &pSDLSem->hMtx, 0, FALSE);
if (ulRC != NO_ERROR) {
debug_os2("DosCreateMutexSem(), rc = %u", ulRC);
DosCloseEventSem(pSDLSem->hEv);
SDL_free(pSDLSem);
return NULL;
}
pSDLSem->cPost = initial_value;
return pSDLSem;
}
void
SDL_DestroySemaphore(SDL_sem * sem)
{
if (!sem) return;
DosCloseMutexSem(sem->hMtx);
DosCloseEventSem(sem->hEv);
SDL_free(sem);
}
int
SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
{
ULONG ulRC;
ULONG ulStartTime, ulCurTime;
ULONG ulTimeout;
ULONG cPost;
if (sem == NULL)
return SDL_InvalidParamError("sem");
if (timeout != SEM_INDEFINITE_WAIT)
DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, &ulStartTime, sizeof(ULONG));
while (TRUE) {
ulRC = DosRequestMutexSem(sem->hMtx, SEM_INDEFINITE_WAIT);
if (ulRC != NO_ERROR)
return SDL_SetError("DosRequestMutexSem() failed, rc = %u", ulRC);
cPost = sem->cPost;
if (sem->cPost != 0)
sem->cPost--;
DosReleaseMutexSem(sem->hMtx);
if (cPost != 0)
break;
if (timeout == SEM_INDEFINITE_WAIT)
ulTimeout = SEM_INDEFINITE_WAIT;
else {
DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, &ulCurTime, sizeof(ULONG));
ulTimeout = ulCurTime - ulStartTime;
if (timeout < ulTimeout)
return SDL_MUTEX_TIMEDOUT;
ulTimeout = timeout - ulTimeout;
}
ulRC = DosWaitEventSem(sem->hEv, ulTimeout);
if (ulRC == ERROR_TIMEOUT)
return SDL_MUTEX_TIMEDOUT;
if (ulRC != NO_ERROR)
return SDL_SetError("DosWaitEventSem() failed, rc = %u", ulRC);
}
return 0;
}
int
SDL_SemTryWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int
SDL_SemWait(SDL_sem * sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
Uint32
SDL_SemValue(SDL_sem * sem)
{
ULONG ulRC;
if (sem == NULL) {
SDL_InvalidParamError("sem");
return 0;
}
ulRC = DosRequestMutexSem(sem->hMtx, SEM_INDEFINITE_WAIT);
if (ulRC != NO_ERROR)
return SDL_SetError("DosRequestMutexSem() failed, rc = %u", ulRC);
ulRC = sem->cPost;
DosReleaseMutexSem(sem->hMtx);
return ulRC;
}
int
SDL_SemPost(SDL_sem * sem)
{
ULONG ulRC;
if (sem == NULL)
return SDL_InvalidParamError("sem");
ulRC = DosRequestMutexSem(sem->hMtx, SEM_INDEFINITE_WAIT);
if (ulRC != NO_ERROR)
return SDL_SetError("DosRequestMutexSem() failed, rc = %u", ulRC);
sem->cPost++;
ulRC = DosPostEventSem(sem->hEv);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem() failed, rc = %u", ulRC);
}
DosReleaseMutexSem(sem->hMtx);
return 0;
}
#endif /* SDL_THREAD_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,133 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_OS2
/* Thread management routines for SDL */
#include "SDL_thread.h"
#include "../SDL_systhread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
#include "SDL_systls_c.h"
#include "../../core/os2/SDL_os2.h"
#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#error This source only adjusted for SDL_PASSED_BEGINTHREAD_ENDTHREAD
#endif
#define INCL_DOSPROCESS
#define INCL_DOSERRORS
#include <os2.h>
#include <process.h>
static void RunThread(void *data)
{
SDL_Thread *thread = (SDL_Thread *) data;
pfnSDL_CurrentEndThread pfnEndThread = (pfnSDL_CurrentEndThread) thread->endfunc;
if (ppSDLTLSData != NULL)
*ppSDLTLSData = NULL;
SDL_RunThread(thread);
if (pfnEndThread != NULL)
pfnEndThread();
}
int
SDL_SYS_CreateThread(SDL_Thread * thread,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
{
if (thread->stacksize == 0)
thread->stacksize = 65536;
if (pfnBeginThread) {
/* Save the function which we will have to call to clear the RTL of calling app! */
thread->endfunc = pfnEndThread;
/* Start the thread using the runtime library of calling app! */
thread->handle = (SYS_ThreadHandle)
pfnBeginThread(RunThread, NULL, thread->stacksize, thread);
} else {
thread->endfunc = _endthread;
thread->handle = (SYS_ThreadHandle)
_beginthread(RunThread, NULL, thread->stacksize, thread);
}
if (thread->handle == -1)
return SDL_SetError("Not enough resources to create thread");
return 0;
}
void
SDL_SYS_SetupThread(const char *name)
{
/* nothing. */
}
SDL_threadID
SDL_ThreadID(void)
{
PTIB tib;
PPIB pib;
DosGetInfoBlocks(&tib, &pib);
return tib->tib_ptib2->tib2_ultid;
}
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
ULONG ulRC;
ulRC = DosSetPriority(PRTYS_THREAD,
(priority < SDL_THREAD_PRIORITY_NORMAL)? PRTYC_IDLETIME :
(priority > SDL_THREAD_PRIORITY_NORMAL)? PRTYC_TIMECRITICAL :
PRTYC_REGULAR,
0, 0);
if (ulRC != NO_ERROR)
return SDL_SetError("DosSetPriority() failed, rc = %u", ulRC);
return 0;
}
void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
ULONG ulRC = DosWaitThread((PTID)&thread->handle, DCWW_WAIT);
if (ulRC != NO_ERROR) {
debug_os2("DosWaitThread() failed, rc = %u", ulRC);
}
}
void
SDL_SYS_DetachThread(SDL_Thread * thread)
{
/* nothing. */
}
#endif /* SDL_THREAD_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,25 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
typedef int SYS_ThreadHandle;
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,89 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_OS2
#include "../../core/os2/SDL_os2.h"
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#define INCL_DOSPROCESS
#define INCL_DOSERRORS
#include <os2.h>
SDL_TLSData **ppSDLTLSData = NULL;
static ULONG cTLSAlloc = 0;
/* SDL_OS2TLSAlloc() called from SDL_InitSubSystem() */
void SDL_OS2TLSAlloc(void)
{
ULONG ulRC;
if (cTLSAlloc == 0 || ppSDLTLSData == NULL) {
/* First call - allocate the thread local memory (1 DWORD) */
ulRC = DosAllocThreadLocalMemory(1, (PULONG *)&ppSDLTLSData);
if (ulRC != NO_ERROR) {
debug_os2("DosAllocThreadLocalMemory() failed, rc = %u", ulRC);
}
}
cTLSAlloc++;
}
/* SDL_OS2TLSFree() called from SDL_QuitSubSystem() */
void SDL_OS2TLSFree(void)
{
ULONG ulRC;
if (cTLSAlloc != 0)
cTLSAlloc--;
if (cTLSAlloc == 0 && ppSDLTLSData != NULL) {
/* Last call - free the thread local memory */
ulRC = DosFreeThreadLocalMemory((PULONG)ppSDLTLSData);
if (ulRC != NO_ERROR) {
debug_os2("DosFreeThreadLocalMemory() failed, rc = %u", ulRC);
} else {
ppSDLTLSData = NULL;
}
}
}
SDL_TLSData *SDL_SYS_GetTLSData(void)
{
return (ppSDLTLSData == NULL)? NULL : *ppSDLTLSData;
}
int SDL_SYS_SetTLSData(SDL_TLSData *data)
{
if (!ppSDLTLSData)
return -1;
*ppSDLTLSData = data;
return 0;
}
#endif /* SDL_THREAD_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,38 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_THREAD_OS2
#include "../SDL_thread_c.h"
extern SDL_TLSData **ppSDLTLSData;
/* SDL_OS2TLSAlloc() called from SDL_InitSubSystem() */
void SDL_OS2TLSAlloc(void);
/* SDL_OS2TLSFree() called from SDL_QuitSubSystem() */
void SDL_OS2TLSFree(void);
#endif /* SDL_THREAD_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -45,23 +45,6 @@ typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned, unsigned *threadID);
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
#elif defined(__WATCOMC__)
/* This is for Watcom targets except OS2 */
#if __WATCOMC__ < 1240
#define __watcall
#endif
typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
unsigned,
unsigned
(__stdcall *
func) (void
*),
void *arg,
unsigned,
unsigned
*threadID);
typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
#else
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *

View File

@ -1,186 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_TIMER_OS2
#include "SDL_timer.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_DOSERRORS
#define INCL_DOSMISC
#define INCL_DOSPROFILE
#define INCL_DOSSEMAPHORES
#define INCL_DOSDATETIME
#define INCL_DOSPROCESS
#define INCL_DOSEXCEPTIONS
#include <os2.h>
/* No need to switch priorities in SDL_Delay() for OS/2 versions > Warp3 fp 42, */
/*#define _SWITCH_PRIORITY*/
typedef unsigned long long ULLONG;
static SDL_bool ticks_started = SDL_FALSE;
static ULONG ulTmrFreq = 0;
static ULLONG ullTmrStart = 0;
void
SDL_TicksInit(void)
{
ULONG ulTmrStart; /* for 32-bit fallback. */
ULONG ulRC;
if (ticks_started) {
return;
}
ticks_started = SDL_TRUE;
ulRC = DosTmrQueryFreq(&ulTmrFreq);
if (ulRC != NO_ERROR) {
debug_os2("DosTmrQueryFreq() failed, rc = %u", ulRC);
} else {
ulRC = DosTmrQueryTime((PQWORD)&ullTmrStart);
if (ulRC == NO_ERROR) {
return;
}
debug_os2("DosTmrQueryTime() failed, rc = %u", ulRC);
}
ulTmrFreq = 0; /* Error - use DosQuerySysInfo() for timer. */
DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, &ulTmrStart, sizeof (ULONG));
ullTmrStart = (ULLONG) ulTmrStart;
}
void
SDL_TicksQuit(void)
{
ticks_started = SDL_FALSE;
}
Uint64
SDL_GetTicks64(void)
{
Uint64 ui64Result;
ULLONG ullTmrNow;
if (!ticks_started) {
SDL_TicksInit();
}
if (ulTmrFreq != 0) {
DosTmrQueryTime((PQWORD)&ullTmrNow);
ui64Result = (ullTmrNow - ullTmrStart) * 1000 / ulTmrFreq;
} else {
/* note that this counter rolls over to 0 every ~49 days. Fix your system so DosTmrQueryTime works if you need to avoid this. */
ULONG ulTmrNow;
DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, &ulTmrNow, sizeof (ULONG));
ui64Result = (((Uint64) ulTmrNow) - ullTmrStart);
}
return ui64Result;
}
Uint64
SDL_GetPerformanceCounter(void)
{
QWORD qwTmrNow;
if (ulTmrFreq == 0 || (DosTmrQueryTime(&qwTmrNow) != NO_ERROR)) {
return SDL_GetTicks64();
}
return *((Uint64 *)&qwTmrNow);
}
Uint64
SDL_GetPerformanceFrequency(void)
{
return (ulTmrFreq == 0)? 1000 : (Uint64)ulTmrFreq;
}
void
SDL_Delay(Uint32 ms)
{
HTIMER hTimer = NULLHANDLE;
ULONG ulRC;
#ifdef _SWITCH_PRIORITY
PPIB pib;
PTIB tib;
BOOL fSetPriority = ms < 50;
ULONG ulSavePriority;
ULONG ulNesting;
#endif
HEV hevTimer;
if (ms == 0) {
DosSleep(0);
return;
}
ulRC = DosCreateEventSem(NULL, &hevTimer, DC_SEM_SHARED, FALSE);
if (ulRC != NO_ERROR) {
debug_os2("DosAsyncTimer() failed, rc = %u", ulRC);
DosSleep(ms);
return;
}
#ifdef _SWITCH_PRIORITY
if (fSetPriority) {
if (DosGetInfoBlocks(&tib, &pib) != NO_ERROR)
fSetPriority = FALSE;
else {
ulSavePriority = tib->tib_ptib2->tib2_ulpri;
if (((ulSavePriority & 0xFF00) == 0x0300) || /* already have high pr. */
(DosEnterMustComplete( &ulNesting) != NO_ERROR))
fSetPriority = FALSE;
else {
DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
}
}
}
#endif
DosResetEventSem(hevTimer, &ulRC);
ulRC = DosAsyncTimer(ms, (HSEM)hevTimer, &hTimer);
#ifdef _SWITCH_PRIORITY
if (fSetPriority) {
if (DosSetPriority(PRTYS_THREAD, (ulSavePriority >> 8) & 0xFF, 0, 0) == NO_ERROR)
DosSetPriority(PRTYS_THREAD, 0, ulSavePriority & 0xFF, 0);
DosExitMustComplete(&ulNesting);
}
#endif
if (ulRC != NO_ERROR) {
debug_os2("DosAsyncTimer() failed, rc = %u", ulRC);
} else {
DosWaitEventSem(hevTimer, SEM_INDEFINITE_WAIT);
}
if (ulRC != NO_ERROR)
DosSleep(ms);
DosCloseEventSem(hevTimer);
}
#endif /* SDL_TIMER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -474,8 +474,6 @@ extern VideoBootStrap Emscripten_bootstrap;
extern VideoBootStrap QNX_bootstrap;
extern VideoBootStrap OFFSCREEN_bootstrap;
extern VideoBootStrap NGAGE_bootstrap;
extern VideoBootStrap OS2DIVE_bootstrap;
extern VideoBootStrap OS2VMAN_bootstrap;
/* Use SDL_OnVideoThread() sparingly, to avoid regressions in use cases that currently happen to work */
extern SDL_bool SDL_OnVideoThread(void);

