The current behaviour of aligning to the maximum value of p_align seen
is problematic for x86_64, as the default segment alignment is 2MB.
This causes all x86_64 binaries to be padded to at least 2MB when
resources are added to them. There is no need to align to p_align in
the file itself (it's only an in-memory requirement), therefore
instead just align up to an 8-byte boundary. The current behaviour is
retained for ELF32, so this won't cause any compatibility problems
(there are no existing ELF64 BeOS/Haiku binaries to worry about).
* This puts the registers in a better state and ensures
all model dependant defines are prefixed with card series
* Consolidate evergreen defines into single header
I overlooked this problem in my last commit...
If you select the current angle (radian/degree) mode from the menu
it toggles the angle mode, fixed this to make it keep the current
mode.
Default is radian mode, You set the option in the right click menu
like the other options.
Note: degree mode does not affect hyperbolic trigonometric functions.
This is how Mac Calculator, Windows Calculator, and Google Calculator
work.
This reduces perceived latency. One day when I add a tab close undo stack, this
will be even better. But generally using the middle mouse button is not
accidental.
GCC 2 built for OS X 10.7/10.8 was broken, the Haiku build would fail
with some strange errors. Forcing compilation of GCC 2 in 32-bit mode
results in a working GCC.
- When loading an image, we now check if it has a .gnu_debuglink section.
If so, we try to load the linked file for our symbolic debugging information.
The file is searched for with the following rules:
1) If self-contained app, app image is looked for in ./debug while
library/add-on images are looked for in ../debug/.
2) If the image in question is in one of the global locations
(/boot/{common,system,home/config}/{lib,add-ons}), we search
in develop/debug for the corresponding global dir.
Implements #8135.
Refactor the icon scaling code in IconUtils.cpp to avoid code
duplication. Basically create and delete the temp bitmap to
convert from B_CMAP8 to B_RGBA32 for scale2x/scale3x/scale4x
just one time instead of 3.
There was an off-by-one error in Deskbar which was causing
it to scale up the 16x16 Bitmap icon to 32x32 instead of just
using the 32x32 icon. This only affected BeOS bitmap-based
icons, not Haiku HVIF icons.
* The input loop can now wait on abstract events, which other threads
(or even the input loop thread itself) can signal.
* Use the new mechanism in QuitSession().
* Also (with the exception of the SIGINT part) implement
WaitForThreadOrUser().
* Move the libedit interface there and provide nicer to use methods.
* Also start adding utility methods for the input loop. It is going to
manage all interactions of the input loop with outside events.
* Fix the "quit" command. The user is now prompted what to do with the
debugged team and the input loop thread avoids reentering the input
loop.
* UserInterface::SynchronouslyAskUser() is now allowed to return -1 to
indicate that the user cannot be asked at this point for whatever
reason. The caller needs to handle that case.
* UserInterfaceListener::UserInterfaceQuitRequested(): Add new parameter
"quitOption" to specify what is supposed to happen. The previous
behavior (ask user) is only one of the options. The others are to kill
the debugged team or to resume it.