Define WIN32_LEAN_AND_MEAN to make using Winsock2 possible (for vncsrv and slirp).
TODO: change include statements to winsock2.h and link with ws2_32.dll.
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@ -2,7 +2,7 @@
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2001-2013 The Bochs Project
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// Copyright (C) 2001-2014 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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@ -38,6 +38,7 @@ extern "C" {
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// In a win32 compile (including cygwin), windows.h is required for several
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// files in gui and iodev. It is important to include it here in a header
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// file so that WIN32-specific data types can be used in fields of classes.
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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@ -8,7 +8,7 @@
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//
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// Modified by Bruce Ewing
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//
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// Copyright (C) 2008-2013 The Bochs Project
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// Copyright (C) 2008-2014 The Bochs Project
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#include "config.h"
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@ -24,8 +24,8 @@
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// to use the "A" functions instead of the "W" functions. That is, strcpyA(), sprintfA(), etc.
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// This will require setting macros for the non-os-specific code, too.
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#include <windows.h>
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#include <commctrl.h>
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#include <commdlg.h>
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#ifdef _WIN64
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#define DWL_MSGRESULT DWLP_MSGRESULT
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@ -2,7 +2,7 @@
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2003-2009 The Bochs Project
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// Copyright (C) 2003-2014 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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@ -40,6 +40,7 @@
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#elif defined(WIN32)
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#include <mmsystem.h>
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#ifndef JOY_BUTTON1
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#define JOY_BUTTON1 1
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#define JOY_BUTTON2 2
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@ -2,7 +2,7 @@
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// $Id$
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2001-2011 The Bochs Project
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// Copyright (C) 2001-2014 The Bochs Project
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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@ -23,7 +23,7 @@
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#if defined(WIN32)
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#include <windows.h>
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#include <mmsystem.h>
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// uncomment one of the following two #defines
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//#define usesndPlaySnd
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