View File

@ -131,10 +131,6 @@ static VideoBootStrap *bootstrap[] = {
#if SDL_VIDEO_DRIVER_NGAGE
&NGAGE_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_OS2
&OS2DIVE_bootstrap,
&OS2VMAN_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
#if SDL_INPUT_LINUXEV
@ -4456,9 +4452,6 @@ SDL_GetMessageBoxCount(void)
#if SDL_VIDEO_DRIVER_HAIKU
#include "haiku/SDL_bmessagebox.h"
#endif
#if SDL_VIDEO_DRIVER_OS2
#include "os2/SDL_os2messagebox.h"
#endif
#if SDL_VIDEO_DRIVER_RISCOS
#include "riscos/SDL_riscosmessagebox.h"
#endif
@ -4466,7 +4459,7 @@ SDL_GetMessageBoxCount(void)
#include "vita/SDL_vitamessagebox.h"
#endif
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT || SDL_VIDEO_DRIVER_COCOA || SDL_VIDEO_DRIVER_UIKIT || SDL_VIDEO_DRIVER_X11 || SDL_VIDEO_DRIVER_WAYLAND || SDL_VIDEO_DRIVER_HAIKU || SDL_VIDEO_DRIVER_OS2 || SDL_VIDEO_DRIVER_RISCOS
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT || SDL_VIDEO_DRIVER_COCOA || SDL_VIDEO_DRIVER_UIKIT || SDL_VIDEO_DRIVER_X11 || SDL_VIDEO_DRIVER_WAYLAND || SDL_VIDEO_DRIVER_HAIKU || SDL_VIDEO_DRIVER_RISCOS
static SDL_bool SDL_MessageboxValidForDriver(const SDL_MessageBoxData *messageboxdata, SDL_SYSWM_TYPE drivertype)
{
SDL_SysWMinfo info;
@ -4581,13 +4574,6 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
retval = 0;
}
#endif
#if SDL_VIDEO_DRIVER_OS2
if (retval == -1 &&
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_OS2) &&
OS2_ShowMessageBox(messageboxdata, buttonid) == 0) {
retval = 0;
}
#endif
#if SDL_VIDEO_DRIVER_RISCOS
if (retval == -1 &&
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_RISCOS) &&

View File

@ -1,171 +0,0 @@
/*
gradd.h structures and constants -- only the ones used by SDL_os2vman.c.
Based on public knowledge from around the internet including pages from
http://www.osfree.org and http://www.edm2.com
*/
#ifndef SDL_gradd_h_
#define SDL_gradd_h_
typedef struct _INITPROCOUT {
ULONG ulLength; /* Length of the INITPROCOUT data structure, in bytes. */
ULONG ulVRAMVirt; /* 32-bit virtual address of VRAM. */
} INITPROCOUT;
typedef INITPROCOUT *PINITPROCOUT;
#define RC_SUCCESS 0
typedef ULONG GID;
typedef ULONG (_System FNVMIENTRY) (
GID gid, ULONG ulFunction,
PVOID pIn,
PVOID pOut /* PINITPROCOUT */
);
#define VMI_CMD_INITPROC 1
#define VMI_CMD_TERMPROC 3
#define VMI_CMD_QUERYMODES 5
#define VMI_CMD_SETMODE 6
#define VMI_CMD_PALETTE 7
#define VMI_CMD_BITBLT 8
#define VMI_CMD_LINE 9
#define VMI_CMD_REQUESTHW 14
#define VMI_CMD_QUERYCURRENTMODE 0x1001
#define QUERYMODE_NUM_MODES 0x01
#define QUERYMODE_MODE_DATA 0x02
typedef struct _HWPALETTEINFO {
ULONG ulLength; /* Size of the HWPALETTEINFO data structure, in bytes. */
ULONG fFlags; /* Palette flag. */
ULONG ulStartIndex; /* Starting palette index. */
ULONG ulNumEntries; /* Number of palette slots to query or set. */
PRGB2 pRGBs; /* Pointer to the array of RGB values. */
} HWPALETTEINFO;
typedef HWPALETTEINFO *PHWPALETTEINFO;
#define PALETTE_GET 0x01
#define PALETTE_SET 0x02
typedef struct _BMAPINFO {
ULONG ulLength; /* Length of the BMAPINFO data structure, in bytes. */
ULONG ulType; /* Description of the Blt. */
ULONG ulWidth; /* Width in pels of the bit map. */
ULONG ulHeight; /* Height in pels of the bit map. */
ULONG ulBpp; /* Number of bits per pel/color depth. */
ULONG ulBytesPerLine; /* Number of aligned bytes per line. */
PBYTE pBits; /* Pointer to bit-map bits. */
} BMAPINFO;
typedef BMAPINFO *PBMAPINFO;
#define BMAP_VRAM 0
#define BMAP_MEMORY 1
typedef struct _LINEPACK {
ULONG ulStyleStep; /* Value to be added to ulStyleValue. */
ULONG ulStyleValue; /* Style value at the current pel. */
ULONG ulFlags; /* Flags used for the LINEPACK data structure. */
struct _LINEPACK *plpkNext; /* Pointer to next LINEPACK data structure. */
ULONG ulAbsDeltaX; /* Clipped Bresenham Delta X, absolute. */
ULONG ulAbsDeltaY; /* Clipped Bresenham Delta Y, absolute. */
POINTL ptlClipStart; /* Pointer to location for device to perform Bresenham algorithm. */
POINTL ptlClipEnd; /* Ending location for Bresenham algorithm (see ptlClipStart). */
POINTL ptlStart; /* Pointer to starting location for line. */
POINTL ptlEnd; /* Ending location for line. */
LONG lClipStartError;/* Standard Bresenham error at the clipped start point. */
} LINEPACK;
typedef LINEPACK *PLINEPACK;
typedef struct _LINEINFO {
ULONG ulLength; /* Length of LINEINFO data structure. */
ULONG ulType; /* Defines line type. */
ULONG ulStyleMask; /* A 32-bit style mask. */
ULONG cLines; /* Count of lines to be drawn. */
ULONG ulFGColor; /* Line Foreground color. */
ULONG ulBGColor; /* Line Background color. */
USHORT usForeROP; /* Line Foreground mix. */
USHORT usBackROP; /* Line Background mix. */
PBMAPINFO pDstBmapInfo; /* Pointer to destination surface bit map. */
PLINEPACK alpkLinePack; /* Pointer to LINEPACK data structure. */
PRECTL prclBounds; /* Pointer to bounding rect of a clipped line. */
} LINEINFO;
typedef LINEINFO *PLINEINFO;
#define LINE_DO_FIRST_PEL 0x02
#define LINE_DIR_Y_POSITIVE 0x04
#define LINE_HORIZONTAL 0x08
#define LINE_DIR_X_POSITIVE 0x20
#define LINE_VERTICAL 0x1000
#define LINE_DO_LAST_PEL 0x4000
#define LINE_SOLID 0x01
typedef struct _BLTRECT {
ULONG ulXOrg; /* X origin of the destination Blt. */
ULONG ulYOrg; /* Y origin of the destination Blt. */
ULONG ulXExt; /* X extent of the BitBlt. */
ULONG ulYExt; /* Y extent of the BitBlt. */
} BLTRECT;
typedef BLTRECT *PBLTRECT;
typedef struct _BITBLTINFO {
ULONG ulLength; /* Length of the BITBLTINFO data structure, in bytes. */
ULONG ulBltFlags; /* Flags for rendering of rasterized data. */
ULONG cBlits; /* Count of Blts to be performed. */
ULONG ulROP; /* Raster operation. */
ULONG ulMonoBackROP; /* Background mix if B_APPLY_BACK_ROP is set. */
ULONG ulSrcFGColor; /* Monochrome source Foreground color. */
ULONG ulSrcBGColor; /* Monochrome source Background color and transparent color. */
ULONG ulPatFGColor; /* Monochrome pattern Foreground color. */
ULONG ulPatBGColor; /* Monochrome pattern Background color. */
PBYTE abColors; /* Pointer to color translation table. */
PBMAPINFO pSrcBmapInfo; /* Pointer to source bit map (BMAPINFO) */
PBMAPINFO pDstBmapInfo; /* Pointer to destination bit map (BMAPINFO). */
PBMAPINFO pPatBmapInfo; /* Pointer to pattern bit map (BMAPINFO). */
PPOINTL aptlSrcOrg; /* Pointer to array of source origin POINTLs. */
PPOINTL aptlPatOrg; /* Pointer to array of pattern origin POINTLs. */
PBLTRECT abrDst; /* Pointer to array of Blt rects. */
PRECTL prclSrcBounds; /* Pointer to source bounding rect of source Blts. */
PRECTL prclDstBounds; /* Pointer to destination bounding rect of destination Blts. */
} BITBLTINFO;
typedef BITBLTINFO *PBITBLTINFO;
#define BF_DEFAULT_STATE 0x0
#define BF_ROP_INCL_SRC (0x01 << 2)
#define BF_PAT_HOLLOW (0x01 << 8)
typedef struct _GDDMODEINFO {
ULONG ulLength; /* Size of the GDDMODEINFO data structure, in bytes. */
ULONG ulModeId; /* ID used to make SETMODE request. */
ULONG ulBpp; /* Number of colors (bpp). */
ULONG ulHorizResolution;/* Number of horizontal pels. */
ULONG ulVertResolution; /* Number of vertical scan lines. */
ULONG ulRefreshRate; /* Refresh rate in Hz. */
PBYTE pbVRAMPhys; /* Physical address of VRAM. */
ULONG ulApertureSize; /* Size of VRAM, in bytes. */
ULONG ulScanLineSize; /* Size of one scan line, in bytes. */
ULONG fccColorEncoding, ulTotalVRAMSize, cColors;
} GDDMODEINFO;
typedef GDDMODEINFO *PGDDMODEINFO;
typedef struct _HWREQIN {
ULONG ulLength; /* Size of the HWREQIN data structure, in bytes. */
ULONG ulFlags; /* Request option flags. */
ULONG cScrChangeRects; /* Count of screen rectangles affected by HWREQIN. */
PRECTL arectlScreen; /* Array of screen rectangles affected by HWREQIN. */
} HWREQIN;
typedef HWREQIN *PHWREQIN;
#define REQUEST_HW 0x01
/*
BOOL GreDeath(HDC hdc, PVOID pInstance, LONG lFunction);
LONG GreResurrection(HDC hdc, LONG cbVmem, PULONG pReserved, PVOID pInstance, LONG lFunction);
*/
#define GreDeath(h) (BOOL)Gre32Entry3((ULONG)(h), 0, 0x40B7L)
#define GreResurrection(h,n,r) (LONG)Gre32Entry5((ULONG)(h), (ULONG)(n), (ULONG)(r), 0, 0x40B8L)
ULONG _System Gre32Entry3(ULONG, ULONG, ULONG);
ULONG _System Gre32Entry5(ULONG, ULONG, ULONG, ULONG, ULONG);
#endif /* SDL_gradd_h_ */

