2001-10-03 17:10:38 +04:00
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/////////////////////////////////////////////////////////////////////////
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2002-10-17 19:48:55 +04:00
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// $Id: dbg_main.cc,v 1.79 2002-10-17 15:48:55 bdenney Exp $
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2001-10-03 17:10:38 +04:00
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/////////////////////////////////////////////////////////////////////////
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//
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2001-04-10 06:20:02 +04:00
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// Copyright (C) 2001 MandrakeSoft S.A.
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2001-04-10 05:04:59 +04:00
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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extern "C" {
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#include <signal.h>
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}
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#include "bochs.h"
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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#define LOG_THIS genlog->
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2001-04-10 05:04:59 +04:00
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2001-05-23 12:16:07 +04:00
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#if HAVE_LIBREADLINE
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extern "C" {
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#include <stdio.h>
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#include <readline/readline.h>
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#if HAVE_READLINE_HISTORY_H
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#include <readline/history.h>
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#endif
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}
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#endif
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2001-04-10 05:04:59 +04:00
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static unsigned doit = 0;
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#define SIM_NAME0 "bochs"
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#ifndef SIM_NAME1_STR
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#define SIM_NAME1_STR "sim1"
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#endif
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#define SIM_NAME(x) ((x == 0) ? SIM_NAME0 : SIM_NAME1_STR)
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2001-05-23 12:16:07 +04:00
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// default CPU in the debugger. For commands like "dump_cpu" it will
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// use the default instead of always dumping all cpus.
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Bit32u dbg_cpu = 0;
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- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
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bx_param_bool_c *sim_running;
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2001-04-10 05:04:59 +04:00
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static void bx_dbg_usage(void);
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static char bx_debug_rc_fname[BX_MAX_PATH];
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static char tmp_buf[512];
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static char *tmp_buf_ptr;
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static char *argv0 = NULL;
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#if BX_NUM_SIMULATORS >= 2
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#define BX_DBG_IO_JOURNAL_SIZE 1024
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#define BX_DBG_UCMEM_JOURNAL_SIZE 1024
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#define BX_DBG_ASYNC_JOURNAL_SIZE 1024
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#define BX_DBG_MASTER_MODE 10
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#define BX_DBG_SLAVE_MODE 11
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// #define BX_DBG_DEFAULT_ICOUNT_QUANTUM 50
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#define BX_DBG_DEFAULT_ICOUNT_QUANTUM 3 /* mch */
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static unsigned bx_dbg_cosimulateN(bx_dbg_icount_t count);
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static int bx_dbg_compare_sim_iaddr(void);
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static Boolean bx_dbg_compare_sim_cpu(void);
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static Boolean bx_dbg_compare_sim_memory(void);
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static void bx_dbg_journal_a20_event(unsigned val);
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#endif
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static struct {
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#if BX_NUM_SIMULATORS >= 2
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// some fields used only for cosimulation
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unsigned icount_quantum;
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unsigned master_slave_mode;
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unsigned master, slave;
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struct {
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struct {
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Bit8u op;
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Bit8u len;
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Bit16u addr;
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Bit32u value;
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} element[BX_DBG_IO_JOURNAL_SIZE];
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unsigned size;
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unsigned head, tail;
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} IO_journal;
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struct {
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struct {
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Bit8u op;
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Bit8u len;
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Bit32u addr;
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Bit32u value;
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} element[BX_DBG_UCMEM_JOURNAL_SIZE];
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unsigned size;
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unsigned head, tail;
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} UCmem_journal;
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// need to handle DMA stuff in here...
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#define BX_DBG_ASYNC_JOURNAL_NONE 0
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#define BX_DBG_ASYNC_JOURNAL_A20 1
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#define BX_DBG_ASYNC_JOURNAL_IAC 2
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#define BX_DBG_ASYNC_JOURNAL_NMI 3
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#define BX_DBG_ASYNC_JOURNAL_RESET 4
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// Asynchronous events at the boundaries they are *taken* by the master simulator.
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// These are replayed back to the slave at the same boundaries.
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struct {
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struct {
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unsigned what; // A20, INTR, NMI, RESET, IAC, ...
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bx_dbg_icount_t icount;
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union {
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struct {
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unsigned val;
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} a20, nmi, reset, iac;
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// perhaps other more complex types here
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} u;
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} element[BX_DBG_ASYNC_JOURNAL_SIZE];
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unsigned size;
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unsigned head, tail;
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} async_journal;
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struct {
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Boolean iaddr;
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Boolean cpu;
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Boolean memory;
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} compare_at_sync;
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Boolean fast_forward_mode;
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#endif // #if BX_NUM_SIMULATORS >= 2
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// some fields used for single CPU debugger
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Boolean auto_disassemble;
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unsigned disassemble_size;
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char default_display_format;
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char default_unit_size;
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Bit32u default_addr;
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unsigned next_bpoint_id;
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// last icount known to be in sync
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#if BX_DBG_ICOUNT_SIZE == 32
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Bit32u last_sync_icount;
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#else // BX_DBG_ICOUNT_SIZE == 64
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Bit64u last_sync_icount;
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#endif
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} bx_debugger;
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// cosim commands for handling of comparison of simulator
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// environments when both simulators have reached a common
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// point (synchronized).
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// cosim compare_at_sync iaddr (default is on)
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// cosim compare_at_sync cpu (default is off)
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// cosim compare_at_sync memory (default is off)
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// cosim compare iaddr
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// cosim compare cpu
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// cosim compare memory
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typedef struct {
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FILE *fp;
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char fname[BX_MAX_PATH];
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unsigned lineno;
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} bx_infile_stack_entry_t;
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bx_infile_stack_entry_t bx_infile_stack[BX_INFILE_DEPTH];
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int bx_infile_stack_index = 0;
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static int bx_nest_infile(char *path);
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- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
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void bx_debug_ctrlc_handler(int signum);
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2001-04-10 05:04:59 +04:00
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static void bx_unnest_infile(void);
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static void bx_get_command(void);
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2001-05-23 12:16:07 +04:00
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static void bx_dbg_print_guard_results();
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2001-04-10 05:04:59 +04:00
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static void bx_dbg_breakpoint_changed(void);
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bx_dbg_callback_t bx_dbg_callback[BX_NUM_SIMULATORS];
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bx_guard_t bx_guard;
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// DMA stuff
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void bx_dbg_post_dma_reports(void);
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#define BX_BATCH_DMA_BUFSIZE 512
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static struct {
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unsigned this_many; // batch this many max before posting events
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unsigned Qsize; // this many have been batched
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struct {
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Bit32u addr; // address of DMA op
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unsigned len; // number of bytes in op
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unsigned what; // BX_READ or BX_WRITE
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Bit32u val; // value of DMA op
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bx_dbg_icount_t icount; // icount at this dma op
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} Q[BX_BATCH_DMA_BUFSIZE];
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} bx_dbg_batch_dma;
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// some buffers for disassembly
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#if BX_DISASM
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static Bit8u bx_disasm_ibuf[32];
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static char bx_disasm_tbuf[512];
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#endif
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- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
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void dbg_printf (const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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char *buf = new char[1024];
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vsprintf (buf, fmt, ap);
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va_end(ap);
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2002-09-15 16:08:40 +04:00
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SIM->debug_puts (buf); // send to debugger, which will free buf when done.
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- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
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}
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2001-04-10 05:04:59 +04:00
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int
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bx_dbg_main(int argc, char *argv[])
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{
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int i, bochs_argc=0, sim1_argc=0, sim2_argc=0;
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char **bochs_argv = NULL;
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char **sim1_argv = NULL;
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char **sim2_argv = NULL;
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argc = 1;
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bx_dbg_batch_dma.this_many = 1;
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bx_dbg_batch_dma.Qsize = 0;
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// initialize callback functions, and guard environment
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memset(bx_dbg_callback, 0, sizeof(bx_dbg_callback));
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memset(&bx_guard, 0, sizeof(bx_guard));
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bx_guard.async.irq = 1;
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bx_guard.async.dma = 1;
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|
|
memset(&bx_debugger, 0, sizeof(bx_debugger));
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
|
|
|
bx_debugger.icount_quantum = BX_DBG_DEFAULT_ICOUNT_QUANTUM;
|
|
|
|
bx_debugger.IO_journal.size = 0;
|
|
|
|
bx_debugger.IO_journal.head = 0;
|
|
|
|
bx_debugger.IO_journal.tail = 0;
|
|
|
|
bx_debugger.UCmem_journal.size = 0;
|
|
|
|
bx_debugger.UCmem_journal.head = 0;
|
|
|
|
bx_debugger.UCmem_journal.tail = 0;
|
|
|
|
bx_debugger.async_journal.size = 0;
|
|
|
|
bx_debugger.async_journal.head = 0;
|
|
|
|
bx_debugger.async_journal.tail = 0;
|
|
|
|
bx_debugger.master = 0;
|
|
|
|
bx_debugger.slave = 1;
|
|
|
|
bx_debugger.compare_at_sync.iaddr = 1;
|
|
|
|
bx_debugger.fast_forward_mode = 0;
|
|
|
|
#endif
|
|
|
|
bx_debugger.auto_disassemble = 1;
|
|
|
|
bx_debugger.disassemble_size = 32;
|
|
|
|
bx_debugger.default_display_format = 'x';
|
|
|
|
bx_debugger.default_unit_size = 'w';
|
|
|
|
bx_debugger.default_addr = 0;
|
|
|
|
bx_debugger.next_bpoint_id = 1;
|
|
|
|
bx_debugger.last_sync_icount = 0;
|
|
|
|
|
|
|
|
|
|
|
|
argv0 = strdup(argv[0]);
|
|
|
|
|
|
|
|
bx_debug_rc_fname[0] = '\0';
|
|
|
|
|
|
|
|
bochs_argv = (char **) &argv[0];
|
|
|
|
sim1_argv = bochs_argv; // start out with something reasonable
|
|
|
|
sim2_argv = bochs_argv; // start out with something reasonable
|
|
|
|
bochs_argc = 1;
|
|
|
|
sim1_argc = 1;
|
|
|
|
sim2_argc = 1;
|
|
|
|
|
|
|
|
// process "-rc pathname" option, if it exists
|
|
|
|
i = 1;
|
|
|
|
if ( (argc >= 2) && !strcmp(argv[1], "-rc") ) {
|
|
|
|
if ( argc == 2 ) {
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_ERROR(( "%s: -rc option used, but no path specified.",
|
merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
|
|
|
argv[0] ));
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_usage();
|
2002-04-18 04:22:20 +04:00
|
|
|
BX_EXIT(1);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
strncpy(bx_debug_rc_fname, argv[2], BX_MAX_PATH-1);
|
|
|
|
i += 2; // skip past "-rc" and filename
|
|
|
|
bochs_argv = (char **) &argv[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
// process options to bochs framework
|
|
|
|
for (; i<argc; i++) {
|
|
|
|
if (strcmp(argv[i], "-sim1") == 0) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if (strcmp(argv[i], "-sim2") == 0) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
bochs_argc++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i<argc) { // more args to process
|
|
|
|
// process options to each CPU simulator
|
|
|
|
if (strcmp(argv[i], "-sim1") == 0) {
|
|
|
|
process_sim1:
|
|
|
|
sim1_argv = (char **) &argv[i];
|
|
|
|
i++;
|
|
|
|
for (; i<argc; i++) {
|
|
|
|
if (strcmp(argv[i], "-sim2") == 0)
|
|
|
|
goto process_sim2;
|
|
|
|
sim1_argc++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (strcmp(argv[i], "-sim2") == 0) {
|
|
|
|
process_sim2:
|
|
|
|
sim2_argv = (char **) &argv[i];
|
|
|
|
i++;
|
|
|
|
for (; i<argc; i++) {
|
|
|
|
if (strcmp(argv[i], "-sim1") == 0)
|
|
|
|
goto process_sim1;
|
|
|
|
sim2_argc++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bx_infile_stack_index = 0;
|
|
|
|
bx_infile_stack[0].fp = stdin;
|
|
|
|
strncpy(bx_infile_stack[0].fname, argv[0], BX_MAX_PATH);
|
|
|
|
bx_infile_stack[0].fname[BX_MAX_PATH-1] = 0;
|
|
|
|
bx_infile_stack[0].lineno = 0;
|
|
|
|
|
|
|
|
|
|
|
|
if (bx_debug_rc_fname[0] == '\0') {
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_INFO(("Warning: no rc file specified.", argv[0]));
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_INFO (("%s: using rc file '%s'.", argv[0], bx_debug_rc_fname));
|
2001-04-10 05:04:59 +04:00
|
|
|
// if there's an error, the user will know about it before proceeding
|
|
|
|
(void) bx_nest_infile(bx_debug_rc_fname);
|
|
|
|
}
|
|
|
|
|
|
|
|
#if BX_DISASM
|
|
|
|
memset(bx_disasm_ibuf, 0, sizeof(bx_disasm_ibuf));
|
|
|
|
#endif
|
|
|
|
|
|
|
|
BX_SIM1_INIT(&bx_dbg_callback[0], sim1_argc, sim1_argv);
|
|
|
|
#if BX_NUM_SIMULATORS > 1
|
|
|
|
BX_SIM2_INIT(&bx_dbg_callback[1], sim2_argc, sim2_argv);
|
|
|
|
#endif
|
|
|
|
|
2001-06-13 17:36:12 +04:00
|
|
|
// parse any remaining args in the usual way
|
2001-10-07 03:14:42 +04:00
|
|
|
bx_parse_cmdline (1, bochs_argc, bochs_argv);
|
2001-06-13 17:36:12 +04:00
|
|
|
|
|
|
|
// initialize hardware
|
2002-08-05 20:35:08 +04:00
|
|
|
bx_init_hardware();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
|
|
|
bx_debugger.compare_at_sync.cpu = 0;
|
|
|
|
bx_debugger.compare_at_sync.memory = 0;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// call init routines for each CPU+mem simulator
|
2001-05-23 12:16:07 +04:00
|
|
|
// initialize for SMP. one memory, multiple processors.
|
2001-06-07 06:21:55 +04:00
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_NUM_SIMULATORS > 1
|
2001-05-23 12:16:07 +04:00
|
|
|
#error cosimulation not supported until SMP stuff settles
|
|
|
|
BX_MEM(1) = new BX_MEM_C ();
|
|
|
|
BX_CPU(1) = new BX_CPU_C (BX_MEM(1));
|
|
|
|
BX_CPU(1)->reset(BX_RESET_HARDWARE);
|
2001-06-21 05:44:32 +04:00
|
|
|
BX_MEM(1)->init_memory(bx_options.memory.Osize->get () * 1024*1024);
|
2001-06-18 23:01:49 +04:00
|
|
|
BX_MEM(1)->load_ROM(bx_options.rom.path->getptr (), bx_options.rom.address->get ());
|
|
|
|
BX_MEM(1)->load_ROM(bx_options.vgarom.path->getptr (), 0xc0000);
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
|
2001-10-06 04:01:12 +04:00
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
// (mch) Moved from main.cc
|
2001-05-23 12:16:07 +04:00
|
|
|
bx_devices.init(BX_MEM(0));
|
2002-08-28 00:09:00 +04:00
|
|
|
bx_devices.reset(BX_RESET_HARDWARE);
|
2002-07-08 15:49:47 +04:00
|
|
|
SIM->set_init_done (1);
|
|
|
|
|
2001-05-09 00:18:04 +04:00
|
|
|
bx_gui.init_signal_handlers ();
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.start_timers();
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
// create a boolean parameter that will tell if the simulation is
|
|
|
|
// running (continue command) or waiting for user response. This affects
|
|
|
|
// some parts of the GUI.
|
|
|
|
sim_running = new bx_param_bool_c (BXP_DEBUG_RUNNING,
|
|
|
|
"Simulation is running", "",
|
|
|
|
0);
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
// setup Ctrl-C handler
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
#if !BX_WITH_WX
|
2001-04-10 05:04:59 +04:00
|
|
|
signal(SIGINT, bx_debug_ctrlc_handler);
|
2002-09-05 23:40:17 +04:00
|
|
|
BX_INFO (("set SIGINT handler to bx_debug_ctrlc_handler"));
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
#endif
|
2001-04-10 05:04:59 +04:00
|
|
|
|
2001-10-06 04:01:12 +04:00
|
|
|
// Print disassembly of the first instruction... you wouldn't think it
|
|
|
|
// would have to be so hard. First initialize guard_found, since it is used
|
|
|
|
// in the disassembly code to decide what instruction to print.
|
2002-03-20 05:49:07 +03:00
|
|
|
for (i=0; i<BX_SMP_PROCESSORS; i++) {
|
|
|
|
BX_CPU(i)->guard_found.cs =
|
|
|
|
BX_CPU(i)->sregs[BX_SEG_REG_CS].selector.value;
|
|
|
|
BX_CPU(i)->guard_found.eip =
|
|
|
|
BX_CPU(i)->prev_eip;
|
|
|
|
BX_CPU(i)->guard_found.laddr =
|
|
|
|
BX_CPU(i)->sregs[BX_SEG_REG_CS].cache.u.segment.base
|
|
|
|
+ BX_CPU(i)->prev_eip;
|
|
|
|
BX_CPU(i)->guard_found.is_32bit_code =
|
|
|
|
BX_CPU(i)->sregs[BX_SEG_REG_CS].cache.u.segment.d_b;
|
|
|
|
}
|
2001-10-06 04:01:12 +04:00
|
|
|
// finally, call the usual function to print the disassembly
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Next at t=%lld\n", bx_pc_system.time_ticks ());
|
2001-10-06 04:01:12 +04:00
|
|
|
bx_dbg_disassemble_current (-1, 0); // all cpus, don't print time
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_user_input_loop();
|
|
|
|
|
|
|
|
bx_dbg_exit(0);
|
|
|
|
return(0); // keep compiler happy
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_usage(void)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "usage: %s [-rc path] [-sim1 ... ] [-sim2 ... ]\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
- add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which
does not return until a debugger command is found. The siminterface sends an
synchronous event to the wxWindows thread with a blank to be filled in with a
debugger command. wxWindows fills in the blank and sends the synchronous
event back, and the Bochs debugger interprets it as if it was typed on
the command line. For the long term I haven't decided whether to stick with
sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
some things to protected members&fields, separating out functionality
that is most likely to be replaced into virtual functions, and making it
generally more flexible. The new CpuRegistersDialog is based on
ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
where they don't exist. Add an eflags shadow parameter that represents all
of the bits of eflags at once. There are also boolean shadow params for
each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
|
|
|
void
|
|
|
|
bx_dbg_interpret_line (char *cmd)
|
|
|
|
{
|
|
|
|
bx_add_lex_input (cmd);
|
|
|
|
bxparse ();
|
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_user_input_loop(void)
|
|
|
|
{
|
|
|
|
int reti;
|
|
|
|
unsigned include_cmd_len = strlen(BX_INCLUDE_CMD);
|
|
|
|
|
|
|
|
while ( 1 ) {
|
- apply a patch I've been working on
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc
----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep 6 12:13:28 EDT 2002
Description:
Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.) This is the first step toward
making something resembling a wxWindows debugger.
First, variables which are going to be visible in the CI must be
registered as parameters. For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.
To deal with this, I introduced the concept of a shadow parameter. A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value. Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods. Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.
To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.
The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class). I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value. At the moment, in the
Debug:Show CPU dialog, changing the values has no effect. However
this is trivial to add when it's time (just call CommitChanges!). It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.
The Refresh() method must be called periodically or else the dialog
will show the initial values forever. At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().
Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
implement shadow parameter class for Boolean, called bx_shadow_bool_c.
more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
its display. For now, the refresh event causes the CI to check every
parameter it is watching and change the display value. Later, it may
be worth the trouble to keep track of which parameters have actually
changed. Code in the simulator thread calls SIM->refresh_ci(), which
creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
the config interface. When it arrives in the wxWindows gui thread,
it calls RefreshDialogs(), which calls the Refresh() method on any
dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
is printed. Otherwise, the refresh would wait until the next
SIM->periodic(), which might be thousands of cycles. This way,
when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
which tells whether it has any need for refresh events. If no
dialogs are showing that need refresh events, then no event is sent
between threads.
- add a few defaults to the param classes that affect the settings of
newly created parameters. When declaring a lot of params with
similar settings it's more compact to set the default for new params
rather than to change each one separately. default_text_format is
the printf format string for displaying numbers. default_base is
the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
boxes such as "Debug:Show CPU". The new Refresh() method queries
all the parameters for their current value and changes the value in
the wxWindows control. The ParamDialog class still needs a little
work; for example, if it's modal it should have Cancel/Ok buttons,
but if it's going to be modeless it should maybe have Apply (commit
any changes) and Close.
2002-09-06 20:43:26 +04:00
|
|
|
SIM->refresh_ci ();
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_get_command();
|
|
|
|
if ( (*tmp_buf_ptr == '\n') || (*tmp_buf_ptr == 0) ) {
|
|
|
|
if (bx_infile_stack_index == 0)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( (strncmp(tmp_buf_ptr, BX_INCLUDE_CMD, include_cmd_len) == 0) &&
|
|
|
|
(tmp_buf_ptr[include_cmd_len] == ' ' ||
|
|
|
|
tmp_buf_ptr[include_cmd_len] == '\t') ) {
|
|
|
|
char *ptr;
|
|
|
|
int len;
|
|
|
|
|
|
|
|
ptr = tmp_buf_ptr + include_cmd_len+1;
|
|
|
|
while ( *ptr==' ' || *ptr=='\t' )
|
|
|
|
ptr++;
|
|
|
|
|
|
|
|
len = strlen(ptr);
|
|
|
|
if (len == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: no filename given to 'source' command.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (bx_infile_stack_index > 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: ERROR in source file causes exit.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
ptr[len-1] = 0; // get rid of newline
|
|
|
|
reti = bx_nest_infile(ptr);
|
|
|
|
if ((reti==0) && (bx_infile_stack_index > 0)) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: ERROR in source file causes exit.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// Give a chance to the command line extensions, to
|
|
|
|
// consume the command. If they return 0, then
|
|
|
|
// we need to process the command. A return of 1
|
|
|
|
// means, the extensions have handled the command
|
|
|
|
if ( bx_dbg_extensions(tmp_buf_ptr)==0 ) {
|
|
|
|
// process command here
|
|
|
|
bx_add_lex_input(tmp_buf_ptr);
|
|
|
|
bxparse();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_get_command(void)
|
|
|
|
{
|
|
|
|
char *charptr_ret;
|
|
|
|
|
|
|
|
bx_infile_stack[bx_infile_stack_index].lineno++;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
char prompt[256];
|
2001-04-10 05:04:59 +04:00
|
|
|
if (bx_infile_stack_index == 0) {
|
2001-05-23 12:16:07 +04:00
|
|
|
sprintf(prompt, "<bochs:%d> ", bx_infile_stack[bx_infile_stack_index].lineno);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
- add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which
does not return until a debugger command is found. The siminterface sends an
synchronous event to the wxWindows thread with a blank to be filled in with a
debugger command. wxWindows fills in the blank and sends the synchronous
event back, and the Bochs debugger interprets it as if it was typed on
the command line. For the long term I haven't decided whether to stick with
sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
some things to protected members&fields, separating out functionality
that is most likely to be replaced into virtual functions, and making it
generally more flexible. The new CpuRegistersDialog is based on
ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
where they don't exist. Add an eflags shadow parameter that represents all
of the bits of eflags at once. There are also boolean shadow params for
each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
|
|
|
#if BX_WITH_WX
|
|
|
|
if (bx_infile_stack_index == 0) {
|
|
|
|
// wait for wxWindows to send another debugger command
|
|
|
|
charptr_ret = SIM->debug_get_next_command ();
|
2002-10-17 19:48:55 +04:00
|
|
|
if (charptr_ret) {
|
|
|
|
strncpy (tmp_buf, charptr_ret, sizeof(tmp_buf));
|
|
|
|
strcat (tmp_buf, "\n");
|
|
|
|
// The returned string was allocated in wxmain.cc by "new char[]".
|
|
|
|
// Free it with delete[].
|
|
|
|
delete [] charptr_ret;
|
|
|
|
charptr_ret = &tmp_buf[0];
|
|
|
|
} else {
|
|
|
|
// if debug_get_next_command returned NULL, probably the GUI is
|
|
|
|
// shutting down
|
|
|
|
}
|
- add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which
does not return until a debugger command is found. The siminterface sends an
synchronous event to the wxWindows thread with a blank to be filled in with a
debugger command. wxWindows fills in the blank and sends the synchronous
event back, and the Bochs debugger interprets it as if it was typed on
the command line. For the long term I haven't decided whether to stick with
sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
some things to protected members&fields, separating out functionality
that is most likely to be replaced into virtual functions, and making it
generally more flexible. The new CpuRegistersDialog is based on
ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
where they don't exist. Add an eflags shadow parameter that represents all
of the bits of eflags at once. There are also boolean shadow params for
each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
|
|
|
}
|
|
|
|
#elif HAVE_LIBREADLINE
|
2001-05-23 12:16:07 +04:00
|
|
|
if (bx_infile_stack_index == 0) {
|
|
|
|
charptr_ret = readline (prompt);
|
2001-05-23 12:27:10 +04:00
|
|
|
// beware, returns NULL on end of file
|
2001-05-23 12:16:07 +04:00
|
|
|
if (charptr_ret && strlen(charptr_ret) > 0) {
|
|
|
|
add_history (charptr_ret);
|
|
|
|
strcpy (tmp_buf, charptr_ret);
|
|
|
|
strcat (tmp_buf, "\n");
|
|
|
|
free (charptr_ret);
|
|
|
|
charptr_ret = &tmp_buf[0];
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
charptr_ret = fgets(tmp_buf, 512,
|
|
|
|
bx_infile_stack[bx_infile_stack_index].fp);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
if (bx_infile_stack_index == 0)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s", prompt);
|
2001-04-10 05:04:59 +04:00
|
|
|
charptr_ret = fgets(tmp_buf, 512,
|
|
|
|
bx_infile_stack[bx_infile_stack_index].fp);
|
2001-05-23 12:16:07 +04:00
|
|
|
#endif
|
2001-04-10 05:04:59 +04:00
|
|
|
if (charptr_ret == NULL) {
|
|
|
|
// see if error was due to EOF condition
|
|
|
|
if (feof(bx_infile_stack[bx_infile_stack_index].fp)) {
|
|
|
|
if (bx_infile_stack_index > 0) {
|
|
|
|
// nested level of include files, pop back to previous one
|
|
|
|
bx_unnest_infile();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// not nested, sitting at stdin prompt, user wants out
|
|
|
|
bx_dbg_quit_command();
|
2002-10-17 19:48:55 +04:00
|
|
|
BX_PANIC (("bx_dbg_quit_command should not return, but it did"));
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
// call recursively
|
|
|
|
bx_get_command();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// error was not EOF, see if it was from a Ctrl-C
|
|
|
|
if (bx_guard.interrupt_requested) {
|
|
|
|
tmp_buf[0] = '\n';
|
|
|
|
tmp_buf[1] = 0;
|
|
|
|
tmp_buf_ptr = &tmp_buf[0];
|
|
|
|
bx_guard.interrupt_requested = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "fgets() returned ERROR.\n");
|
|
|
|
dbg_printf ( "intr request was %u\n", bx_guard.interrupt_requested);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
tmp_buf_ptr = &tmp_buf[0];
|
|
|
|
|
|
|
|
// look for first non-whitespace character
|
|
|
|
while ( ((*tmp_buf_ptr == ' ') || (*tmp_buf_ptr == '\t')) &&
|
|
|
|
(*tmp_buf_ptr != '\n') && (*tmp_buf_ptr != 0) ) {
|
|
|
|
tmp_buf_ptr++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
bx_nest_infile(char *path)
|
|
|
|
{
|
|
|
|
FILE *tmp_fp;
|
|
|
|
|
|
|
|
tmp_fp = fopen(path, "r");
|
|
|
|
if (!tmp_fp) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: can not open file '%s' for reading.\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
argv0, path);
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( (bx_infile_stack_index+1) >= BX_INFILE_DEPTH ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: source files nested too deeply\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_infile_stack_index++;
|
|
|
|
bx_infile_stack[bx_infile_stack_index].fp = tmp_fp;
|
|
|
|
strncpy(bx_infile_stack[bx_infile_stack_index].fname, path, BX_MAX_PATH);
|
|
|
|
bx_infile_stack[bx_infile_stack_index].fname[BX_MAX_PATH-1] = 0;
|
|
|
|
bx_infile_stack[bx_infile_stack_index].lineno = 0;
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_unnest_infile(void)
|
|
|
|
{
|
|
|
|
if (bx_infile_stack_index <= 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: ERROR: unnest_infile(): nesting level = 0.\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
argv0);
|
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
fclose(bx_infile_stack[bx_infile_stack_index].fp);
|
|
|
|
bx_infile_stack_index--;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
bxwrap(void)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: ERROR: bxwrap() called.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
return(0); // keep compiler quiet
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
bxerror(char *s)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s:%d: %s at '%s'\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_infile_stack[bx_infile_stack_index].fname,
|
|
|
|
bx_infile_stack[bx_infile_stack_index].lineno,
|
|
|
|
s, bxtext);
|
|
|
|
|
|
|
|
if (bx_infile_stack_index > 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: ERROR in source file causes exit.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_debug_ctrlc_handler(int signum)
|
|
|
|
{
|
|
|
|
UNUSED(signum);
|
2002-09-05 23:40:17 +04:00
|
|
|
#if BX_WITH_WX
|
|
|
|
// in a multithreaded environment, a signal such as SIGINT can be sent to all
|
|
|
|
// threads. This function is only intended to handle signals in the
|
|
|
|
// simulator thread. It will simply return if called from any other thread.
|
|
|
|
// Otherwise the BX_PANIC() below can be called in multiple threads at
|
|
|
|
// once, leading to multiple threads trying to display a dialog box,
|
|
|
|
// leading to GUI deadlock.
|
|
|
|
if (!isSimThread ()) {
|
|
|
|
BX_INFO (("bx_signal_handler: ignored sig %d because it wasn't called from the simulator thread", signum));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#endif
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_INFO(("Ctrl-C detected in signal handler."));
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
signal(SIGINT, bx_debug_ctrlc_handler);
|
- add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which
does not return until a debugger command is found. The siminterface sends an
synchronous event to the wxWindows thread with a blank to be filled in with a
debugger command. wxWindows fills in the blank and sends the synchronous
event back, and the Bochs debugger interprets it as if it was typed on
the command line. For the long term I haven't decided whether to stick with
sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
some things to protected members&fields, separating out functionality
that is most likely to be replaced into virtual functions, and making it
generally more flexible. The new CpuRegistersDialog is based on
ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
where they don't exist. Add an eflags shadow parameter that represents all
of the bits of eflags at once. There are also boolean shadow params for
each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
|
|
|
bx_debug_break ();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_debug_break ()
|
|
|
|
{
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_guard.interrupt_requested = 1;
|
|
|
|
}
|
|
|
|
|
- add infrastructure for sending commands from the wxWindows interface to the
Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which
does not return until a debugger command is found. The siminterface sends an
synchronous event to the wxWindows thread with a blank to be filled in with a
debugger command. wxWindows fills in the blank and sends the synchronous
event back, and the Bochs debugger interprets it as if it was typed on
the command line. For the long term I haven't decided whether to stick with
sending text strings vs. some other method.
