* Removed the old AS_AREA_MESSAGE stuff - it's currently not used at all, and

even though we might need something similar, we can't use it (since it was
  based on BGet++).
* Removed BGet++, it's not used anymore.
* Removed ServerMemIO class, was never used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16830 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2006-03-18 15:59:23 +00:00
parent 0476838149
commit 38a6ea1d98
10 changed files with 0 additions and 1260 deletions

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@ -1,68 +0,0 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: DataIO.cpp
// Author(s): Ingo Weinhold (bonefish@users.sf.net)
// Stefano Ceccherini (burton666@libero.it)
// The Storage Team
// Description: Pure virtual BDataIO and BPositionIO classes provide
// the protocol for Read()/Write()/Seek().
//
// BMallocIO and ServerMemIO classes implement the protocol,
// as does BFile in the Storage Kit.
//------------------------------------------------------------------------------
#ifndef _SERVERMEM_IO_H
#define _SERVERMEM_IO_H
#include <SupportDefs.h>
#include <DataIO.h>
#include <OS.h>
class ServerMemIO : public BPositionIO
{
public:
ServerMemIO(size_t size);
virtual ~ServerMemIO();
virtual ssize_t ReadAt(off_t position, void *buffer, size_t size);
virtual ssize_t WriteAt(off_t position, const void *buffer, size_t size);
virtual off_t Seek(off_t position, uint32 seekMode);
virtual off_t Position() const;
virtual status_t SetSize(off_t size);
size_t GetSize(void) const;
void *GetPointer(void) const;
private:
ServerMemIO(const ServerMemIO &);
ServerMemIO &operator=(const ServerMemIO &);
char *fBuf;
size_t fLen;
size_t fPhys;
size_t fPos;
size_t fOffset;
area_id fArea, fSourceArea;
};
#endif

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@ -55,7 +55,6 @@ MergeObject <libbe>app_kit.o :
RosterPrivate.cpp
Server.cpp
ServerLink.cpp
ServerMemIO.cpp
ServerMemoryAllocator.cpp
TokenSpace.cpp
TypeConstants.cpp

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@ -1,188 +0,0 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2005, Haiku
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: ServerMemIO.cpp
// Author(s): Stefano Ceccherini (burton666@libero.it)
// The Storage Team
// DarkWyrm <bpmagic@columbus.rr.com>
//
// Description: Adaptation of BMemoryIO code to allow for client-side usage
// of shared memory which is allocated by the server. Model is
// similar to BBitmap in this respect.
//
//------------------------------------------------------------------------------
#include <algorithm>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <AppServerLink.h>
#include <ServerProtocol.h>
#include "ServerMemIO.h"
ServerMemIO::ServerMemIO(size_t size)
:
fLen(0),
fPhys(0),
fPos(0)
{
if (size == 0)
return;
BPrivate::AppServerLink link;
link.StartMessage(AS_ACQUIRE_SERVERMEM);
link.Attach<size_t>(size);
int32 code;
if (link.FlushWithReply(code) == B_OK
&& code == SERVER_TRUE) {
area_info info;
link.Read<area_id>(&fSourceArea);
link.Read<size_t>(&fOffset);
if (fSourceArea >= B_OK && get_area_info(fSourceArea, &info) == B_OK) {
fPhys = size;
fArea = clone_area("ServerMemIO area", (void **)&fBuf, B_CLONE_ADDRESS,
B_READ_AREA|B_WRITE_AREA, fSourceArea);
fBuf += fOffset;
} else {
debugger("PANIC: bad data or something in ServerMemIO constructor");
}
}
}
// Destruction
ServerMemIO::~ServerMemIO()
{
BPrivate::AppServerLink link;
link.StartMessage(AS_RELEASE_SERVERMEM);
link.Attach<area_id>(fSourceArea);
link.Attach<int32>(fOffset);
link.Flush();
}
// ReadAt
ssize_t
ServerMemIO::ReadAt(off_t pos, void *buffer, size_t size)
{
if (buffer == NULL || pos < 0)
return B_BAD_VALUE;
ssize_t sizeRead = 0;
if (pos < fLen) {
sizeRead = min_c(static_cast<off_t>(size), fLen - pos);
memcpy(buffer, fBuf + pos, sizeRead);
}
return sizeRead;
}
// WriteAt
ssize_t
ServerMemIO::WriteAt(off_t pos, const void *buffer, size_t size)
{
if (buffer == NULL || pos < 0)
return B_BAD_VALUE;
ssize_t sizeWritten = 0;
if (pos < fPhys) {
sizeWritten = min_c(static_cast<off_t>(size), fPhys - pos);
memcpy(fBuf + pos, buffer, sizeWritten);
}
if (pos + sizeWritten > fLen)
fLen = pos + sizeWritten;
return sizeWritten;
}
// Seek
off_t
ServerMemIO::Seek(off_t position, uint32 seek_mode)
{
switch (seek_mode) {
case SEEK_SET:
fPos = position;
break;
case SEEK_CUR:
fPos += position;
break;
case SEEK_END:
fPos = fLen + position;
break;
default:
break;
}
return fPos;
}
// Position
off_t
ServerMemIO::Position() const
{
return fPos;
}
// SetSize
status_t
ServerMemIO::SetSize(off_t size)
{
return B_NOT_ALLOWED;
}
size_t
ServerMemIO::GetSize(void) const
{
return fLen;
}
void *
ServerMemIO::GetPointer(void) const
{
return (void*)fBuf;
}
// Private or Reserved
ServerMemIO::ServerMemIO(const ServerMemIO &)
{
//Copying not allowed
}
ServerMemIO &
ServerMemIO::operator=(const ServerMemIO &)
{
//Copying not allowed
return *this;
}

