haiku/src/servers/app
Axel Dörfler 68bf2de593 * Refined overlay support a bit: we now allow as many overlay bitmaps to be
created as the graphics driver does.
* Also, B_BITMAP_RESERVE_OVERLAY_CHANNEL should now work as expected.
* We're no longer using the B_OVERLAY_COUNT hook anymore - that one really
  looks like a misconception to me; I don't see how it can be useful.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17196 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-21 21:13:11 +00:00
..
drawing * Refined overlay support a bit: we now allow as many overlay bitmaps to be 2006-04-21 21:13:11 +00:00
Angle.cpp Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least. 2005-07-10 21:16:43 +00:00
Angle.h Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least. 2005-07-10 21:16:43 +00:00
app_server.rdef added icons needed for BAlerts 2005-07-16 22:50:43 +00:00
AppServer.cpp * Removed ColorUtils.cc from libbe.so - I can't think of a reason why 2006-03-15 00:22:01 +00:00
AppServer.h * Introduced a new handshake between input_server and app_server, and some 2005-11-15 19:59:53 +00:00
BitmapManager.cpp * Refined overlay support a bit: we now allow as many overlay bitmaps to be 2006-04-21 21:13:11 +00:00
BitmapManager.h Implemented some more overlay support - the overlay bitmap is now allocated 2006-04-21 20:14:41 +00:00
ClientMemoryAllocator.cpp Implemented freeing of blocks, though it's not very efficient yet. 2006-03-18 18:37:37 +00:00
ClientMemoryAllocator.h * Implemented a new client allocation method: instead of having all bitmaps of 2006-03-18 13:43:26 +00:00
ColorSet.cpp * Removed ColorUtils.cc from libbe.so - I can't think of a reason why 2006-03-15 00:22:01 +00:00
ColorSet.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
CursorData.cpp various changes to handling custom cursors: 2006-02-26 18:15:31 +00:00
CursorData.h various changes to handling custom cursors: 2006-02-26 18:15:31 +00:00
CursorManager.cpp forgot I made this change... added locking to 2006-03-19 22:34:05 +00:00
CursorManager.h various changes to handling custom cursors: 2006-02-26 18:15:31 +00:00
CursorSet.cpp * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
CursorSet.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
DebugInfoManager.cpp Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk. 2005-12-08 12:41:19 +00:00
DebugInfoManager.h turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems 2005-11-10 13:38:22 +00:00
Decorator.cpp Decorator::ResizeBy tells you the dirty region, DefaultDecorator::Draw() pays attention to the update rect, small clean ups along the way 2006-01-02 01:03:31 +00:00
Decorator.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
DecorManager.cpp * You can now change the look of a window on the fly. 2005-12-01 14:56:01 +00:00
DecorManager.h * You can now change the look of a window on the fly. 2005-12-01 14:56:01 +00:00
DefaultDecorator.cpp Fixed those stylish pink window buttons I just made. 2006-03-15 00:26:53 +00:00
DefaultDecorator.h Implemented kLeftTitledWindowLook. 2006-03-09 12:52:40 +00:00
Desktop.cpp Activating a window with B_AVOID_FOCUS set no longer changes focus - this prevents 2006-04-17 13:23:45 +00:00
Desktop.h improved version 2006-04-12 20:55:36 +00:00
DesktopSettings.cpp Menu settings are now handled by the app_server. As a result, changing them does something, although they aren't saved to disk yet. 'click_to_open' is not checked anymore, because it was useless anyway, I'll remove it from the Menu preflet too. 2006-04-19 20:04:19 +00:00
DesktopSettings.h The display resolution is now saved and restored. Probably doesn't handle non-default 2006-02-06 13:36:46 +00:00
DesktopSettingsPrivate.h The display resolution is now saved and restored. Probably doesn't handle non-default 2006-02-06 13:36:46 +00:00
DrawState.cpp Quick build fix, Stippi, can you review this? 2006-03-11 20:43:35 +00:00
DrawState.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
EventDispatcher.cpp Since the keyboard filter compared targets by their pointers, it could happen 2006-04-16 14:16:31 +00:00
EventDispatcher.h Since the keyboard filter compared targets by their pointers, it could happen 2006-04-16 14:16:31 +00:00
EventStream.cpp Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism 2006-01-11 12:25:06 +00:00
EventStream.h Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism 2006-01-11 12:25:06 +00:00
FontFamily.cpp * Renaming or moving a directory within the known font directories is now 2006-04-18 15:14:10 +00:00
FontFamily.h * Renaming or moving a directory within the known font directories is now 2006-04-18 15:14:10 +00:00
FontManager.cpp * Renaming or moving a directory within the known font directories is now 2006-04-18 15:14:10 +00:00
FontManager.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
HashTable.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
HashTable.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
InputManager.cpp The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