- so far the wxWindows debugger consists of one big dialog box that shows
all the standard registers, and a working Continue, Stop, and Step button.
- modify ParamDialog so that it is more useful as a base class, by moving
some things to protected members&fields, separating out functionality
that is most likely to be replaced into virtual functions, and making it
generally more flexible. The new CpuRegistersDialog is based on
ParamDialog.
- in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK,
wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc.
which are intended to be ORred together in a bit field.
- cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations
where they don't exist. Add an eflags shadow parameter that represents all
of the bits of eflags at once. There are also boolean shadow params for
each bit.
- modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
|
|
|
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
void
|
|
|
|
bx_dbg_exit(int code)
|
|
|
|
{
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_DEBUG(( "dbg: before sim1_exit" ));
|
2001-05-23 12:16:07 +04:00
|
|
|
for (int cpu=0; cpu < BX_SMP_PROCESSORS; cpu++) {
|
2001-05-29 18:28:38 +04:00
|
|
|
if (BX_CPU(cpu)) BX_CPU(cpu)->atexit();
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "before sim2_exit\n");
|
2001-05-29 18:28:38 +04:00
|
|
|
if (BX_CPU(1)) BX_CPU(1)->atexit();
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
|
|
|
|
bx_atexit();
|
2002-09-05 23:40:17 +04:00
|
|
|
BX_EXIT(1);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// comands invoked from parser
|
|
|
|
//
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_quit_command(void)
|
|
|
|
{
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_INFO(("dbg: Quit"));
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_trace_on_command(void)
|
|
|
|
{
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->trace = 1;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Tracing enabled for %s\n", BX_CPU(dbg_cpu)->name);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_trace_off_command(void)
|
|
|
|
{
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->trace = 0;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Tracing disabled for %s\n", BX_CPU(dbg_cpu)->name);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
2001-11-28 21:38:32 +03:00
|
|
|
void
|
|
|
|
bx_dbg_trace_reg_on_command(void)
|
|
|
|
{
|
|
|
|
BX_CPU(dbg_cpu)->trace_reg = 1;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Register-Tracing enabled for %s\n", BX_CPU(dbg_cpu)->name);
|
2001-11-28 21:38:32 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_trace_reg_off_command(void)
|
|
|
|
{
|
|
|
|
BX_CPU(dbg_cpu)->trace_reg = 0;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Register-Tracing disabled for %s\n", BX_CPU(dbg_cpu)->name);
|
2001-11-28 21:38:32 +03:00
|
|
|
}
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
void
|
|
|
|
bx_dbg_ptime_command(void)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ptime: %lld\n", bx_pc_system.time_ticks());
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_DBG_ICOUNT_SIZE == 32
|
|
|
|
"Last synchronized icount was %lu\n",
|
|
|
|
(unsigned long) bx_debugger.last_sync_icount
|
|
|
|
#else // BX_DBG_ICOUNT_SIZE == 64
|
|
|
|
"Last synchronized icount was %Lu\n",
|
|
|
|
(unsigned long long) bx_debugger.last_sync_icount
|
|
|
|
#endif /* BX_DBG_ICOUNT_SIZE == 32 */
|
|
|
|
);
|
|
|
|
#endif /* BX_NUM_SIMULATORS >= 2 */
|
|
|
|
}
|
|
|
|
|
|
|
|
int timebp_timer = -1;
|
|
|
|
Bit64u timebp_queue[MAX_CONCURRENT_BPS];
|
|
|
|
int timebp_queue_size = 0;
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_timebp_command(Boolean absolute, Bit64u time)
|
|
|
|
{
|
2001-09-24 04:42:00 +04:00
|
|
|
Bit64u diff = (absolute) ? time - bx_pc_system.time_ticks() : time;
|
|
|
|
Bit64u abs_time = (absolute) ? time : time + bx_pc_system.time_ticks();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (diff < 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Request for time break point in the past. I can't let you do that.\n");
|
2001-05-23 12:16:07 +04:00
|
|
|
return;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
if (timebp_queue_size == MAX_CONCURRENT_BPS) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Too many time break points\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (timebp_timer >= 0) {
|
|
|
|
if (timebp_queue_size == 0 || abs_time < timebp_queue[0]) {
|
|
|
|
/* first in queue */
|
|
|
|
for (int i = timebp_queue_size; i >= 0; i--)
|
|
|
|
timebp_queue[i+1] = timebp_queue[i];
|
|
|
|
timebp_queue[0] = abs_time;
|
|
|
|
timebp_queue_size++;
|
|
|
|
bx_pc_system.activate_timer_ticks(timebp_timer, diff, 1);
|
|
|
|
} else {
|
|
|
|
/* not first, insert at suitable place */
|
|
|
|
for (int i = 1; i < timebp_queue_size; i++) {
|
|
|
|
if (timebp_queue[i] == abs_time) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Time breakpoint not inserted (duplicate)\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
} else if (abs_time < timebp_queue[i]) {
|
|
|
|
for (int j = timebp_queue_size; j >= i; j++)
|
|
|
|
timebp_queue[j+1] = timebp_queue[j];
|
|
|
|
timebp_queue[i] = abs_time;
|
|
|
|
goto inserted;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* last */
|
|
|
|
timebp_queue[timebp_queue_size] = abs_time;
|
|
|
|
inserted:
|
|
|
|
timebp_queue_size++;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
timebp_queue_size = 1;
|
|
|
|
timebp_queue[0] = abs_time;
|
2002-10-02 09:16:01 +04:00
|
|
|
timebp_timer = bx_pc_system.register_timer_ticks(&bx_pc_system, bx_pc_system_c::timebp_handler, diff, 0, 1, "debug.timebp");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Time breakpoint inserted. Delta = %d\n", diff);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_diff_memory(void)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS < 2
|
|
|
|
printf("diff-memory supported only in cosimulation mode\n");
|
|
|
|
#else
|
2001-06-21 05:44:32 +04:00
|
|
|
int num_pages = bx_options.memory.Osize->get () * 1024 / 4;
|
2001-04-10 05:04:59 +04:00
|
|
|
for (int i = 0; i < num_pages; i++) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_dirty_pages[i] = 1;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
if (bx_dbg_compare_sim_memory())
|
|
|
|
printf("[diff-memory] Diff detected\n");
|
|
|
|
else
|
|
|
|
printf("[diff-memory] No diff detected\n");
|
|
|
|
#endif /* NUM_SIMULATORS < 2 */
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_sync_memory(Boolean set)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS < 2
|
|
|
|
printf("sync-memory supported only in cosimulation mode\n");
|
|
|
|
#else
|
|
|
|
bx_debugger.compare_at_sync.memory = set;
|
|
|
|
printf("Memory sync %s\n", (set) ? "enabled" : "disabled");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_sync_cpu(Boolean set)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS < 2
|
|
|
|
printf("sync-cpu supported only in cosimulation mode\n");
|
|
|
|
#else
|
|
|
|
bx_debugger.compare_at_sync.cpu = set;
|
|
|
|
printf("Register file sync %s\n", (set) ? "enabled" : "disabled");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_fast_forward(Bit32u num)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS < 2
|
|
|
|
printf("fast-forward supported only in cosimulation mode\n");
|
|
|
|
#else
|
|
|
|
printf("Entering fast-forward mode\n");
|
|
|
|
|
|
|
|
// Bit32u save_icount_quantum = bx_debugger.icount_quantum;
|
|
|
|
// bx_debugger.icount_quantum = num;
|
|
|
|
|
|
|
|
bx_guard.interrupt_requested = 0;
|
|
|
|
|
|
|
|
bx_debugger.fast_forward_mode = 1;
|
|
|
|
for (Bit32u e = 0; e < num; e += bx_debugger.icount_quantum)
|
|
|
|
if (!bx_dbg_cosimulateN(bx_debugger.icount_quantum))
|
|
|
|
break;
|
|
|
|
bx_debugger.fast_forward_mode = 0;
|
|
|
|
// bx_debugger.icount_quantum = save_icount_quantum;
|
|
|
|
|
|
|
|
bx_vga.timer_handler(&bx_vga);
|
|
|
|
|
|
|
|
printf("Copying CPU...\n");
|
|
|
|
bx_dbg_cpu_t cpu;
|
2001-05-23 12:16:07 +04:00
|
|
|
if (!BX_CPU(0)->dbg_get_cpu(&cpu) || !BX_CPU(1)->dbg_set_cpu(&cpu))
|
2001-04-10 05:04:59 +04:00
|
|
|
printf("Error copying CPU data!\n");
|
|
|
|
|
|
|
|
printf("Copying memory...\n");
|
2001-06-21 05:44:32 +04:00
|
|
|
int num_pages = bx_options.memory.Osize->get () * 1024 / 4;
|
2001-04-10 05:04:59 +04:00
|
|
|
for (int i = 0; i < num_pages; i++) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(0)->dbg_dirty_pages[i]) {
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit32u page_start = i * 1024 * 4;
|
|
|
|
printf("Copying page %08x\n", page_start);
|
|
|
|
extern Bit8u* SIM1_GET_PHYS_PTR(Bit32u page_start);
|
|
|
|
Bit8u* sim0_page_vec = bx_mem0.vector + page_start;
|
|
|
|
Bit8u* sim1_page_vec = SIM1_GET_PHYS_PTR(page_start);
|
|
|
|
memcpy(sim1_page_vec, sim0_page_vec, 1024 * 4);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
printf("Taking async events...\n");
|
|
|
|
|
|
|
|
printf("Exiting fast-forward mode\n");
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
static Bit32u
|
|
|
|
conv_4xBit8u_to_Bit32u (Bit8u* buf)
|
|
|
|
{
|
|
|
|
Bit32u ret = 0;
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
|
|
ret |= (buf[i] << (8 * i));
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
(mch) Print various info for logical address.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
bx_dbg_info_address(Bit32u seg_reg_num, Bit32u offset)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS < 2
|
|
|
|
printf("addr-info only supported in cosim configuration.\n");
|
|
|
|
#else
|
2001-05-23 12:16:07 +04:00
|
|
|
for (int sim = 0; sim < 2; sim++)
|
|
|
|
{
|
2001-04-10 05:04:59 +04:00
|
|
|
/* Find page table base address */
|
|
|
|
bx_dbg_cpu_t regs;
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(sim)->dbg_get_cpu(®s);
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit32u base = regs.cr3 & ~0xfff;
|
|
|
|
|
|
|
|
Bit8u buf[4];
|
|
|
|
Bit32u directory_addr = base + (offset >> 22) * 4;
|
|
|
|
Bit32u directory;
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(sim)->mem->dbg_fetch_mem(directory_addr, 4, buf)) {
|
2001-04-10 05:04:59 +04:00
|
|
|
directory = conv_4xBit8u_to_Bit32u(buf);
|
|
|
|
Bit32u table_addr = (directory & ~0xfff) + ((offset >> 12) & 0x3ff) * 4;
|
|
|
|
Bit32u table;
|
|
|
|
|
|
|
|
printf("[%s] ", SIM_NAME(sim));
|
|
|
|
printf("PDE: %08x (", directory);
|
|
|
|
printf("%s, %s, %s, %s, %s)",
|
|
|
|
(directory & 1) ? "Present" : "Not present",
|
|
|
|
(directory & 2) ? "Read/Write" : "Read-only",
|
|
|
|
(directory & 4) ? "User" : "Supervisor",
|
|
|
|
(directory & (1 << 5)) ? "Accessed" : "-",
|
|
|
|
(directory & (1 << 6)) ? "Dirty" : "-");
|
|
|
|
|
|
|
|
if (directory & 1) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(sim)->mem->dbg_fetch_mem(table_addr, 4, buf)) {
|
2001-04-10 05:04:59 +04:00
|
|
|
table = conv_4xBit8u_to_Bit32u(buf);
|
|
|
|
|
|
|
|
printf(", PTE: %08x (", table);
|
|
|
|
printf("%s, %s, %s, %s, %s)\n",
|
|
|
|
(table & 1) ? "Present" : "Not present",
|
|
|
|
(table & 2) ? "Read/Write" : "Read-only",
|
|
|
|
(table & 4) ? "User" : "Supervisor",
|
|
|
|
(table & (1 << 5)) ? "Accessed" : "-",
|
|
|
|
(table & (1 << 6)) ? "Dirty" : "-");
|
|
|
|
} else {
|
|
|
|
printf("[%s] Could not read from physical address %08x\n",
|
|
|
|
SIM_NAME(sim), directory_addr);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
printf("\n");
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
printf("[%s] Could not read from physical address %08x\n",
|
|
|
|
SIM_NAME(sim), directory_addr);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_record_command(char* path_quoted)
|
|
|
|
{
|
|
|
|
// skip beginning double quote
|
|
|
|
if (path_quoted[0] == '"')
|
|
|
|
path_quoted++;
|
|
|
|
|
|
|
|
// null out ending quote
|
|
|
|
int len = strlen(path_quoted);
|
|
|
|
if (path_quoted[len - 1] == '"')
|
|
|
|
path_quoted[len - 1] = '\0';
|
|
|
|
|
|
|
|
bx_dbg.record_io = fopen(path_quoted, "w");
|
|
|
|
if (bx_dbg.record_io)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "IO record file '%s' opened\n", path_quoted);
|
2001-04-10 05:04:59 +04:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error opening '%s' for writing\n", path_quoted);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
static FILE* playback_file = 0;
|
|
|
|
|
|
|
|
struct playback_entry_t
|
|
|
|
{
|
|
|
|
char command[100];
|
|
|
|
Bit32u argument;
|
|
|
|
|
|
|
|
void trigger ();
|
|
|
|
};
|
|
|
|
|
|
|
|
static playback_entry_t playback_entry;
|
2001-09-24 04:42:00 +04:00
|
|
|
static Bit64u last_playback_time = 0;
|
2001-04-10 05:04:59 +04:00
|
|
|
static int playback_timer_index = -1;
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_playback_command(char* path_quoted)
|
|
|
|
{
|
|
|
|
|
|
|
|
// skip beginning double quote
|
|
|
|
if (path_quoted[0] == '"')
|
|
|
|
path_quoted++;
|
|
|
|
|
|
|
|
// null out ending quote
|
|
|
|
int len = strlen(path_quoted);
|
|
|
|
if (path_quoted[len - 1] == '"')
|
|
|
|
path_quoted[len - 1] = '\0';
|
|
|
|
|
|
|
|
playback_file = fopen(path_quoted, "r");
|
|
|
|
if (playback_file) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Playback from '%s'\n", path_quoted);
|
2001-04-10 05:04:59 +04:00
|
|
|
last_playback_time = 0;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "playback times relative from %lld\n", bx_pc_system.time_ticks());
|
2001-04-10 05:04:59 +04:00
|
|
|
enter_playback_entry();
|
|
|
|
} else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error opening '%s' for reading\n", path_quoted);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
// BW added. toggles vm86 mode switch breakpoint
|
|
|
|
//dummy not used and may be null
|
|
|
|
void
|
|
|
|
bx_dbg_modebp_command(char* dummy)
|
|
|
|
{
|
2002-09-24 22:33:38 +04:00
|
|
|
BX_CPU(dbg_cpu)->debug_vm = BX_CPU(dbg_cpu)->getB_VM ();
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->mode_break = !BX_CPU(dbg_cpu)->mode_break;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" mode switch break %s\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->mode_break ? "enabled" : "disabled");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
// where
|
|
|
|
// stack trace: ebp -> old ebp
|
|
|
|
// return eip at ebp + 4
|
|
|
|
void
|
|
|
|
bx_dbg_where_command()
|
|
|
|
{
|
2001-05-23 12:16:07 +04:00
|
|
|
if (!BX_CPU(dbg_cpu)->protected_mode()) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "'where' only supported in protected mode\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
2002-10-17 02:10:07 +04:00
|
|
|
if (BX_CPU(dbg_cpu)->sregs[BX_SEG_REG_SS].cache.u.segment.base != 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "non-zero stack base\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
2002-09-13 22:15:20 +04:00
|
|
|
Bit32u bp = BX_CPU(dbg_cpu)->get_EBP ();
|
|
|
|
Bit32u ip = BX_CPU(dbg_cpu)->get_EIP ();
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%d) 0x%08x\n", 0, ip);
|
2001-04-10 05:04:59 +04:00
|
|
|
for (int i = 1; i < 50; i++) {
|
|
|
|
// Up
|
|
|
|
Boolean paddr_valid;
|
|
|
|
Bit32u paddr;
|
|
|
|
Bit8u buf[4];
|
|
|
|
|
|
|
|
// bp = [bp];
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(bp, &paddr, &paddr_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (paddr_valid) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(0)->dbg_fetch_mem(paddr, 4, buf)) {
|
2001-04-10 05:04:59 +04:00
|
|
|
bp = conv_4xBit8u_to_Bit32u(buf);
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%d) Physical memory read error (BP)\n", i);
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%d) Could not translate linear address (BP)\n", i);
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ip = [bp + 4];
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(bp + 4, &paddr, &paddr_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (paddr_valid) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(0)->dbg_fetch_mem(paddr, 4, buf)) {
|
2001-04-10 05:04:59 +04:00
|
|
|
ip = conv_4xBit8u_to_Bit32u(buf);
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%d) Physical memory read error (IP)\n", i);
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%d) Could not translate linear address (IP)\n", i);
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Print
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%d) 0x%08x\n", i, ip);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_print_string_command(Bit32u start_addr)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "0x%08x: ", start_addr);
|
2001-04-10 05:04:59 +04:00
|
|
|
for (int i = 0; ; i++) {
|
|
|
|
Bit32u paddr;
|
2002-09-23 21:53:47 +04:00
|
|
|
Boolean paddr_valid;
|
2001-04-10 05:45:06 +04:00
|
|
|
Bit8u buf[1];
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(start_addr+i, &paddr, &paddr_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (paddr_valid) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(0)->dbg_fetch_mem(paddr, 1, buf)) {
|
2001-04-10 05:04:59 +04:00
|
|
|
if (buf[0] == 0)
|
|
|
|
break;
|
|
|
|
if (isgraph(buf[0]) || buf[0] == 0x20)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%c", buf[0]);
|
2001-04-10 05:04:59 +04:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\\%d", buf[0]);
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "<read error>");
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "<no translation>");
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
static bx_address last_cr3;
|
|
|
|
static Boolean last_pe = 0;
|
|
|
|
static Boolean last_vm = 0;
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
unsigned int dbg_show_mask = 0;
|
|
|
|
// 0x80 print mode
|
|
|
|
// 0x40 print interrupts
|
|
|
|
// 0x20 print calls
|
|
|
|
|
|
|
|
//BW added. toggles show symbolic info (calls to begin with)
|
|
|
|
// 0x1 call
|
|
|
|
// 0x2 return
|
|
|
|
// 0x4 int
|
|
|
|
// 0x8 iret
|
|
|
|
// 0x10 interrupts (includes iret)
|
|
|
|
|
|
|
|
static void dbg_dump_table(Boolean);
|
|
|
|
|
|
|
|
void bx_dbg_show_command(char* arg)
|
|
|
|
{
|
|
|
|
if(arg) {
|
|
|
|
if (!strcmp(arg,"\"mode\"")){
|
|
|
|
dbg_show_mask = 0x80;
|
|
|
|
} else if (!strcmp(arg,"\"int\"")){
|
|
|
|
dbg_show_mask = 0xc0;
|
|
|
|
} else if(!strcmp(arg,"\"call\"")){
|
|
|
|
dbg_show_mask = 0xe0;
|
|
|
|
} else if(!strcmp(arg,"\"ret\"")){
|
|
|
|
dbg_show_mask = 0xe0;
|
|
|
|
} else if(!strcmp(arg,"\"off\"")){
|
|
|
|
dbg_show_mask = 0x0;
|
|
|
|
} else if(!strcmp(arg,"\"tab\"")){
|
|
|
|
dbg_dump_table(1);
|
|
|
|
return;
|
|
|
|
} else if(!strcmp(arg,"\"c\"")){
|
|
|
|
dbg_dump_table(0);
|
|
|
|
return;
|
|
|
|
} else if(!strcmp(arg,"\"dbg-all\"")){
|
|
|
|
bx_dbg.floppy = 1;
|
|
|
|
bx_dbg.keyboard = 1;
|
|
|
|
bx_dbg.video = 1;
|
|
|
|
bx_dbg.disk = 1;
|
|
|
|
bx_dbg.pit = 1;
|
|
|
|
bx_dbg.pic = 1;
|
|
|
|
bx_dbg.bios = 1;
|
|
|
|
bx_dbg.cmos = 1;
|
|
|
|
bx_dbg.a20 = 1;
|
|
|
|
bx_dbg.interrupts = 1;
|
|
|
|
bx_dbg.exceptions = 1;
|
|
|
|
bx_dbg.unsupported = 1;
|
|
|
|
bx_dbg.temp = 1;
|
|
|
|
bx_dbg.reset = 1;
|
|
|
|
bx_dbg.mouse = 1;
|
|
|
|
bx_dbg.io = 1;
|
|
|
|
bx_dbg.debugger = 1;
|
|
|
|
bx_dbg.xms = 1;
|
|
|
|
bx_dbg.v8086 = 1;
|
|
|
|
bx_dbg.paging = 1;
|
|
|
|
bx_dbg.creg = 1;
|
|
|
|
bx_dbg.dreg = 1;
|
|
|
|
bx_dbg.dma = 1;
|
|
|
|
bx_dbg.unsupported_io = 1;
|
|
|
|
/* bx_dbg.record_io = 1; this is a pointer .. somewhere */
|
|
|
|
printf("Turned on all bx_dbg flags\n");
|
|
|
|
return;
|
2001-05-23 12:16:07 +04:00
|
|
|
} else if(!strcmp(arg,"\"none\"")){
|
|
|
|
bx_dbg.floppy = 0;
|
|
|
|
bx_dbg.keyboard = 0;
|
|
|
|
bx_dbg.video = 0;
|
|
|
|
bx_dbg.disk = 0;
|
|
|
|
bx_dbg.pit = 0;
|
|
|
|
bx_dbg.pic = 0;
|
|
|
|
bx_dbg.bios = 0;
|
|
|
|
bx_dbg.cmos = 0;
|
|
|
|
bx_dbg.a20 = 0;
|
|
|
|
bx_dbg.interrupts = 0;
|
|
|
|
bx_dbg.exceptions = 0;
|
|
|
|
bx_dbg.unsupported = 0;
|
|
|
|
bx_dbg.temp = 0;
|
|
|
|
bx_dbg.reset = 0;
|
|
|
|
bx_dbg.mouse = 0;
|
|
|
|
bx_dbg.io = 0;
|
|
|
|
bx_dbg.debugger = 0;
|
|
|
|
bx_dbg.xms = 0;
|
|
|
|
bx_dbg.v8086 = 0;
|
|
|
|
bx_dbg.paging = 0;
|
|
|
|
bx_dbg.creg = 0;
|
|
|
|
bx_dbg.dreg = 0;
|
|
|
|
bx_dbg.dma = 0;
|
|
|
|
bx_dbg.unsupported_io = 0;
|
|
|
|
/* bx_dbg.record_io = 0; this is a pointer .. somewhere */
|
|
|
|
printf("Turned off all bx_dbg flags\n");
|
|
|
|
return;
|
2001-06-07 19:40:11 +04:00
|
|
|
} else if(!strcmp(arg,"\"vga\"")){
|
|
|
|
bx_vga.timer ();
|
|
|
|
return;
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
|
|
|
printf("Unrecognized arg: %s ('mode' 'int' 'call' 'ret' 'dbg-all' are valid)\n",arg);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" show mask is 0x%x\n", dbg_show_mask);
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// enable trace if any print is active
|
|
|
|
if(dbg_show_mask & 0xe0)
|
|
|
|
dbg_show_mask |= 0x1f;
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" show mask is 0x%x, cleared show_flag\n", dbg_show_mask);
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->show_flag = 0;
|
|
|
|
last_cr3 = BX_CPU(dbg_cpu)->cr3;
|
|
|
|
last_pe = BX_CPU(dbg_cpu)->cr0.pe;
|
2002-09-24 22:33:38 +04:00
|
|
|
last_vm = BX_CPU(dbg_cpu)->getB_VM ();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%10lld: address %04x:%08x %08x\n\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->guard_found.cs,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.eip,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.laddr);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
playback_function(void* this_ptr)
|
|
|
|
{
|
|
|
|
((playback_entry_t*)this_ptr)->trigger();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
enter_playback_entry()
|
|
|
|
{
|
|
|
|
static const int playback_buf_size = 100;
|
|
|
|
char playback_buf[playback_buf_size];
|
|
|
|
if (!fgets(playback_buf, playback_buf_size, playback_file))
|
|
|
|
return;
|
|
|
|
|
|
|
|
Bit64u time;
|
|
|
|
if (sscanf(playback_buf, "%s %lld %x", playback_entry.command, &time, &playback_entry.argument) != 3) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Parse error in playback string '%s'\n", playback_buf);
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2001-09-24 04:42:00 +04:00
|
|
|
Bit64u diff = time - last_playback_time;
|
2001-04-10 05:04:59 +04:00
|
|
|
last_playback_time = time;
|
|
|
|
|
|
|
|
if (diff < 0) {
|
merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
|
|
|
BX_PANIC(("Negative diff in playback"));
|
2001-04-10 05:04:59 +04:00
|
|
|
} else if (diff == 0) {
|
|
|
|
playback_entry.trigger();
|
|
|
|
} else {
|
|
|
|
if (playback_timer_index >= 0)
|
|
|
|
bx_pc_system.activate_timer_ticks(playback_timer_index, diff, 0);
|
|
|
|
else
|
2002-10-02 09:16:01 +04:00
|
|
|
playback_timer_index = bx_pc_system.register_timer_ticks(&playback_entry, playback_function, diff, 0, 1, "debug.playback");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
playback_entry_t::trigger ()
|
|
|
|
{
|
|
|
|
if (!strcmp("gen_scancode", command)) {
|
|
|
|
bx_devices.keyboard->gen_scancode(argument);
|
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Unknown playback command '%s'\n", command);
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
enter_playback_entry();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_print_stack_command(int nwords)
|
|
|
|
{
|
|
|
|
// Get linear address for stack top
|
2002-10-17 02:10:07 +04:00
|
|
|
Bit32u sp = (BX_CPU(dbg_cpu)->sregs[BX_SEG_REG_SS].cache.u.segment.d_b)?