View File

@ -1,331 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
#define INCL_WIN
#define INCL_GPI
#include <os2.h>
#define _MEERROR_H_
#include <mmioos2.h>
#include <os2me.h>
#define INCL_MM_OS2
#include <dive.h>
#include <fourcc.h>
#include "SDL_os2output.h"
typedef struct _VODATA {
HDIVE hDive;
PVOID pBuffer;
ULONG ulDIVEBufNum;
FOURCC fccColorEncoding;
ULONG ulWidth;
ULONG ulHeight;
BOOL fBlitterReady;
} VODATA;
static BOOL voQueryInfo(VIDEOOUTPUTINFO *pInfo);
static PVODATA voOpen(void);
static VOID voClose(PVODATA pVOData);
static BOOL voSetVisibleRegion(PVODATA pVOData, HWND hwnd,
SDL_DisplayMode *pSDLDisplayMode,
HRGN hrgnShape, BOOL fVisible);
static PVOID voVideoBufAlloc(PVODATA pVOData, ULONG ulWidth, ULONG ulHeight,
ULONG ulBPP, ULONG fccColorEncoding,
PULONG pulScanLineSize);
static VOID voVideoBufFree(PVODATA pVOData);
static BOOL voUpdate(PVODATA pVOData, HWND hwnd, SDL_Rect *pSDLRects,
ULONG cSDLRects);
OS2VIDEOOUTPUT voDive = {
voQueryInfo,
voOpen,
voClose,
voSetVisibleRegion,
voVideoBufAlloc,
voVideoBufFree,
voUpdate
};
static BOOL voQueryInfo(VIDEOOUTPUTINFO *pInfo)
{
DIVE_CAPS sDiveCaps;
FOURCC fccFormats[100];
/* Query information about display hardware from DIVE. */
SDL_zeroa(fccFormats);
SDL_zero(sDiveCaps);
sDiveCaps.pFormatData = fccFormats;
sDiveCaps.ulFormatLength = 100;
sDiveCaps.ulStructLen = sizeof(DIVE_CAPS);
if (DiveQueryCaps(&sDiveCaps, DIVE_BUFFER_SCREEN)) {
debug_os2("DiveQueryCaps() failed.");
return FALSE;
}
if (sDiveCaps.ulDepth < 8) {
debug_os2("Not enough screen colors to run DIVE. "
"Must be at least 256 colors.");
return FALSE;
}
pInfo->ulBPP = sDiveCaps.ulDepth;
pInfo->fccColorEncoding = sDiveCaps.fccColorEncoding;
pInfo->ulScanLineSize = sDiveCaps.ulScanLineBytes;
pInfo->ulHorizResolution = sDiveCaps.ulHorizontalResolution;
pInfo->ulVertResolution = sDiveCaps.ulVerticalResolution;
return TRUE;
}
PVODATA voOpen(void)
{
PVODATA pVOData = SDL_calloc(1, sizeof(VODATA));
if (pVOData == NULL) {
SDL_OutOfMemory();
return NULL;
}
if (DiveOpen(&pVOData->hDive, FALSE, NULL) != DIVE_SUCCESS) {
SDL_free(pVOData);
SDL_SetError("DIVE: A display engine instance open failed");
return NULL;
}
return pVOData;
}
static VOID voClose(PVODATA pVOData)
{
voVideoBufFree(pVOData);
DiveClose(pVOData->hDive);
SDL_free(pVOData);
}
static BOOL voSetVisibleRegion(PVODATA pVOData, HWND hwnd,
SDL_DisplayMode *pSDLDisplayMode,
HRGN hrgnShape, BOOL fVisible)
{
HPS hps;
HRGN hrgn;
RGNRECT rgnCtl;
PRECTL prectl = NULL;
ULONG ulRC;
if (!fVisible) {
if (pVOData->fBlitterReady) {
pVOData->fBlitterReady = FALSE;
DiveSetupBlitter(pVOData->hDive, 0);
debug_os2("DIVE blitter is tuned off");
}
return TRUE;
}
/* Query visible rectangles */
hps = WinGetPS(hwnd);
hrgn = GpiCreateRegion(hps, 0, NULL);
if (hrgn == NULLHANDLE) {
WinReleasePS(hps);
SDL_SetError("GpiCreateRegion() failed");
} else {
WinQueryVisibleRegion(hwnd, hrgn);
if (hrgnShape != NULLHANDLE)
GpiCombineRegion(hps, hrgn, hrgn, hrgnShape, CRGN_AND);
rgnCtl.ircStart = 1;
rgnCtl.crc = 0;
rgnCtl.ulDirection = 1;
GpiQueryRegionRects(hps, hrgn, NULL, &rgnCtl, NULL);
if (rgnCtl.crcReturned != 0) {
prectl = SDL_malloc(rgnCtl.crcReturned * sizeof(RECTL));
if (prectl != NULL) {
rgnCtl.ircStart = 1;
rgnCtl.crc = rgnCtl.crcReturned;
rgnCtl.ulDirection = 1;
GpiQueryRegionRects(hps, hrgn, NULL, &rgnCtl, prectl);
} else {
SDL_OutOfMemory();
}
}
GpiDestroyRegion(hps, hrgn);
WinReleasePS(hps);
if (prectl != NULL) {
/* Setup DIVE blitter. */
SETUP_BLITTER sSetupBlitter;
SWP swp;
POINTL pointl = { 0,0 };
WinQueryWindowPos(hwnd, &swp);
WinMapWindowPoints(hwnd, HWND_DESKTOP, &pointl, 1);
sSetupBlitter.ulStructLen = sizeof(SETUP_BLITTER);
sSetupBlitter.fccSrcColorFormat = pVOData->fccColorEncoding;
sSetupBlitter.fInvert = FALSE;
sSetupBlitter.ulSrcWidth = pVOData->ulWidth;
sSetupBlitter.ulSrcHeight = pVOData->ulHeight;
sSetupBlitter.ulSrcPosX = 0;
sSetupBlitter.ulSrcPosY = 0;
sSetupBlitter.ulDitherType = 0;
sSetupBlitter.fccDstColorFormat = FOURCC_SCRN;
sSetupBlitter.ulDstWidth = swp.cx;
sSetupBlitter.ulDstHeight = swp.cy;
sSetupBlitter.lDstPosX = 0;
sSetupBlitter.lDstPosY = 0;
sSetupBlitter.lScreenPosX = pointl.x;
sSetupBlitter.lScreenPosY = pointl.y;
sSetupBlitter.ulNumDstRects = rgnCtl.crcReturned;
sSetupBlitter.pVisDstRects = prectl;
ulRC = DiveSetupBlitter(pVOData->hDive, &sSetupBlitter);
SDL_free(prectl);
if (ulRC == DIVE_SUCCESS) {
pVOData->fBlitterReady = TRUE;
WinInvalidateRect(hwnd, NULL, TRUE);
debug_os2("DIVE blitter is ready now.");
return TRUE;
}
SDL_SetError("DiveSetupBlitter(), rc = 0x%X", ulRC);
} /* if (prectl != NULL) */
} /* if (hrgn == NULLHANDLE) else */
pVOData->fBlitterReady = FALSE;
DiveSetupBlitter(pVOData->hDive, 0);
return FALSE;
}
static PVOID voVideoBufAlloc(PVODATA pVOData, ULONG ulWidth, ULONG ulHeight,
ULONG ulBPP, FOURCC fccColorEncoding,
PULONG pulScanLineSize)
{
ULONG ulRC;
ULONG ulScanLineSize = ulWidth * (ulBPP >> 3);
/* Destroy previous buffer. */
voVideoBufFree(pVOData);
if (ulWidth == 0 || ulHeight == 0 || ulBPP == 0)
return NULL;
/* Bytes per line. */
ulScanLineSize = (ulScanLineSize + 3) & ~3; /* 4-byte aligning */
*pulScanLineSize = ulScanLineSize;
ulRC = DosAllocMem(&pVOData->pBuffer,
(ulHeight * ulScanLineSize) + sizeof(ULONG),
PAG_COMMIT | PAG_EXECUTE | PAG_READ | PAG_WRITE);
if (ulRC != NO_ERROR) {
debug_os2("DosAllocMem(), rc = %u", ulRC);
return NULL;
}
ulRC = DiveAllocImageBuffer(pVOData->hDive, &pVOData->ulDIVEBufNum,
fccColorEncoding, ulWidth, ulHeight,
ulScanLineSize, pVOData->pBuffer);
if (ulRC != DIVE_SUCCESS) {
debug_os2("DiveAllocImageBuffer(), rc = 0x%X", ulRC);
DosFreeMem(pVOData->pBuffer);
pVOData->pBuffer = NULL;
pVOData->ulDIVEBufNum = 0;
return NULL;
}
pVOData->fccColorEncoding = fccColorEncoding;
pVOData->ulWidth = ulWidth;
pVOData->ulHeight = ulHeight;
debug_os2("buffer: 0x%P, DIVE buffer number: %u",
pVOData->pBuffer, pVOData->ulDIVEBufNum);
return pVOData->pBuffer;
}
static VOID voVideoBufFree(PVODATA pVOData)
{
ULONG ulRC;
if (pVOData->ulDIVEBufNum != 0) {
ulRC = DiveFreeImageBuffer(pVOData->hDive, pVOData->ulDIVEBufNum);
if (ulRC != DIVE_SUCCESS) {
debug_os2("DiveFreeImageBuffer(,%u), rc = %u", pVOData->ulDIVEBufNum, ulRC);
} else {
debug_os2("DIVE buffer %u destroyed", pVOData->ulDIVEBufNum);
}
pVOData->ulDIVEBufNum = 0;
}
if (pVOData->pBuffer != NULL) {
ulRC = DosFreeMem(pVOData->pBuffer);
if (ulRC != NO_ERROR) {
debug_os2("DosFreeMem(), rc = %u", ulRC);
}
pVOData->pBuffer = NULL;
}
}
static BOOL voUpdate(PVODATA pVOData, HWND hwnd, SDL_Rect *pSDLRects,
ULONG cSDLRects)
{
ULONG ulRC;
if (!pVOData->fBlitterReady || (pVOData->ulDIVEBufNum == 0)) {
debug_os2("DIVE blitter is not ready");
return FALSE;
}
if (pSDLRects != NULL) {
PBYTE pbLineMask;
pbLineMask = SDL_stack_alloc(BYTE, pVOData->ulHeight);
if (pbLineMask == NULL) {
debug_os2("Not enough stack size");
return FALSE;
}
SDL_memset(pbLineMask, 0, pVOData->ulHeight);
for ( ; ((LONG)cSDLRects) > 0; cSDLRects--, pSDLRects++) {
SDL_memset(&pbLineMask[pSDLRects->y], 1, pSDLRects->h);
}
ulRC = DiveBlitImageLines(pVOData->hDive, pVOData->ulDIVEBufNum,
DIVE_BUFFER_SCREEN, pbLineMask);
SDL_stack_free(pbLineMask);
if (ulRC != DIVE_SUCCESS) {
debug_os2("DiveBlitImageLines(), rc = 0x%X", ulRC);
}
} else {
ulRC = DiveBlitImage(pVOData->hDive, pVOData->ulDIVEBufNum,
DIVE_BUFFER_SCREEN);
if (ulRC != DIVE_SUCCESS) {
debug_os2("DiveBlitImage(), rc = 0x%X", ulRC);
}
}
return ulRC == DIVE_SUCCESS;
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,561 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_OS2
/* Display a OS/2 message box */
#include "SDL.h"
#include "../../core/os2/SDL_os2.h"
#include "SDL_os2video.h"
#define INCL_WIN
#include <os2.h>
#define IDD_TEXT_MESSAGE 1001
#define IDD_BITMAP 1002
#define IDD_PB_FIRST 1003
typedef struct _MSGBOXDLGDATA {
USHORT cb;
HWND hwndUnder;
} MSGBOXDLGDATA;
static VOID _wmInitDlg(HWND hwnd, MSGBOXDLGDATA *pDlgData)
{
HPS hps = WinGetPS(hwnd);
POINTL aptText[TXTBOX_COUNT];
HENUM hEnum;
HWND hWndNext;
CHAR acBuf[256];
ULONG cbBuf;
ULONG cButtons = 0;
ULONG ulButtonsCY = 0;
ULONG ulButtonsCX = 0;
RECTL rectl;
ULONG ulX;
ULONG ulIdx;
struct _BUTTON {
HWND hwnd; /* Button window handle. */
ULONG ulCX; /* Button width in dialog coordinates. */
} aButtons[32];
RECTL rectlItem;
HAB hab = WinQueryAnchorBlock(hwnd);
/* --- Align the buttons to the right/bottom. --- */
/* Collect window handles of all buttons in dialog. */
hEnum = WinBeginEnumWindows(hwnd);
while ((hWndNext = WinGetNextWindow(hEnum)) != NULLHANDLE) {
if (WinQueryClassName(hWndNext, sizeof(acBuf), acBuf) == 0) {
continue;
}
if (SDL_strcmp(acBuf, "#3") == 0) { /* Class name of button. */
if (cButtons < sizeof(aButtons) / sizeof(struct _BUTTON)) {
aButtons[cButtons].hwnd = hWndNext;
cButtons++;
}
}
}
WinEndEnumWindows(hEnum);
/* Query size of text for each button, get width of each button, total
* buttons width (ulButtonsCX) and max. height (ulButtonsCX) in _dialog
* coordinates_. */
hps = WinGetPS(hwnd);
for(ulIdx = 0; ulIdx < cButtons; ulIdx++) {
/* Query size of text in window coordinates. */
cbBuf = WinQueryWindowText(aButtons[ulIdx].hwnd, sizeof(acBuf), acBuf);