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@ -1,751 +0,0 @@
/*
* Copyright 2001-2005, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* John Walker <kelvin@fourmilab.ch>
* DarkWyrm <bpmagic@columbus.rr.com>
* Stephan Aßmus <superstippi@gmx.de>
*/
/*
BGET pool allocator
This class is based on the BGET pool allocator. Original code was in standard
ANSI C with a bunch of static variables. The original code was placed into the
MemPool class and the original allocation, release, and compacting functions
were made into virtual members. MemPool also, unlike the original code, makes
use of malloc() and free() to handle dynamic memory needs. AreaPool is a MemPool
subclass which uses areas to handle memory management needs in large chunks.
*/
// Buffer allocation size quantum: all buffers allocated are a multiple of this size. '
// This MUST be a power of two.
#define SizeQuant 4
#include <stdio.h>
#include <OS.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
// Declare the interface, including the requested buffer size type, ssize_t.
#include "BGet++.h"
// some handy short cuts
#define BH(p) ((bhead*) (p))
#define BDH(p) ((bdhead*) (p))
#define BFH(p) ((bfhead*) (p))
// Minimum allocation quantum:
#define QLSize (sizeof(struct qlinks))
#define SizeQ ((SizeQuant > QLSize) ? SizeQuant : QLSize)
// End sentinel: value placed in bsize field of dummy block delimiting end of
// pool block. The most negative number which will fit in a ssize_t,
// defined in a way that the compiler will accept.
#define ESent ((ssize_t) (-(((1L << (sizeof(ssize_t) * 8 - 2)) - 1) * 2) - 2))
MemPool::MemPool(int32 incrementSize)
: fTotalAllocated(0),
fGetCount(0),
fReleaseCount(0),
fNumpblk(0),
fNumpget(0),
fNumprel(0),
fNumdget(0),
fNumdrel(0),
fIncrementSize(incrementSize),
fPoolLength(0)
{
fFreeList.bh = (bhead){ 0, 0 };
fFreeList.ql = (qlinks){ &fFreeList, &fFreeList };
}
MemPool::~MemPool()
{
}
//! Allocate a buffer from the available space in the memory pool
void*
MemPool::GetBuffer(ssize_t requestedSize, bool zero)
{
ssize_t size = requestedSize;
int compactseq = 0;
assert(size > 0);
if (size < (ssize_t)SizeQ) {
// Need at least room for the queue links.
size = SizeQ;
}
#if SizeQuant > 1
size = (size + (SizeQuant - 1)) & (~(SizeQuant - 1));
#endif
// Add overhead in allocated buffer to size required.
size += sizeof(struct bhead);
bfhead *b;
bfhead *best;
// If a compact function was provided in the call to bectl(), wrap
// a loop around the allocation process to allow compaction to
// intervene in case we don't find a suitable buffer in the chain.
while (1) {
b = fFreeList.ql.flink;
best = &fFreeList;
// Scan the free list searching for the first buffer big enough
// to hold the requested size buffer.
while (b != &fFreeList) {
if (b->bh.bsize >= size) {
if ((best == &fFreeList) || (b->bh.bsize < best->bh.bsize)) {
best = b;
}
}
b = b->ql.flink; // Link to next buffer
}
b = best;
while (b != &fFreeList) {
if ((ssize_t) b->bh.bsize >= size) {
// Buffer is big enough to satisfy the request. Allocate it to the caller.
// We must decide whether the buffer is large enough to split into the part
// given to the caller and a free buffer that remains on the free list, or
// whether the entire buffer should be removed from the free list and given
// to the caller in its entirety. We only split the buffer if enough room
// remains for a header plus the minimum quantum of allocation.
if ((b->bh.bsize - size) > (ssize_t)(SizeQ + (sizeof(struct bhead)))) {
struct bhead *ba, *bn;
ba = BH(((char *) b) + (b->bh.bsize - size));