|
2002-09-13 22:15:20 +04:00
|
|
|
BX_CPU(dbg_cpu)->get_ESP ()
|
|
|
|
: BX_CPU(dbg_cpu)->get_SP ();
|
2002-10-17 02:10:07 +04:00
|
|
|
Bit32u linear_sp = sp + BX_CPU(dbg_cpu)->sregs[BX_SEG_REG_SS].cache.u.segment.base;
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit8u buf[8];
|
|
|
|
|
|
|
|
for (int i = 0; i < nwords; i++) {
|
|
|
|
Bit32u paddr;
|
|
|
|
Boolean paddr_valid;
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(sp, &paddr, &paddr_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (paddr_valid) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(0)->dbg_fetch_mem(paddr, 2, buf))
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( " %08x [%08x] %04x\n", linear_sp, paddr, (int)buf[0] | ((int)buf[1] << 8));
|
2001-04-10 05:04:59 +04:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( " %08x [%08x] <read error>\n", paddr, linear_sp);
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( " %08x <could not translate>\n", linear_sp);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
sp += 2;
|
|
|
|
linear_sp += 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2001-04-10 05:45:06 +04:00
|
|
|
#if !BX_HAVE_HASH_MAP
|
|
|
|
|
|
|
|
static char *BX_HAVE_HASH_MAP_ERR = "context not implemented because BX_HAVE_HASH_MAP=0\n";
|
|
|
|
char*
|
|
|
|
bx_dbg_symbolic_address(Bit32u context, Bit32u eip, Bit32u base)
|
|
|
|
{
|
|
|
|
static Boolean first = true;
|
|
|
|
if (first) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( BX_HAVE_HASH_MAP_ERR);
|
2001-04-10 05:45:06 +04:00
|
|
|
first = false;
|
|
|
|
}
|
|
|
|
return "unknown context";
|
|
|
|
}
|
|
|
|
|
2002-09-06 21:41:56 +04:00
|
|
|
char*
|
|
|
|
bx_dbg_symbolic_address_16bit(Bit32u eip, Bit32u cs)
|
|
|
|
{
|
|
|
|
// just prints an error anyway
|
|
|
|
return bx_dbg_symbolic_address (0,0,0);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2001-04-10 05:45:06 +04:00
|
|
|
void
|
|
|
|
bx_dbg_symbol_command(char* filename, Boolean global, Bit32u offset)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( BX_HAVE_HASH_MAP_ERR);
|
2001-04-10 05:45:06 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
#else /* if BX_HAVE_HASH_MAP == 1 */
|
|
|
|
|
|
|
|
/* Haven't figured out how to port this code to OSF1 cxx compiler.
|
|
|
|
Until a more portable solution is found, at least make it easy
|
|
|
|
to disable the template code: just set BX_HAVE_HASH_MAP=0
|
|
|
|
in config.h */
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
#include <hash_map.h>
|
|
|
|
#include <set.h>
|
|
|
|
|
|
|
|
struct symbol_entry_t
|
|
|
|
{
|
|
|
|
symbol_entry_t (Bit32u _start = 0, char* _name = 0)
|
|
|
|
{
|
|
|
|
start = _start;
|
|
|
|
name = _name;
|
|
|
|
}
|
|
|
|
|
|
|
|
char* name;
|
|
|
|
Bit32u start;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct lt_symbol_entry_t
|
|
|
|
{
|
|
|
|
bool operator()(const symbol_entry_t* s1, const symbol_entry_t* s2) const
|
|
|
|
{
|
|
|
|
return s1->start < s2->start;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct context_t
|
|
|
|
{
|
|
|
|
context_t (Bit32u);
|
|
|
|
static context_t* get_context(Bit32u);
|
|
|
|
symbol_entry_t* get_symbol_entry(Bit32u);
|
|
|
|
void add_symbol(symbol_entry_t*);
|
|
|
|
|
|
|
|
private:
|
|
|
|
static hash_map<int,context_t*>* map;
|
|
|
|
set<symbol_entry_t*,lt_symbol_entry_t>* syms;
|
|
|
|
Bit32u id;
|
|
|
|
};
|
|
|
|
|
|
|
|
hash_map<int,context_t*>* context_t::map = new hash_map<int,context_t*>;
|
|
|
|
|
|
|
|
context_t::context_t (Bit32u _id)
|
|
|
|
{
|
|
|
|
id = _id;
|
|
|
|
syms = new set<symbol_entry_t*, lt_symbol_entry_t>;
|
|
|
|
(*map)[id] = this;
|
|
|
|
}
|
|
|
|
|
|
|
|
context_t*
|
|
|
|
context_t::get_context(Bit32u i)
|
|
|
|
{
|
|
|
|
return (*map)[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
symbol_entry_t*
|
|
|
|
context_t::get_symbol_entry(Bit32u ip)
|
|
|
|
{
|
|
|
|
symbol_entry_t probe;
|
|
|
|
probe.start = ip;
|
2002-08-02 01:10:55 +04:00
|
|
|
// find the first symbol whose address is greater than ip.
|
|
|
|
if (syms->empty ()) return 0;
|
2001-04-10 05:04:59 +04:00
|
|
|
set<symbol_entry_t*>::iterator iter = syms->upper_bound(&probe);
|
2002-08-02 01:10:55 +04:00
|
|
|
if (iter == syms->end()) {
|
|
|
|
// return the last symbol
|
|
|
|
return *iter;
|
|
|
|
} else if (iter == syms->begin()) {
|
|
|
|
// ip is before the first symbol. Return no symbol.
|
|
|
|
return 0;
|
|
|
|
} else {
|
|
|
|
// return previous symbol, so that the reported address is
|
|
|
|
// prev_symbol+offset.
|
|
|
|
iter--;
|
|
|
|
return *iter;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
context_t::add_symbol(symbol_entry_t* sym)
|
|
|
|
{
|
|
|
|
syms->insert(sym);
|
|
|
|
}
|
|
|
|
|
|
|
|
char*
|
|
|
|
bx_dbg_symbolic_address(Bit32u context, Bit32u eip, Bit32u base)
|
|
|
|
{
|
|
|
|
static char buf[80];
|
2002-08-02 01:10:55 +04:00
|
|
|
#if 0
|
|
|
|
// bbd: I don't see why we shouldn't allow symbol lookups on
|
|
|
|
// segments with a nonzero base. I need to trace user
|
|
|
|
// processes in Linux, which have a base of 0xc0000000.
|
2001-04-10 05:04:59 +04:00
|
|
|
if (base != 0) {
|
2002-08-02 01:10:55 +04:00
|
|
|
snprintf (buf, 80, "non-zero base");
|
|
|
|
return buf;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2002-08-02 01:10:55 +04:00
|
|
|
#endif
|
2001-04-10 05:04:59 +04:00
|
|
|
// Look up this context
|
|
|
|
context_t* cntx = context_t::get_context(context);
|
|
|
|
if (!cntx) {
|
|
|
|
// Try global context
|
|
|
|
cntx = context_t::get_context(0);
|
|
|
|
if (!cntx) {
|
2001-04-10 05:57:27 +04:00
|
|
|
snprintf (buf, 80, "unknown context");
|
2001-04-10 05:04:59 +04:00
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
symbol_entry_t* entr = cntx->get_symbol_entry(eip);
|
|
|
|
if (!entr) {
|
2001-04-10 05:57:27 +04:00
|
|
|
snprintf (buf, 80, "no symbol");
|
2001-04-10 05:04:59 +04:00
|
|
|
return buf;
|
|
|
|
}
|
2001-04-10 05:57:27 +04:00
|
|
|
snprintf (buf, 80, "%s+%x", entr->name, eip - entr->start);
|
2001-04-10 05:04:59 +04:00
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
|
2002-08-02 01:10:55 +04:00
|
|
|
char*
|
|
|
|
bx_dbg_symbolic_address_16bit(Bit32u eip, Bit32u cs)
|
|
|
|
{
|
|
|
|
// in 16-bit code, the segment selector and offset are combined into a
|
|
|
|
// 20-bit linear address = (segment selector<<4) + offset.
|
|
|
|
eip &= 0xffff;
|
|
|
|
cs &= 0xffff;
|
|
|
|
return bx_dbg_symbolic_address (0, eip+(cs<<4), 0);
|
|
|
|
}
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
void
|
|
|
|
bx_dbg_symbol_command(char* filename, Boolean global, Bit32u offset)
|
|
|
|
{
|
|
|
|
if (filename[0] == '"')
|
|
|
|
filename++;
|
|
|
|
int len = strlen(filename);
|
|
|
|
if (filename[len - 1] == '"')
|
|
|
|
filename[len - 1] = '\0';
|
|
|
|
|
|
|
|
// Install symbols in correct context (page table)
|
|
|
|
// The file format should be
|
|
|
|
// address symbol (example '00002afe _StartLoseNT')
|
|
|
|
|
|
|
|
context_t* cntx = (global)
|
|
|
|
? context_t::get_context(0)
|
2001-05-23 12:16:07 +04:00
|
|
|
: context_t::get_context((BX_CPU(dbg_cpu)->cr3) >> 12);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (!cntx)
|
|
|
|
cntx = (global)
|
|
|
|
? new context_t(0)
|
2001-05-23 12:16:07 +04:00
|
|
|
: new context_t((BX_CPU(dbg_cpu)->cr3) >> 12);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
FILE* fp = fopen(filename, "r");
|
|
|
|
if (!fp) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Could not open symbol file '%s'\n", filename);
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
char buf[200];
|
|
|
|
while (fgets(buf, 200, fp)) {
|
|
|
|
// Parse
|
|
|
|
char* sym_name = buf;
|
|
|
|
for (int i = 0; i < 200 && buf[i]; i++) {
|
|
|
|
if (buf[i] == ' ') {
|
|
|
|
buf[i] = '\0';
|
|
|
|
sym_name = buf + i + 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sym_name == buf) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Syntax error '%s'\n", buf);
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
Bit32u addr = strtoul(buf, 0, 16);
|
|
|
|
if (sym_name[strlen(sym_name)-1] == '\n')
|
|
|
|
sym_name[strlen(sym_name)-1] = '\0';
|
|
|
|
symbol_entry_t* sym = new symbol_entry_t(addr + offset, strdup(sym_name));
|
|
|
|
cntx->add_symbol(sym);
|
|
|
|
}
|
|
|
|
}
|
2001-04-10 05:45:06 +04:00
|
|
|
#endif
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
int num_write_watchpoints = 0;
|
|
|
|
int num_read_watchpoints = 0;
|
|
|
|
Bit32u write_watchpoint[MAX_WRITE_WATCHPOINTS];
|
|
|
|
Bit32u read_watchpoint[MAX_READ_WATCHPOINTS];
|
|
|
|
Boolean watchpoint_continue = 0;
|
|
|
|
|
|
|
|
void
|
2001-04-10 05:45:06 +04:00
|
|
|
bx_dbg_watch(int read, Bit32u address)
|
2001-04-10 05:04:59 +04:00
|
|
|
{
|
|
|
|
if (read == -1) {
|
|
|
|
// print watch point info
|
2001-09-24 04:42:00 +04:00
|
|
|
int i;
|
|
|
|
for (i = 0; i < num_read_watchpoints; i++) {
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit8u buf[2];
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(0)->dbg_fetch_mem(read_watchpoint[i], 2, buf))
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "read %08x (%04x)\n", read_watchpoint[i], (int)buf[0] | ((int)buf[1] << 8));
|
2001-04-10 05:04:59 +04:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "read %08x (read error)\n", read_watchpoint[i]);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2001-09-24 04:42:00 +04:00
|
|
|
for (i = 0; i < num_write_watchpoints; i++) {
|
|
|
|
Bit8u buf[2];
|
|
|
|
if (BX_MEM(0)->dbg_fetch_mem(write_watchpoint[i], 2, buf))
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "write %08x (%04x)\n", write_watchpoint[i], (int)buf[0] | ((int)buf[1] << 8));
|
2001-09-24 04:42:00 +04:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "write %08x (read error)\n", write_watchpoint[i]);
|
2001-09-24 04:42:00 +04:00
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
|
|
|
if (read) {
|
|
|
|
if (num_read_watchpoints == MAX_READ_WATCHPOINTS) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Too many read watchpoints\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
read_watchpoint[num_read_watchpoints++] = address;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Read watchpoint at %08x inserted\n", address);
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
|
|
|
if (num_write_watchpoints == MAX_WRITE_WATCHPOINTS) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Too many write watchpoints\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
write_watchpoint[num_write_watchpoints++] = address;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Write watchpoint at %08x inserted\n", address);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2001-04-10 05:45:06 +04:00
|
|
|
bx_dbg_unwatch(int read, Bit32u address)
|
2001-04-10 05:04:59 +04:00
|
|
|
{
|
|
|
|
if (read == -1) {
|
|
|
|
// unwatch all
|
|
|
|
num_read_watchpoints = num_write_watchpoints = 0;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "All watchpoints removed\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
|
|
|
if (read) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Watchpoint remove not implemented\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Watchpoint remove not implemented\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_continue_command(void)
|
|
|
|
{
|
|
|
|
// continue executing, until a guard found
|
|
|
|
|
|
|
|
one_more:
|
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
|
|
|
bx_guard.interrupt_requested = 0;
|
2002-03-12 12:16:41 +03:00
|
|
|
bx_guard.special_unwind_stack = 0;
|
2001-04-10 05:04:59 +04:00
|
|
|
while (1) {
|
|
|
|
if ( !bx_dbg_cosimulateN(bx_debugger.icount_quantum) )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
bx_guard.icount = 0;
|
2001-05-23 12:16:07 +04:00
|
|
|
// I must guard for ICOUNT or one CPU could run forever without giving
|
|
|
|
// the others a chance.
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_ICOUNT;
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_CTRL_C; // stop on Ctrl-C
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
// update gui (disable continue command, enable stop command, etc.)
|
|
|
|
sim_running->set (1);
|
|
|
|
SIM->refresh_ci ();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
bx_guard.interrupt_requested = 0;
|
2002-03-12 12:16:41 +03:00
|
|
|
bx_guard.special_unwind_stack = 0;
|
2001-05-23 12:16:07 +04:00
|
|
|
int stop = 0;
|
|
|
|
int which = -1;
|
|
|
|
while (!stop) {
|
- my speed boost changes to main.cc and cpu.cc on June 5 were an improvement
in performance, but I did not check the debugger carefully enough while
testing them. Part of the performance gain in main.cc revision 1.33 and
cpu.cc revision 1.9 was to allow bochs to stay in the cpu loop forever
in a single processor simulation. (In a multiprocessor simulation it must
quit the loop periodically to give the other procs a chance to simulate
too. Cooperative multiprocessing?) In the process, I restored calls
to BX_TICK in the cpu loop for 1-proc simulation only, and removed them
from the outer loop. (See main.cc, since it was done right.) However
I never made the equivalent change in the debugger code, so in the
debugger, there were ticks coming from the cpu loop and then an
equivalent number of ticks coming from the debugger code just outside
the cpu loop. The result was, of course, that simulation time went
at 2x the correct rate. This simulation time speedup was made even
worse because the continue loop in the debugger would increment ticks
by one quantum (5 at the time) no matter how many instructions had
actually been executed. So in trace mode in particular, the way it was
implemented before today, cpu loop would run only one instruction at
a time and the simulation time would get incremented 1+5=6 times! One
tick from the cpu loop, then 5 erroneous ticks from the continue loop.
Anyway, much of this nonsense should be fixed now. For uniprocessor
simulations, only the cpu loop does ticks (for best performance). For
multiprocessor simulations, the cpu loop exits after one quantum and
the code that calls the cpu loop gets to increment ticks instead.
2001-09-28 03:08:30 +04:00
|
|
|
// the quantum is an arbitrary number of cycles to run in each
|
|
|
|
// processor. In SMP mode, when this limit is reached, the
|
|
|
|
// cpu_loop exits so that another processor can be simulated
|
|
|
|
// for a few cycles. With a single processor, the quantum
|
|
|
|
// setting should have no effect, although a low setting does
|
|
|
|
// lead to poor performance because cpu_loop is returning and
|
|
|
|
// getting called again, over and over.
|
|
|
|
int quantum = 25;
|
|
|
|
int cpu;
|
|
|
|
for (cpu=0; cpu < BX_SMP_PROCESSORS; cpu++) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(cpu)->guard_found.guard_found = 0;
|
|
|
|
BX_CPU(cpu)->guard_found.icount = 0;
|
|
|
|
bx_guard.icount = quantum;
|
|
|
|
BX_CPU(cpu)->cpu_loop (-1);
|
2001-09-27 18:19:38 +04:00
|
|
|
/// check out BX_CPU(cpu)->guard_found.icount
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
//dbg_printf ( "dbg_cont: after cpu_loop guard_found.icount=%d\n", BX_CPU(cpu)->guard_found.icount);
|
2001-05-23 12:16:07 +04:00
|
|
|
// set stop flag if a guard found other than icount or halted
|
|
|
|
unsigned long found = BX_CPU(cpu)->guard_found.guard_found;
|
|
|
|
stop_reason_t reason = (stop_reason_t) BX_CPU(cpu)->stop_reason;
|
|
|
|
if (found & BX_DBG_GUARD_ICOUNT) {
|
|
|
|
// I expected this guard, don't stop
|
|
|
|
} else if (found!=0) {
|
|
|
|
stop = 1;
|
|
|
|
which = cpu;
|
|
|
|
} else if (reason != STOP_NO_REASON && reason != STOP_CPU_HALTED) {
|
|
|
|
stop = 1;
|
|
|
|
which = cpu;
|
|
|
|
}
|
|
|
|
// even if stop==1, finish cycling through all processors.
|
|
|
|
// "which" remembers which cpu set the stop flag. If multiple
|
|
|
|
// cpus set stop, too bad.
|
|
|
|
}
|
|
|
|
// increment time tick only after all processors have had their chance.
|
- my speed boost changes to main.cc and cpu.cc on June 5 were an improvement
in performance, but I did not check the debugger carefully enough while
testing them. Part of the performance gain in main.cc revision 1.33 and
cpu.cc revision 1.9 was to allow bochs to stay in the cpu loop forever
in a single processor simulation. (In a multiprocessor simulation it must
quit the loop periodically to give the other procs a chance to simulate
too. Cooperative multiprocessing?) In the process, I restored calls
to BX_TICK in the cpu loop for 1-proc simulation only, and removed them
from the outer loop. (See main.cc, since it was done right.) However
I never made the equivalent change in the debugger code, so in the
debugger, there were ticks coming from the cpu loop and then an
equivalent number of ticks coming from the debugger code just outside
the cpu loop. The result was, of course, that simulation time went
at 2x the correct rate. This simulation time speedup was made even
worse because the continue loop in the debugger would increment ticks
by one quantum (5 at the time) no matter how many instructions had
actually been executed. So in trace mode in particular, the way it was
implemented before today, cpu loop would run only one instruction at
a time and the simulation time would get incremented 1+5=6 times! One
tick from the cpu loop, then 5 erroneous ticks from the continue loop.
Anyway, much of this nonsense should be fixed now. For uniprocessor
simulations, only the cpu loop does ticks (for best performance). For
multiprocessor simulations, the cpu loop exits after one quantum and
the code that calls the cpu loop gets to increment ticks instead.
2001-09-28 03:08:30 +04:00
|
|
|
#if BX_SMP_PROCESSORS==1
|
|
|
|
// all ticks are handled inside the cpu loop
|
|
|
|
#else
|
|
|
|
// We must tick by the number of instructions that were
|
|
|
|
// ACTUALLY executed, not the number that we asked it to
|
|
|
|
// execute. Even this is tricky with SMP because one might
|
|
|
|
// have hit a breakpoint, while others executed the whole
|
|
|
|
// quantum.
|
|
|
|
int max_executed = 0;
|
|
|
|
for (cpu=0; cpu<BX_SMP_PROCESSORS; cpu++) {
|
|
|
|
if (BX_CPU(cpu)->guard_found.icount > max_executed)
|
|
|
|
max_executed = BX_CPU(cpu)->guard_found.icount;
|
|
|
|
}
|
2002-03-20 06:49:19 +03:00
|
|
|
// potential deadlock if all processors are halted. Then
|
|
|
|
// max_executed will be 0, tick will be incremented by zero, and
|
|
|
|
// there will never be a timed event to wake them up. To avoid this,
|
|
|
|
// always tick by a minimum of 1.
|
|
|
|
if (max_executed < 1) max_executed=1;
|
|
|
|
|
- my speed boost changes to main.cc and cpu.cc on June 5 were an improvement
in performance, but I did not check the debugger carefully enough while
testing them. Part of the performance gain in main.cc revision 1.33 and
cpu.cc revision 1.9 was to allow bochs to stay in the cpu loop forever
in a single processor simulation. (In a multiprocessor simulation it must
quit the loop periodically to give the other procs a chance to simulate
too. Cooperative multiprocessing?) In the process, I restored calls
to BX_TICK in the cpu loop for 1-proc simulation only, and removed them
from the outer loop. (See main.cc, since it was done right.) However
I never made the equivalent change in the debugger code, so in the
debugger, there were ticks coming from the cpu loop and then an
equivalent number of ticks coming from the debugger code just outside
the cpu loop. The result was, of course, that simulation time went
at 2x the correct rate. This simulation time speedup was made even
worse because the continue loop in the debugger would increment ticks
by one quantum (5 at the time) no matter how many instructions had
actually been executed. So in trace mode in particular, the way it was
implemented before today, cpu loop would run only one instruction at
a time and the simulation time would get incremented 1+5=6 times! One
tick from the cpu loop, then 5 erroneous ticks from the continue loop.
Anyway, much of this nonsense should be fixed now. For uniprocessor
simulations, only the cpu loop does ticks (for best performance). For
multiprocessor simulations, the cpu loop exits after one quantum and
the code that calls the cpu loop gets to increment ticks instead.
2001-09-28 03:08:30 +04:00
|
|
|
BX_TICKN(max_executed);
|
|
|
|
#endif /* BX_SMP_PROCESSORS>1 */
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
- my speed boost changes to main.cc and cpu.cc on June 5 were an improvement
in performance, but I did not check the debugger carefully enough while
testing them. Part of the performance gain in main.cc revision 1.33 and
cpu.cc revision 1.9 was to allow bochs to stay in the cpu loop forever
in a single processor simulation. (In a multiprocessor simulation it must
quit the loop periodically to give the other procs a chance to simulate
too. Cooperative multiprocessing?) In the process, I restored calls
to BX_TICK in the cpu loop for 1-proc simulation only, and removed them
from the outer loop. (See main.cc, since it was done right.) However
I never made the equivalent change in the debugger code, so in the
debugger, there were ticks coming from the cpu loop and then an
equivalent number of ticks coming from the debugger code just outside
the cpu loop. The result was, of course, that simulation time went
at 2x the correct rate. This simulation time speedup was made even
worse because the continue loop in the debugger would increment ticks
by one quantum (5 at the time) no matter how many instructions had
actually been executed. So in trace mode in particular, the way it was
implemented before today, cpu loop would run only one instruction at
a time and the simulation time would get incremented 1+5=6 times! One
tick from the cpu loop, then 5 erroneous ticks from the continue loop.
Anyway, much of this nonsense should be fixed now. For uniprocessor
simulations, only the cpu loop does ticks (for best performance). For
multiprocessor simulations, the cpu loop exits after one quantum and
the code that calls the cpu loop gets to increment ticks instead.
2001-09-28 03:08:30 +04:00
|
|
|
#endif /* BX_NUM_SIMULATORS */
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
sim_running->set (0);
|
|
|
|
SIM->refresh_ci ();
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
// (mch) hack
|
|
|
|
bx_vga.timer_handler(&bx_vga);
|
|
|
|
|
|
|
|
BX_INSTR_DEBUG_PROMPT();
|
|
|
|
bx_dbg_print_guard_results();
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if (watchpoint_continue && (BX_CPU(which)->stop_reason == STOP_READ_WATCH_POINT ||
|
|
|
|
BX_CPU(which)->stop_reason == STOP_WRITE_WATCH_POINT))
|
2001-04-10 05:04:59 +04:00
|
|
|
goto one_more;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_stepN_command(bx_dbg_icount_t count)
|
|
|
|
{
|
|
|
|
if (count == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: stepN: count=0\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
|
|
|
bx_guard.interrupt_requested = 0;
|
2002-03-12 12:16:41 +03:00
|
|
|
bx_guard.special_unwind_stack = 0;
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_cosimulateN(count);
|
|
|
|
#else
|
|
|
|
// single CPU
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_ICOUNT; // looking for icount
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_CTRL_C; // or Ctrl-C
|
2001-05-23 12:16:07 +04:00
|
|
|
// for now, step each CPU one BX_DBG_DEFAULT_ICOUNT_QUANTUM at a time
|
2001-05-30 22:56:02 +04:00
|
|
|
//BX_INFO(("Stepping each CPU a total of %d cycles", count));
|
2001-05-23 12:16:07 +04:00
|
|
|
for (unsigned cycle=0; cycle < count; cycle++) {
|
|
|
|
for (unsigned cpu=0; cpu < BX_SMP_PROCESSORS; cpu++) {
|
2001-05-30 22:56:02 +04:00
|
|
|
//BX_INFO(("Stepping %s", BX_CPU(cpu)->name));
|
2001-05-23 12:16:07 +04:00
|
|
|
bx_guard.icount = 1;
|
|
|
|
bx_guard.interrupt_requested = 0;
|
|
|
|
BX_CPU(cpu)->guard_found.guard_found = 0;
|
|
|
|
BX_CPU(cpu)->guard_found.icount = 0;
|
|
|
|
BX_CPU(cpu)->cpu_loop(-1);
|
|
|
|
}
|
- my speed boost changes to main.cc and cpu.cc on June 5 were an improvement
in performance, but I did not check the debugger carefully enough while
testing them. Part of the performance gain in main.cc revision 1.33 and
cpu.cc revision 1.9 was to allow bochs to stay in the cpu loop forever
in a single processor simulation. (In a multiprocessor simulation it must
quit the loop periodically to give the other procs a chance to simulate
too. Cooperative multiprocessing?) In the process, I restored calls
to BX_TICK in the cpu loop for 1-proc simulation only, and removed them
from the outer loop. (See main.cc, since it was done right.) However
I never made the equivalent change in the debugger code, so in the
debugger, there were ticks coming from the cpu loop and then an
equivalent number of ticks coming from the debugger code just outside
the cpu loop. The result was, of course, that simulation time went
at 2x the correct rate. This simulation time speedup was made even
worse because the continue loop in the debugger would increment ticks
by one quantum (5 at the time) no matter how many instructions had
actually been executed. So in trace mode in particular, the way it was
implemented before today, cpu loop would run only one instruction at
a time and the simulation time would get incremented 1+5=6 times! One
tick from the cpu loop, then 5 erroneous ticks from the continue loop.
