Also include HaikuBuildCompatibility.h on a Haiku host platform and

conditionally define some of the new stuff there. That fixes the build under
a r34172 Haiku, though it also causes some problems that needed working around.
Haven't tested under newer Haiku revisions yet. Will do tomorrow.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34267 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2009-11-25 23:48:45 +00:00
parent 6cb744fecb
commit 6236ae8570
3 changed files with 130 additions and 17 deletions

View File

@ -677,6 +677,14 @@ if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR = "export LIBRARY_PATH=$LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
HOST_DEFINES += __STDC_FORMAT_MACROS __STDC_LIMIT_MACROS ;
local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
HaikuBuildCompatibility.h ] ;
HOST_CCFLAGS += $(compatibilityHeader) ;
HOST_C++FLAGS += $(compatibilityHeader) ;
# compatibility library
HOST_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
} else {
HOST_LIBSTDC++ = stdc++ ;
HOST_LIBROOT = libroot_build.so ;

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@ -3,8 +3,9 @@
/*!
This header is automatically included in all Haiku applications
that are built for BeOS.
It will make BeOS a bit more Haiku compatible, and slightly more
that are built for BeOS or a Haiku host (which might not be compatible
with the current Haiku source anymore).
It will make BeOS/Haiku a bit more Haiku compatible, and slightly more
POSIX compatible, too. It is supposed to keep the BeOS compatibility
kludges in our source files at a minimum.
*/
@ -22,14 +23,20 @@
# include <Errors.h>
#endif
#include <sys/stat.h>
#include <sys/types.h>
#include <SupportDefs.h>
#include <TypeConstants.h>
#include <string.h>
// no addr_t under standard BeOS
typedef unsigned long haiku_build_addr_t;
#define addr_t haiku_build_addr_t
#ifndef HAIKU_HOST_PLATFORM_HAIKU
typedef unsigned long haiku_build_addr_t;
# define addr_t haiku_build_addr_t
#endif
#ifndef HAIKU_HOST_PLATFORM_HAIKU
struct sockaddr_storage {
uint8 ss_len; /* total length */
@ -41,6 +48,8 @@ struct sockaddr_storage {
typedef int socklen_t;
#endif // !HAIKU_HOST_PLATFORM_HAIKU
#ifndef DEFFILEMODE
# define DEFFILEMODE (S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH)
#endif
@ -65,12 +74,13 @@ typedef int socklen_t;
# define B_SPINLOCK_INITIALIZER 0
#endif
#if __GNUC__
#if defined(__GNUC__) && !defined(_PRINTFLIKE)
# define _PRINTFLIKE(_format_, _args_) \
__attribute__((format(__printf__, _format_, _args_)))
#endif
#ifdef HAIKU_TARGET_PLATFORM_LIBBE_TEST
#if defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
// BeOS version of BeBuild.h defines this
# define _IMPEXP_ROOT __declspec(dllimport)
# define _IMPEXP_BE __declspec(dllimport)
@ -81,7 +91,7 @@ typedef int socklen_t;
# define _IMPEXP_NET __declspec(dllimport)
#endif
#ifdef __cplusplus
#if defined(__cplusplus) && !defined(HAIKU_HOST_PLATFORM_HAIKU)
class BBuffer;
class BBufferConsumer;
class BBufferGroup;
@ -128,7 +138,8 @@ extern float roundf(float value);
#endif
// These are R1-specific extensions
#ifndef HAIKU_TARGET_PLATFORM_LIBBE_TEST
#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
# define B_TRANSLATION_MAKE_VERSION(major, minor, revision) \
((major << 8) | ((minor << 4) & 0xf0) | (revision & 0x0f))
# define B_TRANSLATION_MAJOR_VERSION(v) (v >> 8)
@ -150,7 +161,7 @@ extern float roundf(float value);
# define B_DOCUMENT_TEXT_COLOR B_MENU_ITEM_TEXT_COLOR
#endif
#if !defined(HAIKU_TARGET_PLATFORM_HAIKU) && !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST)
#if !defined(HAIKU_HOST_PLATFORM_HAIKU) && !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST)
# if !defined(B_NOT_SUPPORTED) && !defined(HAIKU_HOST_PLATFORM_DANO)
# define B_NOT_SUPPORTED (B_ERROR)
# endif
@ -174,15 +185,18 @@ extern float roundf(float value);
# define INT64_MAX LONGLONG_MAX
#endif
#define B_MPEG_2_AUDIO_LAYER_1 (enum mpeg_id)0x201
#define B_MPEG_2_AUDIO_LAYER_2 (enum mpeg_id)0x202
#define B_MPEG_2_AUDIO_LAYER_3 (enum mpeg_id)0x203
