Kernel mode code on x86_64 needs to be built with -mno-red-zone as
interrupts would corrupt the red zone if it were in use. However, the
kernel is linked with libsupc++, which was not compiled with
-mno-red-zone. If an interrupt occurred in libsupc++ code the red zone
would get corrupted. This was causing random panics, particularly under
heavy system load. Therefore, on x86_64 a separate build of libsupc++
with -mno-red-zone is now done for the kernel to use. Note: this commit
will require a rerun of configure and rebuild of cross tools.
Added the necessary build flags for modules, and added a module (dpc)
to the floppy image for x86_64 builds for testing purposes. The module
gets loaded correctly and its code runs without issue. Only non-trivial
addition is the different method for generating kernel.so, this is
explained in the kernel Jamfile.
* Use gcc and g++ rather than cc and c++, as the latter now point to
clang with recent Xcode versions and compilation of the host tools
fail for various reasons with it.
* Replace the case-sensitive filesystem check with a more basic one,
as diskutil no longer supports the behaviour of getting info for the
volume that any path is on.
* Updated ReadMe with a correct list of prerequisites for OS X.
* GCC 2 builds are still broken due to a strange error that only
occurs with a GCC 2 built on OS X 10.7
Will be merged with the x86 one later on. Requires -fno-omit-frame-pointer on
the kernel build flags, GCC defaults to not generating stack frames on x86_64.
Since x86 and x86_64 share a lot of common code, x86_64 kernel sources/headers
are going to reside under headers/private/kernel/arch/x86 and
src/system/kernel/arch/x86 along with the existing x86 code. This commit
changes the build system to handle this. A new variable, TARGET_KERNEL_ARCH,
has been added. This is the name of the kernel/boot architecture directory
name, set to x86 on both x86 and x86_64. This is now used in all places where
TARGET_ARCH was used to get to kernel arch sources/headers (I've changed
everything necessary as far as I can tell). Kernel won't build for x86_64
at the moment as the sources have not been merged, loader does.
* platform_allocate_elf_region() is removed, it is implemented in platform-
independent code now (ELF*Class::AllocateRegion). For ELF64 it is now
assumed that 64-bit addresses are mapped in the loader's 32-bit address space
as (address - KERNEL_BASE_64BIT + KERNEL_BASE).
* mapped_delta field from preloaded_*_image removed, now handled compile-time
using the ELF*Class::Map method.
* Also link the kernel with -z max-page-size=0x1000, removes the need for
2MB alignment on the data segment (not going to map the kernel with large
pages for the time being).
The red zone is a 128-byte area below the stack pointer specified by the
AMD64 ABI that can be used by leaf functions for their stack frame without
modifying the stack pointer. It is guaranteed not to be modified by signal
handlers. This cannot be used in kernel mode code, as an interrupt handler
could overwrite it, so stop GCC from generating code that uses it.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
* while it seemed to work before, BuildSetup was actually adding includes from the default boot platform, before BoardSetup had a chance of changing it.
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* uncomment the building of libroot_build.a again
* add function remapper to HOST_STATIC_LIBROOT
* drop TODO about the function remapper not working with the static
libroot
Ingo: please review - I think this should work, but I'm not so sure
where HOST_STATIC_LIBROOT should be in the list of libraries of its
only user (<build>bfs_fuse): where it is now or right at the end?
As it is now, the resulting binary still contains references to
host-libc-implementations of close() & others, which are triggered by
the other libs (like libfuse.so). If I put HOST_STATIC_LIBROOT right at
the end, those references are gone, though. But which is correct?
This makes opening symlinks work universally in the build system tools.
Two mechanisms have been implemented, both of which don't always work.
The first is remapping via preprocessor macros. This fails where equally
named methods are used (e.g. STL fstream::open()). The other is using
hidden functions in the new libroot_build_function_remapper.a that is
linked into everything that is linked against libroot_build.so. This one
fails for functions that are defined inline in headers (Linux/glibc does
that). Together they seem to cover our build system needs ATM.
As PulkoMandy pointed out on IRC, darwin10 and 11 (10.6 and 10.7) are at least partially 64bit, so
the test only applies there. When darwin12 comes out it'll have to be fixed.
* Resolve TODO: HOST_GCC_BASE_FLAGS should not be included in
HOST_LDFLAGS. Enable adding "-fno-strict-aliasing -fno-tree-vrp"
accordingly.
* Fix handling of HOST_PLATFORM_IS_64_BIT and HAIKU_HOST_USE_32BIT: The
former does now state whether the platform is effectively treated as
64 bit platform, i.e. it actually is 64 bit and the 32 bit mode is
not enforced. HAIKU_HOST_USE_32BIT is now only set when the platform
is actually 64 bit, but 32 bit mode is enforced.
