- Reworked wave callback code to support 2 input sources (no mixing yet).
- Fixed SDL sound output.
- Beep generator fixes.
- Prepared the SB16 code for FM OPL output support (to be ported from DOSBox).
- Renamed wavedata callback type.
- Handle sample rate in the beep generator (TODO: handle data format).
- Don't call waveready() in the SB16 code.
- Attempt to fix SDL2 wave output using SDL_LockAudio() / SDL_UnlockAudio().
- SDL specific code in the beep thread no longer needed.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
- Increment timer counter before checking for overflow.
- Implemented ISA bus delay in the pc_system code and use it for the SB16.
This makes OPL chip detection work at ips values > 4 Mips.
TODO: OPL chip should use wave output instead of MIDI (maybe port from DOSBox).
TODO: Use isa_bus_delay() for other legacy devices if required.
- added new symbol BX_WITH_SDL2 and prepared build system
- TODO #1: add new option --with-sdl2 to configure script
- TODO #2: add new file sdl2.cc (porting seems hard to do - writing from scratch
might be better)
- embedding combined manifest makes BOCHS.EXE usable
- list of DLL plugins now depends on the pci and debugger options
- 'make clean' now removes the generated manifest files
- renamed variable for external rules
- documentation update
sections. A better solution must be found for the basic set of device plugins
in iodev that don't require special rules.
Switched back to the original gui macro naming for linking plugins.
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.
A device can set it with setTimerParam() and read it in the timer handled using
triggeredTimerParam(). Simplified some timer handler by using these methods.
TODO: implement HD / CD seek timer
usb device plugins. Loading the plugin means that the user wants to enable it.
Disabling the device on the command line and in the config interface is still
possible.
that is a part of the libtool package. Updated Makefile dependencies.
TODO: check if we can get rid of the ltdl*.* files (this would be possible if
the ltdl library is always available if libtool is present).
- ES1370: implemented CODEC registers (AK4531 mixer) and wave volume control
- Moved wave volume application code to new method pcm_apply_volume() and use
it for both soundcards
- TODO: stereo support
- es1370: fixed wave file parameter name
- wx cdrom dialog: use the first item of the cdrom runtime parameter list
- wx ParamDialog: always pause the simulation thread while setting parameters
- wx ParamDialog: call SIM->update_runtime_options() before continuing simulation
- SB16: log file name now also available as a runtime option
- SB16: changed order of the runtime options and minor other changes
- ES1370: changed the "wavemode" parameter type to bx_param_enum_c and set up
more accurate dependencies (similar to SB16)
- ES1370: wave mode and file name now available as a runtime option
- If the runtime flag of a bx_list_c object is set, all it's items are set up
as runtime options.
- Set the runtime parameter for all top-level runtime-only lists. Setting up
each single parameter is no longer needed.
- Always initialize the lowlevel sound driver (for wave input / recording)
- Wave input (recording) is now independent from the wave output mode
- Changed the "wavemode" parameter type to bx_param_enum_c and set up more
accurate dependencies
- Minor related changes
- ALSA driver is now default on Linux (if present)
- SDL sound driver is now default if no platform-specific driver is available
and the SDL gui is enabled
- soundlnx.cc: sendwavepacket() now exits with error if device is not opened
- soundmod.cc: exit beep loop if sendwavepacket() returns error
- ALSA stuff moved from soundlnx.* to new soundalsa.* files
- SB16 / ES1370: including specific sound driver headers not necessary
- updated dependencies
- added parameters 'wavemode' and 'wavefile' to the 'es1370' option
- ES1370: added new method sendwavepacket() (similar to SB16)
- moved VOC file methods from sb16.cc to soundmod.cc and added macros for them
- SB16: minor fixes
- added 'wavein' parameter to specify the wave input device if necessary
- if 'wavein' is not set, Bochs uses the 'waveout' value for input, too
- SB16: the 'wave' parameter is now only used to specify the filename (mode 2 or 3)
- TODO: implement 'wavemode' feature for ES1370 similar to SB16
- added 'sound' option to select the driver and the wave output device
(see bochsrc sample for details)
- the wave device option of sb16 and es1370 is now only used to set up the
wave input device (if necessary)
- cleaned up the speaker code to initialize the 'sound' case correctly
- memory: initialize ISA and PCI ROM variables in init_memory()
- sb16: remove items from runtime menu in destructor
- gui debugger: show dialog contents (TODO: fix remaining display issues)
- TODO: fix deadlock in bx_wx_gui::handle_events()
been ported from QEMU and originally have this license
- TODO: The QEMU people should verify the changes and tell us if something is
missing. Bochs 2.6 will be released after everything has been confirmed to
be okay.
- use this feature for floppy read and write operations. This does not mean that
the floppy now works faster than realtime, but it reduces the number of DMA
calls from the CPU.
- removed outdated file: patch.fast-dma-cbothamy
- TODO: implement this feature in the SB16 (8 and 16 bit)
- SIM->opt_plugin_ctrl() now can be used to verify the optional plugin
configuration when using the plugin name "*". The 'load' value 1 makes
sure that all plugins with the value 1 are loaded. The 'load' value 0
unloads all plugin with the value 0 (marked for removal).
- add the default set of plugins to the 'plugin_ctrl' list and load all these
pre-defined optional plugins before parsing the configuration.
- special wx case: verify plugin configuration before showing the plugin
control dialog and before initialising hardware.
- device plugins that have been loaded, but not configured now set their
plugin control value to 0. Added the plugin unload check before signalling reset.
- TODO #1: update MSVC workspace files
- TODO #2: these 'device classes' could be moved to subdirectories, too:
- pci (when we have more than one chipset)
- display (when we have one more device and vga / cirrus cleaned up)