GpiQueryTextBox(hps, cbBuf, acBuf, TXTBOX_COUNT, aptText);
aptText[TXTBOX_TOPRIGHT].x -= aptText[TXTBOX_BOTTOMLEFT].x;
aptText[TXTBOX_TOPRIGHT].y -= aptText[TXTBOX_BOTTOMLEFT].y;
/* Convert text size to dialog coordinates. */
WinMapDlgPoints(hwnd, &aptText[TXTBOX_TOPRIGHT], 1, FALSE);
/* Add vertical and horizontal space for button's frame (dialog coord.). */
if (aptText[TXTBOX_TOPRIGHT].x < 30) { /* Minimal button width. */
aptText[TXTBOX_TOPRIGHT].x = 30;
} else {
aptText[TXTBOX_TOPRIGHT].x += 4;
}
aptText[TXTBOX_TOPRIGHT].y += 3;
aButtons[ulIdx].ulCX = aptText[TXTBOX_TOPRIGHT].x; /* Store button width */
ulButtonsCX += aptText[TXTBOX_TOPRIGHT].x + 2; /* Add total btn. width */
/* Get max. height for buttons. */
if (ulButtonsCY < aptText[TXTBOX_TOPRIGHT].y)
ulButtonsCY = aptText[TXTBOX_TOPRIGHT].y + 1;
}
WinReleasePS(hps);
/* Expand horizontal size of the window to fit all buttons and move window
* to the center of parent window. */
/* Convert total width of buttons to window coordinates. */
aptText[0].x = ulButtonsCX + 4;
WinMapDlgPoints(hwnd, &aptText[0], 1, TRUE);
/* Check width of the window and expand as needed. */
WinQueryWindowRect(hwnd, &rectlItem);
if (rectlItem.xRight <= aptText[0].x)
rectlItem.xRight = aptText[0].x;
/* Move window rectangle to the center of owner window. */
WinQueryWindowRect(pDlgData->hwndUnder, &rectl);
/* Left-bottom point of centered dialog on owner window. */
rectl.xLeft = (rectl.xRight - rectlItem.xRight) / 2;
rectl.yBottom = (rectl.yTop - rectlItem.yTop) / 2;
/* Map left-bottom point to desktop. */
WinMapWindowPoints(pDlgData->hwndUnder, HWND_DESKTOP, (PPOINTL)&rectl, 1);
WinOffsetRect(hab, &rectlItem, rectl.xLeft, rectl.yBottom);
/* Set new rectangle for the window. */
WinSetWindowPos(hwnd, HWND_TOP, rectlItem.xLeft, rectlItem.yBottom,
rectlItem.xRight - rectlItem.xLeft,
rectlItem.yTop - rectlItem.yBottom,
SWP_SIZE | SWP_MOVE);
/* Set buttons positions. */
/* Get horizontal position for the first button. */
WinMapDlgPoints(hwnd, (PPOINTL)&rectlItem, 2, FALSE); /* Win size to dlg coord. */
ulX = rectlItem.xRight - rectlItem.xLeft - ulButtonsCX - 2; /* First button position. */
/* Set positions and sizes for all buttons. */
for (ulIdx = 0; ulIdx < cButtons; ulIdx++) {
/* Get poisition and size for the button in dialog coordinates. */
aptText[0].x = ulX;
aptText[0].y = 2;
aptText[1].x = aButtons[ulIdx].ulCX;
aptText[1].y = ulButtonsCY;
/* Convert to window coordinates. */
WinMapDlgPoints(hwnd, aptText, 2, TRUE);
WinSetWindowPos(aButtons[ulIdx].hwnd, HWND_TOP,
aptText[0].x, aptText[0].y, aptText[1].x, aptText[1].y,
SWP_MOVE | SWP_SIZE);
/* Offset horizontal position for the next button. */
ulX += aButtons[ulIdx].ulCX + 2;
}
/* Set right bound of the text to right bound of the last button and
* bottom bound of the text just above the buttons. */
aptText[2].x = 25; /* Left bound of text in dlg coordinates. */
aptText[2].y = ulButtonsCY + 3; /* Bottom bound of the text in dlg coords. */
WinMapDlgPoints(hwnd, &aptText[2], 1, TRUE); /* Convert ^^^ to win. coords */
hWndNext = WinWindowFromID(hwnd, IDD_TEXT_MESSAGE);
WinQueryWindowRect(hWndNext, &rectlItem);
rectlItem.xLeft = aptText[2].x;
rectlItem.yBottom = aptText[2].y;
/* Right bound of the text equals right bound of the last button. */
rectlItem.xRight = aptText[0].x + aptText[1].x;
WinSetWindowPos(hWndNext, HWND_TOP, rectlItem.xLeft, rectlItem.yBottom,
rectlItem.xRight - rectlItem.xLeft,
rectlItem.yTop - rectlItem.yBottom,
SWP_MOVE | SWP_SIZE);
}
static MRESULT EXPENTRY DynDlgProc(HWND hwnd, USHORT message, MPARAM mp1, MPARAM mp2)
{
switch (message) {
case WM_INITDLG:
_wmInitDlg(hwnd, (MSGBOXDLGDATA*)mp2);
break;
case WM_COMMAND:
switch (SHORT1FROMMP(mp1)) {
case DID_OK:
WinDismissDlg(hwnd, FALSE);
break;
default:
break;
}
default:
return(WinDefDlgProc(hwnd, message, mp1, mp2));
}
return FALSE;
}
static HWND _makeDlg(const SDL_MessageBoxData *messageboxdata)
{
SDL_MessageBoxButtonData*
pSDLBtnData = (SDL_MessageBoxButtonData *)messageboxdata->buttons;
ULONG cSDLBtnData = messageboxdata->numbuttons;
PSZ pszTitle = OS2_UTF8ToSys(messageboxdata->title);
ULONG cbTitle = (pszTitle == NULL)? 1 : (SDL_strlen(pszTitle) + 1);
PSZ pszText = OS2_UTF8ToSys(messageboxdata->message);
ULONG cbText = (pszText == NULL)? 1 : (SDL_strlen(pszText) + 1);
PDLGTEMPLATE pTemplate;
ULONG cbTemplate;
ULONG ulIdx;
PCHAR pcDlgData;
PDLGTITEM pDlgItem;
PSZ pszBtnText;
ULONG cbBtnText;
HWND hwnd;
const SDL_MessageBoxColor* pSDLColors = (messageboxdata->colorScheme == NULL)?
NULL : messageboxdata->colorScheme->colors;
const SDL_MessageBoxColor* pSDLColor;
MSGBOXDLGDATA stDlgData;
/* Build a dialog tamplate in memory */
/* Size of template */
cbTemplate = sizeof(DLGTEMPLATE) + ((2 + cSDLBtnData) * sizeof(DLGTITEM)) +
sizeof(ULONG) + /* First item data - frame control data. */
cbTitle + /* First item data - frame title + ZERO. */
cbText + /* Second item data - ststic text + ZERO.*/
3; /* Third item data - system icon Id. */
/* Button items datas - text for buttons. */
for (ulIdx = 0; ulIdx < cSDLBtnData; ulIdx++) {
pszBtnText = (PSZ)pSDLBtnData[ulIdx].text;
cbTemplate += (pszBtnText == NULL)? 1 : (SDL_strlen(pszBtnText) + 1);
}
/* Presentation parameter space. */
if (pSDLColors != NULL) {
cbTemplate += 26 /* PP for frame. */ +
26 /* PP for static text. */ +
(48 * cSDLBtnData); /* PP for buttons. */
}
/* Allocate memory for the dialog template. */
pTemplate = (PDLGTEMPLATE) SDL_malloc(cbTemplate);
/* Pointer on data for dialog items in allocated memory. */
pcDlgData = &((PCHAR)pTemplate)[sizeof(DLGTEMPLATE) +
((2 + cSDLBtnData) * sizeof(DLGTITEM))];
/* Header info */
pTemplate->cbTemplate = cbTemplate; /* size of dialog template to pass to WinCreateDlg() */
pTemplate->type = 0; /* Currently always 0. */
pTemplate->codepage = 0;
pTemplate->offadlgti = 14; /* Offset to array of DLGTITEMs. */
pTemplate->fsTemplateStatus = 0; /* Reserved field? */
/* Index in array of dlg items of item to get focus, */
/* if 0 then focus goes to first control that can have focus. */
pTemplate->iItemFocus = 0;
pTemplate->coffPresParams = 0;
/* First item info - frame */
pDlgItem = pTemplate->adlgti;
pDlgItem->fsItemStatus = 0; /* Reserved? */
/* Number of dialog item child windows owned by this item. */
pDlgItem->cChildren = 2 + cSDLBtnData; /* Ststic text + buttons. */
/* Length of class name, if 0 then offClassname contains a WC_ value. */
pDlgItem->cchClassName = 0;
pDlgItem->offClassName = (USHORT)WC_FRAME;
/* Length of text. */
pDlgItem->cchText = cbTitle;
pDlgItem->offText = pcDlgData - (PCHAR)pTemplate; /* Offset to title text. */
/* Copy text for the title into the dialog template. */
if (pszTitle != NULL) {
SDL_memcpy(pcDlgData, pszTitle, cbTitle);
} else {
*pcDlgData = '\0';
}
pcDlgData += pDlgItem->cchText;
pDlgItem->flStyle = WS_GROUP | WS_VISIBLE | WS_CLIPSIBLINGS |
FS_DLGBORDER | WS_SAVEBITS;
pDlgItem->x = 100;
pDlgItem->y = 100;
pDlgItem->cx = 175;
pDlgItem->cy = 65;
pDlgItem->id = DID_OK; /* An ID value? */
if (pSDLColors == NULL)
pDlgItem->offPresParams = 0;
else {
/* Presentation parameter for the frame - dialog colors. */
pDlgItem->offPresParams = pcDlgData - (PCHAR)pTemplate;
((PPRESPARAMS)pcDlgData)->cb = 22;
pcDlgData += 4;
((PPARAM)pcDlgData)->id = PP_FOREGROUNDCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT].r;
pcDlgData += 11;
((PPARAM)pcDlgData)->id = PP_BACKGROUNDCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_BACKGROUND].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_BACKGROUND].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_BACKGROUND].r;
pcDlgData += 11;
}
/* Offset to ctl data. */
pDlgItem->offCtlData = pcDlgData - (PCHAR)pTemplate;
/* Put CtlData for the dialog in here */
*((PULONG)pcDlgData) = FCF_TITLEBAR | FCF_SYSMENU;
pcDlgData += sizeof(ULONG);
/* Second item info - static text (message). */
pDlgItem++;
pDlgItem->fsItemStatus = 0;
/* No children since its a control, it could have child control */
/* (ex. a group box). */
pDlgItem->cChildren = 0;
/* Length of class name, 0 - offClassname contains a WC_ constant. */
pDlgItem->cchClassName = 0;
pDlgItem->offClassName = (USHORT)WC_STATIC;
pDlgItem->cchText = cbText;
pDlgItem->offText = pcDlgData - (PCHAR)pTemplate; /* Offset to the text. */
/* Copy message text into the dialog template. */
if (pszText != NULL) {
SDL_memcpy(pcDlgData, pszText, cbText);
} else {
*pcDlgData = '\0';
}
pcDlgData += pDlgItem->cchText;
pDlgItem->flStyle = SS_TEXT | DT_TOP | DT_LEFT | DT_WORDBREAK | WS_VISIBLE;
/* It will be really set in _wmInitDlg(). */
pDlgItem->x = 25;
pDlgItem->y = 13;
pDlgItem->cx = 147;
pDlgItem->cy = 62; /* It will be used. */
pDlgItem->id = IDD_TEXT_MESSAGE; /* an ID value */
if (pSDLColors == NULL)
pDlgItem->offPresParams = 0;
else {
/* Presentation parameter for the static text - dialog colors. */
pDlgItem->offPresParams = pcDlgData - (PCHAR)pTemplate;
((PPRESPARAMS)pcDlgData)->cb = 22;
pcDlgData += 4;
((PPARAM)pcDlgData)->id = PP_FOREGROUNDCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT].r;
pcDlgData += 11;