bn = BH(((char *) ba) + size);
assert(bn->prevfree == b->bh.bsize);
// Subtract size from length of free block.
b->bh.bsize -= size;
// Link allocated buffer to the previous free buffer.
ba->prevfree = b->bh.bsize;
// Plug negative size into user buffer.
ba->bsize = -(ssize_t) size;
// Mark buffer after this one not preceded by free block.
bn->prevfree = 0;
fTotalAllocated += size;
fGetCount++; // Increment number of GetBuffer() calls
return (void *)((((char *)ba) + sizeof(struct bhead)));
} else {
struct bhead *ba;
ba = BH(((char *) b) + b->bh.bsize);
assert(ba->prevfree == b->bh.bsize);
// The buffer isn't big enough to split. Give the whole
// shebang to the caller and remove it from the free list.
assert(b->ql.blink->ql.flink == b);
assert(b->ql.flink->ql.blink == b);
b->ql.blink->ql.flink = b->ql.flink;
b->ql.flink->ql.blink = b->ql.blink;
fTotalAllocated += b->bh.bsize;
fGetCount++; // Increment number of GetBuffer() calls
// Negate size to mark buffer allocated.
b->bh.bsize = -(b->bh.bsize);
// Zero the back pointer in the next buffer in memory
// to indicate that this buffer is allocated.
ba->prevfree = 0;
// Give user buffer starting at queue links.
return (void *)&(b->ql);
}
}
b = b->ql.flink; // Link to next buffer
}
// We failed to find a buffer. If there's a compact function
// defined, notify it of the size requested. If it returns
// TRUE, try the allocation again.
if (!CompactMem(size, ++compactseq))
break;
}
// No buffer available with requested size free.
// Don't give up yet -- look in the reserve supply.
if (size > (ssize_t)(fIncrementSize - sizeof(struct bhead))) {
// Request is too large to fit in a single expansion
// block. Try to satisy it by a direct buffer acquisition.
struct bdhead *bdh;
size += sizeof(struct bdhead) - sizeof(struct bhead);
if ((bdh = BDH(AcquireMem((ssize_t) size))) != NULL) {
// Mark the buffer special by setting the size field
// of its header to zero.
bdh->bh.bsize = 0;
bdh->bh.prevfree = 0;
bdh->tsize = size;
fTotalAllocated += size;
// Increment number of GetBuffer() calls
fGetCount++;
// Direct GetBuffer() call count
fNumdget++;
return (void *)(bdh + 1);
}
} else {
// Try to obtain a new expansion block
void *newpool;
if ((newpool = AcquireMem((ssize_t)fIncrementSize)) != NULL) {
AddToPool(newpool, fIncrementSize);
// This can't, I say, can't get into a loop
return GetBuffer(requestedSize);
}
}
// Still no buffer available
return NULL;
// Code from bgetz -- zeroing code
/*
char *buf = (char *) GetBuffer(size);
if (buf != NULL)
{
struct bhead *b;
ssize_t rsize;
b = BH(buf - sizeof(struct bhead));
rsize = -(b->bsize);
if (rsize == 0)
{
struct bdhead *bd;
bd = BDH(buf - sizeof(struct bdhead));
rsize = bd->tsize - sizeof(struct bdhead);
}
else
{
rsize -= sizeof(struct bhead);
}
assert(rsize >= size);
memset(buf, 0, (MemSize) rsize);
}
return ((void *) buf);
*/
}
/*!
Reallocate a buffer. This is a minimal implementation, simply in terms
of ReleaseBuffer() and GetBuffer(). It could be enhanced to allow the
buffer to grow into adjacent free blocks and to avoid moving data
unnecessarily.
*/
void*
MemPool::ReallocateBuffer(void *buf, ssize_t size)
{
void *nbuf;
// Old size of buffer
ssize_t osize;
struct bhead *b;
if ((nbuf = GetBuffer(size)) == NULL) {
// Acquire new buffer
return NULL;
}
if (buf == NULL)
return nbuf;
b = BH(((char *) buf) - sizeof(struct bhead));
osize = -b->bsize;
if (osize == 0) {
// Buffer acquired directly through acqfcn.
struct bdhead *bd;
bd = BDH(((char *) buf) - sizeof(struct bdhead));
osize = bd->tsize - sizeof(struct bdhead);
} else
