Remove MouseDownThread and its usages
This code comes from an old Be Newsletter and since then the API received the addition of SetMouseEventMask. In several places the MouseDownThread was misused: it would spawn a new thread on every mouse click and not clear the previous one. This could for example lead to BSpinner skipping values if you clicked it at the right speed. There are functional changes in BSpinner, before it updated for the first time 100ms after mouse down, and then as you moved the mouse around the button, now it activates immediately on first click and then every 200ms (which may be a bit short). In other places, no functional changes intended. Change-Id: Ie600dc68cbb87d1e237633953e5189918bf36575 Reviewed-on: https://review.haiku-os.org/c/haiku/+/2599 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This commit is contained in:
parent
7bf88c5132
commit
20f2ebae4b
@ -141,9 +141,6 @@ private:
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float _MenuBarOffset() const;
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float _MenuBarWidth() const;
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void _DoneTracking(BPoint point);
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void _Track(BPoint point, uint32);
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private:
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char* fLabel;
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BMenu* fMenu;
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@ -45,46 +45,6 @@ All rights reserved.
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namespace BPrivate {
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class MessengerAutoLocker {
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// move this into AutoLock.h
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public:
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MessengerAutoLocker(BMessenger* messenger)
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: fMessenger(messenger),
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fHasLock(messenger->LockTarget())
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{}
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~MessengerAutoLocker()
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{
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Unlock();
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}
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bool operator!() const
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{
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return !fHasLock;
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}
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bool IsLocked() const
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{
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return fHasLock;
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}
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void Unlock()
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{
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if (fHasLock) {
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BLooper* looper;
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fMessenger->Target(&looper);
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if (looper)
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looper->Unlock();
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fHasLock = false;
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}
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}
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private:
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BMessenger* fMessenger;
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bool fHasLock;
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};
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class SimpleThread {
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// this should only be used as a base class,
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// subclass needs to add proper locking mechanism
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@ -313,117 +273,6 @@ LaunchInNewThread(const char* name, int32 priority,
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}
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template<class View>
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class MouseDownThread {
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public:
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static void TrackMouse(View* view, void (View::*)(BPoint),
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void (View::*)(BPoint, uint32) = 0,
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bigtime_t pressingPeriod = 100000);
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protected:
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MouseDownThread(View* view, void (View::*)(BPoint),
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void (View::*)(BPoint, uint32), bigtime_t pressingPeriod);
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virtual ~MouseDownThread();
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void Go();
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virtual void Track();
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static status_t TrackBinder(void*);
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private:
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BMessenger fOwner;
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void (View::*fDonePressing)(BPoint);
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void (View::*fPressing)(BPoint, uint32);
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bigtime_t fPressingPeriod;
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volatile thread_id fThreadID;
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};
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template<class View>
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void
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MouseDownThread<View>::TrackMouse(View* view,
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void(View::*donePressing)(BPoint),
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void(View::*pressing)(BPoint, uint32), bigtime_t pressingPeriod)
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{
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(new MouseDownThread(view, donePressing, pressing, pressingPeriod))->Go();
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}
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template<class View>
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MouseDownThread<View>::MouseDownThread(View* view,
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void (View::*donePressing)(BPoint),
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void (View::*pressing)(BPoint, uint32), bigtime_t pressingPeriod)
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: fOwner(view, view->Window()),
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fDonePressing(donePressing),
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fPressing(pressing),
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fPressingPeriod(pressingPeriod)
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{
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}
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template<class View>
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MouseDownThread<View>::~MouseDownThread()
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{
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}
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template<class View>
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void
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MouseDownThread<View>::Go()
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{
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fThreadID = spawn_thread(&MouseDownThread::TrackBinder,
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"MouseTrackingThread", B_NORMAL_PRIORITY, this);
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if (fThreadID <= 0 || resume_thread(fThreadID) != B_OK)
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// didn't start, don't leak self
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delete this;
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}
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template<class View>
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status_t
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MouseDownThread<View>::TrackBinder(void* castToThis)
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{
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MouseDownThread* self = static_cast<MouseDownThread*>(castToThis);
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self->Track();
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// dead at this point