((PPARAM)pcDlgData)->id = PP_BACKGROUNDCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_BACKGROUND].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_BACKGROUND].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_BACKGROUND].r;
pcDlgData += 11;
}
pDlgItem->offCtlData = 0;
/* Third item info - static bitmap. */
pDlgItem++;
pDlgItem->fsItemStatus = 0;
pDlgItem->cChildren = 0;
pDlgItem->cchClassName = 0;
pDlgItem->offClassName = (USHORT)WC_STATIC;
pDlgItem->cchText = 3; /* 0xFF, low byte of the icon Id, high byte of icon Id. */
pDlgItem->offText = pcDlgData - (PCHAR)pTemplate; /* Offset to the Id. */
/* Write system icon ID into dialog template. */
*((PBYTE)pcDlgData) = 0xFF; /* First byte is 0xFF, next 2 are system pointer Id. */
pcDlgData++;
*((PUSHORT)pcDlgData) = ((messageboxdata->flags & SDL_MESSAGEBOX_ERROR) != 0)?
SPTR_ICONERROR :
((messageboxdata->flags & SDL_MESSAGEBOX_WARNING) != 0)?
SPTR_ICONWARNING : SPTR_ICONINFORMATION;
pcDlgData += 2;
pDlgItem->flStyle = SS_SYSICON | WS_VISIBLE;
pDlgItem->x = 4;
pDlgItem->y = 45; /* It will be really set in _wmInitDlg(). */
pDlgItem->cx = 0;
pDlgItem->cy = 0;
pDlgItem->id = IDD_BITMAP;
pDlgItem->offPresParams = 0;
pDlgItem->offCtlData = 0;
/* Next items - buttons. */
for (ulIdx = 0; ulIdx < cSDLBtnData; ulIdx++) {
pDlgItem++;
pDlgItem->fsItemStatus = 0;
pDlgItem->cChildren = 0; /* No children. */
pDlgItem->cchClassName = 0; /* 0 - offClassname is WC_ constant. */
pDlgItem->offClassName = (USHORT)WC_BUTTON;
pszBtnText = OS2_UTF8ToSys(pSDLBtnData[ulIdx].text);
cbBtnText = (pszBtnText == NULL)? 1 : (SDL_strlen(pszBtnText) + 1);
pDlgItem->cchText = cbBtnText;
pDlgItem->offText = pcDlgData - (PCHAR)pTemplate; /* Offset to the text. */
/* Copy text for the button into the dialog template. */
if (pszBtnText != NULL) {
SDL_memcpy(pcDlgData, pszBtnText, cbBtnText);
} else {
*pcDlgData = '\0';
}
pcDlgData += pDlgItem->cchText;
SDL_free(pszBtnText);
pDlgItem->flStyle = BS_PUSHBUTTON | WS_TABSTOP | WS_VISIBLE;
if (pSDLBtnData[ulIdx].flags == SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
pDlgItem->flStyle |= BS_DEFAULT;
pTemplate->iItemFocus = ulIdx + 3; /* +3 - frame, static text and icon. */
pSDLColor = &pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED];
} else {
pSDLColor = &pSDLColors[SDL_MESSAGEBOX_COLOR_TEXT];
}
/* It will be really set in _wmInitDlg() */
pDlgItem->x = 10;
pDlgItem->y = 10;
pDlgItem->cx = 70;
pDlgItem->cy = 15;
pDlgItem->id = IDD_PB_FIRST + ulIdx; /* an ID value */
if (pSDLColors == NULL)
pDlgItem->offPresParams = 0;
else {
/* Presentation parameter for the button - dialog colors. */
pDlgItem->offPresParams = pcDlgData - (PCHAR)pTemplate;
((PPRESPARAMS)pcDlgData)->cb = 44;
pcDlgData += 4;
((PPARAM)pcDlgData)->id = PP_FOREGROUNDCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColor->b;
((PPARAM)pcDlgData)->ab[1] = pSDLColor->g;
((PPARAM)pcDlgData)->ab[2] = pSDLColor->r;
pcDlgData += 11;
((PPARAM)pcDlgData)->id = PP_BACKGROUNDCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND].r;
pcDlgData += 11;
((PPARAM)pcDlgData)->id = PP_BORDERLIGHTCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER].r;
pcDlgData += 11;
((PPARAM)pcDlgData)->id = PP_BORDERDARKCOLOR;
((PPARAM)pcDlgData)->cb = 3;
((PPARAM)pcDlgData)->ab[0] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER].b;
((PPARAM)pcDlgData)->ab[1] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER].g;
((PPARAM)pcDlgData)->ab[2] = pSDLColors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER].r;
pcDlgData += 11;
}
pDlgItem->offCtlData = 0;
}
/* Check, end of templ. data: &((PCHAR)pTemplate)[cbTemplate] == pcDlgData */
/* Create the dialog from template. */
stDlgData.cb = sizeof(MSGBOXDLGDATA);
stDlgData.hwndUnder = (messageboxdata->window != NULL && messageboxdata->window->driverdata != NULL)?
((WINDATA *)messageboxdata->window->driverdata)->hwnd : HWND_DESKTOP;
hwnd = WinCreateDlg(HWND_DESKTOP, /* Parent is desktop. */
stDlgData.hwndUnder,
(PFNWP)DynDlgProc, pTemplate, &stDlgData);
SDL_free(pTemplate);
SDL_free(pszTitle);
SDL_free(pszText);
return hwnd;
}
int OS2_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
HWND hwnd;
ULONG ulRC;
SDL_MessageBoxButtonData
*pSDLBtnData = (SDL_MessageBoxButtonData *)messageboxdata->buttons;
ULONG cSDLBtnData = messageboxdata->numbuttons;
BOOL fVideoInitialized = SDL_WasInit(SDL_INIT_VIDEO);
HAB hab;
HMQ hmq;
BOOL fSuccess = FALSE;
if (!fVideoInitialized) {
PTIB tib;
PPIB pib;
DosGetInfoBlocks(&tib, &pib);
if (pib->pib_ultype == 2 || pib->pib_ultype == 0) {
/* VIO windowable or fullscreen protect-mode session */
pib->pib_ultype = 3; /* Presentation Manager protect-mode session */
}
hab = WinInitialize(0);
if (hab == NULLHANDLE) {
debug_os2("WinInitialize() failed");
return -1;
}
hmq = WinCreateMsgQueue(hab, 0);
if (hmq == NULLHANDLE) {
debug_os2("WinCreateMsgQueue() failed");
return -1;
}
}
/* Create dynamic dialog. */
hwnd = _makeDlg(messageboxdata);
/* Show dialog and obtain button Id. */
ulRC = WinProcessDlg(hwnd);
/* Destroy dialog, */
WinDestroyWindow(hwnd);
if (ulRC == DID_CANCEL) {
/* Window closed by ESC, Alt+F4 or system menu. */
ULONG ulIdx;
for (ulIdx = 0; ulIdx < cSDLBtnData; ulIdx++, pSDLBtnData++) {
if (pSDLBtnData->flags == SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) {
*buttonid = pSDLBtnData->buttonid;
fSuccess = TRUE;
break;
}
}
} else {
/* Button pressed. */
ulRC -= IDD_PB_FIRST;
if (ulRC < cSDLBtnData) {
*buttonid = pSDLBtnData[ulRC].buttonid;
fSuccess = TRUE;
}
}
if (!fVideoInitialized) {
WinDestroyMsgQueue(hmq);
WinTerminate(hab);
}
return (fSuccess)? 0 : -1;
}
#endif /* SDL_VIDEO_DRIVER_OS2 */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_OS2
extern int OS2_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
#endif /* SDL_VIDEO_DRIVER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_OS2
#include "SDL_os2video.h"
#include "../../events/SDL_mouse_c.h"
#include "SDL_os2util.h"
HPOINTER hptrCursor = NULLHANDLE;
static SDL_Cursor* OS2_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
{
ULONG ulMaxW = WinQuerySysValue(HWND_DESKTOP, SV_CXPOINTER);
ULONG ulMaxH = WinQuerySysValue(HWND_DESKTOP, SV_CYPOINTER);
HPOINTER hptr;
SDL_Cursor* pSDLCursor;
if (surface->w > ulMaxW || surface->h > ulMaxH) {
debug_os2("Given image size is %u x %u, maximum allowed size is %u x %u",
surface->w, surface->h, ulMaxW, ulMaxH);
return NULL;
}
hptr = utilCreatePointer(surface, hot_x, ulMaxH - hot_y - 1);
if (hptr == NULLHANDLE)
return NULL;
pSDLCursor = SDL_calloc(1, sizeof(SDL_Cursor));
if (pSDLCursor == NULL) {
WinDestroyPointer(hptr);
SDL_OutOfMemory();
return NULL;
}
pSDLCursor->driverdata = (void *)hptr;
return pSDLCursor;
}
static SDL_Cursor* OS2_CreateSystemCursor(SDL_SystemCursor id)
{
SDL_Cursor* pSDLCursor;
LONG lSysId;
HPOINTER hptr;
switch (id) {
case SDL_SYSTEM_CURSOR_ARROW: lSysId = SPTR_ARROW; break;
case SDL_SYSTEM_CURSOR_IBEAM: lSysId = SPTR_TEXT; break;
case SDL_SYSTEM_CURSOR_WAIT: lSysId = SPTR_WAIT; break;
case SDL_SYSTEM_CURSOR_CROSSHAIR: lSysId = SPTR_MOVE; break;
case SDL_SYSTEM_CURSOR_WAITARROW: lSysId = SPTR_WAIT; break;
case SDL_SYSTEM_CURSOR_SIZENWSE: lSysId = SPTR_SIZENWSE; break;
case SDL_SYSTEM_CURSOR_SIZENESW: lSysId = SPTR_SIZENESW; break;
case SDL_SYSTEM_CURSOR_SIZEWE: lSysId = SPTR_SIZEWE; break;
case SDL_SYSTEM_CURSOR_SIZENS: lSysId = SPTR_SIZENS; break;
case SDL_SYSTEM_CURSOR_SIZEALL: lSysId = SPTR_MOVE; break;
case SDL_SYSTEM_CURSOR_NO: lSysId = SPTR_ILLEGAL; break;
case SDL_SYSTEM_CURSOR_HAND: lSysId = SPTR_ARROW; break;
default:
debug_os2("Unknown cursor id: %u", id);
return NULL;
}
/* On eCS SPTR_WAIT for last paramether fCopy=TRUE/FALSE gives different
* "wait" icons. -=8( ) */
hptr = WinQuerySysPointer(HWND_DESKTOP, lSysId,
id == SDL_SYSTEM_CURSOR_WAIT);
if (hptr == NULLHANDLE) {
debug_os2("Cannot load OS/2 system pointer %u for SDL cursor id %u",
lSysId, id);
return NULL;
}
pSDLCursor = SDL_calloc(1, sizeof(SDL_Cursor));
if (pSDLCursor == NULL) {
WinDestroyPointer(hptr);
SDL_OutOfMemory();
return NULL;
}
pSDLCursor->driverdata = (void *)hptr;
return pSDLCursor;
}
static void OS2_FreeCursor(SDL_Cursor *cursor)
{
HPOINTER hptr = (HPOINTER)cursor->driverdata;
WinDestroyPointer(hptr);
SDL_free(cursor);
}
static int OS2_ShowCursor(SDL_Cursor *cursor)
{
hptrCursor = (cursor != NULL)? (HPOINTER)cursor->driverdata : NULLHANDLE;
return ((SDL_GetMouseFocus() == NULL) ||
WinSetPointer(HWND_DESKTOP, hptrCursor))? 0 : -1;
}
static void OS2_WarpMouse(SDL_Window * window, int x, int y)
{
WINDATA *pWinData = (WINDATA *)window->driverdata;
POINTL pointl;
pointl.x = x;
pointl.y = window->h - y;
WinMapWindowPoints(pWinData->hwnd, HWND_DESKTOP, &pointl, 1);
/* pWinData->lSkipWMMouseMove++; ???*/
WinSetPointerPos(HWND_DESKTOP, pointl.x, pointl.y);
}
static int OS2_WarpMouseGlobal(int x, int y)
{
WinSetPointerPos(HWND_DESKTOP, x,
WinQuerySysValue(HWND_DESKTOP, SV_CYSCREEN) - y);
return 0;
}
static int OS2_CaptureMouse(SDL_Window *window)
{
return WinSetCapture(HWND_DESKTOP, (window == NULL)? NULLHANDLE :
((WINDATA *)window->driverdata)->hwnd)? 0 : -1;
}
static Uint32 OS2_GetGlobalMouseState(int *x, int *y)
{
POINTL pointl;
ULONG ulRes;
