Commit Graph

413 Commits

Author SHA1 Message Date
vurtun
cae6005015 Removed emscript demo since not up to date
Taking in an extern demo is almost always a bad idea since I will be
the one to keep to date and I am not always able to do so. Emscript
was the last time I tried. For now on if anyone has a neat demo
please keep it in your own repository and I will create a link to it.
2016-08-12 20:23:55 +02:00
vurtun
02718210e6 Added additional property version for double
Nuklear now has three different property versions for int, float and
added by this commit a double version. Internally an additional change
happend. Now the type of the property is actually taken into account
and floating pointer errors due to casting are less of an issue.
2016-08-12 12:08:13 +02:00
vurtun
94ca7accdf Version 1.05 split varargs include into own define
Previously I packed standard library variable arguments as well as
file operation into one define `NK_INCLUDE_STANDARD_IO`. This caused
some problems and I split the define into two. So if you want the old
behavior you need to define `NK_INCLUDE_STANDARD_IO` as well as
`NK_INCLUDE_STANDARD_VARARGS`. If you only want file operations but
not variable arguments only define `NK_INCLUDE_STANDARD_IO` and
if you only want varargs but not file operations please only define
`NK_INCLUDE_STANDARD_VARARGS`.
2016-08-06 17:44:00 +02:00
vurtun
100480c6c7 Fixed swapping out fonts
I had a long standing bug inside nuklear which prevents you from
swapping out a font while the code is being build. This bug is now
fixed but the fix requires _ALL_ `nk_user_font` data structures
provided by `nk_style_set_font` to be persistent.
2016-08-04 14:18:29 +02:00
vurtun
bb61df524d Removed /WX flags from gdi/gdip build bat files 2016-08-02 21:39:12 +02:00
vurtun
fd5239fa82 Fixed copy and paste error in gdi/gdip demos 2016-08-02 21:22:15 +02:00
vurtun
c84b2f9a96 Fixed notebook tab group with same name
I forgot to provide a new name to the notebook group so if you
scroll the other group with the same name it will not work.
2016-08-01 13:06:23 +02:00
vurtun
c4315eaf5b Added flags indicate if an event was used in demo
Demos for x11 and sdl have been update so that `nk_xxx_handle_event'
return true (1) if the given event was usefull and processed by
nuklear and false (1) if not.
2016-08-01 12:51:43 +02:00
vurtun
648aca3a6a Added notebook tabs example to overview.c
Since it was requested I added a small snippet showing how to create
notebook tabs (header with buttons, selecting content). The added
demo is basically just a combination of already existing widgets +
some small styling changes and can be extended to easily support
case with more tabs then space in the header part. I will have
to think about if it is possible to create an API for this without
taking away the simplicity of it.
2016-07-31 20:37:24 +02:00
vurtun
9637af3681 Fixed window border and popup border drawing 2016-07-25 11:58:01 +02:00
vurtun
c5614d9098 Release 1.01 changes in changelog in nuklear.h
Breaking changes to the button API, font atlas and added software
cursor to library.
2016-07-16 01:33:37 +02:00
Micha Mettke
e5ce2de621 Merge pull request #164 from cwkx/master
Emscripten support with glfw3 (and shaders) demo at www.cwkx.com/nuklear
2016-07-06 17:59:30 +02:00
Timothy Qiu
440f2f7cbc Fixes misuse of spaces in GLFW demo Makefiles 2016-07-06 09:15:00 +08:00
vurtun
920374bb44 Added scrollbar shortcuts to demos 2016-06-16 20:53:30 +02:00
Chris Willcocks
f53e2d51d8 path fix 2016-06-14 16:18:38 +01:00
vurtun
110a9a77fb Made reading out moved/scaled group bounds easier
Previously if you used movable or scalable groups you had to add
the group border width to the panel to access the updated position
or size. Nuklear now takes control of the process and the new
position/size can be read after `nk_group_end` from `nk_panel`
directly.
2016-06-14 12:35:03 +02:00
Chris Willcocks
5d440b565b Emscripten support with glfw3 (and shaders) with changes to nuklear_glfw_gl3.h - demo at www.cwkx.com/nuklear/ 2016-06-13 16:38:32 +01:00
vurtun
1ac8021979 Fixed mouse dragging behavior
Fixed a bug inside the library and demos causing wrong dragging
behavior for `nk_property_xxx`.
2016-06-06 11:36:39 +02:00
vurtun
66c2ac72d6 Fixed #158 key press typo in GLFW backends 2016-06-01 13:35:01 +02:00
vurtun
e6063b79aa Added chart line/column dependend coloring API
It's now possible to define a specific color for each line or
column entry inside a chart. This purely extends the API and all
previous implementation still work.