osize -= sizeof(struct bhead);
assert(osize > 0);
// Copy the data
memcpy((char *) nbuf, (char *) buf, (int) ((size < osize) ? size : osize));
ReleaseBuffer(buf);
return nbuf;
}
//! Release a buffer.
void
MemPool::ReleaseBuffer(void *buf)
{
struct bfhead *b, *bn;
b = BFH(((char *)buf) - sizeof(struct bhead));
// Increment number of ReleaseBuffer() calls
fReleaseCount++;
assert(buf != NULL);
// Directly-acquired buffer?
if (b->bh.bsize == 0) {
struct bdhead *bdh;
bdh = BDH(((char *)buf) - sizeof(struct bdhead));
assert(b->bh.prevfree == 0);
fTotalAllocated -= bdh->tsize;
assert(fTotalAllocated >= 0);
// Number of direct releases
fNumdrel++;
memset((char *)buf, 0x55, (int)(bdh->tsize - sizeof(struct bdhead)));
// Release it directly.
ReleaseMem((void *)bdh);
return;
}
// Buffer size must be negative, indicating that the buffer is allocated.
if (b->bh.bsize >= 0)
bn = NULL;
assert(b->bh.bsize < 0);
// Back pointer in next buffer must be zero, indicating the same thing:
assert(BH((char *)b - b->bh.bsize)->prevfree == 0);
fTotalAllocated += b->bh.bsize;
assert(fTotalAllocated >= 0);
// If the back link is nonzero, the previous buffer is free.
if (b->bh.prevfree != 0) {
// The previous buffer is free. Consolidate this buffer with it
// by adding the length of this buffer to the previous free
// buffer. Note that we subtract the size in the buffer being
// released, since it's negative to indicate that the buffer is allocated.
register ssize_t size = b->bh.bsize;
// Make the previous buffer the one we're working on.
assert(BH((char *) b - b->bh.prevfree)->bsize == b->bh.prevfree);
b = BFH(((char *) b) - b->bh.prevfree);
b->bh.bsize -= size;
} else {
// The previous buffer isn't allocated. Insert this buffer on the
// free list as an isolated free block.
assert(fFreeList.ql.blink->ql.flink == &fFreeList);
assert(fFreeList.ql.flink->ql.blink == &fFreeList);
b->ql.flink = &fFreeList;
b->ql.blink = fFreeList.ql.blink;
fFreeList.ql.blink = b;
b->ql.blink->ql.flink = b;
b->bh.bsize = -b->bh.bsize;
}
// Now we look at the next buffer in memory, located by advancing from
// the start of this buffer by its size, to see if that buffer is
// free. If it is, we combine this buffer with the next one in
// memory, dechaining the second buffer from the free list.
bn = BFH(((char *) b) + b->bh.bsize);
if (bn->bh.bsize > 0) {
// The buffer is free. Remove it from the free list and add
// its size to that of our buffer.
assert(BH((char *) bn + bn->bh.bsize)->prevfree == bn->bh.bsize);
assert(bn->ql.blink->ql.flink == bn);
assert(bn->ql.flink->ql.blink == bn);
bn->ql.blink->ql.flink = bn->ql.flink;
bn->ql.flink->ql.blink = bn->ql.blink;
b->bh.bsize += bn->bh.bsize;
// Finally, advance to the buffer that follows the newly
// consolidated free block. We must set its backpointer to the
// head of the consolidated free block. We know the next block
// must be an allocated block because the process of recombination
// guarantees that two free blocks will never be contiguous in
// memory.
bn = BFH(((char *) b) + b->bh.bsize);
}
memset(((char *) b) + sizeof(struct bfhead), 0x55,
(int)(b->bh.bsize - sizeof(struct bfhead)));
assert(bn->bh.bsize < 0);
// The next buffer is allocated. Set the backpointer in it to point
// to this buffer; the previous free buffer in memory.
bn->bh.prevfree = b->bh.bsize;
// If a block-release function is defined, and this free buffer
// constitutes the entire block, release it. Note that fPoolLength
// is defined in such a way that the test will fail unless all
// pool blocks are the same size.