WinQueryPointerPos(HWND_DESKTOP, &pointl);
*x = pointl.x;
*y = WinQuerySysValue(HWND_DESKTOP, SV_CYSCREEN) - pointl.y - 1;
ulRes = (WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) & 0x8000)? SDL_BUTTON_LMASK : 0;
if (WinGetKeyState(HWND_DESKTOP, VK_BUTTON2) & 0x8000)
ulRes |= SDL_BUTTON_RMASK;
if (WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) & 0x8000)
ulRes |= SDL_BUTTON_MMASK;
return ulRes;
}
void OS2_InitMouse(_THIS, ULONG hab)
{
SDL_Mouse *pSDLMouse = SDL_GetMouse();
pSDLMouse->CreateCursor = OS2_CreateCursor;
pSDLMouse->CreateSystemCursor = OS2_CreateSystemCursor;
pSDLMouse->ShowCursor = OS2_ShowCursor;
pSDLMouse->FreeCursor = OS2_FreeCursor;
pSDLMouse->WarpMouse = OS2_WarpMouse;
pSDLMouse->WarpMouseGlobal = OS2_WarpMouseGlobal;
pSDLMouse->CaptureMouse = OS2_CaptureMouse;
pSDLMouse->GetGlobalMouseState = OS2_GetGlobalMouseState;
SDL_SetDefaultCursor(OS2_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW));
if (hptrCursor == NULLHANDLE)
hptrCursor = WinQuerySysPointer(HWND_DESKTOP, SPTR_ARROW, TRUE);
}
void OS2_QuitMouse(_THIS)
{
SDL_Mouse *pSDLMouse = SDL_GetMouse();
if (pSDLMouse->def_cursor != NULL) {
SDL_free(pSDLMouse->def_cursor);
pSDLMouse->def_cursor = NULL;
pSDLMouse->cur_cursor = NULL;
}
}
#endif /* SDL_VIDEO_DRIVER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_os2mouse_h_
#define SDL_os2mouse_h_
extern HPOINTER hptrCursor;
extern void OS2_InitMouse(_THIS, ULONG hab);
extern void OS2_QuitMouse(_THIS);
#endif /* SDL_os2mouse_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_os2output_
#define SDL_os2output_
#include "../../core/os2/SDL_os2.h"
typedef struct _VODATA *PVODATA;
typedef struct _VIDEOOUTPUTINFO {
ULONG ulBPP;
ULONG fccColorEncoding;
ULONG ulScanLineSize;
ULONG ulHorizResolution;
ULONG ulVertResolution;
} VIDEOOUTPUTINFO;
typedef struct _OS2VIDEOOUTPUT {
BOOL (*QueryInfo)(VIDEOOUTPUTINFO *pInfo);
PVODATA (*Open)();
VOID (*Close)(PVODATA pVOData);
BOOL (*SetVisibleRegion)(PVODATA pVOData, HWND hwnd,
SDL_DisplayMode *pSDLDisplayMode, HRGN hrgnShape,
BOOL fVisible);
PVOID (*VideoBufAlloc)(PVODATA pVOData, ULONG ulWidth, ULONG ulHeight,
ULONG ulBPP, ULONG fccColorEncoding,
PULONG pulScanLineSize);
VOID (*VideoBufFree)(PVODATA pVOData);
BOOL (*Update)(PVODATA pVOData, HWND hwnd, SDL_Rect *pSDLRects,
ULONG cSDLRects);
} OS2VIDEOOUTPUT;
extern OS2VIDEOOUTPUT voDive;
extern OS2VIDEOOUTPUT voVMan;
#endif /* SDL_os2output_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_OS2
#include "SDL_os2util.h"
HPOINTER utilCreatePointer(SDL_Surface *surface, ULONG ulHotX, ULONG ulHotY)
{
HBITMAP hbm;
BITMAPINFOHEADER2 bmih;
BITMAPINFO bmi;
HPS hps;
PULONG pulBitmap;
PULONG pulDst, pulSrc, pulDstMask;
ULONG ulY, ulX;
HPOINTER hptr = NULLHANDLE;
if (surface->format->format != SDL_PIXELFORMAT_ARGB8888) {
debug_os2("Image format should be SDL_PIXELFORMAT_ARGB8888");
return NULLHANDLE;
}
pulBitmap = (PULONG) SDL_malloc(surface->h * surface->w * 2 * sizeof(ULONG));
if (pulBitmap == NULL) {
SDL_OutOfMemory();
return NULLHANDLE;
}
/* pulDst - last line of surface (image) part of the result bitmap */
pulDst = &pulBitmap[ (surface->h - 1) * surface->w ];
/* pulDstMask - last line of mask part of the result bitmap */
pulDstMask = &pulBitmap[ (2 * surface->h - 1) * surface->w ];
/* pulSrc - first line of source image */
pulSrc = (PULONG)surface->pixels;
for (ulY = 0; ulY < surface->h; ulY++) {
for (ulX = 0; ulX < surface->w; ulX++) {
if ((pulSrc[ulX] & 0xFF000000) == 0) {
pulDst[ulX] = 0;
pulDstMask[ulX] = 0xFFFFFFFF;
} else {
pulDst[ulX] = pulSrc[ulX] & 0xFFFFFF;
pulDstMask[ulX] = 0;
}
}
/* Set image and mask pointers on one line up */
pulDst -= surface->w;
pulDstMask -= surface->w;
/* Set source image pointer to the next line */
pulSrc = (PULONG) (((PCHAR)pulSrc) + surface->pitch);
}
/* Create system bitmap object. */
SDL_zero(bmih);
SDL_zero(bmi);
bmih.cbFix = sizeof(BITMAPINFOHEADER2);
bmih.cx = surface->w;
bmih.cy = 2 * surface->h;
bmih.cPlanes = 1;
bmih.cBitCount = 32;
bmih.ulCompression = BCA_UNCOMP;
bmih.cbImage = bmih.cx * bmih.cy * 4;
bmi.cbFix = sizeof(BITMAPINFOHEADER);
bmi.cx = bmih.cx;
bmi.cy = bmih.cy;
bmi.cPlanes = 1;
bmi.cBitCount = 32;
hps = WinGetPS(HWND_DESKTOP);
hbm = GpiCreateBitmap(hps, (PBITMAPINFOHEADER2)&bmih, CBM_INIT,
(PBYTE)pulBitmap, (PBITMAPINFO2)&bmi);
if (hbm == GPI_ERROR) {
debug_os2("GpiCreateBitmap() failed");
} else {
/* Create a system pointer object. */
hptr = WinCreatePointer(HWND_DESKTOP, hbm, TRUE, ulHotX, ulHotY);
if (hptr == NULLHANDLE) {
debug_os2("WinCreatePointer() failed");
}
}
GpiDeleteBitmap(hbm);
WinReleasePS(hps);
SDL_free(pulBitmap);
return hptr;
}
#endif /* SDL_VIDEO_DRIVER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_os2util_h_
#define SDL_os2util_h_
#include "SDL_log.h"
#include "../SDL_sysvideo.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_WIN
#define INCL_GPI
#include <os2.h>
HPOINTER utilCreatePointer(SDL_Surface *surface, ULONG ulHotX, ULONG ulHotY);
#endif /* SDL_os2util_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_os2video_h_
#define SDL_os2video_h_
#include "../SDL_sysvideo.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_DOS
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#define INCL_WIN
#define INCL_GPI
#define INCL_OS2MM
#define INCL_DOSMEMMGR
#include <os2.h>
#include "SDL_os2mouse.h"
#include "SDL_os2output.h"
typedef struct SDL_VideoData {
HAB hab;
HMQ hmq;
OS2VIDEOOUTPUT *pOutput; /* Video output routines */
} SDL_VideoData;
typedef struct _WINDATA {
SDL_Window *window;
OS2VIDEOOUTPUT *pOutput; /* Video output routines */
HWND hwndFrame;
HWND hwnd;
PFNWP fnUserWndProc;
PFNWP fnWndFrameProc;
PVODATA pVOData; /* Video output data */
HRGN hrgnShape;
HPOINTER hptrIcon;
RECTL rectlBeforeFS;
LONG lSkipWMSize;
LONG lSkipWMMove;
LONG lSkipWMMouseMove;
LONG lSkipWMVRNEnabled;
LONG lSkipWMAdjustFramePos;
} WINDATA;
typedef struct _DISPLAYDATA {
ULONG ulDPIHor;
ULONG ulDPIVer;
ULONG ulDPIDiag;
} DISPLAYDATA;
typedef struct _MODEDATA {
ULONG ulDepth;
ULONG fccColorEncoding;
ULONG ulScanLineBytes;
} MODEDATA;
#endif /* SDL_os2video_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,483 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#define INCL_DOSMODULEMGR
#define INCL_WIN
#define INCL_GPI
#define INCL_GPIBITMAPS /* GPI bit map functions */
#include <os2.h>
#include "SDL_os2output.h"
#include "SDL_os2video.h"
#include "SDL_gradd.h"
typedef struct _VODATA {
PVOID pBuffer;
HRGN hrgnVisible;
ULONG ulBPP;
ULONG ulScanLineSize;
ULONG ulWidth;
ULONG ulHeight;
ULONG ulScreenHeight;
ULONG ulScreenBytesPerLine;
RECTL rectlWin;
PRECTL pRectl;
ULONG cRectl;
PBLTRECT pBltRect;
ULONG cBltRect;
} VODATA;
static BOOL voQueryInfo(VIDEOOUTPUTINFO *pInfo);
static PVODATA voOpen();
static VOID voClose(PVODATA pVOData);
static BOOL voSetVisibleRegion(PVODATA pVOData, HWND hwnd,
SDL_DisplayMode *pSDLDisplayMode,
HRGN hrgnShape, BOOL fVisible);
static PVOID voVideoBufAlloc(PVODATA pVOData, ULONG ulWidth, ULONG ulHeight,
ULONG ulBPP, ULONG fccColorEncoding,
PULONG pulScanLineSize);
static VOID voVideoBufFree(PVODATA pVOData);
static BOOL voUpdate(PVODATA pVOData, HWND hwnd, SDL_Rect *pSDLRects,
ULONG cSDLRects);
OS2VIDEOOUTPUT voVMan = {
voQueryInfo,
voOpen,
voClose,
voSetVisibleRegion,
voVideoBufAlloc,
voVideoBufFree,
voUpdate
};
static HMODULE hmodVMan = NULLHANDLE;
static FNVMIENTRY *pfnVMIEntry = NULL;
static ULONG ulVRAMAddress = 0;
static VOID APIENTRY ExitVMan(VOID)
{
if (ulVRAMAddress != 0 && hmodVMan != NULLHANDLE) {
pfnVMIEntry(0, VMI_CMD_TERMPROC, NULL, NULL);
DosFreeModule(hmodVMan);
}
DosExitList(EXLST_EXIT, (PFNEXITLIST)NULL);
}
static BOOL _vmanInit(void)
{
ULONG ulRC;
CHAR acBuf[256];
INITPROCOUT stInitProcOut;
if (hmodVMan != NULLHANDLE) /* already initialized */
return TRUE;
/* Load vman.dll */
ulRC = DosLoadModule(acBuf, sizeof(acBuf), "VMAN", &hmodVMan);
if (ulRC != NO_ERROR) {
debug_os2("Could not load VMAN.DLL, rc = %u : %s", ulRC, acBuf);
hmodVMan = NULLHANDLE;
return FALSE;
}
/* Get VMIEntry */
ulRC = DosQueryProcAddr(hmodVMan, 0L, "VMIEntry", (PFN *)&pfnVMIEntry);
if (ulRC != NO_ERROR) {
debug_os2("Could not query address of VMIEntry from VMAN.DLL (Err: %lu)", ulRC);
DosFreeModule(hmodVMan);
hmodVMan = NULLHANDLE;
return FALSE;
}
/* VMAN initialization */
stInitProcOut.ulLength = sizeof(stInitProcOut);
ulRC = pfnVMIEntry(0, VMI_CMD_INITPROC, NULL, &stInitProcOut);
if (ulRC != RC_SUCCESS) {
debug_os2("Could not initialize VMAN for this process");
pfnVMIEntry = NULL;
DosFreeModule(hmodVMan);
hmodVMan = NULLHANDLE;
return FALSE;
}
/* Store video memory virtual address */
ulVRAMAddress = stInitProcOut.ulVRAMVirt;
/* We use exit list for VMI_CMD_TERMPROC */
if (DosExitList(EXLST_ADD | 0x00001000, (PFNEXITLIST)ExitVMan) != NO_ERROR) {
debug_os2("DosExitList() failed");
}
return TRUE;
}
static PRECTL _getRectlArray(PVODATA pVOData, ULONG cRects)
{
PRECTL pRectl;
if (pVOData->cRectl >= cRects)
return pVOData->pRectl;
pRectl = SDL_realloc(pVOData->pRectl, cRects * sizeof(RECTL));
if (pRectl == NULL)
return NULL;
pVOData->pRectl = pRectl;
pVOData->cRectl = cRects;
return pRectl;
}