Anyway, much of this nonsense should be fixed now. For uniprocessor
simulations, only the cpu loop does ticks (for best performance). For
multiprocessor simulations, the cpu loop exits after one quantum and
the code that calls the cpu loop gets to increment ticks instead.
2001-09-28 03:08:30 +04:00
|
|
|
#if BX_SMP_PROCESSORS==1
|
|
|
|
// ticks are handled inside the cpu loop
|
|
|
|
#else
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_TICK1 ();
|
- my speed boost changes to main.cc and cpu.cc on June 5 were an improvement
in performance, but I did not check the debugger carefully enough while
testing them. Part of the performance gain in main.cc revision 1.33 and
cpu.cc revision 1.9 was to allow bochs to stay in the cpu loop forever
in a single processor simulation. (In a multiprocessor simulation it must
quit the loop periodically to give the other procs a chance to simulate
too. Cooperative multiprocessing?) In the process, I restored calls
to BX_TICK in the cpu loop for 1-proc simulation only, and removed them
from the outer loop. (See main.cc, since it was done right.) However
I never made the equivalent change in the debugger code, so in the
debugger, there were ticks coming from the cpu loop and then an
equivalent number of ticks coming from the debugger code just outside
the cpu loop. The result was, of course, that simulation time went
at 2x the correct rate. This simulation time speedup was made even
worse because the continue loop in the debugger would increment ticks
by one quantum (5 at the time) no matter how many instructions had
actually been executed. So in trace mode in particular, the way it was
implemented before today, cpu loop would run only one instruction at
a time and the simulation time would get incremented 1+5=6 times! One
tick from the cpu loop, then 5 erroneous ticks from the continue loop.
Anyway, much of this nonsense should be fixed now. For uniprocessor
simulations, only the cpu loop does ticks (for best performance). For
multiprocessor simulations, the cpu loop exits after one quantum and
the code that calls the cpu loop gets to increment ticks instead.
2001-09-28 03:08:30 +04:00
|
|
|
#endif
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
2001-05-30 22:56:02 +04:00
|
|
|
//BX_INFO(("Stepped each CPU a total of %d cycles", count));
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
|
|
|
|
BX_INSTR_DEBUG_PROMPT();
|
|
|
|
bx_dbg_print_guard_results();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
|
|
|
unsigned
|
|
|
|
bx_dbg_cosimulateN(bx_dbg_icount_t count)
|
|
|
|
{
|
|
|
|
// execute both master & slave for count instructions,
|
|
|
|
// handling asynchronous events, etc.
|
|
|
|
// returns 0 = didn't get through all count instructions
|
|
|
|
// either a guard was hit, or a divergence occurred
|
|
|
|
// 1 = got through all count instructions
|
|
|
|
|
|
|
|
unsigned master, slave;
|
|
|
|
bx_dbg_icount_t master_icount, slave_icount;
|
|
|
|
Boolean bail_out = 0;
|
|
|
|
unsigned ret = 0;
|
|
|
|
Boolean save_INTR;
|
|
|
|
Boolean pre_A20, post_A20;
|
|
|
|
unsigned async_head;
|
|
|
|
bx_dbg_icount_t async_icount, curr_icount;
|
|
|
|
|
|
|
|
if (count == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: cosimulateN: count=0\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_ICOUNT; // stop at icount
|
|
|
|
bx_guard.guard_for &= ~BX_DBG_GUARD_CTRL_C; // ignore Ctrl-C
|
|
|
|
|
|
|
|
one_time_slice:
|
|
|
|
// take minimum of requested count and maximum count quantum
|
|
|
|
if (count > bx_debugger.icount_quantum)
|
|
|
|
bx_guard.icount = bx_debugger.icount_quantum;
|
|
|
|
else
|
|
|
|
bx_guard.icount = count;
|
|
|
|
|
|
|
|
// for now, assume...
|
|
|
|
master = bx_debugger.master;
|
|
|
|
slave = bx_debugger.slave;
|
|
|
|
|
|
|
|
// run master simulator
|
|
|
|
bx_debugger.master_slave_mode = BX_DBG_MASTER_MODE;
|
|
|
|
if (bx_guard.interrupt_requested) {
|
|
|
|
bail_out = 1;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ctrlc typed\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
bx_guard_found[master].guard_found = 0;
|
|
|
|
bx_guard_found[master].icount = 0;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
if (doit) dbg_printf ( "requesting run of master for %u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) bx_guard.icount);
|
|
|
|
// save A20 value before master run
|
|
|
|
pre_A20 = bx_pc_system.get_enable_a20();
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(master)->cpu_loop(-1);
|
2001-04-10 05:04:59 +04:00
|
|
|
post_A20 = bx_pc_system.get_enable_a20(); // A20 after master run
|
|
|
|
master_icount = bx_guard_found[master].icount;
|
|
|
|
slave_icount = 0;
|
|
|
|
if (master_icount)
|
|
|
|
bx_pc_system.tickn(master_icount);
|
|
|
|
save_INTR = bx_pc_system.INTR; // value after master run
|
|
|
|
bx_pc_system.INTR = 0; // in case slave uses directly
|
|
|
|
// Change A20 for slave run to model what it was at beginning of
|
|
|
|
// master run, only if it needs to be changed.
|
|
|
|
if (pre_A20 != post_A20) {
|
|
|
|
bx_pc_system.set_enable_a20(pre_A20);
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(slave)->set_A20)
|
|
|
|
BX_MEM(slave)->set_A20(pre_A20);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// if guard was anything except for icount, we should terminate
|
|
|
|
// after synchronizing slave to master
|
|
|
|
if (bx_guard_found[master].guard_found & ~BX_DBG_GUARD_ICOUNT)
|
|
|
|
bail_out = 1;
|
|
|
|
|
|
|
|
// Synchronize slave to master. Account for Ctrl-C's typed during execution of
|
|
|
|
// slave.
|
|
|
|
bx_debugger.master_slave_mode = BX_DBG_SLAVE_MODE;
|
|
|
|
do {
|
|
|
|
// run slave for remaining instructions to catch up to master
|
|
|
|
curr_icount = master_icount - slave_icount;
|
|
|
|
if (bx_debugger.async_journal.size) {
|
|
|
|
// If there were asynchronous events which occurred while the
|
|
|
|
// master was running, have to run the slave up to each of these
|
|
|
|
// points individually, and force it to take them on exactly the
|
|
|
|
// same boundaries.
|
|
|
|
async_head = bx_debugger.async_journal.head;
|
|
|
|
async_icount = bx_debugger.async_journal.element[async_head].icount;
|
|
|
|
curr_icount = async_icount; // only run to next async event
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
async_head = 0; // keep compiler happy
|
|
|
|
async_icount = 0; // keep compiler happy
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_guard_found[slave].guard_found = 0;
|
|
|
|
bx_guard_found[slave].icount = 0;
|
|
|
|
bx_guard.icount = curr_icount;
|
|
|
|
|
|
|
|
if (curr_icount) {
|
|
|
|
// Async event may be before completion of any instructions,
|
|
|
|
// for example taking of interrupt.
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
if (doit) dbg_printf ( "requesting run of slave for %u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) bx_guard.icount);
|
|
|
|
if (bx_debugger.fast_forward_mode) {
|
|
|
|
bx_guard_found[slave].icount = curr_icount;
|
|
|
|
bx_guard_found[slave].guard_found = BX_DBG_GUARD_ICOUNT;
|
|
|
|
} else {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(slave)->cpu_loop(-1);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
slave_icount += bx_guard_found[slave].icount;
|
|
|
|
if (bx_guard_found[slave].guard_found & ~BX_DBG_GUARD_ICOUNT) {
|
|
|
|
bail_out = 1;
|
|
|
|
// If user type Ctrl-C we're done after synchronizing. If not,
|
|
|
|
// then we have reached a true guard, and it's time to bail.
|
|
|
|
if (bx_guard_found[slave].guard_found &
|
|
|
|
~(BX_DBG_GUARD_ICOUNT | BX_DBG_GUARD_CTRL_C))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (bx_debugger.async_journal.size) {
|
|
|
|
// sanity check: slave should be at async point
|
|
|
|
if (bx_guard_found[slave].icount != async_icount) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: comsimulateN: async: slave not at sync point.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
switch (bx_debugger.async_journal.element[async_head].what) {
|
|
|
|
case BX_DBG_ASYNC_JOURNAL_IAC:
|
|
|
|
if (!bx_debugger.fast_forward_mode) {
|
|
|
|
if (doit)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "slave: forcing interrupt %u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_debugger.async_journal.element[async_head].u.iac.val);
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(slave)->dbg_force_interrupt(
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_debugger.async_journal.element[async_head].u.iac.val);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case BX_DBG_ASYNC_JOURNAL_A20:
|
|
|
|
bx_pc_system.set_enable_a20(
|
|
|
|
bx_debugger.async_journal.element[async_head].u.a20.val);
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_MEM(slave)->set_A20)
|
|
|
|
BX_MEM(slave)->set_A20(
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_debugger.async_journal.element[async_head].u.a20.val);
|
|
|
|
break;
|
|
|
|
case BX_DBG_ASYNC_JOURNAL_NMI:
|
|
|
|
case BX_DBG_ASYNC_JOURNAL_RESET:
|
|
|
|
default:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: cosimulateN: unimplemented async event.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
// async event processed, dequeue it
|
|
|
|
bx_debugger.async_journal.size--;
|
|
|
|
bx_debugger.async_journal.head++;
|
|
|
|
}
|
|
|
|
} while (slave_icount < master_icount);
|
|
|
|
|
|
|
|
bx_pc_system.INTR = save_INTR; // restore INTR to value after master run
|
|
|
|
|
|
|
|
// At this point, both simulators should be at the same point. Either
|
|
|
|
// they have finished executing for the desired count, or at least for
|
|
|
|
// a time quantum. Check to see if the environments are in sync.
|
|
|
|
int iaddr_res;
|
|
|
|
if (!bx_debugger.fast_forward_mode) {
|
|
|
|
if (bx_debugger.compare_at_sync.iaddr && (iaddr_res = bx_dbg_compare_sim_iaddr())) {
|
|
|
|
if (iaddr_res == 1)
|
|
|
|
bail_out = 1;
|
|
|
|
} else if (bx_debugger.compare_at_sync.cpu && bx_dbg_compare_sim_cpu())
|
|
|
|
bail_out = 1;
|
|
|
|
else if (bx_debugger.compare_at_sync.memory && bx_dbg_compare_sim_memory())
|
|
|
|
bail_out = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bail_out) {
|
|
|
|
#ifdef DEBUGGER_ERROR
|
|
|
|
extern void DEBUGGER_ERROR(void);
|
|
|
|
DEBUGGER_ERROR();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
ret = 0; // didn't complete, stopped
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
count -= master_icount;
|
|
|
|
// last icount known to be in sync
|
|
|
|
bx_debugger.last_sync_icount += master_icount;
|
|
|
|
if (count)
|
|
|
|
goto one_time_slice;
|
|
|
|
ret = 1; // completed OK
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_guard.guard_for &= ~BX_DBG_GUARD_ICOUNT;
|
|
|
|
return(ret);
|
|
|
|
}
|
|
|
|
#endif // #if BX_NUM_SIMULATORS >= 2
|
|
|
|
|
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS >= 2
|
|
|
|
int
|
|
|
|
bx_dbg_compare_sim_iaddr(void)
|
|
|
|
{
|
|
|
|
// returns 0 = same, 1 = different, 2 = false diff
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(dbg_cpu)->guard_found.laddr != bx_guard_found[1].laddr) {
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
#ifdef FALSE_DIFF_DETECT
|
|
|
|
extern int FALSE_DIFF_DETECT();
|
|
|
|
if (FALSE_DIFF_DETECT())
|
|
|
|
return 2;
|
|
|
|
#endif
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_DBG_ICOUNT_SIZE == 32
|
|
|
|
"*** Iaddr divergence ***: last know synchronized icount was %lu\n",
|
|
|
|
(unsigned long) bx_debugger.last_sync_icount
|
|
|
|
#else // BX_DBG_ICOUNT_SIZE == 64
|
|
|
|
"*** Iaddr divergence ***: last know synchronized icount was %Lu\n",
|
|
|
|
(unsigned long long) bx_debugger.last_sync_icount
|
|
|
|
#endif
|
|
|
|
);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
// dbg_printf ( "Divergence: sim[0].laddr=%x, sim[1].laddr=%x\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
// (unsigned) BX_CPU(dbg_cpu)->guard_found.laddr,
|
2001-04-10 05:04:59 +04:00
|
|
|
// (unsigned) bx_guard_found[1].laddr);
|
|
|
|
return(1); // different
|
|
|
|
}
|
|
|
|
return(0); // same
|
|
|
|
}
|
|
|
|
|
|
|
|
Boolean
|
|
|
|
bx_dbg_compare_sim_cpu(void)
|
|
|
|
{
|
|
|
|
// (mch) Get cpu structures from both simulators
|
|
|
|
|
|
|
|
// Compare the structures (except the descriptor parts of the
|
|
|
|
// segment registers
|
|
|
|
bx_dbg_cpu_t regs[2];
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(0)->dbg_get_cpu(regs + 0);
|
|
|
|
BX_MEM(1)->dbg_get_cpu(regs + 1);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
Boolean ret = 0;
|
|
|
|
Boolean warn = 0;
|
|
|
|
|
|
|
|
// (mch) Yes I know these are macros. The would have been
|
|
|
|
// inner functions if g++ had supported it.
|
|
|
|
#define TEST_REG(reg, reg_name) do { \
|
|
|
|
if (regs[0].reg != regs[1].reg) { \
|
|
|
|
printf("COSIM ERROR: [%s] %s: 0x%08x %s: 0x%08x\n", reg_name, SIM_NAME0, regs[0].reg, SIM_NAME1_STR, regs[1].reg); \
|
|
|
|
ret = 1; \
|
|
|
|
} \
|
|
|
|
} while(0)
|
|
|
|
|
|
|
|
#define TEST_REG_WARN(reg, reg_name, mask) do { \
|
|
|
|
if ((regs[0].reg & mask) != (regs[1].reg & mask)) { \
|
|
|
|
printf("COSIM WARNING: [%s] %s: 0x%08x %s: 0x%08x\n", reg_name, SIM_NAME0, (regs[0].reg & mask), SIM_NAME1_STR, (regs[1].reg & mask)); \
|
|
|
|
warn = 1; \
|
|
|
|
} \
|
|
|
|
} while(0)
|
|
|
|
|
|
|
|
TEST_REG(eax, "eax");
|
|
|
|
TEST_REG(ebx, "ebx");
|
|
|
|
TEST_REG(ecx, "ecx");
|
|
|
|
TEST_REG(edx, "edx");
|
|
|
|
TEST_REG(ebp, "ebp");
|
|
|
|
TEST_REG(esi, "esi");
|
|
|
|
TEST_REG(edi, "edi");
|
|
|
|
TEST_REG(esp, "esp");
|
|
|
|
TEST_REG_WARN(eflags, "eflags & CF", 0x1);
|
|
|
|
#define EFLAGS_MASK (~((1 << 11) | (1 << 7) | (1 << 6) | (1 << 4) | (1 << 2) | (1 << 0)))
|
|
|
|
regs[0].eflags &= EFLAGS_MASK;
|
|
|
|
regs[1].eflags &= EFLAGS_MASK;
|
|
|
|
TEST_REG(eflags, "eflags");
|
|
|
|
TEST_REG(eip, "eip");
|
|
|
|
|
|
|
|
#define TEST_SEG_REG(reg, reg_name) do { \
|
|
|
|
if (regs[0].reg.sel != regs[1].reg.sel || regs[0].reg.valid != regs[1].reg.valid) { \
|
|
|
|
printf("COSIM ERROR: [%s] %s: 0x%04x (%d) %s: 0x%04x (%d)\n", reg_name, SIM_NAME0, regs[0].reg.sel, regs[0].reg.valid, SIM_NAME1_STR, regs[1].reg.sel, regs[1].reg.valid); \
|
|
|
|
ret = 1; \
|
|
|
|
} \
|
|
|
|
} while(0)
|
|
|
|
|
|
|
|
TEST_SEG_REG(cs, "cs");
|
|
|
|
TEST_SEG_REG(ss, "ss");
|
|
|
|
TEST_SEG_REG(ds, "ds");
|
|
|
|
TEST_SEG_REG(es, "es");
|
|
|
|
TEST_SEG_REG(fs, "fs");
|
|
|
|
TEST_SEG_REG(gs, "gs");
|
|
|
|
TEST_SEG_REG(ldtr, "ldtr");
|
|
|
|
TEST_SEG_REG(tr, "tr");
|
|
|
|
|
|
|
|
if (regs[0].gdtr.base != regs[1].gdtr.base || regs[0].gdtr.limit != regs[1].gdtr.limit) {
|
|
|
|
printf("COSIM ERROR: [gdtr] %s: 0x%08x:0x%04x %s 0x%08x:0x%04x\n",
|
|
|
|
SIM_NAME0, regs[0].gdtr.base, regs[0].gdtr.limit, SIM_NAME1_STR, regs[1].gdtr.base, regs[1].gdtr.limit);
|
|
|
|
ret = 1;
|
|
|
|
}
|
|
|
|
if (regs[0].idtr.base != regs[1].idtr.base || regs[0].idtr.limit != regs[1].idtr.limit) {
|
|
|
|
printf("COSIM ERROR: [idtr] %s: 0x%08x:0x%04x %s 0x%08x:0x%04x\n",
|
|
|
|
SIM_NAME0, regs[0].idtr.base, regs[0].idtr.limit, SIM_NAME1_STR, regs[1].idtr.base, regs[1].idtr.limit);
|
|
|
|
ret = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// drX ignored
|
|
|
|
// trX ignored
|
|
|
|
|
|
|
|
TEST_REG(cr0, "cr0");
|
|
|
|
TEST_REG(cr1, "cr1");
|
|
|
|
TEST_REG(cr2, "cr2");
|
|
|
|
TEST_REG(cr3, "cr3");
|
|
|
|
TEST_REG(cr4, "cr4");
|
|
|
|
|
|
|
|
if (regs[0].inhibit_mask != regs[1].inhibit_mask) {
|
|
|
|
printf("COSIM ERROR [inhibit_mask] %s: %d %s: %d\n",
|
|
|
|
SIM_NAME0, regs[0].inhibit_mask, SIM_NAME1_STR, regs[1].inhibit_mask);
|
|
|
|
ret = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ret) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_DBG_ICOUNT_SIZE == 32
|
|
|
|
"*** CPU divergence ***: last know synchronized icount was %lu\n",
|
|
|
|
(unsigned long) bx_debugger.last_sync_icount
|
|
|
|
#else // BX_DBG_ICOUNT_SIZE == 64
|
|
|
|
"*** CPU divergence ***: last know synchronized icount was %Lu\n",
|
|
|
|
(unsigned long long) bx_debugger.last_sync_icount
|
|
|
|
#endif
|
|
|
|
);
|
|
|
|
} else if (warn) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_DBG_ICOUNT_SIZE == 32
|
|
|
|
"=== CPU divergence ===: last know synchronized icount was %lu\n",
|
|
|
|
(unsigned long) bx_debugger.last_sync_icount
|
|
|
|
#else // BX_DBG_ICOUNT_SIZE == 64
|
|
|
|
"=== CPU divergence ===: last know synchronized icount was %Lu\n",
|
|
|
|
(unsigned long long) bx_debugger.last_sync_icount
|
|
|
|
#endif
|
|
|
|
);
|
|
|
|
#ifdef DEBUGGER_ERROR
|
|
|
|
extern void DEBUGGER_ERROR(void);
|
|
|
|
DEBUGGER_ERROR();
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
clear_dirty_bits (void)
|
|
|
|
{
|
2001-06-21 18:56:43 +04:00
|
|
|
int num_pages = bx_options.memory.Osize->get () * 1024 / 4;
|
2001-04-10 05:04:59 +04:00
|
|
|
for (int i = 0; i < num_pages; i++) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(0)->dbg_dirty_pages[i] = 0;
|
|
|
|
BX_MEM(1)->dbg_dirty_pages[i] = 0;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Boolean always_check_page[128 * 1024 / 4];
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_always_check(Bit32u page_start, Boolean on)
|
|
|
|
{
|
|
|
|
always_check_page[page_start / (4 * 1024)] = on;
|
|
|
|
printf("Forced check on page %08x %s\n",
|
|
|
|
page_start, on ? "enabled" : "disabled");
|
|
|
|
}
|
|
|
|
|
|
|
|
Boolean
|
|
|
|
bx_dbg_compare_sim_memory(void)
|
|
|
|
{
|
|
|
|
Boolean ret = 0;
|
2001-06-21 18:56:43 +04:00
|
|
|
int num_pages = bx_options.memory.Osize->get () * 1024 / 4;
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
for (int i = 0; i < num_pages; i++) {
|
2001-05-23 12:16:07 +04:00
|
|
|
Boolean sim0_dirty = BX_MEM(0)->dbg_dirty_pages[i];
|
|
|
|
Boolean sim1_dirty = BX_MEM(1)->dbg_dirty_pages[i];
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit32u page_start = i * 1024 * 4;
|
|
|
|
|
|
|
|
if ((sim0_dirty != sim1_dirty) || sim0_dirty || always_check_page[i]) {
|
|
|
|
// Page has been written, compare
|
|
|
|
// (mch) I'm quite aware of how hackish this is. I don't care.
|
|
|
|
extern Bit8u* SIM1_GET_PHYS_PTR(Bit32u page_start);
|
|
|
|
Bit8u* sim0_page_vec = bx_mem0.vector + page_start;
|
|
|
|
Bit8u* sim1_page_vec = SIM1_GET_PHYS_PTR(page_start);
|
|
|
|
|
|
|
|
if (memcmp(sim0_page_vec, sim1_page_vec, 1024 * 4)) {
|
|
|
|
printf("COSIM ERROR Physical page %08x differs in content\n", page_start);
|
|
|
|
for (int j = 0; j < 1024 * 4; j++) {
|
|
|
|
if (sim0_page_vec[j] != sim1_page_vec[j]) {
|
|
|
|
printf("%08x %s: %02x %s: %02x\n",
|
|
|
|
page_start+j, SIM_NAME0, sim0_page_vec[j], SIM_NAME1_STR, sim1_page_vec[j]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ret = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ret) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_DBG_ICOUNT_SIZE == 32
|
|
|
|
"*** Memory divergence ***: last know synchronized icount was %lu\n",
|
|
|
|
(unsigned long) bx_debugger.last_sync_icount
|
|
|
|
#else // BX_DBG_ICOUNT_SIZE == 64
|
|
|
|
"*** Memory divergence ***: last know synchronized icount was %Lu\n",
|
|
|
|
(unsigned long long) bx_debugger.last_sync_icount
|
|
|
|
#endif
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
clear_dirty_bits();
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
2001-10-06 01:03:53 +04:00
|
|
|
void bx_dbg_disassemble_current (int which_cpu, int print_time)
|
2001-09-27 18:19:38 +04:00
|
|
|
{
|
|
|
|
Bit32u phy;
|
|
|
|
Boolean valid;
|
|
|
|
|
|
|
|
if (which_cpu < 0) {
|
|
|
|
// iterate over all of them.
