The name changes when translations are enabled. Use the index instead.
Fixes#8982.
Thanks to X512 for catching the problem!
Change-Id: I3c4e943f8476e46e7378a50e83a7758f694a8dc0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2606
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- Use gcc builtin
- Define as a static inline function in the .h so no function call overhead is needed
- Keep the function in libroot for backwards compatibility
- Remove a duplicate implementation in the freebsd compatibility layer
gcc2 does not document the builtin, but it is in fact already available
there as well.
Fixes#3281.
Change-Id: I94f8a2548637aa70e85febbfab06f07c1a427005
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2605
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The issue was introduced when the original CopyFile() and CopyFolder() methods
were integrated into a single recursive Copy() method in
bf551d3889
The installer originally followed the principle that attributes are not copied
for target directories that already exist. Unfortunately the new logic to
filter out that case disables attribute copying in recursive calls of this
method, thus breaking things like bookmarks and tracker templates.
Fixes#15913
Change-Id: I0dfe5ce30fdc78cfd4e3695b4b4e8c23b4848100
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2600
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: leorize <leorize+oss@disroot.org>
This code comes from an old Be Newsletter and since then the API
received the addition of SetMouseEventMask. In several places the
MouseDownThread was misused: it would spawn a new thread on every mouse
click and not clear the previous one. This could for example lead to
BSpinner skipping values if you clicked it at the right speed.
There are functional changes in BSpinner, before it updated for the
first time 100ms after mouse down, and then as you moved the mouse
around the button, now it activates immediately on first click and then
every 200ms (which may be a bit short). In other places, no functional
changes intended.
Change-Id: Ie600dc68cbb87d1e237633953e5189918bf36575
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2599
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The setting still fails to set "Accept First Click" by default. So
hopefully this commit fixes it once and for all.
Change-Id: Ia8d2a1fdf575a524d675fcd8692a86677c9f4e22
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2601
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
As Axel mentioned, there is one more value to be changed. It should be
complete now. Ticket: #15953
Change-Id: Ibe09beb6a434f1572c5b3b3dfd7fced3b2af5935
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2580
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
DrawScrollBarButton passes B_ACTIVATED flag to HaikuControlLook which
draws the button as down.
This regression was introduced in hrev54032.
Fixes#15960
Change-Id: I87dbaa9e8c9169c67dd7cb463d3604d9727ae28f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2577
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Per POSIX.1-2008, getpeername() shall fails if the socket is not
connected.
Fixes#15081
Change-Id: Iafaed09df26f47b10efc2ceed6dfa2852857d39a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2549
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
When selection moves down, BListView was sometimes scroll to upper item,
not lower.
Change-Id: I8f3cf87d43e93c3d2cabfd7ca76f44f1575525e0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2311
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Also remove superflous data from libpackage.rdef
This should fix#15958
Change-Id: I76991030541dca12a2dfdd9282f02274a461ed2a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2561
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Also remove the MINGW support, as it was far too incomplete.
This *should* work under case-sensitive NTFS, but instead,
it seems #14963 occurs. So perhaps there is a GCC bug
related to case-sensitive vs. case-insensitivity after all.
Don't delete or Quit() a BWindow, it can do so by itself. Also, do not
rebuild a BMessenger everytime we want to message a window, that defeats
the purpose. There are still places where the UpdateManager calls
functions from the window object directly however, ignoring the fact
that the window may have been closed.
Fixes#13653.
Change-Id: I868e94a07d9617f343332ea00d35ffd92e60ed8e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2552
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
It was not specified as such before C11, but that's only because there
was no C standard way to do it until then.
Fixes#15955.
Change-Id: Ied7b7fd94988ed7724460917aebc859b74eaa585
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2558
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Right shift on a signed value can extend the sign bit, which would make
this function do an infinite loop if passed a negative value. Use an
unsigned instead to get the behavior we want.
Fixes#15957, but this means we're using undefined data from the
settings file. I assumed it would have the unused button values set to 0
but this isn't apparently the case. Preetpal is already working on that
as we noticed the problem when testing her patch for adding a 6th
button.
Change-Id: I62fdc778ff3b9da92f3aa5570163dc60baf8cf2c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2560
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
From a quick look, the ATA driver only looks to safe mode settings for
that, and not the kernel file. The attached patch should address that.
ticket : #10253
Change-Id: I5e5c2474fecbd441a36a3600f7f16a964e0945dd
Reviewed-on: https://review.haiku-os.org/c/haiku/+/56
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Some misuse of BReferencable / BReference are causing the
debugger to fire while debugging another issue. This
should fix some of it.
Change-Id: I895e209afe9e350e35b111739140c85133107227
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2556
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
A program can mmap virtual memory which will only trigger signal handlers.
This is for instance needed for ASAN.
Change-Id: I4a42b4860b5acab17465683e9cf73c486bea7d40
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2554
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
POSIX says: If the socket is connection-mode, dest_addr shall be ignored.
Change-Id: Ic75de473173e3795066beeac9a9f2404418d94da
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2547
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Media Kit catalog was incorrectly using "libbe.so" as a catalog name
and overwriting the catalogs for libbe.
Fixes#15904
Change-Id: Ib56045bbcf127c23ac5229981ce92d298ffd6fe5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2536
Reviewed-by: Niels Sascha Reedijk <niels.reedijk@gmail.com>
HaikuDepot reacts to changes in packages installed in the
running system, but is currently reloading everything
which is too slow with the quantity of data involved.
Short term; disable this function in this commit so the
application can be used and then come back to it later
with a better solution.