if (((ssize_t) b->bh.bsize) == (ssize_t)(fPoolLength - sizeof(struct bhead))) {
assert(b->bh.prevfree == 0);
assert(BH((char *) b + b->bh.bsize)->bsize == ESent);
assert(BH((char *) b + b->bh.bsize)->prevfree == b->bh.bsize);
// Unlink the buffer from the free list
b->ql.blink->ql.flink = b->ql.flink;
b->ql.flink->ql.blink = b->ql.blink;
ReleaseMem(b);
// Nr of expansion block releases
fNumprel++;
// Total number of blocks
fNumpblk--;
assert(fNumpblk == fNumpget - fNumprel);
}
}
//! Add a region of memory to the buffer pool.
void
MemPool::AddToPool(void *buffer, ssize_t length)
{
if (buffer == NULL || length <= 0)
return;
length &= ~(SizeQuant - 1);
if (fPoolLength == 0)
fPoolLength = length;
else if (length != fPoolLength)
fPoolLength = -1;
// Number of block acquisitions
fNumpget++;
// Number of blocks total
fNumpblk++;
assert(fNumpblk == fNumpget - fNumprel);
// Since the block is initially occupied by a single free buffer,
// it had better not be (much) larger than the largest buffer
// whose size we can store in bhead.bsize.
assert(length - sizeof(struct bhead) <= -((ssize_t) ESent + 1));
struct bfhead *b = BFH(buffer);
// Clear the backpointer at the start of the block to indicate that
// there is no free block prior to this one. That blocks
// recombination when the first block in memory is released.
b->bh.prevfree = 0;
// Chain the new block to the free list.
assert(fFreeList.ql.blink->ql.flink == &fFreeList);
assert(fFreeList.ql.flink->ql.blink == &fFreeList);
b->ql.flink = &fFreeList;
b->ql.blink = fFreeList.ql.blink;
fFreeList.ql.blink = b;
b->ql.blink->ql.flink = b;
// Create a dummy allocated buffer at the end of the pool. This dummy
// buffer is seen when a buffer at the end of the pool is released and
// blocks recombination of the last buffer with the dummy buffer at
// the end. The length in the dummy buffer is set to the largest
// negative number to denote the end of the pool for diagnostic
// routines (this specific value is not counted on by the actual
// allocation and release functions).
length -= sizeof(struct bhead);
b->bh.bsize = length;
memset(((char *)b) + sizeof(struct bfhead), 0x55,
(int)(length - sizeof(struct bfhead)));
struct bhead *bn = BH(((char *) b) + length);
bn->prevfree = length;
// Definition of ESent assumes two's complement!
assert((~0) == -1);
bn->bsize = ESent;
}
//! Return buffer allocation free space statistics.
void
MemPool::Stats(ssize_t *curalloc, ssize_t *totfree, ssize_t *maxfree,
long *nget, long *nrel)
{
struct bfhead *b = fFreeList.ql.flink;
*nget = fGetCount;
*nrel = fReleaseCount;
*curalloc = fTotalAllocated;
*totfree = 0;
*maxfree = -1;
while (b != &fFreeList) {
assert(b->bh.bsize > 0);
*totfree += b->bh.bsize;
if (b->bh.bsize > *maxfree)
*maxfree = b->bh.bsize;
// Link to next buffer
b = b->ql.flink;
}
}
// !Return extended statistics
void
MemPool::ExtendedStats(ssize_t *pool_incr, long *npool, long *npget,
long *nprel, long *ndget, long *ndrel)
{
*pool_incr = (fPoolLength < 0) ? -fIncrementSize : fIncrementSize;
*npool = fNumpblk;
*npget = fNumpget;
*nprel = fNumprel;
*ndget = fNumdget;
*ndrel = fNumdrel;
}
/*!
Dump the data in a buffer. This is called with the user data pointer,
and backs up to the buffer header. It will dump either a free block
or an allocated one.
*/
void
MemPool::BufferDump(void *buf)
{
struct bfhead *b;
unsigned char *bdump;
ssize_t bdlen;
b = BFH(((char *) buf) - sizeof(struct bhead));
assert(b->bh.bsize != 0);
if (b->bh.bsize < 0) {
bdump = (unsigned char *) buf;
bdlen = (-b->bh.bsize) - sizeof(struct bhead);
} else {