#define B_MPEG_2_VIDEO (enum mpeg_id)0x211
#define B_MPEG_2_5_AUDIO_LAYER_1 (enum mpeg_id)0x301
#define B_MPEG_2_5_AUDIO_LAYER_2 (enum mpeg_id)0x302
#define B_MPEG_2_5_AUDIO_LAYER_3 (enum mpeg_id)0x303
#ifndef HAIKU_HOST_PLATFORM_HAIKU
# define B_MPEG_2_AUDIO_LAYER_1 (enum mpeg_id)0x201
# define B_MPEG_2_AUDIO_LAYER_2 (enum mpeg_id)0x202
# define B_MPEG_2_AUDIO_LAYER_3 (enum mpeg_id)0x203
# define B_MPEG_2_VIDEO (enum mpeg_id)0x211
# define B_MPEG_2_5_AUDIO_LAYER_1 (enum mpeg_id)0x301
# define B_MPEG_2_5_AUDIO_LAYER_2 (enum mpeg_id)0x302
# define B_MPEG_2_5_AUDIO_LAYER_3 (enum mpeg_id)0x303
#endif
// TODO: experimental API (keep in sync with Accelerant.h)
#ifndef HAIKU_HOST_PLATFORM_HAIKU
typedef struct {
uint32 version;
char vendor[128];
@ -201,7 +215,96 @@ typedef struct {
uint32 max_vertical_frequency;
uint32 max_pixel_clock; // in kHz
} monitor_info;
#endif // !HAIKU_HOST_PLATFORM_HAIKU
#if !defined(B_HAIKU_32_BIT) && !defined(B_HAIKU_64_BIT)
# ifdef HAIKU_HOST_PLATFORM_64_BIT
# define B_HAIKU_64_BIT 1
# else
# define B_HAIKU_32_BIT 1
# endif
#endif
#ifndef B_PRId8
# define __HAIKU_PRI_PREFIX_32 "l"
# define __HAIKU_PRI_PREFIX_64 "ll"
# define __HAIKU_PRI_PREFIX_ADDR "l"
/* printf()/scanf() format strings for [u]int* types */
# define B_PRId8 "d"
# define B_PRIi8 "i"
# define B_PRId16 "d"
# define B_PRIi16 "i"
# define B_PRId32 __HAIKU_PRI_PREFIX_32 "d"
# define B_PRIi32 __HAIKU_PRI_PREFIX_32 "i"
# define B_PRId64 __HAIKU_PRI_PREFIX_64 "d"
# define B_PRIi64 __HAIKU_PRI_PREFIX_64 "i"
# define B_PRIu8 "u"
# define B_PRIo8 "o"
# define B_PRIx8 "x"
# define B_PRIX8 "X"
# define B_PRIu16 "u"
# define B_PRIo16 "o"
# define B_PRIx16 "x"
# define B_PRIX16 "X"
# define B_PRIu32 __HAIKU_PRI_PREFIX_32 "u"
# define B_PRIo32 __HAIKU_PRI_PREFIX_32 "o"
# define B_PRIx32 __HAIKU_PRI_PREFIX_32 "x"
# define B_PRIX32 __HAIKU_PRI_PREFIX_32 "X"
# define B_PRIu64 __HAIKU_PRI_PREFIX_64 "u"
# define B_PRIo64 __HAIKU_PRI_PREFIX_64 "o"
# define B_PRIx64 __HAIKU_PRI_PREFIX_64 "x"
# define B_PRIX64 __HAIKU_PRI_PREFIX_64 "X"
# define B_SCNd8 "hhd"
# define B_SCNi8 "hhi"
# define B_SCNd16 "hd"
# define B_SCNi16 "hi"
# define B_SCNd32 __HAIKU_PRI_PREFIX_32 "d"
# define B_SCNi32 __HAIKU_PRI_PREFIX_32 "i"
# define B_SCNd64 __HAIKU_PRI_PREFIX_64 "d"
# define B_SCNi64 __HAIKU_PRI_PREFIX_64 "i"
# define B_SCNu8 "hhu"
# define B_SCNo8 "hho"
# define B_SCNx8 "hhx"
# define B_SCNu16 "hu"
# define B_SCNo16 "ho"
# define B_SCNx16 "hx"
# define B_SCNu32 __HAIKU_PRI_PREFIX_32 "u"
# define B_SCNo32 __HAIKU_PRI_PREFIX_32 "o"
# define B_SCNx32 __HAIKU_PRI_PREFIX_32 "x"
# define B_SCNu64 __HAIKU_PRI_PREFIX_64 "u"
# define B_SCNo64 __HAIKU_PRI_PREFIX_64 "o"
# define B_SCNx64 __HAIKU_PRI_PREFIX_64 "x"
/* printf() format strings for some standard types */
/* size_t */
# define B_PRIuSIZE __HAIKU_PRI_PREFIX_ADDR "u"
# define B_PRIoSIZE __HAIKU_PRI_PREFIX_ADDR "o"
# define B_PRIxSIZE __HAIKU_PRI_PREFIX_ADDR "x"
# define B_PRIXSIZE __HAIKU_PRI_PREFIX_ADDR "X"
/* ssize_t */
# define B_PRIdSSIZE __HAIKU_PRI_PREFIX_ADDR "d"
# define B_PRIiSSIZE __HAIKU_PRI_PREFIX_ADDR "i"
/* addr_t */
# define B_PRIuADDR __HAIKU_PRI_PREFIX_ADDR "u"
# define B_PRIoADDR __HAIKU_PRI_PREFIX_ADDR "o"
# define B_PRIxADDR __HAIKU_PRI_PREFIX_ADDR "x"
# define B_PRIXADDR __HAIKU_PRI_PREFIX_ADDR "X"
/* off_t */
# define B_PRIdOFF B_PRId64
# define B_PRIiOFF B_PRIi64
/* dev_t */
# define B_PRIdDEV B_PRId32
# define B_PRIiDEV B_PRIi32
/* ino_t */
# define B_PRIdINO B_PRId64
# define B_PRIiINO B_PRIi64
/* time_t */
# define B_PRIdTIME B_PRId32
# define B_PRIiTIME B_PRIi32
#endif // !B_PRId8
#endif // HAIKU_BUILD_COMPATIBILITY_H

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@ -87,6 +87,8 @@ SubDirHdrs [ FDirName $(SUBDIR) arch $(TARGET_ARCH) ] ;
# build gensyscalls
ObjectDefines $(syscallInfos) : HAIKU_BUILD_COMPATIBILITY_H ;
# Prevent the inclusion of HaikuBuildCompatibility.h. TODO: Very hacky!
BuildPlatformMain gensyscalls : gensyscalls.cpp $(syscallInfos) ;
LinkAgainst gensyscalls : $(HOST_LIBSTDC++) $(HOST_LIBSUPC++) ;