static PBLTRECT _getBltRectArray(PVODATA pVOData, ULONG cRects)
{
PBLTRECT pBltRect;
if (pVOData->cBltRect >= cRects)
return pVOData->pBltRect;
pBltRect = SDL_realloc(pVOData->pBltRect, cRects * sizeof(BLTRECT));
if (pBltRect == NULL)
return NULL;
pVOData->pBltRect = pBltRect;
pVOData->cBltRect = cRects;
return pBltRect;
}
static BOOL voQueryInfo(VIDEOOUTPUTINFO *pInfo)
{
ULONG ulRC;
GDDMODEINFO sCurModeInfo;
if (!_vmanInit())
return FALSE;
/* Query current (desktop) mode */
ulRC = pfnVMIEntry(0, VMI_CMD_QUERYCURRENTMODE, NULL, &sCurModeInfo);
if (ulRC != RC_SUCCESS) {
debug_os2("Could not query desktop video mode.");
return FALSE;
}
pInfo->ulBPP = sCurModeInfo.ulBpp;
pInfo->ulHorizResolution = sCurModeInfo.ulHorizResolution;
pInfo->ulVertResolution = sCurModeInfo.ulVertResolution;
pInfo->ulScanLineSize = sCurModeInfo.ulScanLineSize;
pInfo->fccColorEncoding = sCurModeInfo.fccColorEncoding;
return TRUE;
}
static PVODATA voOpen(void)
{
PVODATA pVOData;
if (!_vmanInit())
return NULL;
pVOData = SDL_calloc(1, sizeof(VODATA));
if (pVOData == NULL) {
SDL_OutOfMemory();
return NULL;
}
return pVOData;
}
static VOID voClose(PVODATA pVOData)
{
if (pVOData->pRectl != NULL)
SDL_free(pVOData->pRectl);
if (pVOData->pBltRect != NULL)
SDL_free(pVOData->pBltRect);
voVideoBufFree(pVOData);
}
static BOOL voSetVisibleRegion(PVODATA pVOData, HWND hwnd,
SDL_DisplayMode *pSDLDisplayMode,
HRGN hrgnShape, BOOL fVisible)
{
HPS hps;
BOOL fSuccess = FALSE;
hps = WinGetPS(hwnd);
if (pVOData->hrgnVisible != NULLHANDLE) {
GpiDestroyRegion(hps, pVOData->hrgnVisible);
pVOData->hrgnVisible = NULLHANDLE;
}
if (fVisible) {
/* Query visible rectangles */
pVOData->hrgnVisible = GpiCreateRegion(hps, 0, NULL);
if (pVOData->hrgnVisible == NULLHANDLE) {
SDL_SetError("GpiCreateRegion() failed");
} else {
if (WinQueryVisibleRegion(hwnd, pVOData->hrgnVisible) == RGN_ERROR) {
GpiDestroyRegion(hps, pVOData->hrgnVisible);
pVOData->hrgnVisible = NULLHANDLE;
} else {
if (hrgnShape != NULLHANDLE)
GpiCombineRegion(hps, pVOData->hrgnVisible, pVOData->hrgnVisible,
hrgnShape, CRGN_AND);
fSuccess = TRUE;
}
}
WinQueryWindowRect(hwnd, &pVOData->rectlWin);
WinMapWindowPoints(hwnd, HWND_DESKTOP, (PPOINTL)&pVOData->rectlWin, 2);
if (pSDLDisplayMode != NULL) {
pVOData->ulScreenHeight = pSDLDisplayMode->h;
pVOData->ulScreenBytesPerLine =
((MODEDATA *)pSDLDisplayMode->driverdata)->ulScanLineBytes;
}
}
WinReleasePS(hps);
return fSuccess;
}
static PVOID voVideoBufAlloc(PVODATA pVOData, ULONG ulWidth, ULONG ulHeight,
ULONG ulBPP, ULONG fccColorEncoding,
PULONG pulScanLineSize)
{
ULONG ulRC;
ULONG ulScanLineSize = ulWidth * (ulBPP >> 3);
/* Destroy previous buffer */
voVideoBufFree(pVOData);
if (ulWidth == 0 || ulHeight == 0 || ulBPP == 0)
return NULL;
/* Bytes per line */
ulScanLineSize = (ulScanLineSize + 3) & ~3; /* 4-byte aligning */
*pulScanLineSize = ulScanLineSize;
ulRC = DosAllocMem(&pVOData->pBuffer,
(ulHeight * ulScanLineSize) + sizeof(ULONG),
PAG_COMMIT | PAG_EXECUTE | PAG_READ | PAG_WRITE);
if (ulRC != NO_ERROR) {
debug_os2("DosAllocMem(), rc = %u", ulRC);
return NULL;
}
pVOData->ulBPP = ulBPP;
pVOData->ulScanLineSize = ulScanLineSize;
pVOData->ulWidth = ulWidth;
pVOData->ulHeight = ulHeight;
return pVOData->pBuffer;
}
static VOID voVideoBufFree(PVODATA pVOData)
{
ULONG ulRC;
if (pVOData->pBuffer == NULL)
return;
ulRC = DosFreeMem(pVOData->pBuffer);
if (ulRC != NO_ERROR) {
debug_os2("DosFreeMem(), rc = %u", ulRC);
} else {
pVOData->pBuffer = NULL;
}
}
static BOOL voUpdate(PVODATA pVOData, HWND hwnd, SDL_Rect *pSDLRects,
ULONG cSDLRects)
{
PRECTL prectlDst, prectlScan;
HPS hps;
HRGN hrgnUpdate;
RGNRECT rgnCtl;
SDL_Rect stSDLRectDef;
BMAPINFO bmiSrc;
BMAPINFO bmiDst;
PPOINTL pptlSrcOrg;
PBLTRECT pbrDst;
HWREQIN sHWReqIn;
BITBLTINFO sBitbltInfo;
ULONG ulIdx;
if (pVOData->pBuffer == NULL)
return FALSE;
if (pVOData->hrgnVisible == NULLHANDLE)
return TRUE;
bmiSrc.ulLength = sizeof(BMAPINFO);
bmiSrc.ulType = BMAP_MEMORY;
bmiSrc.ulWidth = pVOData->ulWidth;
bmiSrc.ulHeight = pVOData->ulHeight;
bmiSrc.ulBpp = pVOData->ulBPP;
bmiSrc.ulBytesPerLine = pVOData->ulScanLineSize;
bmiSrc.pBits = (PBYTE)pVOData->pBuffer;
bmiDst.ulLength = sizeof(BMAPINFO);
bmiDst.ulType = BMAP_VRAM;
bmiDst.pBits = (PBYTE)ulVRAMAddress;
bmiDst.ulWidth = bmiSrc.ulWidth;
bmiDst.ulHeight = bmiSrc.ulHeight;
bmiDst.ulBpp = bmiSrc.ulBpp;
bmiDst.ulBytesPerLine = pVOData->ulScreenBytesPerLine;
/* List of update rectangles. This is the intersection of requested
* rectangles and visible rectangles. */
if (cSDLRects == 0) {
/* Full update requested */
stSDLRectDef.x = 0;
stSDLRectDef.y = 0;
stSDLRectDef.w = bmiSrc.ulWidth;
stSDLRectDef.h = bmiSrc.ulHeight;
pSDLRects = &stSDLRectDef;
cSDLRects = 1;
}
/* Make list of destination rectangles (prectlDst) list from the source
* list (prectl). */
prectlDst = _getRectlArray(pVOData, cSDLRects);
if (prectlDst == NULL) {
debug_os2("Not enough memory");
return FALSE;
}
prectlScan = prectlDst;
for (ulIdx = 0; ulIdx < cSDLRects; ulIdx++, pSDLRects++, prectlScan++) {
prectlScan->xLeft = pSDLRects->x;
prectlScan->yTop = pVOData->ulHeight - pSDLRects->y;
prectlScan->xRight = prectlScan->xLeft + pSDLRects->w;
prectlScan->yBottom = prectlScan->yTop - pSDLRects->h;
}
hps = WinGetPS(hwnd);
if (hps == NULLHANDLE)
return FALSE;
/* Make destination region to update */
hrgnUpdate = GpiCreateRegion(hps, cSDLRects, prectlDst);
/* "AND" on visible and destination regions, result is region to update */
GpiCombineRegion(hps, hrgnUpdate, hrgnUpdate, pVOData->hrgnVisible, CRGN_AND);
/* Get rectangles of the region to update */
rgnCtl.ircStart = 1;
rgnCtl.crc = 0;
rgnCtl.ulDirection = 1;
rgnCtl.crcReturned = 0;
GpiQueryRegionRects(hps, hrgnUpdate, NULL, &rgnCtl, NULL);
if (rgnCtl.crcReturned == 0) {
GpiDestroyRegion(hps, hrgnUpdate);
WinReleasePS(hps);
return TRUE;
}
/* We don't need prectlDst, use it again to store update regions */
prectlDst = _getRectlArray(pVOData, rgnCtl.crcReturned);
if (prectlDst == NULL) {
debug_os2("Not enough memory");
GpiDestroyRegion(hps, hrgnUpdate);
WinReleasePS(hps);
return FALSE;
}
rgnCtl.ircStart = 1;
rgnCtl.crc = rgnCtl.crcReturned;
rgnCtl.ulDirection = 1;
GpiQueryRegionRects(hps, hrgnUpdate, NULL, &rgnCtl, prectlDst);
GpiDestroyRegion(hps, hrgnUpdate);
WinReleasePS(hps);
cSDLRects = rgnCtl.crcReturned;
/* Now cRect/prectlDst is a list of regions in window (update && visible) */
/* Make lists for blitting from update regions */
pbrDst = _getBltRectArray(pVOData, cSDLRects);
if (pbrDst == NULL) {
debug_os2("Not enough memory");
return FALSE;
}
prectlScan = prectlDst;
pptlSrcOrg = (PPOINTL)prectlDst; /* Yes, this memory block will be used again */
for (ulIdx = 0; ulIdx < cSDLRects; ulIdx++, prectlScan++, pptlSrcOrg++) {
pbrDst[ulIdx].ulXOrg = pVOData->rectlWin.xLeft + prectlScan->xLeft;
pbrDst[ulIdx].ulYOrg = pVOData->ulScreenHeight -
(pVOData->rectlWin.yBottom + prectlScan->yTop);
pbrDst[ulIdx].ulXExt = prectlScan->xRight - prectlScan->xLeft;
pbrDst[ulIdx].ulYExt = prectlScan->yTop - prectlScan->yBottom;
pptlSrcOrg->x = prectlScan->xLeft;
pptlSrcOrg->y = bmiSrc.ulHeight - prectlScan->yTop;
}
pptlSrcOrg = (PPOINTL)prectlDst;
/* Request HW */
sHWReqIn.ulLength = sizeof(HWREQIN);
sHWReqIn.ulFlags = REQUEST_HW;
sHWReqIn.cScrChangeRects = 1;
sHWReqIn.arectlScreen = &pVOData->rectlWin;
if (pfnVMIEntry(0, VMI_CMD_REQUESTHW, &sHWReqIn, NULL) != RC_SUCCESS) {
debug_os2("pfnVMIEntry(,VMI_CMD_REQUESTHW,,) failed");
sHWReqIn.cScrChangeRects = 0; /* for fail signal only */
} else {
RECTL rclSrcBounds;
rclSrcBounds.xLeft = 0;
rclSrcBounds.yBottom = 0;
rclSrcBounds.xRight = bmiSrc.ulWidth;
rclSrcBounds.yTop = bmiSrc.ulHeight;
SDL_zero(sBitbltInfo);
sBitbltInfo.ulLength = sizeof(BITBLTINFO);
sBitbltInfo.ulBltFlags = BF_DEFAULT_STATE | BF_ROP_INCL_SRC | BF_PAT_HOLLOW;
sBitbltInfo.cBlits = cSDLRects;
sBitbltInfo.ulROP = ROP_SRCCOPY;
sBitbltInfo.pSrcBmapInfo = &bmiSrc;
sBitbltInfo.pDstBmapInfo = &bmiDst;
sBitbltInfo.prclSrcBounds = &rclSrcBounds;
sBitbltInfo.prclDstBounds = &pVOData->rectlWin;
sBitbltInfo.aptlSrcOrg = pptlSrcOrg;
sBitbltInfo.abrDst = pbrDst;
/* Screen update */
if (pfnVMIEntry(0, VMI_CMD_BITBLT, &sBitbltInfo, NULL) != RC_SUCCESS) {
debug_os2("pfnVMIEntry(,VMI_CMD_BITBLT,,) failed");
sHWReqIn.cScrChangeRects = 0; /* for fail signal only */
}
/* Release HW */
sHWReqIn.ulFlags = 0;
if (pfnVMIEntry(0, VMI_CMD_REQUESTHW, &sHWReqIn, NULL) != RC_SUCCESS) {
debug_os2("pfnVMIEntry(,VMI_CMD_REQUESTHW,,) failed");
}
}
return sHWReqIn.cScrChangeRects != 0;
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -269,22 +269,14 @@ testnative$(EXE): $(srcdir)/testnative.c \
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @XLIB@
endif
ifeq (@ISOS2@,true)
testnative$(EXE): $(srcdir)/testnative.c \
$(srcdir)/testnativeos2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
endif
#there's probably a better way of doing this
ifeq (@ISMACOSX@,false)
ifeq (@ISWINDOWS@,false)
ifeq (@ISUNIX@,false)
ifeq (@ISOS2@,false)
testnative$(EXE): ;
endif
endif
endif
endif
testoverlay2$(EXE): $(srcdir)/testoverlay2.c $(srcdir)/testyuv_cvt.c $(srcdir)/testutils.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)