bdump = (unsigned char *) (((char *) b) + sizeof(struct bfhead));
bdlen = b->bh.bsize - sizeof(struct bfhead);
}
while (bdlen > 0) {
int i, dupes = 0;
ssize_t l = bdlen;
char bhex[50], bascii[20];
if (l > 16)
l = 16;
for (i = 0; i < l; i++) {
sprintf(bhex + i * 3, "%02X ", bdump[i]);
bascii[i] = isprint(bdump[i]) ? bdump[i] : ' ';
}
bascii[i] = 0;
printf("%-48s %s\n", bhex, bascii);
bdump += l;
bdlen -= l;
while ((bdlen > 16) && (memcmp((char *) (bdump - 16),(char *) bdump, 16) == 0)) {
dupes++;
bdump += 16;
bdlen -= 16;
}
if (dupes > 1) {
printf(" (%d lines [%d bytes] identical to above line skipped)\n",
dupes, dupes * 16);
} else {
if (dupes == 1) {
bdump -= 16;
bdlen += 16;
}
}
}
}
/*!
Dump a buffer pool. The buffer headers are always listed. If DUMPALLOC is
nonzero, the contents of allocated buffers are dumped. If DUMPFREE is
nonzero, free blocks are dumped as well. If FreeWipe checking is enabled,
free blocks which have been clobbered will always be dumped.
*/
void
MemPool::PoolDump(void *buf, bool dumpalloc, bool dumpfree)
{
struct bfhead *b = BFH(buf);
while (b->bh.bsize != ESent) {
ssize_t bs = b->bh.bsize;
if (bs < 0) {
bs = -bs;
printf("Allocated buffer: size %6ld bytes.\n", (long) bs);
if (dumpalloc)
BufferDump((void *) (((char *) b) + sizeof(struct bhead)));
} else {
char *lerr = "";
assert(bs > 0);
if ((b->ql.blink->ql.flink != b) || (b->ql.flink->ql.blink != b))
lerr = " (Bad free list links)";
printf("Free block: size %6ld bytes.%s\n",
(long) bs, lerr);
lerr = ((char *) b) + sizeof(struct bfhead);
if (bs > (ssize_t)sizeof(struct bfhead)
&& (*lerr != 0x55
|| memcmp(lerr, lerr + 1, (int)(bs - (sizeof(struct bfhead) + 1))) != 0)) {
printf("(Contents of above free block have been overstored.)\n");
BufferDump((void *) (((char *) b) + sizeof(struct bhead)));
} else {
if (dumpfree)
BufferDump((void *) (((char *) b) + sizeof(struct bhead)));
}
}
b = BFH(((char *) b) + bs);
}
}
//! Validate a buffer pool.
int
MemPool::Validate(void *buf)
{
struct bfhead *b = BFH(buf);
while (b->bh.bsize != ESent) {
ssize_t bs = b->bh.bsize;
if (bs < 0)
bs = -bs;
else {
char *lerr = "";
assert(bs > 0);
if (bs <= 0)
return 0;
if (b->ql.blink->ql.flink != b || b->ql.flink->ql.blink != b) {
printf("Free block: size %6ld bytes. (Bad free list links)\n",
(long) bs);
assert(0);
return 0;
}
lerr = ((char *) b) + sizeof(struct bfhead);
if (bs > (ssize_t)sizeof(struct bfhead)
&& (*lerr != 0x55
|| memcmp(lerr, lerr + 1, (int)(bs - (sizeof(struct bfhead) + 1))) != 0)) {
printf("(Contents of above free block have been overstored.)\n");
BufferDump((void *) (((char *) b) + sizeof(struct bhead)));
assert(0);
return 0;
}
}
b = BFH(((char *) b) + bs);
}
return 1;
}
int*
MemPool::CompactMem(ssize_t sizereq, int sequence)
{
return NULL;
}
void*
MemPool::AcquireMem(ssize_t size)
{
return malloc(size);
}
void
MemPool::ReleaseMem(void *buffer)
{
free(buffer);
}
// #pragma mark -
AreaPool::AreaPool(const char* name, size_t initialSize)
: MemPool(initialSize),
fName(name)
{
if (initialSize > 0)
AddToPool(AcquireMem(initialSize), initialSize);
}
AreaPool::~AreaPool()
{
}
void*
AreaPool::AcquireMem(ssize_t size)
{
area_id area;
void* address;
// make size a multiple of B_PAGE_SIZE
size = (size + B_PAGE_SIZE - 1) & ~(B_PAGE_SIZE - 1);
area = create_area(fName, &address, B_ANY_ADDRESS, size,
B_NO_LOCK, B_READ_AREA | B_WRITE_AREA);
if (area < B_OK) {
printf("ERROR: AreaPool couldn't allocate area!!\n");
return NULL;
}
return address;
}
void
AreaPool::ReleaseMem(void *buffer)
{
area_id trash = area_for(buffer);
if (trash < B_ERROR)
return;
delete_area(trash);
}

