- implemented pc speaker beep in the lowlevel sound module using pthreads
- TODO: win32 threads support
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@ -2658,22 +2658,33 @@ ACX_PTHREAD([
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])
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# since RFB (usually) needs pthread library, check that it was found.
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# since some features need the pthread library, check that it was found.
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# But on win32 platforms, the pthread library is not needed.
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if test "$with_rfb" = yes -a "$cross_configure" = 0; then
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if test "$pthread_ok" = yes; then
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RFB_LIBS="$RFB_LIBS $PTHREAD_LIBS"
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
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CXXFLAGS="$CXXFLAGS $PTHREAD_CFLAGS"
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CC="$PTHREAD_CC"
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else
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case "$target" in
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*-pc-windows* | *-pc-winnt* | *-cygwin* | *-mingw32*)
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# pthread not needed for win32 platform
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;;
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*)
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echo ERROR: --with-rfb requires the pthread library, which could not be found.; exit 1
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esac
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if test "$cross_configure" = 0; then
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if test "$with_rfb" = yes -o "$soundcard_present" = 1; then
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if test "$pthread_ok" = yes; then
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if test "$with_rfb" = yes; then
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RFB_LIBS="$RFB_LIBS $PTHREAD_LIBS"
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fi
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if test "$soundcard_present" = 1; then
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if test "$bx_plugins" = 1; then
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SOUND_LINK_OPTS="$SOUND_LINK_OPTS $PTHREAD_LIBS"
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else
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DEVICE_LINK_OPTS="$DEVICE_LINK_OPTS $PTHREAD_LIBS"
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fi
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fi
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
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CXXFLAGS="$CXXFLAGS $PTHREAD_CFLAGS"
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CC="$PTHREAD_CC"
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else
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case "$target" in
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*-pc-windows* | *-pc-winnt* | *-cygwin* | *-mingw32*)
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# pthread not needed for win32 platform
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;;
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*)
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echo ERROR: the pthread library is required, but could not be found.; exit 1
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esac
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fi
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fi
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fi
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@ -34,6 +34,10 @@
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#include "soundosx.h"
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#include "soundwin.h"
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#ifndef WIN32
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#include <pthread.h>
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#endif
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#define LOG_THIS theSoundModCtl->
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bx_soundmod_ctl_c* theSoundModCtl = NULL;
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@ -72,12 +76,53 @@ void* bx_soundmod_ctl_c::init_module(const char *type, logfunctions *device)
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return soundmod;
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}
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#ifndef WIN32
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pthread_t thread;
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#endif
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Bit8u *beep_buffer;
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int beep_bytes, beep_bufsize;
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bx_bool beep_active = 0;
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void beep_thread(void *indata)
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{
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Bit8u level;
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int i;
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beep_active = 1;
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bx_sound_lowlevel_c *soundmod = (bx_sound_lowlevel_c*)indata;
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level = 0x40;
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i = 0;
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do {
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beep_buffer[i] = level;
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if ((++i % beep_bytes) == 0) level ^= 0x40;
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} while (i < beep_bufsize);
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while (beep_bytes > 0) {
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soundmod->sendwavepacket(beep_bufsize, beep_buffer);
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}
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soundmod->stopwaveplayback();
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free(beep_buffer);
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beep_active = 0;
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#ifndef WIN32
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pthread_exit(NULL);
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#endif
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}
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bx_bool bx_soundmod_ctl_c::beep_on(float frequency)
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{
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if (soundmod != NULL) {
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BX_INFO(("Beep ON (frequency=%.2f)",frequency));
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// TODO
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BX_DEBUG(("Beep ON (frequency=%.2f)",frequency));
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#ifndef WIN32
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if (!beep_active) {
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soundmod->startwaveplayback(44100, 8, 0, 0);
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beep_bytes = (int)(44100.0 / frequency / 2);
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beep_bufsize = (4410 / beep_bytes / 2) * beep_bytes * 2;
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beep_buffer = (Bit8u*)malloc(beep_bufsize);
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pthread_create(&thread, NULL, (void *(*)(void *))&beep_thread, soundmod);
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}
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return 1;
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#else
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return 0;
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#endif
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}
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return 0;
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}
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@ -85,9 +130,16 @@ bx_bool bx_soundmod_ctl_c::beep_on(float frequency)
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bx_bool bx_soundmod_ctl_c::beep_off()
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{
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if (soundmod != NULL) {
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BX_INFO(("Beep OFF"));
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// TODO
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BX_DEBUG(("Beep OFF"));
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if (beep_active) {
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beep_bytes = 0;
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#ifndef WIN32
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pthread_join(thread, NULL);
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#endif
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}
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#ifndef WIN32
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return 1;
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#endif
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}
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return 0;
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}
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