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@ -1,18 +0,0 @@
# Open Watcom makefile to build SDL3 tests for OS/2
# wmake -f Makefile.os2
#
# To error out upon warnings: wmake -f Makefile.os2 ENABLE_WERROR=1
SYSTEM = os2v2
INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
CFLAGS+= -wx -wcd=303
!ifeq ENABLE_WERROR 1
CFLAGS+= -we
!endif
TNSRCS = testnative.c testnativeos2.c
!include watcom.mif

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@ -1,21 +0,0 @@
# Open Watcom makefile to build SDL3 tests for Win32
# wmake -f Makefile.w32
#
# To error out upon warnings: wmake -f Makefile.w32 ENABLE_WERROR=1
SYSTEM = nt
INCPATH = -I"$(%WATCOM)/h/nt" -I"$(%WATCOM)/h" -I"../src/video/khronos"
CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
CFLAGS+= -wx -wcd=303
!ifeq ENABLE_WERROR 1
CFLAGS+= -we
!endif
CFLAGS+= -DSDL_MAIN_HANDLED
CFLAGS+= -DHAVE_OPENGL
GLLIBS = opengl32.lib
TNSRCS = testnative.c testnativew32.c
!include watcom.mif

9
test/configure vendored
View File

@ -633,7 +633,6 @@ SDL_CFLAGS
PKG_CONFIG_LIBDIR
PKG_CONFIG_PATH
PKG_CONFIG
ISOS2
ISUNIX
ISWINDOWS
ISMACOSX
@ -3557,7 +3556,6 @@ fi
ISUNIX="false"
ISWINDOWS="false"
ISMACOSX="false"
ISOS2="false"
case "$host" in
*-*-cygwin* | *-*-mingw*)
@ -3658,12 +3656,6 @@ fi
MATHLIB=""
SYS_GL_LIBS=""
;;
*-*-os2*)
ISOS2="true"
EXE=".exe"
MATHLIB=""
SYS_GL_LIBS=""
;;
*)
ISUNIX="true"
EXE=""
@ -3718,7 +3710,6 @@ esac
SDL_VERSION=3.0.0

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@ -18,7 +18,6 @@ dnl (Haiku, for example, sets none of these.)
ISUNIX="false"
ISWINDOWS="false"
ISMACOSX="false"
ISOS2="false"
dnl Figure out which math library to use
case "$host" in
@ -76,12 +75,6 @@ case "$host" in
MATHLIB=""
SYS_GL_LIBS=""
;;
*-*-os2*)
ISOS2="true"
EXE=".exe"
MATHLIB=""
SYS_GL_LIBS=""
;;
*)
dnl Oh well, call it Unix...
ISUNIX="true"
@ -97,7 +90,6 @@ AC_SUBST(MATHLIB)
AC_SUBST(ISMACOSX)
AC_SUBST(ISWINDOWS)
AC_SUBST(ISUNIX)
AC_SUBST(ISOS2)
dnl Check for SDL
SDL_VERSION=3.0.0

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@ -32,9 +32,6 @@ static NativeWindowFactory *factories[] = {
#endif
#ifdef TEST_NATIVE_COCOA
&CocoaWindowFactory,
#endif
#ifdef TEST_NATIVE_OS2
&OS2WindowFactory,
#endif
NULL
};

View File

@ -13,7 +13,6 @@
/* Definitions for platform dependent windowing functions to test SDL
integration with native windows
*/
#include "SDL.h"
/* This header includes all the necessary system headers for native windows */
@ -44,8 +43,3 @@ extern NativeWindowFactory X11WindowFactory;
#define TEST_NATIVE_COCOA
extern NativeWindowFactory CocoaWindowFactory;
#endif
#ifdef SDL_VIDEO_DRIVER_OS2
#define TEST_NATIVE_OS2
extern NativeWindowFactory OS2WindowFactory;
#endif

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@ -1,57 +0,0 @@
/*
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include "testnative.h"
#ifdef TEST_NATIVE_OS2
#define WIN_CLIENT_CLASS "SDL Test"
static void *CreateWindowNative(int w, int h);
static void DestroyWindowNative(void *window);
NativeWindowFactory OS2WindowFactory = {
"DIVE",
CreateWindowNative,
DestroyWindowNative
};
static void *CreateWindowNative(int w, int h)
{
HWND hwnd, hwndFrame;
ULONG ulFrameFlags = FCF_TASKLIST | FCF_DLGBORDER | FCF_TITLEBAR |
FCF_SYSMENU | FCF_SHELLPOSITION |
FCF_SIZEBORDER | FCF_MINBUTTON | FCF_MAXBUTTON;
WinRegisterClass(0, WIN_CLIENT_CLASS, WinDefWindowProc,
CS_SIZEREDRAW | CS_MOVENOTIFY,
sizeof(ULONG)); /* We should have minimum 4 bytes. */
hwndFrame = WinCreateStdWindow(HWND_DESKTOP, 0, &ulFrameFlags,
WIN_CLIENT_CLASS, "SDL Test", 0, 0, 1, &hwnd);
if (hwndFrame == NULLHANDLE) {
return NULL;
}
WinSetWindowPos(hwndFrame, HWND_TOP, 0, 0, w, h,
SWP_ZORDER | SWP_ACTIVATE | SWP_SIZE | SWP_SHOW);
return (void *)hwndFrame; /* We may return client or frame window
handle for SDL_CreateWindowFrom(). */
}
static void DestroyWindowNative(void *window)
{
WinDestroyWindow((HWND) window);
}
#endif /* TEST_NATIVE_OS2 */

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@ -1,122 +0,0 @@
INCPATH+= -I"../include"
LIBPATH = ..
LIBS = SDL3.lib SDL3test.lib testutils.lib
#CFLAGS+= -DHAVE_SDL_TTF
#TTFLIBS = SDL3ttf.lib
CFLAGS+= $(INCPATH)
TARGETS = testatomic.exe testdisplayinfo.exe testbounds.exe testdraw2.exe &
testdrawchessboard.exe testdropfile.exe testerror.exe testfile.exe &
testfilesystem.exe testgamecontroller.exe testgeometry.exe testgesture.exe &
testhittesting.exe testhotplug.exe testiconv.exe testime.exe testlocale.exe &
testintersections.exe testjoystick.exe testkeys.exe testloadso.exe &
testlock.exe testmessage.exe testoverlay2.exe testplatform.exe &
testpower.exe testsensor.exe testrelative.exe testrendercopyex.exe &
testrendertarget.exe testrumble.exe testscale.exe testsem.exe &
testshader.exe testshape.exe testsprite2.exe testspriteminimal.exe &
teststreaming.exe testthread.exe testtimer.exe testver.exe &
testviewport.exe testwm2.exe torturethread.exe checkkeys.exe &
checkkeysthreads.exe testmouse.exe testgles.exe testgles2.exe &
controllermap.exe testhaptic.exe testqsort.exe testresample.exe &
testaudioinfo.exe testaudiocapture.exe loopwave.exe loopwavequeue.exe &
testsurround.exe testyuv.exe testgl2.exe testvulkan.exe testnative.exe &
testautomation.exe testaudiohotplug.exe testcustomcursor.exe testmultiaudio.exe &
testoffscreen.exe testurl.exe
noninteractive = &
testatomic.exe &
testerror.exe &
testfilesystem.exe &
testkeys.exe &
testlocale.exe &
testplatform.exe &
testpower.exe &
testqsort.exe &
testthread.exe &
testtimer.exe &
testver.exe
needs_audio = &
testaudioinfo.exe &
testsurround.exe
needs_display = &
testbounds.exe &
testdisplayinfo.exe
TESTS = $(noninteractive) $(needs_audio) $(needs_display)
# testautomation sources
TASRCS = testautomation.c &
testautomation_audio.c testautomation_clipboard.c &
testautomation_events.c testautomation_guid.c &
testautomation_hints.c testautomation_joystick.c &
testautomation_keyboard.c testautomation_main.c &
testautomation_math.c testautomation_mouse.c &
testautomation_pixels.c testautomation_platform.c &
testautomation_rect.c testautomation_render.c &
testautomation_rwops.c testautomation_sdltest.c &
testautomation_stdlib.c testautomation_surface.c &
testautomation_syswm.c testautomation_timer.c &
testautomation_video.c
OBJS = $(TARGETS:.exe=.obj)
COBJS = $(CSRCS:.c=.obj)
TAOBJS = $(TASRCS:.c=.obj)
TNOBJS = $(TNSRCS:.c=.obj)
all: testutils.lib $(TARGETS)
.c: ../src/test
.obj.exe:
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@
.c.obj:
wcc386 $(CFLAGS) -fo=$^@ $<
# specials
testvulkan.obj: testvulkan.c
# new vulkan headers result in lots of W202 warnings
wcc386 $(CFLAGS) -wcd=202 -fo=$^@ $<
testautomation.exe: $(TAOBJS)
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@
testnative.exe: $(TNOBJS)
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@
testoverlay2.exe: testoverlay2.obj testyuv_cvt.obj
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@
testyuv.exe: testyuv.obj testyuv_cvt.obj
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@
testshader.exe: testshader.obj
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS) $(GLLIBS)} op q op el file {$<} name $@
testime.exe: testime.obj
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS) $(TTFLIBS)} op q op el file {$<} name $@
testutils.lib: testutils.obj
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $<
check: .SYMBOLIC $(TESTS)
@set SDL_AUDIODRIVER=dummy
@set SDL_VIDEODRIVER=dummy
@copy "../SDL3.dll" .
@for %exe in ($(TESTS)) do %exe
check-quick: .SYMBOLIC $(TESTS)
@set SDL_TESTS_QUICK=1
@set SDL_AUDIODRIVER=dummy
@set SDL_VIDEODRIVER=dummy
@copy "../SDL3.dll" .
@for %exe in ($(TESTS)) do %exe
clean: .SYMBOLIC
rm -f *.obj *.err
distclean: .SYMBOLIC clean
rm -f *.exe *.lib