* Map build variables HOST_CPU and HOST_ARCH to x86_64, if it they are
* x86 and
64 bit and define the __x86_64__ C macro instead of __INTEL__ in that
case.
* <OS.h>: Also handle __x86_64__.
* ensure host isn't darwin as Apple doesn't use binutils
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* fix build due to changes in DSO Linking the right way
as per bonefish.
* we may need to check host GCC version here... can't find
when this option was introduced
* fixes#8031
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43191 a95241bf-73f2-0310-859d-f6bbb57e9c96
The flags given to configure are kept and the build just adds its own flags onto these.
Also the kernel flags are also based on the flags given at configure.
I suspect this will be needed for llvm.
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A bit out of my comfortzone with, so please tell me if I'm wrong.
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This makes opening symlinks work universally in the build system tools.
Two mechanisms have been implemented, both of which don't always work.
The first is remapping via preprocessor macros. This fails where equally
named methods are used (e.g. STL fstream::open()). The other is using
hidden functions in the new libroot_build_function_remapper.a that is
linked into everything that is linked against libroot_build.so. This one
fails for functions that are defined inline in headers (Linux/glibc does
that). Together they seem to cover our build system needs ATM.
* Introduce on-container jam variable HAIKU_CONTAINER_SYSTEM_DIR_TOKENS
containing the directory tokens relative to the container root to
refer to system.
* Use the variable in *ToContainer rules that need to put something in
system.
* AddFilesToContainer: Fix overlooked reference to AddFilesToHaikuImage.
* AddBootModuleSymlinksToContainer: Use relative symlinks. This avoids
special-casing in the boot loader for packagefs.
* Create rules (build/jam/PackageRules) and a script,
build_haiku_package, to build hpkg files.
* Move all rule invocations that copy files and created symlinks and
directories in the "system" directory from HaikuImage to
HaikuPackages, which creates a package "haiku.hpkg".
* build_haiku_image: Comment out adding the copyrights info to
AboutSystem for the moment.
* Resolve TODO: HOST_GCC_BASE_FLAGS should not be included in
HOST_LDFLAGS. Enable adding "-fno-strict-aliasing -fno-tree-vrp"
accordingly.
* Fix handling of HOST_PLATFORM_IS_64_BIT and HAIKU_HOST_USE_32BIT: The
former does now state whether the platform is effectively treated as
64 bit platform, i.e. it actually is 64 bit and the 32 bit mode is
not enforced. HAIKU_HOST_USE_32BIT is now only set when the platform
is actually 64 bit, but 32 bit mode is enforced.
* Map build variables HOST_CPU and HOST_ARCH to x86_64, if it they are
* x86 and
64 bit and define the __x86_64__ C macro instead of __INTEL__ in that
case.
* <OS.h>: Also handle __x86_64__.
* libbe_build: Where possible we directly use the actual Haiku headers and
sources, now. In the headers/build headers we just include the respective
Haiku headers as needed. That still allows overrides where necessary. The
intention is to make it easier to keep the build stuff in sync.
* Fixed a few printf() format and signed/unsigned comparison warnings.
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Note we aren't yet at the point where jam can make you a floppy image due to broken vm stuff.
It might be interesting to also switch the extension used on the image, amiga emulators prefer .adf for ex.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39165 a95241bf-73f2-0310-859d-f6bbb57e9c96
* make BDADDR_* macros refer to value types instead of addresses
* adjust all interfaces using bdaddr_t* to use (mostly const) refs instead,
which IMHO makes the interface & code clearer
* that got rid of a couple of const incorrectness casts
* some cleanup along the way
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38265 a95241bf-73f2-0310-859d-f6bbb57e9c96
constants, which had to be defined in several places in order to be available
in the kernel addons, network protocols and the server/kit.
* enable -Werror for all servers
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to SetBaseFont() (and fFont to fBaseFont)
* enabled -Werror for all preflets
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38203 a95241bf-73f2-0310-859d-f6bbb57e9c96
state of things for all preflets to the EnableWerror
declarations
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warnings and incorporate some of the ICU-patches we had in our repo before
we upgraded to 4.4.1
* fixed remaining warnings when building locale kit
* activated EnableWerror for locale kit
* added 'Unicode' license, which is the second license in use by ICU
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37763 a95241bf-73f2-0310-859d-f6bbb57e9c96
files from HaikuImage and is set when HAIKU_DISTRO_COMPATIBILITY is 'official'
or 'compatible'
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37742 a95241bf-73f2-0310-859d-f6bbb57e9c96
Haiku causes the image file to need 193 MB; building it in FreeBSD requires
only 180 MB.