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return B_OK;
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}
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template<class View>
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void
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MouseDownThread<View>::Track()
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{
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for (;;) {
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MessengerAutoLocker lock(&fOwner);
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if (!lock)
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break;
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BLooper* looper;
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View* view = dynamic_cast<View*>(fOwner.Target(&looper));
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if (!view)
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break;
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uint32 buttons;
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BPoint location;
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view->GetMouse(&location, &buttons, false);
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if (!buttons) {
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(view->*fDonePressing)(location);
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break;
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}
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if (fPressing)
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(view->*fPressing)(location, buttons);
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lock.Unlock();
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snooze(fPressingPeriod);
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}
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delete this;
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}
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} // namespace BPrivate
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using namespace BPrivate;
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@ -324,8 +324,8 @@ TExpandoMenuBar::MouseDown(BPoint where)
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&& item->ExpanderBounds().Contains(where)) {
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// start the animation here, finish on mouse up
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fLastClickedItem = item;
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MouseDownThread<TExpandoMenuBar>::TrackMouse(this,
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&TExpandoMenuBar::_DoneTracking, &TExpandoMenuBar::_Track);
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item->SetArrowDirection(BControlLook::B_RIGHT_DOWN_ARROW);
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SetMouseEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY);
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Invalidate(item->ExpanderBounds());
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return;
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// absorb the message
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@ -360,6 +360,23 @@ TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
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// force a cleanup
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_FinishedDrag();
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if (buttons != 0) {
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TTeamMenuItem* lastItem
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= dynamic_cast<TTeamMenuItem*>(fLastClickedItem);
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if (lastItem != NULL) {
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if (lastItem->ExpanderBounds().Contains(where))
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lastItem->SetArrowDirection(
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BControlLook::B_RIGHT_DOWN_ARROW);
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else {
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lastItem->SetArrowDirection(lastItem->IsExpanded()
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? BControlLook::B_DOWN_ARROW
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: BControlLook::B_RIGHT_ARROW);
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}
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}
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Invalidate(lastItem->ExpanderBounds());
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}
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switch (code) {
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case B_INSIDE_VIEW:
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{
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@ -471,6 +488,15 @@ TExpandoMenuBar::MouseUp(BPoint where)
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// absorb the message
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}
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TTeamMenuItem* lastItem = dynamic_cast<TTeamMenuItem*>(fLastClickedItem);
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if (lastItem != NULL && lastItem->ExpanderBounds().Contains(where)) {
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lastItem->ToggleExpandState(true);
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lastItem->SetArrowDirection(lastItem->IsExpanded()
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? BControlLook::B_DOWN_ARROW
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: BControlLook::B_RIGHT_ARROW);
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Invalidate(lastItem->ExpanderBounds());
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}
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BMenuBar::MouseUp(where);
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}
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@ -1101,41 +1127,3 @@ TExpandoMenuBar::_FinishedDrag(bool invoke)
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if (!invoke && fBarView != NULL && fBarView->Dragging())
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fBarView->DragStop(true);
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}
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void
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TExpandoMenuBar::_DoneTracking(BPoint where)
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{
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TTeamMenuItem* lastItem = dynamic_cast<TTeamMenuItem*>(fLastClickedItem);
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if (lastItem == NULL)
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return;
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if (!lastItem->ExpanderBounds().Contains(where))
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return;
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lastItem->ToggleExpandState(true);
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lastItem->SetArrowDirection(lastItem->IsExpanded()
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? BControlLook::B_DOWN_ARROW
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: BControlLook::B_RIGHT_ARROW);
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Invalidate(lastItem->ExpanderBounds());
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}
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void
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TExpandoMenuBar::_Track(BPoint where, uint32)
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{
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TTeamMenuItem* lastItem = dynamic_cast<TTeamMenuItem*>(fLastClickedItem);
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if (lastItem == NULL)
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return;
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if (lastItem->ExpanderBounds().Contains(where))
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lastItem->SetArrowDirection(BControlLook::B_RIGHT_DOWN_ARROW);
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else {
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lastItem->SetArrowDirection(lastItem->IsExpanded()
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? BControlLook::B_DOWN_ARROW
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: BControlLook::B_RIGHT_ARROW);
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}
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Invalidate(lastItem->ExpanderBounds());
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}
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@ -113,9 +113,6 @@ private:
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void _FinishedDrag(bool invoke = false);
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void _DoneTracking(BPoint where);
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void _Track(BPoint where, uint32);