InputManager.h The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
Jamfile * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
MessageLooper.cpp You can now specify a timeout to MessageLooper::PostMessage(). 2005-12-12 13:12:51 +00:00
MessageLooper.h You can now specify a timeout to MessageLooper::PostMessage(). 2005-12-12 13:12:51 +00:00
MultiLocker.cpp * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
MultiLocker.h * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
OffscreenServerWindow.cpp Some cleanup: 2005-12-01 12:07:28 +00:00
OffscreenServerWindow.h Some cleanup: 2005-12-01 12:07:28 +00:00
OffscreenWindowLayer.cpp remove empty functions which are no longer virtual anyways 2005-12-21 11:23:37 +00:00
OffscreenWindowLayer.h remove empty functions which are no longer virtual anyways 2005-12-21 11:23:37 +00:00
PatternHandler.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
PNGDump.cpp Now writes the file type of the PNG files as well. This fixes bug #374, even though 2006-04-01 15:51:48 +00:00
PNGDump.h * added a call to png_set_strip_alpha() which could fix the alpha channel 2005-11-09 23:52:27 +00:00
RAMLinkMsgReader.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
RAMLinkMsgReader.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
ReferenceCounting.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
RegionPool.cpp * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
RegionPool.h * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
RenderingBuffer.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
RGBColor.cpp * Removed ColorUtils.cc from libbe.so - I can't think of a reason why 2006-03-15 00:22:01 +00:00
RGBColor.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ScreenManager.cpp Made the direct window test environment optional, since it crashes the Dano 2005-12-11 21:42:32 +00:00
ScreenManager.h first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine 2005-11-04 15:23:54 +00:00
ServerApp.cpp Implemented some more overlay support - the overlay bitmap is now allocated 2006-04-21 20:14:41 +00:00
ServerApp.h * Removed the old AS_AREA_MESSAGE stuff - it's currently not used at all, and 2006-03-18 15:59:23 +00:00
ServerBitmap.cpp * Refined overlay support a bit: we now allow as many overlay bitmaps to be 2006-04-21 21:13:11 +00:00
ServerBitmap.h * Refined overlay support a bit: we now allow as many overlay bitmaps to be 2006-04-21 21:13:11 +00:00
ServerConfig.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ServerCursor.cpp removed intermediate variables, and added comments 2006-04-06 21:01:41 +00:00
ServerCursor.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ServerFont.cpp * Changed the AGGTextRenderer to use the new UTF8 handling 2006-02-23 09:04:26 +00:00
ServerFont.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ServerPicture.cpp * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ServerPicture.h Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway. 2006-01-04 09:49:47 +00:00
ServerScreen.cpp Changed the way a valid display mode is chosen: 2006-03-01 16:08:28 +00:00
ServerScreen.h Changed the way a valid display mode is chosen: 2006-03-01 16:08:28 +00:00
ServerTokenSpace.h * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
ServerWindow.cpp Added TODO comments about some race conditions in the code because of unlocking 2006-04-16 13:18:35 +00:00
ServerWindow.h * Implemented private do_window_action() function, used by the Deskbar to bring 2006-02-28 18:31:16 +00:00
SystemPalette.cpp * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
SystemPalette.h * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
ViewLayer.cpp * implemented view bitmap options (B_BITMAP_TILE...) in 2006-04-19 14:12:57 +00:00
ViewLayer.h Added the scrolling offset when a view is created. 2006-04-04 01:51:16 +00:00
VirtualScreen.cpp The display resolution is now saved and restored. Probably doesn't handle non-default 2006-02-06 13:36:46 +00:00
VirtualScreen.h first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine 2005-11-04 15:23:54 +00:00
WindowLayer.cpp * implemented view bitmap options (B_BITMAP_TILE...) in 2006-04-19 14:12:57 +00:00
WindowLayer.h * implemented view bitmap options (B_BITMAP_TILE...) in 2006-04-19 14:12:57 +00:00
WindowList.cpp * When the current focus window was closed or invisible, we used to 2006-03-15 21:33:12 +00:00
WindowList.h * added a fOriginalFlags that contains the unaltered flags as set by the client 2005-12-09 14:06:30 +00:00
Workspace.cpp reusing the old settings message is a good idea (thanks Axel!) 2006-04-14 10:50:47 +00:00
Workspace.h Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed 2005-12-29 18:09:07 +00:00
WorkspacePrivate.h The display resolution is now saved and restored. Probably doesn't handle non-default 2006-02-06 13:36:46 +00:00
WorkspacesLayer.cpp Implemented some more overlay support - the overlay bitmap is now allocated 2006-04-21 20:14:41 +00:00
WorkspacesLayer.h Added the scrolling offset when a view is created. 2006-04-04 01:51:16 +00:00