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* Applications don't have to declare BCatalog fCatalog themselves, it's now done automatically
* Libs and add-ons can be localized just the same way (except static libraries)
For now this new system is yet disabled as I'm looking for some peer review before going on. To enable it you have to define B_TRANSLATE_USE_NEW_MACROS in each file doing catalog access. This will not stay, I'll update the
other apps to use it.
The linking in jamfiles must be not only with liblocale.so, but also liblocalestub.a. Not sure how to handle this for user-side applications. Libraries are also required to provide a MIME signature to use any catalog.
The locale preflet is updated to the new system (as a test). Othe rapps will follow if everyone is ok with this approach.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37323 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a few header files in headers/posix/arch that'll allow for an x86_64
haiku target to be compiled. fenv.h is src/lib/msun/amd64/fenv.h from
freebsd.
* configure: Added support for x86_64 arch when running
build_cross_tools_gcc4.
* config[_build]/HaikuConfig.h, BuildSetup: Added x86_64 recognition.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36794 a95241bf-73f2-0310-859d-f6bbb57e9c96
compiler. Fixes#5322 (the ones in /boot/develop would be overwritten).
* Simplified the Jamfile building these libraries.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35396 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added amd64-* as supported host gcc machine.
* Added work-around for AMD64 FreeBSD 8: It only has a static libsupc++,
which prevents us from building shared libraries, so we use the shared
libstdc++ instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35211 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_USE_BUILTIN_ATOMIC_FUNCTIONS is defined most atomic_*() functions are
redefined as macros using the built-ins directly.
* Enabled that feature for the x86 build. Might work on other platforms as
well, but that needs to be tested.
No significant speedup for the -j8 Haiku image build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35018 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Determine HOST_LD and HOST_OBJCOPY in configure.
* Removed Solaris ld work-around in BuildSetup.
The change requires configure to be re-run. Alternatively HOST_{LD,OBJCOPY}
can be added to generated/build/BuildConfig.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34892 a95241bf-73f2-0310-859d-f6bbb57e9c96
* let BuildSetup set HAIKU_HOST_IS_BIG_ENDIAN according to HOST_GCC_MACHINE
* minor cleanup in BuildSetup
* when building ICU, set the endianness indicator suffix according to
HAIKU_HOST_IS_BIG_ENDIAN
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34864 a95241bf-73f2-0310-859d-f6bbb57e9c96
be run again or generated/build/BuildConfig needs to be adjusted manually.
* Removed bochs debug hack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34721 a95241bf-73f2-0310-859d-f6bbb57e9c96
CreateAsmStructOffsetsHeader mechanism to generate a header with macros
defined to the sizes of the structures we're interested in and when compiling
in C mode define the structures as "struct { char bytes[size]; }".
It works in principle, but due to how jam works, one would have to specify the
dependency to the generated header for all sources that include it directly or
indirectly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34441 a95241bf-73f2-0310-859d-f6bbb57e9c96
conditionally define some of the new stuff there. That fixes the build under
a r34172 Haiku, though it also causes some problems that needed working around.
Haven't tested under newer Haiku revisions yet. Will do tomorrow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34267 a95241bf-73f2-0310-859d-f6bbb57e9c96
compatible platforms as well, Ingo. This fixes building Haiku under Haiku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34248 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BuildSetup: Set jam variable HOST_PLATFORM_IS_64_BIT and add host define
HAIKU_HOST_PLATFORM_64_BIT if the host platform is 64 bit. Removed the
check from BeOSBuildCompatibility.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34211 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is important when setting up the TARGET_LIB* constants later, in case
the target platform is not "haiku". (i.e. libbe_test).
* Added TODO about HOST_GCC_BASE_FLAGS being wrong for GCC4. I couldn't find
the proper fix, but it is important whan compiling libbe_test on Haiku.
I worked around this by having the constant defined correctly for the
problematic file. See the TODO comment.
* Small cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33246 a95241bf-73f2-0310-859d-f6bbb57e9c96
is obviously already configured not to use patented code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32577 a95241bf-73f2-0310-859d-f6bbb57e9c96
make it work, one would need to use versioning for all libbe symbols. This is
worth an 8k price per file that links against libbe.so, so I didn't want to
commit this as is. An alternative to this solution would be to write a
separate application that is responsible for the app_server's window. Comments
welcome.
* Removed BeOS compatbility of the libbe_test stuff.
* Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is
now called libbe_test.so, haiku_registrar is now test_registrar, etc.
* This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS
compatibility should be removed, but I don't want to make Alexandre more work
in his branch, and it's not urgent at all).
* Replaced the former "run" scripts for the test environment with a single
run script (see updated NOTES file).