|
2002-03-20 07:09:26 +03:00
|
|
|
for (int i=0; i<BX_SMP_PROCESSORS; i++)
|
2001-10-06 01:03:53 +04:00
|
|
|
bx_dbg_disassemble_current (i, print_time);
|
2001-09-27 18:19:38 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
BX_CPU(which_cpu)->dbg_xlate_linear2phy(BX_CPU(which_cpu)->guard_found.laddr, &phy, &valid);
|
|
|
|
|
|
|
|
if (valid) {
|
|
|
|
unsigned ilen;
|
|
|
|
|
|
|
|
BX_CPU(which_cpu)->mem->dbg_fetch_mem(phy, 16, bx_disasm_ibuf);
|
|
|
|
ilen = bx_disassemble.disasm(BX_CPU(which_cpu)->guard_found.is_32bit_code,
|
2002-09-28 10:29:55 +04:00
|
|
|
BX_CPU(which_cpu)->guard_found.eip, bx_disasm_ibuf, bx_disasm_tbuf);
|
2001-09-27 18:19:38 +04:00
|
|
|
|
2001-10-03 23:53:09 +04:00
|
|
|
// Note: it would be nice to display only the modified registers here, the easy
|
|
|
|
// way out I have thought of would be to keep a prev_eax, prev_ebx, etc copies
|
|
|
|
// in each cpu description (see cpu/cpu.h) and update/compare those "prev" values
|
|
|
|
// from here. (eks)
|
|
|
|
if( BX_CPU(dbg_cpu)->trace_reg )
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (
|
2001-11-28 21:38:32 +03:00
|
|
|
"eax: %08X\tecx: %08X\tedx: %08X\tebx: %08X\tesp: %08X\tebp: %08X\tesi: %08X\tedi: %08X\ncf=%u af=%u zf=%u sf=%u of=%u pf=%u tf=%u if=%u df=%u iopl=%u nt=%u rf=%u vm=%u\n",
|
2002-09-13 22:15:20 +04:00
|
|
|
BX_CPU(which_cpu)->get_EAX (),
|
|
|
|
BX_CPU(which_cpu)->get_EBX (),
|
|
|
|
BX_CPU(which_cpu)->get_ECX (),
|
|
|
|
BX_CPU(which_cpu)->get_EDX (),
|
|
|
|
BX_CPU(which_cpu)->get_ESP (),
|
|
|
|
BX_CPU(which_cpu)->get_EBP (),
|
|
|
|
BX_CPU(which_cpu)->get_ESI (),
|
|
|
|
BX_CPU(which_cpu)->get_EDI (),
|
2002-09-24 22:33:38 +04:00
|
|
|
BX_CPU(which_cpu)->getB_CF(),
|
|
|
|
BX_CPU(which_cpu)->getB_AF(),
|
|
|
|
BX_CPU(which_cpu)->getB_ZF(),
|
|
|
|
BX_CPU(which_cpu)->getB_SF(),
|
|
|
|
BX_CPU(which_cpu)->getB_OF(),
|
|
|
|
BX_CPU(which_cpu)->getB_PF(),
|
2002-10-05 03:01:56 +04:00
|
|
|
BX_CPU(which_cpu)->getB_TF (),
|
|
|
|
BX_CPU(which_cpu)->getB_IF (),
|
|
|
|
BX_CPU(which_cpu)->getB_DF (),
|
2002-09-12 22:10:46 +04:00
|
|
|
BX_CPU(which_cpu)->get_IOPL (),
|
2002-10-05 03:01:56 +04:00
|
|
|
BX_CPU(which_cpu)->getB_NT (),
|
|
|
|
BX_CPU(which_cpu)->getB_RF (),
|
2002-09-25 00:41:22 +04:00
|
|
|
BX_CPU(which_cpu)->getB_VM ());
|
2002-02-16 01:58:06 +03:00
|
|
|
|
|
|
|
if (print_time)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u).[%lld] ", which_cpu, bx_pc_system.time_ticks());
|
2002-02-16 01:58:06 +03:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) ", which_cpu);
|
2002-02-16 01:58:06 +03:00
|
|
|
if (BX_CPU(which_cpu)->guard_found.is_32bit_code) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%04x:%08x (%s): ",
|
2002-02-16 01:58:06 +03:00
|
|
|
(unsigned) BX_CPU(which_cpu)->guard_found.cs,
|
|
|
|
(unsigned) BX_CPU(which_cpu)->guard_found.eip,
|
2002-10-17 02:10:07 +04:00
|
|
|
bx_dbg_symbolic_address((BX_CPU(which_cpu)->cr3) >> 12, BX_CPU(which_cpu)->guard_found.eip, BX_CPU(which_cpu)->sregs[BX_SEG_REG_CS].cache.u.segment.base));
|
2002-02-16 01:58:06 +03:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%04x:%04x (%s): ",
|
2002-02-16 01:58:06 +03:00
|
|
|
(unsigned) BX_CPU(which_cpu)->guard_found.cs,
|
2002-08-02 01:10:55 +04:00
|
|
|
(unsigned) BX_CPU(which_cpu)->guard_found.eip,
|
2002-10-17 02:10:07 +04:00
|
|
|
bx_dbg_symbolic_address_16bit(BX_CPU(which_cpu)->guard_found.eip, BX_CPU(which_cpu)->sregs[BX_SEG_REG_CS].selector.value));
|
2002-02-16 01:58:06 +03:00
|
|
|
}
|
|
|
|
for (unsigned j=0; j<ilen; j++)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%02x", (unsigned) bx_disasm_ibuf[j]);
|
|
|
|
dbg_printf ( ": %s\n", bx_disasm_tbuf);
|
2002-02-16 01:58:06 +03:00
|
|
|
|
2001-10-03 23:53:09 +04:00
|
|
|
|
2001-09-27 18:19:38 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u).[%lld] ??? (physical address not available)\n", which_cpu, bx_pc_system.time_ticks());
|
2001-09-27 18:19:38 +04:00
|
|
|
}
|
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_print_guard_results(void)
|
|
|
|
{
|
|
|
|
unsigned i;
|
|
|
|
unsigned sim;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
for (sim=0; sim<BX_SMP_PROCESSORS; sim++) {
|
|
|
|
unsigned long found = BX_CPU(sim)->guard_found.guard_found;
|
|
|
|
if (found & BX_DBG_GUARD_ICOUNT) {
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2001-05-23 12:16:07 +04:00
|
|
|
else if (found & BX_DBG_GUARD_CTRL_C) {
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
#if BX_DBG_SUPPORT_VIR_BPOINT
|
2001-05-23 12:16:07 +04:00
|
|
|
else if (found & BX_DBG_GUARD_IADDR_VIR) {
|
|
|
|
i = BX_CPU(sim)->guard_found.iaddr_index;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Breakpoint %u, 0x%x (0x%x:0x%x)\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
sim,
|
|
|
|
bx_guard.iaddr.vir[i].bpoint_id,
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(sim)->guard_found.laddr,
|
|
|
|
BX_CPU(sim)->guard_found.cs,
|
|
|
|
BX_CPU(sim)->guard_found.eip);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#if BX_DBG_SUPPORT_LIN_BPOINT
|
2001-05-23 12:16:07 +04:00
|
|
|
else if (found & BX_DBG_GUARD_IADDR_LIN) {
|
|
|
|
i = BX_CPU(sim)->guard_found.iaddr_index;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Breakpoint %u, 0x%x in ?? ()\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
sim,
|
|
|
|
bx_guard.iaddr.lin[i].bpoint_id,
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(sim)->guard_found.laddr);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#if BX_DBG_SUPPORT_PHY_BPOINT
|
2001-05-23 12:16:07 +04:00
|
|
|
else if (found & BX_DBG_GUARD_IADDR_PHY) {
|
|
|
|
i = BX_CPU(sim)->guard_found.iaddr_index;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Breakpoint %u, 0x%x in ?? ()\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
sim,
|
|
|
|
bx_guard.iaddr.phy[i].bpoint_id,
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(sim)->guard_found.laddr);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
#endif
|
2001-05-23 12:16:07 +04:00
|
|
|
else if (BX_CPU(sim)->stop_reason == STOP_CPU_HALTED) {
|
|
|
|
/* returned early because processor is in halt state */
|
|
|
|
}
|
|
|
|
else if (BX_CPU(sim)->stop_reason == STOP_MAGIC_BREAK_POINT) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Magic breakpoint\n", sim);
|
2001-05-23 12:16:07 +04:00
|
|
|
} else if (BX_CPU(sim)->stop_reason == STOP_TIME_BREAK_POINT) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Caught time breakpoint\n", sim);
|
2001-05-23 12:16:07 +04:00
|
|
|
} else if (BX_CPU(sim)->stop_reason == STOP_MODE_BREAK_POINT) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Caught vm mode switch breakpoint to %s mode\n",
|
2002-09-12 22:10:46 +04:00
|
|
|
sim, BX_CPU(sim)->get_VM () ? "virtual 86" : "protected");
|
2001-05-23 12:16:07 +04:00
|
|
|
} else if (BX_CPU(sim)->stop_reason == STOP_READ_WATCH_POINT) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Caught read watch point at %08X\n", sim, BX_CPU(sim)->watchpoint);
|
2001-05-23 12:16:07 +04:00
|
|
|
} else if (BX_CPU(sim)->stop_reason == STOP_WRITE_WATCH_POINT) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "(%u) Caught write watch point at %08X\n", sim, BX_CPU(sim)->watchpoint);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: (%u) print_guard_results: guard_found ? (stop reason %u)\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
sim, BX_CPU(sim)->stop_reason);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
#if BX_DISASM
|
|
|
|
if (bx_debugger.auto_disassemble) {
|
2002-03-20 07:09:26 +03:00
|
|
|
if (sim==0) {
|
|
|
|
// print this only once
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Next at t=%lld\n", bx_pc_system.time_ticks ());
|
2002-03-20 07:09:26 +03:00
|
|
|
}
|
2001-10-06 01:03:53 +04:00
|
|
|
bx_dbg_disassemble_current (sim, 0); // one cpu, don't print time
|
2001-09-27 18:19:38 +04:00
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif // #if BX_DISASM
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_breakpoint_changed(void)
|
|
|
|
{
|
|
|
|
#if BX_DBG_SUPPORT_VIR_BPOINT
|
|
|
|
if (bx_guard.iaddr.num_virtual)
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_IADDR_VIR;
|
|
|
|
else
|
|
|
|
bx_guard.guard_for &= ~BX_DBG_GUARD_IADDR_VIR;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_LIN_BPOINT
|
|
|
|
if (bx_guard.iaddr.num_linear)
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_IADDR_LIN;
|
|
|
|
else
|
|
|
|
bx_guard.guard_for &= ~BX_DBG_GUARD_IADDR_LIN;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_PHY_BPOINT
|
|
|
|
if (bx_guard.iaddr.num_physical)
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_IADDR_PHY;
|
|
|
|
else
|
|
|
|
bx_guard.guard_for &= ~BX_DBG_GUARD_IADDR_PHY;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_del_breakpoint_command(unsigned handle)
|
|
|
|
{
|
|
|
|
unsigned i;
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_VIR_BPOINT
|
|
|
|
// see if breakpoint is a virtual breakpoint
|
|
|
|
for (i=0; i<bx_guard.iaddr.num_virtual; i++) {
|
|
|
|
if (bx_guard.iaddr.vir[i].bpoint_id == handle) {
|
|
|
|
// found breakpoint, delete it by shifting remaining entries left
|
|
|
|
for (unsigned j=i; j<(bx_guard.iaddr.num_virtual-1); j++) {
|
|
|
|
bx_guard.iaddr.vir[j] = bx_guard.iaddr.vir[j+1];
|
|
|
|
}
|
|
|
|
bx_guard.iaddr.num_virtual--;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_LIN_BPOINT
|
|
|
|
// see if breakpoint is a linear breakpoint
|
|
|
|
for (i=0; i<bx_guard.iaddr.num_linear; i++) {
|
|
|
|
if (bx_guard.iaddr.lin[i].bpoint_id == handle) {
|
|
|
|
// found breakpoint, delete it by shifting remaining entries left
|
|
|
|
for (unsigned j=i; j<(bx_guard.iaddr.num_linear-1); j++) {
|
|
|
|
bx_guard.iaddr.lin[j] = bx_guard.iaddr.lin[j+1];
|
|
|
|
}
|
|
|
|
bx_guard.iaddr.num_linear--;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_PHY_BPOINT
|
|
|
|
// see if breakpoint is a physical breakpoint
|
|
|
|
for (i=0; i<bx_guard.iaddr.num_physical; i++) {
|
|
|
|
if (bx_guard.iaddr.phy[i].bpoint_id == handle) {
|
|
|
|
// found breakpoint, delete it by shifting remaining entries left
|
|
|
|
for (unsigned j=i; j<(bx_guard.iaddr.num_physical-1); j++) {
|
|
|
|
bx_guard.iaddr.phy[j] = bx_guard.iaddr.phy[j+1];
|
|
|
|
}
|
|
|
|
bx_guard.iaddr.num_physical--;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: breakpoint %u not found.\n", handle);
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
|
|
|
|
done:
|
|
|
|
bx_dbg_breakpoint_changed();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_vbreakpoint_command(Boolean specific, Bit32u cs, Bit32u eip)
|
|
|
|
{
|
|
|
|
#if BX_DBG_SUPPORT_VIR_BPOINT
|
|
|
|
if (specific == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: vbreak without address not implemented yet.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_guard.iaddr.num_virtual >= BX_DBG_MAX_VIR_BPOINTS) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: no more virtual breakpoint slots left.\n");
|
|
|
|
dbg_printf ( "Error: see BX_DBG_MAX_VIR_BPOINTS.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_guard.iaddr.vir[bx_guard.iaddr.num_virtual].cs = cs;
|
|
|
|
bx_guard.iaddr.vir[bx_guard.iaddr.num_virtual].eip = eip;
|
|
|
|
bx_guard.iaddr.vir[bx_guard.iaddr.num_virtual].bpoint_id = bx_debugger.next_bpoint_id++;
|
|
|
|
bx_guard.iaddr.num_virtual++;
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_IADDR_VIR;
|
|
|
|
|
|
|
|
#else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: virtual breakpoint support not compiled in.\n");
|
|
|
|
dbg_printf ( "Error: see BX_DBG_SUPPORT_VIR_BPOINT.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_lbreakpoint_command(Boolean specific, Bit32u laddress)
|
|
|
|
{
|
|
|
|
#if BX_DBG_SUPPORT_LIN_BPOINT
|
|
|
|
if (specific == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: lbreak without address not implemented yet.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_guard.iaddr.num_linear >= BX_DBG_MAX_LIN_BPOINTS) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: no more linear breakpoint slots left.\n");
|
|
|
|
dbg_printf ( "Error: see BX_DBG_MAX_LIN_BPOINTS.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_guard.iaddr.lin[bx_guard.iaddr.num_linear].addr = laddress;
|
|
|
|
bx_guard.iaddr.lin[bx_guard.iaddr.num_linear].bpoint_id = bx_debugger.next_bpoint_id++;
|
|
|
|
bx_guard.iaddr.num_linear++;
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_IADDR_LIN;
|
|
|
|
|
|
|
|
#else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: linear breakpoint support not compiled in.\n");
|
|
|
|
dbg_printf ( "Error: see BX_DBG_SUPPORT_LIN_BPOINT.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_pbreakpoint_command(Boolean specific, Bit32u paddress)
|
|
|
|
{
|
|
|
|
#if BX_DBG_SUPPORT_PHY_BPOINT
|
|
|
|
if (specific == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: pbreak without address not implemented yet.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_guard.iaddr.num_physical >= BX_DBG_MAX_PHY_BPOINTS) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: no more physical breakpoint slots left.\n");
|
|
|
|
dbg_printf ( "Error: see BX_DBG_MAX_PHY_BPOINTS.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_guard.iaddr.phy[bx_guard.iaddr.num_physical].addr = paddress;
|
|
|
|
bx_guard.iaddr.phy[bx_guard.iaddr.num_physical].bpoint_id = bx_debugger.next_bpoint_id++;
|
|
|
|
bx_guard.iaddr.num_physical++;
|
|
|
|
bx_guard.guard_for |= BX_DBG_GUARD_IADDR_PHY;
|
|
|
|
|
|
|
|
#else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: physical breakpoint support not compiled in.\n");
|
|
|
|
dbg_printf ( "Error: see BX_DBG_SUPPORT_PHY_BPOINT.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_bpoints_command(void)
|
|
|
|
{
|
|
|
|
unsigned i;
|
|
|
|
// Num Type Disp Enb Address What
|
|
|
|
// 1 breakpoint keep y 0x00010664 in main at temp.c:7
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Num Type Disp Enb Address\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
#if BX_DBG_SUPPORT_VIR_BPOINT
|
|
|
|
for (i=0; i<bx_guard.iaddr.num_virtual; i++) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%3u ", bx_guard.iaddr.vir[i].bpoint_id);
|
|
|
|
dbg_printf ( "vbreakpoint ");
|
|
|
|
dbg_printf ( "keep ");
|
|
|
|
dbg_printf ( "y ");
|
|
|
|
dbg_printf ( "0x%04x:0x%08x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_guard.iaddr.vir[i].cs,
|
|
|
|
bx_guard.iaddr.vir[i].eip);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_LIN_BPOINT
|
|
|
|
for (i=0; i<bx_guard.iaddr.num_linear; i++) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%3u ", bx_guard.iaddr.lin[i].bpoint_id);
|
|
|
|
dbg_printf ( "lbreakpoint ");
|
|
|
|
dbg_printf ( "keep ");
|
|
|
|
dbg_printf ( "y ");
|
|
|
|
dbg_printf ( "0x%08x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_guard.iaddr.lin[i].addr);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if BX_DBG_SUPPORT_PHY_BPOINT
|
|
|
|
for (i=0; i<bx_guard.iaddr.num_physical; i++) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%3u ", bx_guard.iaddr.phy[i].bpoint_id);
|
|
|
|
dbg_printf ( "pbreakpoint ");
|
|
|
|
dbg_printf ( "keep ");
|
|
|
|
dbg_printf ( "y ");
|
|
|
|
dbg_printf ( "0x%08x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_guard.iaddr.phy[i].addr);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_set_command(char *p1, char *p2, char *p3)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: %s %s %s: command 'set' not implemented yet.\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
p1, p2, p3);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_take_command(char *what, unsigned n)
|
|
|
|
{
|
|
|
|
if ( !strcmp(what, "dma") ) {
|
|
|
|
unsigned i;
|
|
|
|
if (n == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: take what n=0.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
bx_dbg_post_dma_reports(); // in case there's some pending reports
|
|
|
|
bx_dbg_batch_dma.this_many = n;
|
|
|
|
|
|
|
|
for (i=0; i<n; i++) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(0)->dbg_take_dma();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
bx_dbg_batch_dma.this_many = 1; // reset to normal
|
|
|
|
bx_dbg_post_dma_reports(); // print reports and flush
|
|
|
|
if (bx_guard.report.dma)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "done\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(what, "irq") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(0)->dbg_take_irq();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (bx_guard.report.irq)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "done\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: Take '%s' not understood.\n", what);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
2001-09-15 10:55:14 +04:00
|
|
|
bx_dbg_info_registers_command(int which_regs_mask)
|
2001-04-10 05:04:59 +04:00
|
|
|
{
|
|
|
|
Bit32u reg;
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
for (unsigned i=0; i<BX_SMP_PROCESSORS; i++) {
|
2001-09-15 10:55:14 +04:00
|
|
|
if (which_regs_mask & BX_INFO_CPU_REGS) {
|
|
|
|
memset(&cpu, 0, sizeof(cpu));
|
|
|
|
BX_CPU(i)->dbg_get_cpu(&cpu);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
#if (BX_SMP_PROCESSORS > 1)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s:\n", BX_CPU(i)->name, i);
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.eax;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "eax 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.ecx;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ecx 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.edx;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "edx 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.ebx;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ebx 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
|
|
|
|
reg = cpu.esp;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "esp 0x%-8x\t0x%-8x\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.ebp;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ebp 0x%-8x\t0x%-8x\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.esi;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "esi 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.edi;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "edi 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
|
|
|
|
reg = cpu.eip;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "eip 0x%-8x\t0x%-8x\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
|
|
|
|
reg = cpu.eflags;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "eflags 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
|
|
|
|
reg = cpu.cs.sel;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "cs 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.ss.sel;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ss 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.ds.sel;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ds 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.es.sel;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "es 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.fs.sel;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "fs 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
reg = cpu.gs.sel;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "gs 0x%-8x\t%d\n", (unsigned) reg, (int) reg);
|
2001-09-15 10:55:14 +04:00
|
|
|
}
|
|
|
|
if (which_regs_mask & BX_INFO_FPU_REGS) {
|
|
|
|
BX_CPU(i)->fpu_print_regs ();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2001-09-15 10:55:14 +04:00
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_program_command(void)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( " Using the running image of child process -1.\n");
|
|
|
|
dbg_printf ( "Program stopped at 0x0.\n");
|
|
|
|
dbg_printf ( "It stopped at breakpoint 0.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_dump_cpu_command(void)
|
|
|
|
{
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
for (unsigned i=0; i<BX_SMP_PROCESSORS; i++ ) {
|
|
|
|
BX_CPU(i)->dbg_get_cpu(&cpu);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
#if (BX_SMP_PROCESSORS >= 2)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "CPU#%u\n", i);
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "eax:0x%x\n", (unsigned) cpu.eax);
|
|
|
|
dbg_printf ( "ebx:0x%x\n", (unsigned) cpu.ebx);
|
|
|
|
dbg_printf ( "ecx:0x%x\n", (unsigned) cpu.ecx);
|
|
|
|
dbg_printf ( "edx:0x%x\n", (unsigned) cpu.edx);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ebp:0x%x\n", (unsigned) cpu.ebp);
|
|
|
|
dbg_printf ( "esi:0x%x\n", (unsigned) cpu.esi);
|
|
|
|
dbg_printf ( "edi:0x%x\n", (unsigned) cpu.edi);
|
|
|
|
dbg_printf ( "esp:0x%x\n", (unsigned) cpu.esp);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "eflags:0x%x\n", (unsigned) cpu.eflags);
|
|
|
|
dbg_printf ( "eip:0x%x\n", (unsigned) cpu.eip);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "cs:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.cs.sel, (unsigned) cpu.cs.des_l,
|
|
|
|
(unsigned) cpu.cs.des_h, (unsigned) cpu.cs.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ss:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.ss.sel, (unsigned) cpu.ss.des_l,
|
|
|
|
(unsigned) cpu.ss.des_h, (unsigned) cpu.ss.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ds:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.ds.sel, (unsigned) cpu.ds.des_l,
|
|
|
|
(unsigned) cpu.ds.des_h, (unsigned) cpu.ds.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "es:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.es.sel, (unsigned) cpu.es.des_l,
|
|
|
|
(unsigned) cpu.es.des_h, (unsigned) cpu.es.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "fs:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.fs.sel, (unsigned) cpu.fs.des_l,
|
|
|
|
(unsigned) cpu.fs.des_h, (unsigned) cpu.fs.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "gs:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.gs.sel, (unsigned) cpu.gs.des_l,
|
|
|
|
(unsigned) cpu.gs.des_h, (unsigned) cpu.gs.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "ldtr:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.ldtr.sel, (unsigned) cpu.ldtr.des_l,
|
|
|
|
(unsigned) cpu.ldtr.des_h, (unsigned) cpu.ldtr.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "tr:s=0x%x, dl=0x%x, dh=0x%x, valid=%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.tr.sel, (unsigned) cpu.tr.des_l,
|
|
|
|
(unsigned) cpu.tr.des_h, (unsigned) cpu.tr.valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "gdtr:base=0x%x, limit=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.gdtr.base, (unsigned) cpu.gdtr.limit);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "idtr:base=0x%x, limit=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) cpu.idtr.base, (unsigned) cpu.idtr.limit);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dr0:0x%x\n", (unsigned) cpu.dr0);
|
|
|
|
dbg_printf ( "dr1:0x%x\n", (unsigned) cpu.dr1);
|
|
|
|
dbg_printf ( "dr2:0x%x\n", (unsigned) cpu.dr2);
|
|
|
|
dbg_printf ( "dr3:0x%x\n", (unsigned) cpu.dr3);
|
|
|
|
dbg_printf ( "dr6:0x%x\n", (unsigned) cpu.dr6);
|
|
|
|
dbg_printf ( "dr7:0x%x\n", (unsigned) cpu.dr7);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "tr3:0x%x\n", (unsigned) cpu.tr3);
|
|
|
|
dbg_printf ( "tr4:0x%x\n", (unsigned) cpu.tr4);
|
|
|
|
dbg_printf ( "tr5:0x%x\n", (unsigned) cpu.tr5);
|
|
|
|
dbg_printf ( "tr6:0x%x\n", (unsigned) cpu.tr6);
|
|
|
|
dbg_printf ( "tr7:0x%x\n", (unsigned) cpu.tr7);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "cr0:0x%x\n", (unsigned) cpu.cr0);
|
|
|
|
dbg_printf ( "cr1:0x%x\n", (unsigned) cpu.cr1);
|
|
|
|
dbg_printf ( "cr2:0x%x\n", (unsigned) cpu.cr2);
|
|
|
|
dbg_printf ( "cr3:0x%x\n", (unsigned) cpu.cr3);
|
|
|
|
dbg_printf ( "cr4:0x%x\n", (unsigned) cpu.cr4);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "inhibit_mask:%u\n", cpu.inhibit_mask);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
#if BX_PCI_SUPPORT
|
2001-06-21 18:56:43 +04:00
|
|
|
if (bx_options.Oi440FXSupport->get ()) {
|
merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
|
|
|
bx_devices.pci->print_i440fx_state();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "done\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_examine_command(char *command, char *format, Boolean format_passed,
|
|
|
|
Bit32u addr, Boolean addr_passed, int simulator)
|
|
|
|
{
|
|
|
|
unsigned repeat_count, i;
|
|
|
|
char ch, display_format, unit_size;
|
|
|
|
Boolean iteration;
|
|
|
|
unsigned data_size;
|
|
|
|
Boolean paddr_valid;
|
|
|
|
Bit32u paddr;
|
|
|
|
Bit8u data8;
|
|
|
|
Bit16u data16;
|
|
|
|
Bit32u data32;
|
|
|
|
unsigned columns, per_line, offset;
|
|
|
|
unsigned char digit;
|
|
|
|
unsigned biti;
|
|
|
|
Boolean is_linear;
|
|
|
|
unsigned char databuf[8];
|
|
|
|
|
|
|
|
if (simulator == 0)
|
|
|
|
printf("[%s]:\n", SIM_NAME0);
|
|
|
|
else
|
|
|
|
printf("[%s]:\n", SIM_NAME1_STR);
|
|
|
|
|
|
|
|
// If command was the extended "xp" command, meaning eXamine Physical memory,
|
|
|
|
// then flag memory address as physical, rather than linear.
|
|
|
|
if (strcmp(command, "xp") == 0) {
|
|
|
|
is_linear = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
is_linear = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (addr_passed==0)
|
|
|
|
addr = bx_debugger.default_addr;
|
|
|
|
|
|
|
|
if (format_passed==0) {
|
|
|
|
display_format = bx_debugger.default_display_format;
|
|
|
|
unit_size = bx_debugger.default_unit_size;
|
|
|
|
repeat_count = 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (format==NULL) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_examine: format NULL\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (strlen(format) < 2) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_examine: invalid format passed.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (format[0] != '/') {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_examine: '/' is not first char of format.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
format++;
|
|
|
|
repeat_count = 0;
|
|
|
|
ch = *format;
|
|
|
|
iteration = 0;
|
|
|
|
|
|
|
|
while ( (ch>='0') && (ch<='9') ) {
|
|
|
|
iteration = 1;
|
|
|
|
repeat_count = 10*repeat_count + (ch-'0');
|
|
|
|
format++;
|
|
|
|
ch = *format;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (iteration==0) {
|
|
|
|
// if no count given, use default
|
|
|
|
repeat_count = 1;
|
|
|
|
}
|
|
|
|
else if (repeat_count==0) {
|
|
|
|
// count give, but zero is an error
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_examine: repeat count given but is zero.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// set up the default display format and unit size parameters
|
|
|
|
display_format = bx_debugger.default_display_format;
|
|
|
|
unit_size = bx_debugger.default_unit_size;
|
|
|
|
|
|
|
|
for (i=0; i<=1; i++) {
|
|
|
|
if (ch==0) break; // bail on null character
|
|
|
|
switch (ch) {
|
|
|
|
case 'x': // hex
|
|
|
|
case 'd': // signed decimal
|
|
|
|
case 'u': // unsigned decimal
|
|
|
|
case 'o': // octal
|
|
|
|
case 't': // binary
|
|
|
|
case 'c': // chars
|
|
|
|
case 's': // null terminated string
|
|
|
|
case 'i': // machine instruction
|
|
|
|
display_format = ch;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 'b': // bytes
|
|
|
|
case 'h': // halfwords (two bytes)
|
|
|
|
case 'w': // words (4 bytes)
|
|
|
|
case 'g': // giant words (8 bytes)
|
|
|
|
unit_size = ch;
|
|
|
|
break;
|
|
|
|
default:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_examine: invalid format passed.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
format++;
|
|
|
|
ch = *format;
|
|
|
|
}
|
|
|
|
|
|
|
|
// store current options as default
|
|
|
|
bx_debugger.default_display_format = display_format;
|
|
|
|
bx_debugger.default_unit_size = unit_size;
|
|
|
|
}
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
//dbg_printf ( " repeat count was %u\n", repeat_count);
|
|
|
|
//dbg_printf ( " display_format = '%c'\n", display_format);
|
|
|
|
//dbg_printf ( " unit_size = '%c'\n", unit_size);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if ( (display_format == 'i') || (display_format == 's') ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "error: dbg_examine: 'i' and 's' formats not supported.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (unit_size == 'g') {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "error: dbg_examine: 'g' (8-byte) unit size not supported.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
data_size = 0;
|
|
|
|
per_line = 0;
|
|
|
|
offset = 0;
|
|
|
|
|
|
|
|
switch (unit_size) {
|
|
|
|
case 'b': data_size = 1; per_line = 8; break;
|
|
|
|
case 'h': data_size = 2; per_line = 8; break;
|
|
|
|
case 'w': data_size = 4; per_line = 4; break;
|
|
|
|
//case 'g': data_size = 8; per_line = 2; break;
|
|
|
|
}
|
|
|
|
|
|
|
|
columns = per_line + 1; // set current number columns past limit
|
|
|
|
|
|
|
|
for (i=1; i<=repeat_count; i++) {
|
|
|
|
|
|
|
|
if (columns > per_line) {
|
|
|
|
// if not 1st run, need a newline from last line
|
|
|
|
if (i!=1)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
|
|
|
dbg_printf ( "0x%x <bogus+%u>:", addr, offset);
|
2001-04-10 05:04:59 +04:00
|
|
|
columns = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (is_linear) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(simulator)->dbg_xlate_linear2phy(addr, &paddr, &paddr_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (!paddr_valid) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "error: examine memory: no tranlation for linear-to-phy mem available.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
paddr = addr; // address is already physical address
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(simulator)->dbg_fetch_mem(paddr, data_size, databuf);
|
2001-04-10 05:04:59 +04:00
|
|
|
//FIXME HanishKVC The char display for data to be properly integrated
|
|
|
|
// so that repeat_count, columns, etc. can be set or used properly.
|
|
|
|
// Also for data_size of 2 and 4 how to display the individual
|
|
|
|
// characters i.e in which order to be decided.