View File

@ -1,105 +0,0 @@
/*
* Copyright 2001-2005, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* John Walker <kelvin@fourmilab.ch>
* DarkWyrm <bpmagic@columbus.rr.com>
* Stephan Aßmus <superstippi@gmx.de>
*/
#ifndef MEM_POOL_H
#define MEM_POOL_H
#include <SupportDefs.h>
class MemPool {
public:
MemPool(int32 incrementSize);
virtual ~MemPool();
void AddToPool(void* buffer, ssize_t len);
void* GetBuffer(ssize_t size, bool zero = false);
void* ReallocateBuffer(void* buffer, ssize_t size);
void ReleaseBuffer(void* buffer);
virtual int* CompactMem(ssize_t sizereq, int sequence);
virtual void* AcquireMem(ssize_t size);
virtual void ReleaseMem(void* buffer);
void SetPoolIncrement(ssize_t increment);
ssize_t PoolIncrement();
// debugging
void Stats(ssize_t* curalloc, ssize_t* totfree,
ssize_t* maxfree, long* nget, long* nrel);
void ExtendedStats(ssize_t* pool_incr, long* npool,
long* npget, long* nprel,
long* ndget, long* ndrel);
void BufferDump(void* buf);
void PoolDump(void* pool, bool dumpalloc,
bool dumpfree);
int Validate(void* buffer);
private:
// Header in allocated and free buffers
struct bhead {
// Relative link back to previous free buffer in memory or 0 if previous
// buffer is allocated.
ssize_t prevfree;
// Buffer size: positive if free, negative if allocated.
ssize_t bsize;
};
// Header in directly allocated buffers (by acqfcn)
struct bdhead {
ssize_t tsize; // Total size, including overhead
bhead bh; // Common header
};
// Queue links
struct bfhead;
struct qlinks {
bfhead *flink; // Forward link
bfhead *blink; // Backward link
};
// Header in free buffers
struct bfhead {
// Common allocated/free header
bhead bh;
// Links on free list
qlinks ql;
};
ssize_t fTotalAllocated;
long fGetCount;
long fReleaseCount;
long fNumpblk;
long fNumpget;
long fNumprel;
long fNumdget;
long fNumdrel;
ssize_t fIncrementSize;
ssize_t fPoolLength;
// List of free buffers
bfhead fFreeList;
};
class AreaPool : public MemPool {
public:
AreaPool(const char* name, size_t initialSize);
virtual ~AreaPool();
virtual void* AcquireMem(ssize_t size);
virtual void ReleaseMem(void* buffer);
private:
const char* fName;
};
#endif /* MEM_POOL_H */

View File

@ -12,7 +12,6 @@ UseFreeTypeHeaders ;
Server app_server :
Angle.cpp
AppServer.cpp
BGet++.cpp
BitmapManager.cpp
ClientMemoryAllocator.cpp
ColorSet.cpp

View File

@ -33,7 +33,6 @@
#include <ServerProtocol.h>
#include "AppServer.h"
#include "BGet++.h"
#include "BitmapManager.h"
#include "CursorManager.h"
#include "CursorSet.h"
@ -94,7 +93,6 @@ ServerApp::ServerApp(Desktop* desktop, port_id clientReplyPort,
fViewCursor(NULL),
fCursorHideLevel(0),
fIsActive(false),
fSharedMem("shared memory", 32768),
fMemoryAllocator(this)
{
if (fSignature == "")
@ -528,108 +526,6 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link)
}
*/ break;
}
case AS_AREA_MESSAGE:
{
// This occurs in only one kind of case: a message is too big to send over a port. This
// is really an edge case, so this shouldn't happen *too* often
// Attached Data:
// 1) area_id id of an area already owned by the server containing the message
// 2) size_t offset of the pointer in the area
// 3) size_t size of the message
area_id area;
size_t offset;
size_t msgsize;
area_info ai;
int8 *msgpointer;
link.Read<area_id>(&area);
link.Read<size_t>(&offset);
link.Read<size_t>(&msgsize);
// Part sanity check, part get base pointer :)
if (get_area_info(area, &ai) < B_OK)
break;
msgpointer = (int8*)ai.address + offset;
RAMLinkMsgReader mlink(msgpointer);
_DispatchMessage(mlink.Code(), mlink);
// This is a very special case in the sense that when ServerMemIO is used for this
// purpose, it will be set to NOT automatically free the memory which it had
// requested. This is the server's job once the message has been dispatched.
fSharedMem.ReleaseBuffer(msgpointer);
break;
}
case AS_ACQUIRE_SERVERMEM:
{
// This particular call is more than a bit of a pain in the neck. We are given a
// size of a chunk of memory needed. We need to (1) allocate it, (2) get the area for
// this particular chunk, (3) find the offset in the area for this chunk, and (4)
// tell the client about it. Good thing this particular call isn't used much
// Received from a ServerMemIO object requesting operating memory
// Attached Data:
// 1) size_t requested size
// 2) port_id reply_port
size_t memsize;
link.Read<size_t>(&memsize);
// TODO: I wonder if ACQUIRE_SERVERMEM should have a minimum size requirement?
void *sharedmem = fSharedMem.GetBuffer(memsize);
if (memsize < 1 || sharedmem == NULL) {
fLink.StartMessage(B_ERROR);
fLink.Flush();
break;
}
area_id owningArea = area_for(sharedmem);
area_info info;
if (owningArea == B_ERROR || get_area_info(owningArea, &info) < B_OK) {
fLink.StartMessage(B_ERROR);
fLink.Flush();
break;
}
int32 areaoffset = (addr_t)sharedmem - (addr_t)info.address;
STRACE(("Successfully allocated shared memory of size %ld\n",memsize));
fLink.StartMessage(B_OK);
fLink.Attach<area_id>(owningArea);
fLink.Attach<int32>(areaoffset);
fLink.Flush();
break;
}
case AS_RELEASE_SERVERMEM:
{
// Received when a ServerMemIO object on destruction
// Attached Data:
// 1) area_id owning area
// 2) int32 area offset
area_id owningArea;
int32 areaoffset;
link.Read<area_id>(&owningArea);
link.Read<int32>(&areaoffset);
area_info areaInfo;
if (owningArea < 0 || get_area_info(owningArea, &areaInfo) != B_OK)
break;
STRACE(("Successfully freed shared memory\n"));
void *sharedmem = ((int32*)areaInfo.address) + areaoffset;
fSharedMem.ReleaseBuffer(sharedmem);
break;
}
case AS_UPDATE_DECORATOR:
{
STRACE(("ServerApp %s: Received decorator update notification\n", Signature()));