2016-05-25 10:58:00 +02:00
vurtun
25cfeb98af Added property OS cursor hiding for mouse grabbing 2016-05-23 14:56:22 +02:00
vurtun
6577d671d4 Fixed #147 with wrong allegro text input handling 2016-05-21 18:41:33 +02:00
vurtun
af09e4898e Fixed bugs from #136 and pulished edit behavior
Hopefully fixed selection bug for empty lines and made edit widget
usable while being only partially visible. I also added two addition
modes for a vim like expierence with view, insert and replace mode
instead of default replace mode, but only added the new behavior into
the x11 demo so far.
2016-05-19 14:37:56 +02:00
vurtun
ef4be0a1bd Extended OS window size in demos 2016-05-19 12:30:17 +02:00
vurtun
a529f967e6 Another demo change to fix High DPI screens 2016-05-16 20:22:52 +02:00
vurtun
4dc10b0753 Fixed mixed chart test case in overview.c
Forgot to add a condition to check if the chart even needs to be
run at all so the chart will assert.
2016-05-06 10:52:59 +02:00
vurtun
ac8f0e2069 Extended chart API with slots
I extended the chart API to allow more than one graph and implemented
a testcase using this API inside the `overview.c` chart example.
2016-05-05 22:37:13 +02:00
vurtun
a5c4094a1d Added High DPI flag to SDL2 backends 2016-05-05 18:44:07 +02:00
vurtun
35d302ee8e Fixed windows demos 2016-05-01 10:33:51 -07:00
vurtun
e8fe41584d Added color picker into x11 opengl demos 2016-05-01 19:15:19 +02:00
vurtun
953cc967bb Converted windows demos into singe header files 2016-05-01 19:14:48 +02:00
vurtun
a4eda78f3f Fixed x11 opengl3 demo 2016-04-30 19:54:29 +02:00
vurtun
1be2f10621 Added xlib OpenGL version 2 demo 2016-04-30 17:43:02 +02:00
vurtun
f5dc2906a8 Converted backend demos into single header files 2016-04-30 17:09:01 +02:00
vurtun
a2aaedbed0 Merge branch 'master' of https://github.com/vurtun/gui 2016-04-30 14:51:49 +02:00
vurtun
8f6d27072c Fixed extended windows demo errors 2016-04-30 11:24:59 -07:00
vurtun
727e6f0caf Added pure X11/OpenGL demo 2016-04-30 14:50:54 +02:00
vurtun
12d4ed0115 Fixed comment copy & paste fail 2016-04-30 14:49:28 +02:00
vurtun
95beac8cc2 Removed unused enum 2016-04-29 17:06:55 +02:00
vurtun
eb7b0847b6 Fixed build for optional examples 2016-04-29 17:06:31 +02:00
vurtun
34a9405e69 Fixed C++ demo errors 2016-04-29 14:31:27 +02:00
vurtun
389176ef4b Added additional SDL/GLFW OpenGL 2.2 demo 2016-04-29 14:07:08 +02:00
vurtun
154ffb1133 Hopefully fixed SDL rendering for High DPI display 2016-04-29 13:16:18 +02:00
vurtun
601f1bb521 Renamed demo directories 2016-04-29 12:03:20 +02:00
vurtun
8a01de120a Restructured demos and examples
All platform and renderbackend independent examples are now optional
demos for all platforms in `demo/`. Moving some demos from `example/`
provides an easier way to test GUI concepts for users and simplifies
maintenance.
2016-04-28 17:01:19 +02:00
vurtun
bbe282a272 Hopefully fixed high DPI display mouse mapping #74 2016-04-27 13:08:31 +02:00
vurtun
cdaa1f4bda Restore default caps in GLFW/SDL demos #105
All modifed state changed by the demo rendering functions is now set
to default values after being called. I tried to save and restore all
relavent state but for some reason function glBlendEquationSeperate
is not defined for me. So I decided to make it as easy as possible
for me and just set everything to default. This means you have to
either save and restore or reset your own OpenGL state after calling
`nk_xxx_render`. I know it is not perfect but I have no better
solution at this point in time.
2016-04-26 18:24:43 +02:00
Micha Mettke
4de258c256 Merge pull request #112 from mmozeiko/gdip
Demo with Win32 GDI+ rendering
2016-04-26 07:21:27 -07:00
vurtun
4a071b61b0 Added text input and fixed some style issues
Text manipulation in SDL1.2 is quite a pain to say the least. But
since this demo is already quite limited in some aspects I think it
is fine to just get things running. That being said if used seriously
then text input still needs some work.
2016-04-26 14:43:43 +02:00
vurtun
b8e56beceb Merge branch 'sdl1.2' of https://github.com/glegris/nuklear into glegris-sdl1.2 2016-04-26 13:26:27 +02:00