|
|
|
|
switch (data_size) {
|
|
|
|
case 1:
|
|
|
|
data8 = databuf[0];
|
|
|
|
switch (display_format) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
case 'x': dbg_printf ( "\t0x%02x", (unsigned) data8); break;
|
|
|
|
case 'd': dbg_printf ( "\t%d", (int) (Bit8s) data8); break;
|
|
|
|
case 'u': dbg_printf ( "\t%u", (unsigned) data8); break;
|
|
|
|
case 'o': dbg_printf ( "\t%o", (unsigned) data8); break;
|
2001-04-10 05:04:59 +04:00
|
|
|
case 't':
|
|
|
|
fputc('\t', stderr);
|
|
|
|
for (biti=7; ; biti--) {
|
|
|
|
digit = (data8 >> biti) & 0x01;
|
|
|
|
fputc(digit + '0', stderr);
|
|
|
|
if (biti==0) break;
|
|
|
|
}
|
|
|
|
break;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
case 'c': dbg_printf ( " %c",data8); break;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
#ifdef BX_LITTLE_ENDIAN
|
|
|
|
data16 = * (Bit16u *) databuf;
|
|
|
|
#else
|
|
|
|
data16 = (databuf[1]<<8) | databuf[0];
|
|
|
|
#endif
|
|
|
|
switch (display_format) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
case 'x': dbg_printf ( "\t0x%04x", (unsigned) data16); break;
|
|
|
|
case 'd': dbg_printf ( "\t%d", (int) (Bit16s) data16); break;
|
|
|
|
case 'u': dbg_printf ( "\t%u", (unsigned) data16); break;
|
|
|
|
case 'o': dbg_printf ( "\t%o", (unsigned) data16); break;
|
2001-04-10 05:04:59 +04:00
|
|
|
case 't':
|
|
|
|
fputc('\t', stderr);
|
|
|
|
for (biti=15; ; biti--) {
|
|
|
|
digit = (data16 >> biti) & 0x01;
|
|
|
|
fputc(digit + '0', stderr);
|
|
|
|
if (biti==0) break;
|
|
|
|
}
|
|
|
|
break;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
case 'c': dbg_printf ( " %c %c",data16>>8,data16&0xff); break;
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 4:
|
|
|
|
#ifdef BX_LITTLE_ENDIAN
|
|
|
|
data32 = * (Bit32u *) databuf;
|
|
|
|
#else
|
|
|
|
data32 = (databuf[3]<<24) | (databuf[2]<<16) |
|
|
|
|
(databuf[1]<<8) | databuf[0];
|
|
|
|
#endif
|
|
|
|
switch (display_format) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
case 'x': dbg_printf ( "\t0x%08x", (unsigned) data32); break;
|
|
|
|
case 'd': dbg_printf ( "\t%d", (int) (Bit32s) data32); break;
|
|
|
|
case 'u': dbg_printf ( "\t%u", (unsigned) data32); break;
|
|
|
|
case 'o': dbg_printf ( "\t%o", (unsigned) data32); break;
|
2001-04-10 05:04:59 +04:00
|
|
|
case 't':
|
|
|
|
fputc('\t', stderr);
|
|
|
|
for (biti=31; ; biti--) {
|
|
|
|
digit = (data32 >> biti) & 0x01;
|
|
|
|
fputc(digit + '0', stderr);
|
|
|
|
if (biti==0) break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 'c':
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( " %c %c",data32>>24,(data32>>16)&0xff);
|
|
|
|
dbg_printf ( " %c %c",(data32>>8)&0xff,data32&0xff);
|
2001-04-10 05:04:59 +04:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
addr += data_size;
|
|
|
|
bx_debugger.default_addr = addr;
|
|
|
|
columns++;
|
|
|
|
offset += data_size;
|
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_setpmem_command(Bit32u addr, unsigned len, Bit32u val)
|
|
|
|
{
|
|
|
|
Boolean is_OK;
|
|
|
|
Bit8u buf[4];
|
|
|
|
|
|
|
|
switch ( len ) {
|
|
|
|
case 1:
|
|
|
|
buf[0] = (Bit8u) val;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
buf[0] = val & 0xff;
|
|
|
|
buf[1] = (val>>8) & 0xff;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
buf[0] = val & 0xff; val >>= 8;
|
|
|
|
buf[1] = val & 0xff; val >>= 8;
|
|
|
|
buf[2] = val & 0xff; val >>= 8;
|
|
|
|
buf[3] = val & 0xff;
|
|
|
|
break;
|
|
|
|
default:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: setpmem: bad length value = %u\n", len);
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_MEM(0)->dbg_set_mem(addr, len, buf);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (!is_OK) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: setpmem: could not set memory, out of physical bounds?\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_set_symbol_command(char *symbol, Bit32u val)
|
|
|
|
{
|
|
|
|
Boolean is_OK;
|
|
|
|
symbol++; // get past '$'
|
|
|
|
|
|
|
|
if ( !strcmp(symbol, "eax") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EAX, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "ecx") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_ECX, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "edx") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EDX, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "ebx") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EBX, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "esp") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_ESP, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "ebp") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EBP, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "esi") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_ESI, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "edi") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EDI, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "eip") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EIP, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "eflags") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_EFLAGS, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "cs") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_CS, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "ss") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_SS, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "ds") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_DS, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "es") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_ES, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "fs") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_FS, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "gs") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
is_OK = BX_CPU(dbg_cpu)->dbg_set_reg(BX_DBG_REG_GS, val);
|
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "cpu") ) {
|
2001-06-12 17:07:43 +04:00
|
|
|
#if ((BX_SMP_PROCESSORS>1) && (BX_SUPPORT_APIC))
|
2001-05-24 22:46:34 +04:00
|
|
|
if ((val > BX_SMP_PROCESSORS)
|
|
|
|
|| (val >= APIC_MAX_ID)
|
|
|
|
|| (apic_index[val] == NULL)) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "invalid cpu id number %d\n", val);
|
2001-05-23 12:16:07 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
dbg_cpu = val;
|
2001-05-24 22:46:34 +04:00
|
|
|
#endif
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "synchronous_dma") ) {
|
|
|
|
bx_guard.async.dma = !val;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "synchronous_irq") ) {
|
|
|
|
bx_guard.async.irq = !val;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "event_reports") ) {
|
|
|
|
bx_guard.report.irq = val;
|
|
|
|
bx_guard.report.a20 = val;
|
|
|
|
bx_guard.report.io = val;
|
|
|
|
bx_guard.report.ucmem = val;
|
|
|
|
bx_guard.report.dma = val;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "auto_disassemble") ) {
|
|
|
|
bx_debugger.auto_disassemble = (val > 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if ( !strcmp(symbol, "disassemble_size") ) {
|
|
|
|
if ( (val!=16) && (val!=32) ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: disassemble_size must be 16 or 32.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
bx_debugger.disassemble_size = val;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: set: unrecognized symbol.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!is_OK) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: could not set register '%s'.\n", symbol);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_query_command(char *what)
|
|
|
|
{
|
|
|
|
unsigned pending;
|
|
|
|
|
|
|
|
if ( !strcmp(what, "pending") ) {
|
2001-05-23 12:16:07 +04:00
|
|
|
pending = BX_CPU(0)->dbg_query_pending();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if ( pending & BX_DBG_PENDING_DMA )
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "pending DMA\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if ( pending & BX_DBG_PENDING_IRQ )
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "pending IRQ\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (!pending)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "pending none\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "done\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: Query '%s' not understood.\n", what);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_set_cpu_command(void)
|
|
|
|
{
|
|
|
|
FILE *fp;
|
|
|
|
int reti;
|
|
|
|
char *rets;
|
|
|
|
Boolean retb;
|
|
|
|
unsigned long ul1, ul2, ul3, ul4;
|
|
|
|
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
|
|
|
|
fp = bx_infile_stack[bx_infile_stack_index].fp;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "eax:0x%lx", &ul1); cpu.eax = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "ebx:0x%lx", &ul1); cpu.ebx = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "ecx:0x%lx", &ul1); cpu.ecx = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "edx:0x%lx", &ul1); cpu.edx = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "ebp:0x%lx", &ul1); cpu.ebp = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "esi:0x%lx", &ul1); cpu.esi = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "edi:0x%lx", &ul1); cpu.edi = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "esp:0x%lx", &ul1); cpu.esp = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "eflags:0x%lx", &ul1); cpu.eflags = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "eip:0x%lx", &ul1); cpu.eip = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "cs:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.cs.sel = (Bit16u) ul1;
|
|
|
|
cpu.cs.des_l = ul2;
|
|
|
|
cpu.cs.des_h = ul3;
|
|
|
|
cpu.cs.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "ss:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.ss.sel = (Bit16u) ul1;
|
|
|
|
cpu.ss.des_l = ul2;
|
|
|
|
cpu.ss.des_h = ul3;
|
|
|
|
cpu.ss.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "ds:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.ds.sel = (Bit16u) ul1;
|
|
|
|
cpu.ds.des_l = ul2;
|
|
|
|
cpu.ds.des_h = ul3;
|
|
|
|
cpu.ds.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "es:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.es.sel = (Bit16u) ul1;
|
|
|
|
cpu.es.des_l = ul2;
|
|
|
|
cpu.es.des_h = ul3;
|
|
|
|
cpu.es.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "fs:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.fs.sel = (Bit16u) ul1;
|
|
|
|
cpu.fs.des_l = ul2;
|
|
|
|
cpu.fs.des_h = ul3;
|
|
|
|
cpu.fs.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "gs:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.gs.sel = (Bit16u) ul1;
|
|
|
|
cpu.gs.des_l = ul2;
|
|
|
|
cpu.gs.des_h = ul3;
|
|
|
|
cpu.gs.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "ldtr:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.ldtr.sel = (Bit16u) ul1;
|
|
|
|
cpu.ldtr.des_l = ul2;
|
|
|
|
cpu.ldtr.des_h = ul3;
|
|
|
|
cpu.ldtr.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "tr:s=0x%lx, dl=0x%lx, dh=0x%lx, valid=%lu",
|
|
|
|
&ul1, &ul2, &ul3, &ul4);
|
|
|
|
cpu.tr.sel = (Bit16u) ul1;
|
|
|
|
cpu.tr.des_l = ul2;
|
|
|
|
cpu.tr.des_h = ul3;
|
|
|
|
cpu.tr.valid = ul4;
|
|
|
|
if (reti != 4) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "gdtr:base=0x%lx, limit=0x%lx",
|
|
|
|
&ul1, &ul2);
|
|
|
|
cpu.gdtr.base = ul1;
|
|
|
|
cpu.gdtr.limit = ul2;
|
|
|
|
if (reti != 2) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "idtr:base=0x%lx, limit=0x%lx",
|
|
|
|
&ul1, &ul2);
|
|
|
|
cpu.idtr.base = ul1;
|
|
|
|
cpu.idtr.limit = ul2;
|
|
|
|
if (reti != 2) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "dr0:0x%lx", &ul1); cpu.dr0 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "dr1:0x%lx", &ul1); cpu.dr1 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "dr2:0x%lx", &ul1); cpu.dr2 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "dr3:0x%lx", &ul1); cpu.dr3 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "dr6:0x%lx", &ul1); cpu.dr6 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "dr7:0x%lx", &ul1); cpu.dr7 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "tr3:0x%lx", &ul1); cpu.tr3 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "tr4:0x%lx", &ul1); cpu.tr4 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "tr5:0x%lx", &ul1); cpu.tr5 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "tr6:0x%lx", &ul1); cpu.tr6 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "tr7:0x%lx", &ul1); cpu.tr7 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "cr0:0x%lx", &ul1); cpu.cr0 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "cr1:0x%lx", &ul1); cpu.cr1 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "cr2:0x%lx", &ul1); cpu.cr2 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "cr3:0x%lx", &ul1); cpu.cr3 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "cr4:0x%lx", &ul1); cpu.cr4 = ul1;
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "inhibit_mask:%u", &cpu.inhibit_mask);
|
|
|
|
if (reti != 1) goto scanf_error;
|
|
|
|
|
|
|
|
rets = fgets(tmp_buf, 512, fp); if (!rets) goto eof_error;
|
|
|
|
reti = sscanf(tmp_buf, "done");
|
|
|
|
if (reti != 0) goto scanf_error;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
retb = BX_CPU(0)->dbg_set_cpu(&cpu);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (retb == 0)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_set_cpu encountered error\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "OK\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
|
|
|
|
eof_error:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: EOF encountered in dbg_set_cpu input stream\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
|
|
|
|
scanf_error:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: scanf returned error in dbg_set_cpu input stream\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2001-05-23 12:16:07 +04:00
|
|
|
bx_dbg_disassemble_command(bx_num_range range)
|
2001-04-10 05:04:59 +04:00
|
|
|
{
|
|
|
|
#if BX_DISASM
|
|
|
|
Boolean paddr_valid;
|
|
|
|
Bit32u paddr;
|
|
|
|
unsigned ilen;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if (range.to == EMPTY_ARG) {
|
|
|
|
// should set to cs:eip. FIXME
|
2001-05-30 22:56:02 +04:00
|
|
|
BX_INFO(("Error: type 'disassemble ADDR' or 'disassemble ADDR:ADDR'"));
|
2001-05-23 12:16:07 +04:00
|
|
|
return;
|
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
do {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(range.from, &paddr, &paddr_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (paddr_valid) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_MEM(0)->dbg_fetch_mem(paddr, 16, bx_disasm_ibuf);
|
2001-04-10 05:04:59 +04:00
|
|
|
ilen = bx_disassemble.disasm(bx_debugger.disassemble_size==32,
|
2002-09-28 10:29:55 +04:00
|
|
|
range.from, bx_disasm_ibuf, bx_disasm_tbuf);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%08x: ", (unsigned) range.from);
|
2001-04-10 05:04:59 +04:00
|
|
|
for (unsigned j=0; j<ilen; j++)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%02x", (unsigned) bx_disasm_ibuf[j]);
|
|
|
|
dbg_printf ( ": %s\n", bx_disasm_tbuf);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "??? (physical address not available)\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
ilen = 0; // keep compiler happy
|
2001-05-23 12:16:07 +04:00
|
|
|
range.from = range.to; // bail out
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2001-05-23 12:16:07 +04:00
|
|
|
range.from += ilen;
|
|
|
|
} while (range.from < range.to);
|
2001-04-10 05:04:59 +04:00
|
|
|
#else
|
2001-05-23 12:16:07 +04:00
|
|
|
UNUSED(range);
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif // #if BX_DISASM
|
|
|
|
}
|
|
|
|
|
|
|
|
//NOTE simple minded maths logic
|
|
|
|
void
|
|
|
|
bx_dbg_maths_command(char *command, int data1, int data2)
|
|
|
|
{
|
|
|
|
if(strcmp(command,"add") == 0)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x + %x = %x ", data1, data2, data1+data2);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if(strcmp(command,"sub") == 0)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x - %x = %x ", data1, data2, data1-data2);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if(strcmp(command,"mul") == 0)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x * %x = %x ", data1, data2, data1*data2);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if(strcmp(command,"div") == 0)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x / %x = %x ", data1, data2, data1/data2);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
//FIXME HanishKVC requires better error checking in POST FIX expression
|
|
|
|
//NOTE Uses POST FIX EXPRESSION handling for better maths
|
|
|
|
void
|
|
|
|
bx_dbg_maths_expression_command(char *expr)
|
|
|
|
{
|
|
|
|
int data1, data2, res;
|
|
|
|
int biti,digit;
|
|
|
|
char *next_token;
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%s\n",expr);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
expr++; // skip " in the string token passed
|
|
|
|
while(expr[0] == ' ')expr++; // skip any spaces following the "
|
|
|
|
|
|
|
|
next_token = strtok(expr," ");
|
|
|
|
if(next_token == NULL) return;
|
|
|
|
data1 = res = strtol(next_token,NULL,0);
|
|
|
|
do
|
|
|
|
{
|
|
|
|
switch(next_token[0])
|
|
|
|
{
|
|
|
|
case '+':
|
|
|
|
res = data1+data2;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x + %x = %x ",data1,data2,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
2001-04-10 05:45:06 +04:00
|
|
|
break;
|
2001-04-10 05:04:59 +04:00
|
|
|
case '-':
|
|
|
|
res = data1-data2;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x - %x = %x ",data1,data2,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
|
|
|
break;
|
|
|
|
case '*':
|
|
|
|
res = data1*data2;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x * %x = %x ",data1,data2,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
|
|
|
break;
|
|
|
|
case '/':
|
|
|
|
res = data1/data2;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x / %x = %x ",data1,data2,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
|
|
|
break;
|
|
|
|
case '&':
|
|
|
|
res = data1 & data2;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x & %x = %x ",data1,data2,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
|
|
|
break;
|
|
|
|
case '|':
|
|
|
|
res = data1 | data2;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" %x | %x = %x ",data1,data2,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
|
|
|
break;
|
|
|
|
case '~':
|
|
|
|
res = ~data1;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" ~ %x = %x ",data1,res);
|
2001-04-10 05:04:59 +04:00
|
|
|
data1 = res;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
data2 = strtol(next_token,NULL,0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
next_token = strtok(NULL," ");
|
|
|
|
if(next_token == NULL) break;
|
|
|
|
}while(1);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
//FIXME HanishKVC If sizeof changes from a Byte addressed to
|
|
|
|
// Word addressed machine & so on then the logic
|
|
|
|
// below requires to be updated
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" Binary of %x : ",res);
|
2001-04-10 05:04:59 +04:00
|
|
|
for(biti=(sizeof(int)*8)-1; ; biti--)
|
|
|
|
{
|
|
|
|
digit = (res >> biti) & 0x01;
|
|
|
|
fputc(digit + '0', stderr);
|
|
|
|
if(biti==0) break;
|
|
|
|
if((biti%4) == 0) fputc(' ',stderr);
|
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_v2l_command(unsigned seg_no, Bit32u offset)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS > 1
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: v2l not supported for nsim > 1\n"
|
2001-04-10 05:04:59 +04:00
|
|
|
#else
|
|
|
|
bx_dbg_sreg_t sreg;
|
|
|
|
Bit32u laddr;
|
|
|
|
|
|
|
|
if (seg_no > 5) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: seg_no out of bounds\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_get_sreg(&sreg, seg_no);
|
2001-04-10 05:04:59 +04:00
|
|
|
if (!sreg.valid) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: segment valid bit cleared\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
laddr = (sreg.des_l>>16) |
|
|
|
|
((sreg.des_h<<16)&0x00ff0000) |
|
|
|
|
(sreg.des_h & 0xff000000);
|
|
|
|
laddr += offset;
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "laddr: 0x%x (%u)\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) laddr, (unsigned) laddr);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_instrument_command(char *comm)
|
|
|
|
{
|
|
|
|
#if BX_INSTRUMENTATION
|
|
|
|
if ( !strcmp(comm, "start") ) {
|
2001-06-28 23:46:34 +04:00
|
|
|
BX_INSTR_START ();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(comm, "stop") ) {
|
2001-06-28 23:46:34 +04:00
|
|
|
BX_INSTR_STOP ();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(comm, "reset") ) {
|
2001-06-28 23:46:34 +04:00
|
|
|
BX_INSTR_RESET ();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else if ( !strcmp(comm, "print") ) {
|
2001-06-28 23:46:34 +04:00
|
|
|
BX_INSTR_PRINT ();
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: command instrument %s not implemented.\n", comm);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
UNUSED(comm);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: instrumentation not enabled.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_loader_command(char *path_quoted)
|
|
|
|
{
|
|
|
|
size_t len;
|
|
|
|
|
|
|
|
// skip beginning double quote
|
|
|
|
if (path_quoted[0] == '"')
|
|
|
|
path_quoted++;
|
|
|
|
|
|
|
|
// null out ending quote
|
|
|
|
len = strlen(path_quoted);
|
|
|
|
if (path_quoted[len - 1] == '"')
|
|
|
|
path_quoted[len - 1] = '\0';
|
|
|
|
|
|
|
|
#if BX_USE_LOADER
|
|
|
|
{
|
|
|
|
bx_loader_misc_t loader_misc;
|
2002-08-28 01:32:03 +04:00
|
|
|
bx_dbg_callback[0].loader(path_quoted, &loader_misc);
|
2001-04-10 05:04:59 +04:00
|
|
|
#if 0
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dr0: 0x%08x\n", loader_misc.dr0);
|
|
|
|
dbg_printf ( "dr1: 0x%08x\n", loader_misc.dr1);
|
|
|
|
dbg_printf ( "dr2: 0x%08x\n", loader_misc.dr2);
|
|
|
|
dbg_printf ( "dr3: 0x%08x\n", loader_misc.dr3);
|
|
|
|
dbg_printf ( "dr6: 0x%08x\n", loader_misc.dr6);
|
|
|
|
dbg_printf ( "dr7: 0x%08x\n", loader_misc.dr7);
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
bx_cpu.dr0 = loader_misc.dr0;
|
|
|
|
bx_cpu.dr1 = loader_misc.dr1;
|
|
|
|
bx_cpu.dr2 = loader_misc.dr2;
|
|
|
|
bx_cpu.dr3 = loader_misc.dr3;
|
|
|
|
bx_cpu.dr7 = loader_misc.dr7;
|
|
|
|
}
|
|
|
|
#else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: loader not implemented.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_doit_command(unsigned n)
|
|
|
|
{
|
|
|
|
// generic command to add temporary hacks to
|
|
|
|
// for debugging purposes
|
|
|
|
UNUSED(n);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bx_dbg.interrupts = n;
|
|
|
|
bx_dbg.exceptions = n;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_crc_command(Bit32u addr1, Bit32u addr2)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
Bit32u crc1;
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (addr1 >= addr2) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: crc: invalid range.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if (!BX_MEM(0)->dbg_crc32(crc32, addr1, addr2, &crc1)) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "sim0: could not CRC memory\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
#if BX_NUM_SIMULATORS == 1
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "0x%lx\n", crc1);
|
2001-04-10 05:04:59 +04:00
|
|
|
#else
|
2001-05-23 12:16:07 +04:00
|
|
|
if (!BX_MEM(1)->dbg_crc32(crc32, addr1, addr2, &crc2)) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "sim1: could not CRC memory\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (crc1 == crc2) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "CRC same: 0x%x\n", (unsigned) crc1);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "CRC different: sim0=0x%x, sim1=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) crc1, (unsigned) crc2);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_dirty_command(void)
|
|
|
|
{
|
2001-05-23 12:16:07 +04:00
|
|
|
unsigned char *page_tbl = BX_MEM(0)->dbg_dirty_pages;
|
|
|
|
unsigned page_tbl_size = BX_MEM(0)->dbg_count_dirty_pages ();
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
for (unsigned i=0; i<page_tbl_size; i++) {
|
|
|
|
if (page_tbl[i]) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "0x%x\n", i);
|
2001-04-10 05:04:59 +04:00
|
|
|
page_tbl[i] = 0; // reset to clean
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
void bx_dbg_print_descriptor (unsigned char desc[8], int verbose)
|
2001-05-23 12:16:07 +04:00
|
|
|
{
|
|
|
|
int lo = (desc[3] << 24) | (desc[2] << 16) | (desc[1] << 8) | (desc[0]);
|
|
|
|
int hi = (desc[7] << 24) | (desc[6] << 16) | (desc[5] << 8) | (desc[4]);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
//dbg_printf ("descriptor hi,lo = %08x,%08x\n", hi, lo);
|
2001-05-23 12:16:07 +04:00
|
|
|
int base = ((lo >> 16) & 0xffff)
|
|
|
|
| ((hi << 16) & 0xff0000)
|
|
|
|
| (hi & 0xff000000);
|
2002-10-05 03:16:48 +04:00
|
|
|
int limit = (hi & 0x000f0000) | (lo & 0xffff);
|
2001-05-23 12:16:07 +04:00
|
|
|
int segment = (lo >> 16) & 0xffff;
|
|
|
|
int offset = (lo & 0xffff) | (hi & 0xffff0000);
|
|
|
|
int type = (hi >> 8) & 0x0f;
|
|
|
|
int dpl = (hi >> 13) & 0x03;
|
|
|
|
int s = (hi >> 12) & 0x01;
|
|
|
|
int d_b = (hi >> 22) & 0x01;
|
|
|
|
int g = (hi >> 23) & 0x01;
|
|
|
|
#if 0
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
int present = (hi >> 15) & 0x01;
|
|
|
|
int avl = (hi >> 20) & 0x01;
|
|
|
|
int base_is_jump_addr;
|
2001-05-23 12:16:07 +04:00
|
|
|
if (s) {
|
|
|
|
// either a code or a data segment. bit 11 (type file MSB) then says
|
|
|
|
// 0=data segment, 1=code seg
|
|
|
|
if (type&8) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("Segment type: Code, %s%s%s\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
(type&2)? "Execute/Read" : "Execute-Only",
|
|
|
|
(type&4)? ", Conforming" : "",
|
|
|
|
(type&1)? ", Accessed" : "");
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "D flag=%d (use %d-bit addresses, %d-bit or 8-bit operands)\n", d_b, d_b? 32 : 16);
|
2001-05-23 12:16:07 +04:00
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Segment type: Data, %s%s%s\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
(type&2)? "Read/Write" : "Read-Only",
|
|
|
|
(type&4)? ", Expand-down" : "",
|
|
|
|
(type&1)? ", Accessed" : "");
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// types from IA32-devel-guide-3, page 3-15.
|
|
|
|
static char *type_names[16] = { "Reserved", "16-Bit TSS (available)", "LDT", "16-Bit TSS (Busy)", "16-Bit Call Gate", "Task Gate", "16-Bit Interrupt Gate", "16-Bit Trap Gate", "Reserved", "32-Bit TSS (Available)", "Reserved", "32-Bit TSS (Busy)", "32-Bit Call Gate", "Reserved", "32-Bit Interrupt Gate", "32-Bit Trap Gate" };
|
|
|
|
// some kind of gate?