View File

@ -15,7 +15,6 @@
#include "ClientMemoryAllocator.h"
#include "MessageLooper.h"
#include "BGet++.h"
#include <ObjectList.h>
#include <TokenSpace.h>
@ -83,8 +82,6 @@ class ServerApp : public MessageLooper {
ServerPicture* FindPicture(const int32& token) const;
bool DeletePicture(const int32& token);
AreaPool* AppAreaPool() { return &fSharedMem; }
Desktop* GetDesktop() const { return fDesktop; }
BPrivate::BTokenSpace& ViewTokens() { return fViewTokens; }
@ -134,7 +131,6 @@ class ServerApp : public MessageLooper {
bool fIsActive;
AreaPool fSharedMem;
ClientMemoryAllocator fMemoryAllocator;
};

View File

@ -40,7 +40,6 @@
#include <PictureProtocol.h>
#include "AppServer.h"
#include "BGet++.h"
#include "DebugInfoManager.h"
#include "Desktop.h"
#include "DrawingEngine.h"
@ -1718,42 +1717,6 @@ ServerWindow::_DispatchViewMessage(int32 code,
// TODO: Implement AS_SET_FONT_SIZE?
break;
}
case AS_AREA_MESSAGE:
{
STRACE(("ServerWindow %s: Message AS_AREA_MESSAGE\n", Title()));
// This occurs in only one kind of case: a message is too big to send over a port. This
// is really an edge case, so this shouldn't happen *too* often
// Attached Data:
// 1) area_id id of an area already owned by the server containing the message
// 2) size_t offset of the pointer in the area
// 3) size_t size of the message
area_id area;
size_t offset;
size_t msgsize;
area_info ai;
int8 *msgpointer;
link.Read<area_id>(&area);
link.Read<size_t>(&offset);
link.Read<size_t>(&msgsize);
// Part sanity check, part get base pointer :)
if(get_area_info(area,&ai)!=B_OK)
break;
msgpointer = (int8*)ai.address + offset;
RAMLinkMsgReader mlink(msgpointer);
_DispatchMessage(mlink.Code(), mlink);
// This is a very special case in the sense that when ServerMemIO is used for this
// purpose, it will be set to NOT automatically free the memory which it had
// requested. This is the server's job once the message has been dispatched.
fServerApp->AppAreaPool()->ReleaseBuffer(msgpointer);
break;
}
case AS_SYNC:
{
// TODO: AS_SYNC is a no-op for now, just to get things working

View File

@ -51,7 +51,6 @@ SharedLibrary libhwinterfaceimpl.so :
SharedLibrary libhaikuappserver.so :
Angle.cpp
BGet++.cpp
ClientMemoryAllocator.cpp
ColorSet.cpp
CursorData.cpp