Relates to #15879
Change-Id: I96a17c01e8b1ae1443fb6242a5b53a22b1e44416
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2483
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
After this patch, "UnitTester BSymLink" passes.
BSymLink::ReadLink() in BeOS would always return the length of the
link unless an error occurred. Before this patch, Haiku instead seemed
to emulate posix readlink() behavior, returning the number of bytes
copied into the output buffer.
BeOS also did not guarantee that the string written into the output
buffer is NULL terminated if the output buffer cannot contain the
entire link contents, but the Haiku implementation does since it is is
a basic safety issue.
This patch fixes this and updates the Haiku API docs to describe the
behavior explicitly.
Fixing this required changing behavior in bfs_read_link, which
required changes in many more places.
docs/user/storage/SymLink.dox:
src/kits/storage/SymLink.cpp:
* Don't return B_BUFFER_OVERFLOW if the provided buffer is not large
enough to hold the link contents.
* Update documentation to clearly describe behavior.
src/add-ons/kernel/file_systems/bfs/kernel_interface.cpp:
* Change bfs_read_link() to always return the link length. This is
called by common_read_link in the VFS, which is called by
_kern_read_link().
src/add-ons/kernel/file_systems/btrfs/kernel_interface.cpp:
src/add-ons/kernel/file_systems/exfat/kernel_interface.cpp:
src/add-ons/kernel/file_systems/ext2/kernel_interface.cpp:
src/add-ons/kernel/file_systems/iso9660/kernel_interface.cpp:
src/add-ons/kernel/file_systems/netfs/client/netfs.cpp:
src/add-ons/kernel/file_systems/nfs/nfs_add_on.c:
src/add-ons/kernel/file_systems/ramfs/kernel_interface.cpp:
src/add-ons/kernel/file_systems/reiserfs/Iterators.cpp:
src/add-ons/kernel/file_systems/reiserfs/Iterators.h:
src/add-ons/kernel/file_systems/reiserfs/Volume.cpp:
src/add-ons/kernel/file_systems/reiserfs/Volume.h:
* Update the implementation of read_link for these filesystems. Some
of them were incorrect, and some had just copied the posix behavior of
bfs from before this patch.
* Use user_memcpy in ext2_read_link()
* Use user_memcpy in nfs fs_read_link()
* Use user_memcpy in reiserfs StreamReader::_ReadIndirectItem and
StreamReader::_ReadDirectItem
* Remove unused method Volume::ReadObject in reiserfs.
src/add-ons/kernel/file_systems/packagefs/nodes/UnpackingLeafNode.cpp:
src/add-ons/kernel/file_systems/packagefs/package_links/PackageLinkSymlink.cpp:
* Update UnpackingLeafNode::ReadSymlink and
PackageSymLink::ReadSymLink() to set the bufferSize out parameter to
the symlink length. Both of these are called by
packagefs_read_symlink.
* Use user_memcpy
src/add-ons/kernel/file_systems/netfs/client/netfs.cpp:
* netfs seems mostly unimplemented. Added a FIXME note for future
implementers so that they know to implement the correct behavior.
src/system/libroot/posix/unistd/link.c:
* readlinkat() was just wrapping _kern_read_link() because before this
patch it had expected posix behavior. But now it does not, so we
need to return the number of bytes written to the output
buffer.
src/build/libroot/fs.cpp:
* Update _kern_read_link() in the compatibility code to emulate the
Haiku behavior on the host system. This is done by using an
intermediate buffer that is guaranteed to fit the link contents and
returning its length. The intermediate buffer is copied into the
output buffer until there is no more room.
src/tests/kits/storage/SymLinkTest.cpp:
* This patch also resolves some test failures similar to those
resolved in ee8cf35f0 which fixed tests for BNode. The tests were
failing because Haiku's error checking is just better.
BeOS allowed constructing a BSymLink with BSymLink(BDirectory*,
const char*) with the entry name of "". The same is true of the
equivilant SetTo() method. The BSymLink object will appear valid
until you attempt to use it by, for example, calling the ReadLink
method, which will return B_BAD_VALUE.
Haiku does a more appropriate thing and returns B_ENTRY_NOT_FOUND,
for this constructor and the equivilant SetTo(BDirectory*, const
char*) method. This patch fixes these test assertions to match Haiku
behavior.
docs/develop/file_systems/overview.txt:
* Add notes for future filesystem driver implementers to call this
mistake when implementing fs_vnode_ops::read_symlink.
docs/user/drivers/fs_interface.dox:
* Fix documentation for fs_vnode_ops::read_symlink
Change-Id: I8bcb8b2a0c9333059c84ace15844c32d4efeed9d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2502
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
This reverts commit 04fac889f7.
Reason for revert: Breaks Qt, the behavior is incorrect it seems.
Change-Id: I09d35c214c899d0c06d7780b13db795fb2a3393a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2538
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Probably a leftover from when the window used B_NO_BORDER?
Change-Id: Ie266b0374b6983747d842165b602a199d6685662
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2526
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Depends on all the keymap files instead. If one is added, the header is
then re-generated.
Change-Id: I0adf37065d7c708e94c933a2044ceb56b1fd48fe
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2525
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This is a "best of both worlds" approach: if nvme_disk
determines the I/O can be done with no bouncing at all,
it will do so; otherwise, the I/O is done by the _bounce
method that uses DMAResource.
Thanks to mmlr for helping investigate some of the DMAResource
crashes and other oddities.
Fixes#15818 and #15123.