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "System segment, type=0x%x=%s\n", type, type_names[type]);
|
2001-05-23 12:16:07 +04:00
|
|
|
base_is_jump_addr = 1;
|
|
|
|
// for call gates, print segment:offset and parameter count p.40-15
|
|
|
|
// for task gate, only present,dpl,TSS segment selector exist. p.5-13
|
|
|
|
// for interrupt gate, segment:offset,p,dpl
|
|
|
|
// for trap gate, segment:offset,p,dpl
|
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "DPL=descriptor privilege level=%d\n", dpl);
|
2001-05-23 12:16:07 +04:00
|
|
|
if (base_is_jump_addr) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "target address=%04x:%08x\n", segment, offset);
|
2001-05-23 12:16:07 +04:00
|
|
|
} else {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "base address=%p\n", base);
|
|
|
|
dbg_printf ( "G=granularity=%d\n", g);
|
2002-10-05 03:16:48 +04:00
|
|
|
dbg_printf ( "limit=0x%05x %s (see G)\n", limit, g?"4K-byte units" : "bytes");
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "AVL=available to OS=%d\n", avl);
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "P=present=%d\n", present);
|
2001-05-23 12:16:07 +04:00
|
|
|
#endif
|
|
|
|
/* brief output */
|
|
|
|
// 32-bit trap gate, target=0010:c0108ec4, DPL=0, present=1
|
|
|
|
// code segment, base=0000:00cfffff, length=0xffff
|
|
|
|
if (s) {
|
|
|
|
// either a code or a data segment. bit 11 (type file MSB) then says
|
|
|
|
// 0=data segment, 1=code seg
|
|
|
|
if (type&8) {
|
2002-10-05 03:16:48 +04:00
|
|
|
dbg_printf ( "Code segment, linearaddr=%08x, len=%05x %s, %s%s%s, %d-bit addrs\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
base, limit, g ? "* 4Kbytes" : "bytes",
|
|
|
|
(type&2)? "Execute/Read" : "Execute-Only",
|
|
|
|
(type&4)? ", Conforming" : "",
|
|
|
|
(type&1)? ", Accessed" : "",
|
|
|
|
d_b? 32 : 16);
|
|
|
|
} else {
|
2002-10-05 03:16:48 +04:00
|
|
|
dbg_printf ( "Data segment, linearaddr=%08x, len=%05x %s, %s%s%s\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
base, limit, g ? "* 4Kbytes" : "bytes",
|
|
|
|
(type&2)? "Read/Write" : "Read-Only",
|
|
|
|
(type&4)? ", Expand-down" : "",
|
|
|
|
(type&1)? ", Accessed" : "");
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// types from IA32-devel-guide-3, page 3-15.
|
|
|
|
static char *undef = "???";
|
|
|
|
static char *type_names[16] = { undef, "16-Bit TSS (available)", "LDT", "16-Bit TSS (Busy)", "16-Bit Call Gate", "Task Gate", "16-Bit Interrupt Gate", "16-Bit Trap Gate", undef, "32-Bit TSS (Available)", undef, "32-Bit TSS (Busy)", "32-Bit Call Gate", undef, "32-Bit Interrupt Gate", "32-Bit Trap Gate" };
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s ", type_names[type]);
|
2001-05-23 12:16:07 +04:00
|
|
|
// only print more if type is valid
|
|
|
|
if (type_names[type] == undef) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "descriptor hi=%08x, lo=%08x", hi, lo);
|
2001-05-23 12:16:07 +04:00
|
|
|
} else {
|
|
|
|
// for call gates, print segment:offset and parameter count p.4-15
|
|
|
|
// for task gate, only present,dpl,TSS segment selector exist. p.5-13
|
|
|
|
// for interrupt gate, segment:offset,p,dpl
|
|
|
|
// for trap gate, segment:offset,p,dpl
|
2001-11-11 07:55:14 +03:00
|
|
|
// for TSS, base address and segment limit
|
|
|
|
switch (type) {
|
|
|
|
case 1: case 3: // 16-bit TSS
|
|
|
|
case 9: case 11: // 32-bit TSS
|
2002-10-05 03:16:48 +04:00
|
|
|
dbg_printf ( "at %08x, length 0x%05x", base, limit);
|
2001-11-11 07:55:14 +03:00
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
// it's an LDT. not much to print.
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
// task, int, trap, or call gate.
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "target=%04x:%08x, DPL=%d", segment, offset, dpl);
|
2001-11-11 07:55:14 +03:00
|
|
|
}
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_idt_command(bx_num_range range) {
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
BX_CPU(0)->dbg_get_cpu(&cpu);
|
|
|
|
int n, print_table = 0;
|
|
|
|
if (range.to == EMPTY_ARG) {
|
|
|
|
// show all entries
|
|
|
|
range.from = 0;
|
|
|
|
range.to = (cpu.idtr.limit) / 8;
|
|
|
|
print_table = 1;
|
|
|
|
}
|
|
|
|
if (print_table)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Interrupt Descriptor Table (0x%08x):\n", cpu.idtr.base);
|
2001-05-23 12:16:07 +04:00
|
|
|
for (n = range.from; n<=range.to; n++) {
|
2002-09-23 21:53:47 +04:00
|
|
|
Bit32u paddr;
|
|
|
|
Boolean paddr_valid;
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(cpu.idtr.base + 8*n, &paddr, &paddr_valid);
|
|
|
|
if (!paddr_valid) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "error: IDTR+8*%d points to invalid linear address %p\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
n, cpu.idtr.base);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// read 8-byte entry from IDT
|
|
|
|
unsigned char entry[8];
|
|
|
|
BX_MEM(0)->dbg_fetch_mem (paddr, 8, entry);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "IDT[0x%02x]=", n);
|
|
|
|
bx_dbg_print_descriptor (entry, 0);
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
if (print_table) dbg_printf ( "You can list individual entries with 'info idt NUM' or groups with 'info idt NUM:NUM'\n");
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_gdt_command(bx_num_range range) {
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
BX_CPU(0)->dbg_get_cpu(&cpu);
|
|
|
|
int n, print_table = 0;
|
|
|
|
if (range.to == EMPTY_ARG) {
|
|
|
|
// show all entries
|
|
|
|
range.from = 0;
|
|
|
|
range.to = (cpu.gdtr.limit) / 8;
|
|
|
|
print_table = 1;
|
|
|
|
}
|
|
|
|
if (print_table)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Global Descriptor Table (0x%08x):\n", cpu.gdtr.base);
|
2001-05-23 12:16:07 +04:00
|
|
|
for (n = range.from; n<=range.to; n++) {
|
2002-09-23 21:53:47 +04:00
|
|
|
Bit32u paddr;
|
|
|
|
Boolean paddr_valid;
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(cpu.gdtr.base + 8*n, &paddr, &paddr_valid);
|
|
|
|
if (!paddr_valid) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "error: GDTR+8*%d points to invalid linear address %p\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
n, cpu.gdtr.base);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
unsigned char entry[8];
|
|
|
|
// read 8-byte entry from GDT
|
|
|
|
BX_MEM(0)->dbg_fetch_mem (paddr, 8, entry);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "GDT[0x%02x]=", n);
|
|
|
|
bx_dbg_print_descriptor (entry, 0);
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
if (print_table) dbg_printf ( "You can list individual interrupts with 'info gdt NUM'.\n");
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_ldt_command(bx_num_range n) {
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
BX_CPU(0)->dbg_get_cpu(&cpu);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Local Descriptor Table output not implemented\n");
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_tss_command(bx_num_range n) {
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
BX_CPU(0)->dbg_get_cpu(&cpu);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "TSS output not implemented\n");
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
bx_num_range
|
|
|
|
make_num_range (Bit64s from, Bit64s to)
|
|
|
|
{
|
|
|
|
bx_num_range x;
|
|
|
|
x.from = from;
|
|
|
|
x.to = to;
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_info_control_regs_command(void)
|
|
|
|
{
|
|
|
|
bx_dbg_cpu_t cpu;
|
|
|
|
BX_CPU(0)->dbg_get_cpu(&cpu);
|
|
|
|
int cr0 = cpu.cr0;
|
|
|
|
int cr2 = cpu.cr2;
|
|
|
|
int cr3 = cpu.cr3;
|
|
|
|
int cr4 = cpu.cr4;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "CR0=0x%08x\n", cr0);
|
|
|
|
dbg_printf ( " PG=paging=%d\n", (cr0>>31) & 1);
|
|
|
|
dbg_printf ( " CD=cache disable=%d\n", (cr0>>30) & 1);
|
|
|
|
dbg_printf ( " NW=not write through=%d\n", (cr0>>29) & 1);
|
|
|
|
dbg_printf ( " AM=alignment mask=%d\n", (cr0>>18) & 1);
|
|
|
|
dbg_printf ( " WP=write protect=%d\n", (cr0>>16) & 1);
|
|
|
|
dbg_printf ( " NE=numeric error=%d\n", (cr0>>5) & 1);
|
|
|
|
dbg_printf ( " ET=extension type=%d\n", (cr0>>4) & 1);
|
|
|
|
dbg_printf ( " TS=task switched=%d\n", (cr0>>3) & 1);
|
|
|
|
dbg_printf ( " EM=FPU emulation=%d\n", (cr0>>2) & 1);
|
|
|
|
dbg_printf ( " MP=monitor coprocessor=%d\n", (cr0>>1) & 1);
|
|
|
|
dbg_printf ( " PE=protection enable=%d\n", (cr0>>0) & 1);
|
|
|
|
dbg_printf ( "CR2=page fault linear address=0x%08x\n", cr2);
|
|
|
|
dbg_printf ( "CR3=0x%08x\n", cr3);
|
|
|
|
dbg_printf ( " PCD=page-level cache disable=%d\n", (cr3>>4) & 1);
|
|
|
|
dbg_printf ( " PWT=page-level writes transparent=%d\n", (cr3>>3) & 1);
|
|
|
|
dbg_printf ( "CR4=0x%08x\n", cr4);
|
|
|
|
dbg_printf ( " VME=virtual-8086 mode extensions=%d\n", (cr4>>0) & 1);
|
|
|
|
dbg_printf ( " PVI=protected-mode virtual interrupts=%d\n", (cr4>>1) & 1);
|
|
|
|
dbg_printf ( " TSD=time stamp disable=%d\n", (cr4>>2) & 1);
|
|
|
|
dbg_printf ( " DE=debugging extensions=%d\n", (cr4>>3) & 1);
|
|
|
|
dbg_printf ( " PSE=page size extensions=%d\n", (cr4>>4) & 1);
|
|
|
|
dbg_printf ( " PAE=physical address extension=%d\n", (cr4>>5) & 1);
|
|
|
|
dbg_printf ( " MCE=machine check enable=%d\n", (cr4>>6) & 1);
|
|
|
|
dbg_printf ( " PGE=page global enable=%d\n", (cr4>>7) & 1);
|
|
|
|
dbg_printf ( " PCE=performance-monitor counter enable=%d\n", (cr4>>8) & 1);
|
|
|
|
dbg_printf ( " OXFXSR=OS support for FXSAVE/FXRSTOR=%d\n", (cr4>>9) & 1);
|
|
|
|
dbg_printf ( " OSXMMEXCPT=OS support for unmasked SIMD FP exceptions=%d\n", (cr4>>10) & 1);
|
2001-05-23 12:16:07 +04:00
|
|
|
}
|
|
|
|
|
2001-09-29 23:16:34 +04:00
|
|
|
/*
|
|
|
|
* this implements the info ne2k commands in the debugger.
|
|
|
|
* info ne2k - shows all registers
|
|
|
|
* info ne2k page N - shows all registers in a page
|
|
|
|
* info ne2k page N reg M - shows just one register
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
bx_dbg_info_ne2k(int page, int reg)
|
|
|
|
{
|
2001-10-01 08:07:29 +04:00
|
|
|
#if BX_NE2K_SUPPORT
|
2001-09-29 23:16:34 +04:00
|
|
|
bx_ne2k.print_info (stderr, page, reg, 0);
|
2001-10-01 08:07:29 +04:00
|
|
|
#else
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "NE2000 support is not compiled in.\n");
|
2001-10-01 08:07:29 +04:00
|
|
|
#endif
|
2001-09-29 23:16:34 +04:00
|
|
|
}
|
|
|
|
|
2001-04-10 05:04:59 +04:00
|
|
|
//
|
|
|
|
// Reports from various events
|
|
|
|
//
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_iac_report(unsigned vector, unsigned irq)
|
|
|
|
{
|
|
|
|
#if BX_NUM_SIMULATORS > 1
|
|
|
|
unsigned tail, master;
|
|
|
|
#endif
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
if (doit) dbg_printf ( "iac report: vector=%u\n", vector);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
if (bx_guard.report.irq) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "event icount=%u IRQ irq=%u vec=%x\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
(unsigned) BX_CPU(dbg_cpu)->guard_found.icount, irq, vector);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS > 1
|
|
|
|
if (bx_debugger.master_slave_mode == BX_DBG_SLAVE_MODE ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: iac_report: in slave mode.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Master simulator mode
|
|
|
|
if (bx_debugger.async_journal.size >= BX_DBG_ASYNC_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: iac: async journal full.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_debugger.async_journal.size == 0) {
|
|
|
|
// start off point head & tail at same element
|
|
|
|
bx_debugger.async_journal.head = 0;
|
|
|
|
tail = bx_debugger.async_journal.tail = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tail = bx_debugger.async_journal.tail + 1;
|
|
|
|
}
|
|
|
|
if (tail >= BX_DBG_ASYNC_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: iac_report: journal wrapped.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
master = bx_debugger.master;
|
|
|
|
bx_debugger.async_journal.element[tail].what = BX_DBG_ASYNC_JOURNAL_IAC;
|
|
|
|
bx_debugger.async_journal.element[tail].icount = bx_guard_found[master].icount;
|
|
|
|
bx_debugger.async_journal.element[tail].u.iac.val = vector;
|
|
|
|
|
|
|
|
if (bx_debugger.async_journal.size)
|
|
|
|
bx_debugger.async_journal.tail++;
|
|
|
|
bx_debugger.async_journal.size++;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_a20_report(unsigned val)
|
|
|
|
{
|
|
|
|
if (bx_guard.report.a20) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "event icount=%u A20 val=%u\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
(unsigned) BX_CPU(dbg_cpu)->guard_found.icount, val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#if BX_NUM_SIMULATORS > 1
|
|
|
|
void
|
|
|
|
bx_dbg_journal_a20_event(unsigned val)
|
|
|
|
{
|
|
|
|
unsigned tail, master;
|
|
|
|
|
|
|
|
if (bx_debugger.master_slave_mode == BX_DBG_SLAVE_MODE ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: a20_report: in slave mode.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Master simulator mode
|
|
|
|
if (bx_debugger.async_journal.size >= BX_DBG_ASYNC_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: async journal full.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_debugger.async_journal.size == 0) {
|
|
|
|
// start off point head & tail at same element
|
|
|
|
bx_debugger.async_journal.head = 0;
|
|
|
|
tail = bx_debugger.async_journal.tail = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tail = bx_debugger.async_journal.tail + 1;
|
|
|
|
}
|
|
|
|
if (tail >= BX_DBG_ASYNC_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: a20_report: journal wrapped.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
master = bx_debugger.master;
|
|
|
|
bx_debugger.async_journal.element[tail].what = BX_DBG_ASYNC_JOURNAL_A20;
|
|
|
|
bx_debugger.async_journal.element[tail].icount = bx_guard_found[master].icount;
|
|
|
|
bx_debugger.async_journal.element[tail].u.a20.val = val;
|
|
|
|
|
|
|
|
if (bx_debugger.async_journal.size)
|
|
|
|
bx_debugger.async_journal.tail++;
|
|
|
|
bx_debugger.async_journal.size++;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_io_report(Bit32u addr, unsigned size, unsigned op, Bit32u val)
|
|
|
|
{
|
|
|
|
if (bx_guard.report.io) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "event icount=%u IO addr=0x%x size=%u op=%s val=0x%x\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
(unsigned) BX_CPU(dbg_cpu)->guard_found.icount,
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) addr,
|
|
|
|
size,
|
|
|
|
(op==BX_READ) ? "read" : "write",
|
|
|
|
(unsigned) val);
|
|
|
|
}
|
|
|
|
|
|
|
|
// nothing else to do. bx_dbg_inp() and bx_dbg_outp() do the journaling.
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_ucmem_report(Bit32u addr, unsigned size, unsigned op, Bit32u val)
|
|
|
|
{
|
|
|
|
if (bx_guard.report.ucmem) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "event icount=%u UCmem addr=0x%x size=%u op=%s val=0x%x\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
(unsigned) BX_CPU(dbg_cpu)->guard_found.icount,
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) addr,
|
|
|
|
size,
|
|
|
|
(op==BX_READ) ? "read" : "write",
|
|
|
|
(unsigned) val);
|
|
|
|
}
|
|
|
|
// nothing else to do. bx_dbg_ucmem_read() and bx_dbg_ucmem_write()
|
|
|
|
// do the journaling.
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_dma_report(Bit32u addr, unsigned len, unsigned what, Bit32u val)
|
|
|
|
{
|
|
|
|
if (bx_dbg_batch_dma.this_many == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: DMA batch this_many=0.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// if Q is full, post events (and flush)
|
|
|
|
if (bx_dbg_batch_dma.Qsize >= bx_dbg_batch_dma.this_many) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: DMA batch Q was not flushed.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
// if Q already has MAX elements in it
|
|
|
|
if (bx_dbg_batch_dma.Qsize >= BX_BATCH_DMA_BUFSIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "%s: DMA batch buffer overrun.\n", argv0);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_dbg_batch_dma.Qsize++;
|
|
|
|
bx_dbg_batch_dma.Q[bx_dbg_batch_dma.Qsize-1].addr = addr;
|
|
|
|
bx_dbg_batch_dma.Q[bx_dbg_batch_dma.Qsize-1].len = len;
|
|
|
|
bx_dbg_batch_dma.Q[bx_dbg_batch_dma.Qsize-1].what = what;
|
|
|
|
bx_dbg_batch_dma.Q[bx_dbg_batch_dma.Qsize-1].val = val;
|
2001-05-23 12:16:07 +04:00
|
|
|
bx_dbg_batch_dma.Q[bx_dbg_batch_dma.Qsize-1].icount = BX_CPU(dbg_cpu)->guard_found.icount;
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
// if Q is full, post events (and flush)
|
|
|
|
if (bx_dbg_batch_dma.Qsize >= bx_dbg_batch_dma.this_many)
|
|
|
|
bx_dbg_post_dma_reports();
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_post_dma_reports(void)
|
|
|
|
{
|
|
|
|
unsigned i;
|
|
|
|
unsigned addr, len, what, val;
|
|
|
|
unsigned last_addr, last_len, last_what;
|
|
|
|
unsigned print_header;
|
|
|
|
unsigned first_iteration;
|
|
|
|
|
|
|
|
if (bx_guard.report.dma) {
|
|
|
|
if (bx_dbg_batch_dma.Qsize == 0) return; // nothing batched to print
|
|
|
|
|
|
|
|
// compress output so all contiguous DMA ops of the same type and size
|
|
|
|
// are printed on the same line
|
|
|
|
last_addr = bx_dbg_batch_dma.Q[0].addr;
|
|
|
|
last_len = bx_dbg_batch_dma.Q[0].len;
|
|
|
|
last_what = bx_dbg_batch_dma.Q[0].what;
|
|
|
|
first_iteration = 1;
|
|
|
|
|
|
|
|
for (i=0; i<bx_dbg_batch_dma.Qsize; i++) {
|
|
|
|
addr = bx_dbg_batch_dma.Q[i].addr;
|
|
|
|
len = bx_dbg_batch_dma.Q[i].len;
|
|
|
|
what = bx_dbg_batch_dma.Q[i].what;
|
|
|
|
val = bx_dbg_batch_dma.Q[i].val;
|
|
|
|
|
|
|
|
if (len != last_len)
|
|
|
|
print_header = 1;
|
|
|
|
else if (what != last_what)
|
|
|
|
print_header = 1;
|
|
|
|
else if (addr != (last_addr + last_len))
|
|
|
|
print_header = 1;
|
|
|
|
else
|
|
|
|
print_header = 0;
|
|
|
|
|
|
|
|
// now store current values for next iteration
|
|
|
|
last_addr = addr;
|
|
|
|
last_len = len;
|
|
|
|
last_what = what;
|
|
|
|
|
|
|
|
if (print_header) {
|
|
|
|
if (!first_iteration) // need return from previous line
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
else
|
|
|
|
first_iteration = 0;
|
|
|
|
// need to output the event header
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "event icount=%u DMA addr=0x%x size=%u op=%s val=0x%x",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) bx_dbg_batch_dma.Q[i].icount,
|
|
|
|
addr, len, (what==BX_READ) ? "read" : "write",
|
|
|
|
val );
|
|
|
|
print_header = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// *no* need to output the event header
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( " 0x%x", val);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if (bx_dbg_batch_dma.Qsize)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
// empty Q, regardless of whether reports are printed
|
|
|
|
bx_dbg_batch_dma.Qsize = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// Cosimulation routines
|
|
|
|
//
|
|
|
|
|
|
|
|
#if (BX_NUM_SIMULATORS >= 2)
|
|
|
|
|
|
|
|
Bit8u
|
|
|
|
bx_dbg_ucmem_read(Bit32u addr)
|
|
|
|
{
|
|
|
|
Bit8u value;
|
|
|
|
unsigned head, tail;
|
|
|
|
|
|
|
|
if ( bx_debugger.master_slave_mode == BX_DBG_MASTER_MODE ) {
|
|
|
|
if (!bx_debugger.fast_forward_mode) {
|
|
|
|
if (bx_debugger.UCmem_journal.size >= BX_DBG_UCMEM_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_ucmem_read: journal full.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_debugger.UCmem_journal.size == 0) {
|
|
|
|
// start off point head & tail at same element
|
|
|
|
bx_debugger.UCmem_journal.head = 0;
|
|
|
|
tail = bx_debugger.UCmem_journal.tail = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tail = bx_debugger.UCmem_journal.tail + 1;
|
|
|
|
}
|
|
|
|
if (tail >= BX_DBG_UCMEM_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_ucmem_read: journal wrapped.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
value = bx_devices.vga->mem_read(addr);
|
|
|
|
bx_dbg_ucmem_report(addr, 1, BX_READ, value);
|
|
|
|
bx_debugger.UCmem_journal.element[tail].op = BX_READ;
|
|
|
|
bx_debugger.UCmem_journal.element[tail].len = 1;
|
|
|
|
bx_debugger.UCmem_journal.element[tail].addr = addr;
|
|
|
|
bx_debugger.UCmem_journal.element[tail].value = value;
|
|
|
|
if (bx_debugger.UCmem_journal.size)
|
|
|
|
bx_debugger.UCmem_journal.tail++;
|
|
|
|
bx_debugger.UCmem_journal.size++;
|
|
|
|
|
|
|
|
if (doit)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "MASTER UCR: head:%u tail%u size:%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_debugger.UCmem_journal.head,
|
|
|
|
bx_debugger.UCmem_journal.tail,
|
|
|
|
bx_debugger.UCmem_journal.size);
|
|
|
|
|
|
|
|
return(value);
|
|
|
|
} else {
|
|
|
|
value = bx_devices.vga->mem_read(addr);
|
|
|
|
return(value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (bx_debugger.UCmem_journal.size == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: ucmem_read: journal empty.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return(0xff);
|
|
|
|
}
|
|
|
|
head = bx_debugger.UCmem_journal.head;
|
|
|
|
value = bx_debugger.UCmem_journal.element[head].value;
|
|
|
|
|
|
|
|
if ((bx_debugger.UCmem_journal.element[head].op != BX_READ) ||
|
|
|
|
(bx_debugger.UCmem_journal.element[head].len != 1) ||
|
|
|
|
(bx_debugger.UCmem_journal.element[head].addr != addr)) {
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: ucmem_read: out of sync with journal.\n");
|
|
|
|
dbg_printf ( "Error: master: op=%1s len=%u addr=0x%x val=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(bx_debugger.UCmem_journal.element[head].op==BX_READ) ? "W" : "R",
|
|
|
|
(unsigned) bx_debugger.UCmem_journal.element[head].len,
|
|
|
|
(unsigned) bx_debugger.UCmem_journal.element[head].addr,
|
|
|
|
(unsigned) bx_debugger.UCmem_journal.element[head].value);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: slave: op=W len=%u addr=0x%x val=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) 1, (unsigned) addr, (unsigned) value);
|
|
|
|
return(0xff);
|
|
|
|
}
|
|
|
|
// slave UCmem op in sync with journaled master op, delete this entry
|
|
|
|
bx_debugger.UCmem_journal.head++;
|
|
|
|
bx_debugger.UCmem_journal.size--;
|
|
|
|
return(value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_ucmem_write(Bit32u addr, Bit8u value)
|
|
|
|
{
|
|
|
|
unsigned tail, head;
|
|
|
|
|
|
|
|
if ( bx_debugger.master_slave_mode == BX_DBG_MASTER_MODE ) {
|
|
|
|
if (!bx_debugger.fast_forward_mode) {
|
|
|
|
if (bx_debugger.UCmem_journal.size >= BX_DBG_UCMEM_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_ucmem_write: journal full.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_debugger.UCmem_journal.size == 0) {
|
|
|
|
// start off point head & tail at same element
|
|
|
|
bx_debugger.UCmem_journal.head = 0;
|
|
|
|
tail = bx_debugger.UCmem_journal.tail = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tail = bx_debugger.UCmem_journal.tail + 1;
|
|
|
|
}
|
|
|
|
if (tail >= BX_DBG_UCMEM_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_ucmem_write: journal wrapped.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_debugger.UCmem_journal.element[tail].op = BX_WRITE;
|
|
|
|
bx_debugger.UCmem_journal.element[tail].len = 1;
|
|
|
|
bx_debugger.UCmem_journal.element[tail].addr = addr;
|
|
|
|
bx_debugger.UCmem_journal.element[tail].value = value;
|
|
|
|
|
|
|
|
if (bx_debugger.UCmem_journal.size)
|
|
|
|
bx_debugger.UCmem_journal.tail++;
|
|
|
|
bx_debugger.UCmem_journal.size++;
|
|
|
|
bx_devices.vga->mem_write(addr, value);
|
|
|
|
bx_dbg_ucmem_report(addr, 1, BX_WRITE, value);
|
|
|
|
} else {
|
|
|
|
bx_devices.vga->mem_write(addr, value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (bx_debugger.UCmem_journal.size == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: ucmem_write: journal empty.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
head = bx_debugger.UCmem_journal.head;
|
|
|
|
|
|
|
|
if ((bx_debugger.UCmem_journal.element[head].op != BX_WRITE) ||
|
|
|
|
(bx_debugger.UCmem_journal.element[head].len != 1) ||
|
|
|
|
(bx_debugger.UCmem_journal.element[head].addr != addr) ||
|
|
|
|
(bx_debugger.UCmem_journal.element[head].value != value) ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: ucmem_write: out of sync with journal.\n");
|
|
|
|
dbg_printf ( "Error: master: op=%1s len=%u addr=0x%x val=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(bx_debugger.UCmem_journal.element[head].op==BX_WRITE) ? "W" : "R",
|
|
|
|
(unsigned) bx_debugger.UCmem_journal.element[head].len,
|
|
|
|
(unsigned) bx_debugger.UCmem_journal.element[head].addr,
|
|
|
|
(unsigned) bx_debugger.UCmem_journal.element[head].value);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: slave: op=W len=%u addr=0x%x val=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) 1, (unsigned) addr, (unsigned) value);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// slave UCmem op in sync with journaled master op, delete this entry
|
|
|
|
bx_debugger.UCmem_journal.head++;
|
|
|
|
bx_debugger.UCmem_journal.size--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_async_pin_request(unsigned what, Boolean val)
|
|
|
|
{
|
|
|
|
// Request from IO devices for change in pin external to CPU.
|
|
|
|
// This is pended until CPU ack's with bx_dbg_async_pin_ack().
|
|
|
|
|
|
|
|
if (bx_debugger.master_slave_mode != BX_DBG_MASTER_MODE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_async_pin_request not in master mode.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (what) {
|
|
|
|
case BX_DBG_ASYNC_PENDING_A20:
|
|
|
|
// Q pending status
|
|
|
|
bx_guard.async_changes_pending.which |= BX_DBG_ASYNC_PENDING_A20;
|
|
|
|
bx_guard.async_changes_pending.a20 = val;
|
|
|
|
return;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case BX_DBG_ASYNC_PENDING_RESET:
|
|
|
|
case BX_DBG_ASYNC_PENDING_NMI:
|
|
|
|
default:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: set_async_pin: unhandled case.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_async_pin_ack(unsigned what, Boolean val)
|
|
|
|
{
|
|
|
|
// Acknowledgement from master simulator for pending change in pin
|
|
|
|
// external to CPU.