* Removed the libbe_test target from some applications - this was only to help
developing them under BeOS, and is thus no longer necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
anymore with the small size, and it didn't fix the problem I originally hoped
it would.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32495 a95241bf-73f2-0310-859d-f6bbb57e9c96
- consolidate board specific definitions into build/jam/board/*/BoardSetup to avoid duplicating address values everywhere,
- add various addresses, boot script, custom C/C++ flags and SD card definition,
- not sure BoardSetup is included at the best place though,
- replaced board-specific ldscript with passing the loader address directly to LD from BoardSetup,
- added haiku.mmc target which generates an mmc/SD card image with a FAT partition with the files needed to boot for the board, should later be integrated with haiku.image with the BFS partition offset passed to bfs_shell, requires apt:sfdisk,mtools on GNU/Linux,
- added some more rules, one to build a script for the SD image,
- fake a NetBSD loader for now, U-Boot doesn't know haiku, and we'll need a way to pass the tgz image and RAM size, we'll either use standlone way (usual C argv[]) or the NetBSD args,
- style fixes,
- 80 cols, /me pets Ingo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32284 a95241bf-73f2-0310-859d-f6bbb57e9c96
on it. With the other changes already made, we can now use a 1440k boot image
for x86 as well, again.
* If you build a CD, you'll have to take extra care to see whether it still fits
on the floppy or not - space is really tight already.
* Made USB support optional for the CD-ROM. It's turned on, though, since we do
want to support USB-CD-ROMs by default; this is just something you can use
once in case we need to enlarge the boot floppy to 2880k again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32282 a95241bf-73f2-0310-859d-f6bbb57e9c96
Since we don't support Flattened Device Trees yet (and they don't solve all the issues), we need a place to hole board-specific config, which are different even though we use U-Boot on ARM. Things like cpu & mmu type...
U-Boot doesn't really help us there anyway, it only passes a few board infos (RAM banks & the bill), and optionally other stuff if we fake a linux kernel or netbsd loader, but still not enough. FDT support isn't available for ARM in U-Boot yet either. So for now, and likely for stuff we can't get from FDT, we'll put board-specific config there.
Unlike desktop machines were we want a single kernel per arch, we'd rather have the kernel built for a single board without having to handle detecting mmu type at boot and switching calls like I did on m68k.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32137 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now that's done like building the network boot archive, which gives us a lot
more flexibility for defining its contents.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30850 a95241bf-73f2-0310-859d-f6bbb57e9c96
symbols recently introduced. Until init_term_dyn.o is linked into kernel
add-ons, too, we link with haiku_version_glue.o, so we have those symbols
in kernel add-ons as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30818 a95241bf-73f2-0310-859d-f6bbb57e9c96
sets the HAIKU_YASM build variable, which will be checked in BuildSetup.
Re-running configure or adding the variable manually to
generated/build/BuildConfig is required.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30145 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the TimeZoneView less error prone, and also actually use Haiku code (the
previous check didn't work since it used #if, not #ifdef).
* Also took the liberty to rename our boot loader to haiku_loader, since I had
to update the nasm binary anyway. Updated the assembly sources to nasm 2.0.
* I haven't found where the synth location in the MIDI code is specified,
though.
* Also, NetBootArchive, and FloppyBootImage haven't been updated yet. Will do
so next.
* Some optional packages still put their license to beos/etc/licenses. I didn't
update them yet, as we'll probably do so anyway at some point. Also, I think
we might want to introduce a common/data/licenses instead for those.
* If you encounter any problems, please tell!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29876 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Check the first argument for "help" as well. If given print a somewhat
helpful text. Consider this my excuse to close ticket #1883. :-)
* Track available and added optional packages and fail, if an optional package
is requested that doesn't exist. Closes ticket #3332.
* Check for duplicate build profile definitions and fail if encountered.
Closes ticket #3333.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29298 a95241bf-73f2-0310-859d-f6bbb57e9c96
clean yet. Provides a haiku-cd target and creates a bootable image using mkisofs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29203 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Enable -Werror on GCC4 builds as well (limited to the same selected targets).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
the main() signature are not applied and do not generate errors when violated.
Our bootloader has a non-standard main() signature for example, which is of
course fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28983 a95241bf-73f2-0310-859d-f6bbb57e9c96
the wrong Link actions were used (always the no-attributes-support ones
which remove the target first), for instance.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28304 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added opengl to build be api headers
* define USES_BE_API for gen_matypes
this should fix the build for Linux which don't provide GL headers :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28050 a95241bf-73f2-0310-859d-f6bbb57e9c96
HAIKU[_KERNEL]_WARNING_CCFLAGS.
* Added -Werror for various parts of the source tree for the gcc 2
build. Feel encouraged to add more.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27842 a95241bf-73f2-0310-859d-f6bbb57e9c96