|
|
|
|
|
|
|
|
if (bx_debugger.master_slave_mode != BX_DBG_MASTER_MODE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_async_pin_ack: not master mode.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (what) {
|
|
|
|
case BX_DBG_ASYNC_PENDING_A20:
|
|
|
|
// get rid of pending status
|
|
|
|
bx_guard.async_changes_pending.which &= ~BX_DBG_ASYNC_PENDING_A20;
|
|
|
|
// notify pc_system of change
|
|
|
|
bx_pc_system.set_enable_a20(val);
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(bx_debugger.master)->set_A20)
|
|
|
|
BX_CPU(bx_debugger.master)->set_A20(val);
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_journal_a20_event(val);
|
|
|
|
return;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case BX_DBG_ASYNC_PENDING_RESET:
|
|
|
|
case BX_DBG_ASYNC_PENDING_NMI:
|
|
|
|
default:
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: set_async_pin: unhandled case.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Bit32u
|
|
|
|
bx_dbg_inp(Bit16u addr, unsigned len)
|
|
|
|
{
|
|
|
|
Bit32u value;
|
|
|
|
unsigned tail, head;
|
|
|
|
|
|
|
|
if ( bx_debugger.master_slave_mode == BX_DBG_MASTER_MODE ) {
|
|
|
|
if (!bx_debugger.fast_forward_mode) {
|
|
|
|
if (bx_debugger.IO_journal.size >= BX_DBG_IO_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_inp: journal full.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_debugger.IO_journal.size == 0) {
|
|
|
|
// start off point head & tail at same element
|
|
|
|
bx_debugger.IO_journal.head = 0;
|
|
|
|
tail = bx_debugger.IO_journal.tail = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tail = bx_debugger.IO_journal.tail + 1;
|
|
|
|
}
|
|
|
|
if (tail >= BX_DBG_IO_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_inp: journal wrapped.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
value = bx_pc_system.inp(addr, len);
|
|
|
|
bx_debugger.IO_journal.element[tail].op = BX_READ;
|
|
|
|
bx_debugger.IO_journal.element[tail].len = (Bit8u) len;
|
|
|
|
bx_debugger.IO_journal.element[tail].addr = addr;
|
|
|
|
bx_debugger.IO_journal.element[tail].value = value;
|
|
|
|
if (bx_debugger.IO_journal.size)
|
|
|
|
bx_debugger.IO_journal.tail++;
|
|
|
|
bx_debugger.IO_journal.size++;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
//dbg_printf ( "MASTER IN: head:%u tail%u size:%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
// bx_debugger.IO_journal.head,
|
|
|
|
// bx_debugger.IO_journal.tail,
|
|
|
|
// bx_debugger.IO_journal.size);
|
|
|
|
return(value);
|
|
|
|
} else {
|
|
|
|
value = bx_pc_system.inp(addr, len);
|
|
|
|
return(value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (bx_debugger.IO_journal.size == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_inp: journal empty.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return(0xffffffff);
|
|
|
|
}
|
|
|
|
head = bx_debugger.IO_journal.head;
|
|
|
|
value = bx_debugger.IO_journal.element[head].value;
|
|
|
|
|
|
|
|
if ((bx_debugger.IO_journal.element[head].op != BX_READ) ||
|
|
|
|
(bx_debugger.IO_journal.element[head].len != len) ||
|
|
|
|
(bx_debugger.IO_journal.element[head].addr != addr) ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_inp: out of sync with journal.\n");
|
|
|
|
dbg_printf ( "Error: master: op=%3s len=%u addr=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(bx_debugger.IO_journal.element[head].op==BX_WRITE) ? "OUT" : "IN",
|
|
|
|
(unsigned) bx_debugger.IO_journal.element[head].len,
|
|
|
|
(unsigned) bx_debugger.IO_journal.element[head].addr);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: slave: op=OUT len=%u addr=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) len, (unsigned) addr);
|
|
|
|
return(0xffffffff);
|
|
|
|
}
|
|
|
|
// slave IO op in sync with journaled master op, delete this entry
|
|
|
|
bx_debugger.IO_journal.head++;
|
|
|
|
bx_debugger.IO_journal.size--;
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
// dbg_printf ( "SLAVE IN: head:%u tail%u size:%u\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
// bx_debugger.IO_journal.head,
|
|
|
|
// bx_debugger.IO_journal.tail,
|
|
|
|
// bx_debugger.IO_journal.size);
|
|
|
|
return(value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_outp(Bit16u addr, Bit32u value, unsigned len)
|
|
|
|
{
|
|
|
|
unsigned tail, head;
|
|
|
|
|
|
|
|
if ( bx_debugger.master_slave_mode == BX_DBG_MASTER_MODE ) {
|
|
|
|
if (!bx_debugger.fast_forward_mode) {
|
|
|
|
if (bx_debugger.IO_journal.size >= BX_DBG_IO_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_outp: IO journal full.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bx_debugger.IO_journal.size == 0) {
|
|
|
|
// start off point head & tail at same element
|
|
|
|
bx_debugger.IO_journal.head = 0;
|
|
|
|
tail = bx_debugger.IO_journal.tail = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tail = bx_debugger.IO_journal.tail + 1;
|
|
|
|
}
|
|
|
|
if (tail >= BX_DBG_IO_JOURNAL_SIZE) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_outp: IO journal wrapped.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_debugger.IO_journal.element[tail].op = BX_WRITE;
|
|
|
|
bx_debugger.IO_journal.element[tail].len = (Bit8u) len;
|
|
|
|
bx_debugger.IO_journal.element[tail].addr = addr;
|
|
|
|
bx_debugger.IO_journal.element[tail].value = value;
|
|
|
|
if (bx_debugger.IO_journal.size)
|
|
|
|
bx_debugger.IO_journal.tail++;
|
|
|
|
bx_debugger.IO_journal.size++;
|
|
|
|
bx_pc_system.outp(addr, value, len);
|
|
|
|
if (doit)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "master: IO journal size now %u\n", bx_debugger.IO_journal.size);
|
2001-04-10 05:04:59 +04:00
|
|
|
} else {
|
|
|
|
bx_pc_system.outp(addr, value, len);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (bx_debugger.IO_journal.size == 0) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_outp: journal empty.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
head = bx_debugger.IO_journal.head;
|
|
|
|
|
|
|
|
if ((bx_debugger.IO_journal.element[head].op != BX_WRITE) ||
|
|
|
|
(bx_debugger.IO_journal.element[head].len != len) ||
|
|
|
|
(bx_debugger.IO_journal.element[head].addr != addr) ||
|
|
|
|
(bx_debugger.IO_journal.element[head].value != value) ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: dbg_outp: out of sync with journal.\n");
|
|
|
|
dbg_printf ( "Error: master: op=%3s len=%u addr=0x%x val=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(bx_debugger.IO_journal.element[head].op==BX_WRITE) ? "OUT" : "IN",
|
|
|
|
(unsigned) bx_debugger.IO_journal.element[head].len,
|
|
|
|
(unsigned) bx_debugger.IO_journal.element[head].addr,
|
|
|
|
(unsigned) bx_debugger.IO_journal.element[head].value);
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: slave: op=OUT len=%u addr=0x%x val=0x%x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
(unsigned) len, (unsigned) addr, (unsigned) value);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// slave IO op in sync with journaled master op, delete this entry
|
|
|
|
bx_debugger.IO_journal.head++;
|
|
|
|
bx_debugger.IO_journal.size--;
|
|
|
|
if (doit)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "slave: IO journal size now %u\n", bx_debugger.IO_journal.size);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_raise_HLDA(void)
|
|
|
|
{
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "dbg_HLDA called\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
Bit8u
|
|
|
|
bx_dbg_IAC(void)
|
|
|
|
{
|
|
|
|
// Convience routine. bochs skips this, and calls the PIC code
|
|
|
|
// directly. This is for other simulators to interface to the
|
|
|
|
// the PIC code.
|
|
|
|
unsigned iac;
|
|
|
|
|
|
|
|
iac = bx_devices.pic->IAC();
|
|
|
|
return(iac);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
bx_dbg_set_INTR(Boolean b)
|
|
|
|
{
|
|
|
|
if ( bx_debugger.master_slave_mode == BX_DBG_SLAVE_MODE ) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ( "Error: set_INTR in slave mode.\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_dbg_exit(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
bx_pc_system.INTR = b;
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(bx_debugger.master)->set_INTR(b);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
#endif // #if (BX_NUM_SIMULATORS >= 2)
|
|
|
|
|
|
|
|
// BW added. return non zero to cause a stop
|
|
|
|
#if BX_DEBUGGER
|
|
|
|
static int symbol_level;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
int
|
|
|
|
bx_dbg_symbolic_output(void)
|
|
|
|
{
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
/* modes & address spaces */
|
2001-05-23 12:16:07 +04:00
|
|
|
if(BX_CPU(dbg_cpu)->cr0.pe != last_pe) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%10lld: Switched %s protected mode\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
|
|
|
last_pe ? "from" : "to");
|
|
|
|
last_pe = !last_pe;
|
|
|
|
}
|
|
|
|
|
2002-09-24 22:33:38 +04:00
|
|
|
if(last_vm != BX_CPU(dbg_cpu)->getB_VM ()) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%10lld: %s V86 mode\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
|
|
|
last_vm ? "Exited" : "Entered");
|
|
|
|
last_vm = !last_vm;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if(last_cr3 != BX_CPU(dbg_cpu)->cr3)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("\n%10lld: Address space switched since last trigger. CR3: 0x%08x\n",
|
2001-05-23 12:16:07 +04:00
|
|
|
bx_pc_system.time_ticks(), BX_CPU(dbg_cpu)->cr3);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
/* interrupts */
|
|
|
|
if (dbg_show_mask & 0x40) {
|
2001-05-23 12:16:07 +04:00
|
|
|
if(BX_CPU(dbg_cpu)->show_flag & 0x4) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%10lld: softint %04x:%08x %08x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->guard_found.cs,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.eip,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.laddr);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2001-05-23 12:16:07 +04:00
|
|
|
if((BX_CPU(dbg_cpu)->show_flag & 0x10) && !(BX_CPU(dbg_cpu)->show_flag & 0x4)) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("\n%10lld: exception (not softint) %04x:%08x %08x\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->guard_found.cs,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.eip,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.laddr);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
2001-05-23 12:16:07 +04:00
|
|
|
if(BX_CPU(dbg_cpu)->show_flag & 0x8) {
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%10lld: iret %04x:%08x %08x (from %08x)\n\n",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->guard_found.cs,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.eip,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.laddr,
|
|
|
|
BX_CPU(dbg_cpu)->show_eip);
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* calls */
|
2001-05-23 12:16:07 +04:00
|
|
|
if(BX_CPU(dbg_cpu)->show_flag & 0x1) {
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit32u phy = 0;
|
|
|
|
Boolean valid;
|
|
|
|
|
|
|
|
if (dbg_show_mask & 0x20) {
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->dbg_xlate_linear2phy(BX_CPU(dbg_cpu)->guard_found.laddr,
|
2001-04-10 05:04:59 +04:00
|
|
|
&phy, &valid);
|
|
|
|
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf ("%10lld:%*s call %04x:%08x 0x%08x (%08x) %s",
|
2001-04-10 05:04:59 +04:00
|
|
|
bx_pc_system.time_ticks(),
|
|
|
|
symbol_level+1," ",
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->guard_found.cs,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.eip,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.laddr,
|
2001-04-10 05:04:59 +04:00
|
|
|
phy,
|
2001-05-23 12:16:07 +04:00
|
|
|
bx_dbg_symbolic_address(BX_CPU(dbg_cpu)->cr3,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.eip,
|
|
|
|
BX_CPU(dbg_cpu)->guard_found.laddr - BX_CPU(dbg_cpu)->guard_found.eip) );
|
2001-04-10 05:04:59 +04:00
|
|
|
if(!valid)
|
- add Debug Log dialog, which shows all the text output that is normally
printed to stderr in the text debugger. Also allows the user to
type (text) debugger commands directly, which also appear in the log.
- all text output in the debugger now passes through dbg_printf()
(used to be fprintf to stderr) so that in wxWindows I can redirect
it all to the wxWindows debug log screen. Added debug_fputs to
siminterface which actually sends the text to the GUI by creating
a BX_ASYNC_EVT_DBG_MSG event.
- changed prefix and msg fields of BxLogMsgEvent to const char *,
and also in args of logmsg method of siminterface.
- don't trap SIGINT in wxWindows. There are other ways to stop execution.
Also, signal handling with multiple threads is very strange and different
on different platforms.
- minor changes to fix gcc -Wall warnings in dbg_main.cc
- add a new boolean parameter BXP_DEBUG_RUNNING that tells if the debugger is
running freely or not. This is used by the wxWindows GUI to enable or
disable certain choices.
- CpuRegistersDialog has continue,stop,step buttons. When the sim is running
freely, I disable continue and step, and enable stop. When the sim stops
to wait for the user, I disable stop and enable continue and step. The
change of enables used to be triggered by actually pressing the button,
but then if you started/stopped the simulation in some other way (typing
in debug log window) the enables were never changed. Now the enables are
controlled by the value of BXP_DEBUG_RUNNING, which is set by the debug code
itself, and the buttons are enabled at the right time.
- ParamDialog::Refresh() is now virtual so that child classes can redefine
its refresh behavior.
- in safeWxStrcpy, force the last element of the array to be a 0, since
I noticed that strncpy is not guaranteed to terminate the string!
- modified: debug/dbg_main.cc debug/debug.h gui/siminterface.cc
gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
gui/wxmain.h
2002-09-15 15:21:35 +04:00
|
|
|
dbg_printf (" phys not valid");
|
|
|
|
dbg_printf ("\n");
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
symbol_level++;
|
|
|
|
if(symbol_level > 40)
|
|
|
|
symbol_level = 10;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(dbg_cpu)->show_flag & 0x2) {
|
2001-04-10 05:04:59 +04:00
|
|
|
symbol_level--;
|
|
|
|
if(symbol_level < 0)
|
|
|
|
symbol_level = 0;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
BX_CPU(dbg_cpu)->show_flag = 0;
|
|
|
|
last_cr3 = BX_CPU(dbg_cpu)->cr3;
|
2001-04-10 05:04:59 +04:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// BW added to dump page table
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
static void
|
|
|
|
dbg_lin2phys(BX_CPU_C *cpu, Bit32u laddress, Bit32u *phy, Boolean *valid, Bit32u *tlb_phy, Boolean *tlb_valid) {
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit32u lpf, ppf, poffset, TLB_index, paddress;
|
|
|
|
Bit32u pde, pde_addr;
|
|
|
|
Bit32u pte, pte_addr;
|
|
|
|
|
|
|
|
*tlb_valid = 0;
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if (cpu->cr0.pg == 0) {
|
2001-04-10 05:04:59 +04:00
|
|
|
*phy = laddress;
|
|
|
|
*valid = 1;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
lpf = laddress & 0xfffff000; // linear page frame
|
|
|
|
poffset = laddress & 0x00000fff; // physical offset
|
|
|
|
TLB_index = BX_TLB_INDEX_OF(lpf);
|
|
|
|
|
|
|
|
// see if page is in the TLB first
|
2002-09-06 23:21:55 +04:00
|
|
|
#if BX_USE_QUICK_TLB_INVALIDATE
|
2002-09-06 20:29:49 +04:00
|
|
|
if (cpu->TLB.entry[TLB_index].lpf == (lpf | cpu->TLB.tlb_invalidate)) {
|
2002-09-06 23:21:55 +04:00
|
|
|
#else
|
|
|
|
if (cpu->TLB.entry[TLB_index].lpf == (lpf)) {
|
|
|
|
#endif
|
2001-05-23 12:16:07 +04:00
|
|
|
*tlb_phy = cpu->TLB.entry[TLB_index].ppf | poffset;
|
2001-04-10 05:04:59 +04:00
|
|
|
*tlb_valid = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get page dir entry
|
2001-05-23 12:16:07 +04:00
|
|
|
pde_addr = (cpu->cr3 & 0xfffff000) |
|
2001-04-10 05:04:59 +04:00
|
|
|
((laddress & 0xffc00000) >> 20);
|
Now, when you compile with --enable-guest2host-tlb, non-paged
mode uses the notion of the guest-to-host TLB. This has the
benefit of allowing more uniform and streamlined acceleration
code in access.cc which does not have to check if CR0.PG
is set, eliminating a few instructions per guest access.
Shaved just a little off execution time, as expected.
Also, access_linear now breaks accesses which span two pages,
into two calls the the physical memory routines, when paging
is off, just like it always has for paging on. Besides
being more uniform, this allows the physical memory access
routines to known the complete data item is contained
within a single physical page, and stop reapplying the
A20ADDR() macro to pointers as it increments them.
Perhaps things can be optimized a little more now there too...
I renamed the routines to {read,write}PhysicalPage() as
a reminder that these routines now operate on data
solely within one page.
I also added a little code so that the paging module is
notified when the A20 line is tweaked, so it can dump
whatever mappings it wants to.
2002-09-05 06:31:24 +04:00
|
|
|
BX_MEM(0)->readPhysicalPage(cpu, pde_addr, 4, &pde);
|
2001-04-10 05:04:59 +04:00
|
|
|
if ( !(pde & 0x01) ) {
|
|
|
|
// Page Directory Entry NOT present
|
|
|
|
goto page_fault;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get page table entry
|
|
|
|
pte_addr = (pde & 0xfffff000) |
|
|
|
|
((laddress & 0x003ff000) >> 10);
|
Now, when you compile with --enable-guest2host-tlb, non-paged
mode uses the notion of the guest-to-host TLB. This has the
benefit of allowing more uniform and streamlined acceleration
code in access.cc which does not have to check if CR0.PG
is set, eliminating a few instructions per guest access.
Shaved just a little off execution time, as expected.
Also, access_linear now breaks accesses which span two pages,
into two calls the the physical memory routines, when paging
is off, just like it always has for paging on. Besides
being more uniform, this allows the physical memory access
routines to known the complete data item is contained
within a single physical page, and stop reapplying the
A20ADDR() macro to pointers as it increments them.
Perhaps things can be optimized a little more now there too...
I renamed the routines to {read,write}PhysicalPage() as
a reminder that these routines now operate on data
solely within one page.
I also added a little code so that the paging module is
notified when the A20 line is tweaked, so it can dump
whatever mappings it wants to.
2002-09-05 06:31:24 +04:00
|
|
|
BX_MEM(0)->readPhysicalPage(cpu, pte_addr, 4, &pte);
|
2001-04-10 05:04:59 +04:00
|
|
|
if ( !(pte & 0x01) ) {
|
|
|
|
// Page Table Entry NOT present
|
|
|
|
goto page_fault;
|
|
|
|
}
|
|
|
|
|
|
|
|
ppf = pte & 0xfffff000;
|
|
|
|
paddress = ppf | poffset;
|
|
|
|
|
|
|
|
*phy = paddress;
|
|
|
|
*valid = 1;
|
|
|
|
return;
|
|
|
|
|
|
|
|
page_fault:
|
|
|
|
*phy = 0;
|
|
|
|
*valid = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
static void dbg_dump_table(Boolean all)
|
|
|
|
{
|
2001-04-10 05:04:59 +04:00
|
|
|
Bit32u lina;
|
|
|
|
Bit32u phy, tlb_phy;
|
|
|
|
Boolean valid, tlb_valid;
|
|
|
|
|
|
|
|
Bit32u start_lina, start_phy; // start of a valid translation interval
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
if (BX_CPU(dbg_cpu)->cr0.pg == 0) {
|
2001-04-10 05:04:59 +04:00
|
|
|
printf("paging off\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2001-05-23 12:16:07 +04:00
|
|
|
printf("cr3: %08x \n", BX_CPU(dbg_cpu)->cr3);
|
2001-04-10 05:04:59 +04:00
|
|
|
|
|
|
|
lina = 0;
|
|
|
|
start_lina = 1;
|
|
|
|
start_phy = 2;
|
|
|
|
while(1) {
|
2001-05-23 12:16:07 +04:00
|
|
|
dbg_lin2phys(BX_CPU(dbg_cpu), lina, &phy, &valid, &tlb_phy, &tlb_valid);
|
2001-04-10 05:04:59 +04:00
|
|
|
if(valid) {
|
|
|
|
if( (lina - start_lina != phy - start_phy) || tlb_valid) {
|
|
|
|
if(all && (start_lina != 1))
|
|
|
|
printf("%08x - %08x: %8x - %8x\n",
|
|
|
|
start_lina, lina - 0x1000, start_phy, start_phy + (lina-0x1000-start_lina));
|
|
|
|
start_lina = lina;
|
|
|
|
start_phy = phy;
|
|
|
|
}
|
|
|
|
if(tlb_valid) {
|
|
|
|
if(all && tlb_phy == phy)
|
|
|
|
printf("%08x : %8x (%8x) in TLB\n",
|
|
|
|
lina, phy, tlb_phy);
|
|
|
|
if(tlb_phy != phy)
|
|
|
|
printf("%08x : %8x (%8x) in TLB Phys differs!!!\n",
|
|
|
|
lina, phy, tlb_phy);
|
|
|
|
start_lina = 1;
|
|
|
|
start_phy = 2;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if(all && start_lina != 1)
|
|
|
|
printf("%08x - %08x: %8x - %8x\n",
|
|
|
|
start_lina, lina - 0x1000, start_phy, start_phy + (lina-0x1000-start_lina));
|
|
|
|
if(tlb_valid) {
|
|
|
|
printf("%08x : (%8x) in TLB Table not valid!!!\n",
|
|
|
|
lina, tlb_phy);
|
|
|
|
}
|
|
|
|
start_lina = 1;
|
|
|
|
start_phy = 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(lina == 0xfffff000)
|
|
|
|
break;
|
|
|
|
lina += 0x1000;
|
|
|
|
}
|
2002-10-04 19:10:13 +04:00
|
|
|
if(all && start_lina != 1)
|
2001-04-10 05:04:59 +04:00
|
|
|
printf("%08x - %08x: %8x - %8x\n",
|
|
|
|
start_lina, 0xfffff000, start_phy, start_phy + (0xfffff000-start_lina));
|
|
|
|
}
|
|
|
|
|
2002-10-04 18:57:36 +04:00
|
|
|
void
|
|
|
|
bx_dbg_help_command(char* command)
|
|
|
|
{ char* p;
|
|
|
|
|
|
|
|
if (command == NULL)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "help - show list of debugger commands\n");
|
|
|
|
fprintf(stderr, "help \"command\" - show short command description\n");
|
|
|
|
fprintf(stderr, "debugger commands are:\n");
|
|
|
|
fprintf(stderr, "help, quit, q, c, stepi, si, step, s, vbreak, v, lbreak, lb, pbreak, pb, break\n");
|
|
|
|
fprintf(stderr, "b, delete, del, d, xp, x, setpmem, crc, info, set, dump_cpu, set_cpu, disas\n");
|
|
|
|
fprintf(stderr, "disassemble, instrument, trace-on, trace-off, ptime, sb, sba, record, playback\n");
|
|
|
|
fprintf(stderr, "print-stack, watch, unwatch, load-symbols, show, modebp\n");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p = command;
|
|
|
|
for (; *p != 0 && *p != '\"'; p++); p++;
|
|
|
|
for (; *p != 0 && *p != '\"'; p++); *p = 0;
|
|
|
|
p = command;
|
|
|
|
for (; *p != 0 && *p != '\"'; p++); p++;
|
|
|
|
|
|
|
|
fprintf(stderr, "help %s\n", p);
|
|
|
|
|
|
|
|
if (strcmp(p, "help") == 0)
|
|
|
|
{
|
|
|
|
bx_dbg_help_command(NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "quit") == 0) ||
|
|
|
|
(strcmp(p, "q") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - quit debugger and execution\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "c") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - continue executing\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "stepi") == 0) ||
|
|
|
|
(strcmp(p, "step") == 0) ||
|
|
|
|
(strcmp(p, "si") == 0) ||
|
|
|
|
(strcmp(p, "s") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s [count] - execute count instructions, default is 1\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "vbreak") == 0) ||
|
|
|
|
(strcmp(p, "vb") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s seg:off - set a virtual address instruction breakpoint\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "lbreak") == 0) ||
|
|
|
|
(strcmp(p, "lb") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s addr - set a linear address instruction breakpoint\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "pbreak") == 0) ||
|
|
|
|
(strcmp(p, "break") == 0) ||
|
|
|
|
(strcmp(p, "pb") == 0) ||
|
|
|
|
(strcmp(p, "b") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s [*] addr - set a physical address instruction preakpoint\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "delete") == 0) ||
|
|
|
|
(strcmp(p, "del") == 0) ||
|
|
|
|
(strcmp(p, "d") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s n - delete a breakpoint\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "xp") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s /nuf addr - examine memory at physical address\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "x") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s /nuf addr - examine memory at linear address\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "setpmem") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s addr datasize val - set physical memory location of size datasize to value val\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "crc") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s addr1 addr2 - show CRC for physical memory range addr1..addr2\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "info") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s break - show information about current breakpoint status\n", p);
|
|
|
|
fprintf(stderr, "%s dirty - show physical pages dirtied (written to) since last display\n", p);
|
|
|
|
fprintf(stderr, "%s program - execution status of the program\n", p);
|
|
|
|
fprintf(stderr, "%s registers - list of CPU integer registers and their contents\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "set") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s $reg = val - change CPU register to value val\n", p);
|
|
|
|
fprintf(stderr, "%s $disassemble_size = n - tell debugger what segment size [16|32] to use\n", p);
|
|
|
|
fprintf(stderr, "when \"disassemble\" command is used. Default is 32\n");
|
|
|
|
fprintf(stderr, "%s $auto_disassemble = n - cause debugger to disassemble current instruction\n", p);
|
|
|
|
fprintf(stderr, "every time execution stops if n = 1. Default is 0\n");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "dump_cpu") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - dump complete cpu state\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "set_cpu") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - set complete cpu state\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if ((strcmp(p, "disassemble") == 0) ||
|
|
|
|
(strcmp(p, "disas") == 0))
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s start end - disassemble instructions for given linear adress\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "instrument") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s start - calls bx_instr_start()\n", p);
|
|
|
|
fprintf(stderr, "%s stop - calls bx_instr_stop()\n", p);
|
|
|
|
fprintf(stderr, "%s reset - calls bx_instr_reset()\n", p);
|
|
|
|
fprintf(stderr, "%s print - calls bx_instr_print()\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "trace-on") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - disassemble every executed instruction\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "trace-off") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - disable tracing\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "ptime") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - print current time (number of ticks since start of simulation)\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "sb") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s delta - insert a time breakpoint delta instruction into the future\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "sba") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s time - insert a time breakpoint at time\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "record") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s filename - record console input to file filename\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "playback") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s filename - playbackconsole input from file filename\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "print-stack") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s [num_words] - print the num_words top 16 bit words on the stack\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "watch") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - print current watch point status\n", p);
|
|
|
|
fprintf(stderr, "%s stop - stop simulation whena watchpoint is encountred\n", p);
|
|
|
|
fprintf(stderr, "%s continue - do not stop the simulation when watch point is encountred\n", p);
|
|
|
|
fprintf(stderr, "%s read addr - insert a read watch point at physical address addr\n", p);
|
|
|
|
fprintf(stderr, "%s write addr - insert a write watch point at physical address addr\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "unwatch") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - remove all watch points\n", p);
|
|
|
|
fprintf(stderr, "%s read addr - remove a read watch point at physical address addr\n", p);
|
|
|
|
fprintf(stderr, "%s write addr - remove a write watch point at physical address addr\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "load-symbols") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s [global] filename [offset] - load symbols from file filename\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "modebp") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - toggles vm86 mode switch breakpoint\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (strcmp(p, "show") == 0)
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s [string] - toggles show symbolic info (calls to begin with)\n", p);
|
|
|
|
fprintf(stderr, "%s - shows current show mode\n", p);
|
|
|
|
fprintf(stderr, "%s \"mode\" - show, when processor switch mode\n", p);
|
|
|
|
fprintf(stderr, "%s \"int\" - show, when interrupt is happens\n", p);
|
|
|
|
fprintf(stderr, "%s \"call\" - show, when call is happens\n", p);
|
|
|
|
fprintf(stderr, "%s \"ret\" - show, when iret is happens\n", p);
|
|
|
|
fprintf(stderr, "%s \"off\" - toggles off symbolic info\n", p);
|
|
|
|
fprintf(stderr, "%s \"dbg-all\" - turn on all show flags\n", p);
|
|
|
|
fprintf(stderr, "%s \"none\" - turn off all show flags\n", p);
|
|
|
|
fprintf(stderr, "%s \"tab\" - show page tables\n", p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fprintf(stderr, "%s - unknow command, try help\n", p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2001-04-10 05:04:59 +04:00
|
|
|
|