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bool CheckForSizeOverrunVertical();
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bool CheckForSizeOverrunHorizontal();
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@ -28,14 +28,13 @@
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#include <LayoutUtils.h>
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#include <Message.h>
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#include <MessageFilter.h>
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#include <MessageRunner.h>
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#include <Point.h>
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#include <PropertyInfo.h>
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#include <TextView.h>
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#include <View.h>
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#include <Window.h>
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#include "Thread.h"
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static const float kFrameMargin = 2.0f;
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@ -170,20 +169,18 @@ public:
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virtual void MouseUp(BPoint where);
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virtual void MouseMoved(BPoint where, uint32 transit,
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const BMessage* message);
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virtual void MessageReceived(BMessage* message);
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bool IsEnabled() const { return fIsEnabled; }
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virtual void SetEnabled(bool enable) { fIsEnabled = enable; };
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private:
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void _DoneTracking(BPoint where);
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void _Track(BPoint where, uint32);
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spinner_direction fSpinnerDirection;
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BAbstractSpinner* fParent;
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bool fIsEnabled;
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bool fIsMouseDown;
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bool fIsMouseOver;
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bigtime_t fRepeatDelay;
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BMessageRunner* fRepeater;
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};
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@ -309,13 +306,14 @@ SpinnerButton::SpinnerButton(BRect frame, const char* name,
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fIsEnabled(true),
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fIsMouseDown(false),
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fIsMouseOver(false),
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fRepeatDelay(100000)
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fRepeater(NULL)
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{
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}
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SpinnerButton::~SpinnerButton()
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{
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delete fRepeater;
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}
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@ -448,10 +446,14 @@ SpinnerButton::MouseDown(BPoint where)
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{
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if (fIsEnabled) {
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fIsMouseDown = true;
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fSpinnerDirection == SPINNER_INCREMENT
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? fParent->Increment()
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: fParent->Decrement();
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Invalidate();
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fRepeatDelay = 100000;
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MouseDownThread<SpinnerButton>::TrackMouse(this,
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&SpinnerButton::_DoneTracking, &SpinnerButton::_Track);
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BMessage repeatMessage('rept');
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SetMouseEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY);
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fRepeater = new BMessageRunner(BMessenger(this), repeatMessage,
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200000);
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}
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BView::MouseDown(where);
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@ -470,8 +472,6 @@ SpinnerButton::MouseMoved(BPoint where, uint32 transit,
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uint32 buttons;
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GetMouse(&where, &buttons);
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fIsMouseOver = Bounds().Contains(where) && buttons == 0;
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if (!fIsMouseDown)
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Invalidate();
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break;
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}
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@ -491,38 +491,32 @@ void
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SpinnerButton::MouseUp(BPoint where)
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{
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fIsMouseDown = false;
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delete fRepeater;
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fRepeater = NULL;
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Invalidate();
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BView::MouseUp(where);
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}
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// #pragma mark - SpinnerButton private methods
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void
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SpinnerButton::_DoneTracking(BPoint where)
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SpinnerButton::MessageReceived(BMessage* message)
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{
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if (fIsMouseDown || !Bounds().Contains(where))
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fIsMouseDown = false;
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}
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switch (message->what) {
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case 'rept':
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{
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if (fIsMouseDown && fRepeater != NULL) {
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fSpinnerDirection == SPINNER_INCREMENT
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? fParent->Increment()
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: fParent->Decrement();
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}
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break;
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}
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void
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SpinnerButton::_Track(BPoint where, uint32)
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{
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if (fParent == NULL || !Bounds().Contains(where)) {
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fIsMouseDown = false;
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return;
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default:
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BView::MessageReceived(message);
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}
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fIsMouseDown = true;
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fSpinnerDirection == SPINNER_INCREMENT
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? fParent->Increment()
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: fParent->Decrement();
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snooze(fRepeatDelay);
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fRepeatDelay = 10000;
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}
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@ -30,7 +30,6 @@
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#include <MenuPrivate.h>
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#include <Message.h>
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#include <MessageFilter.h>
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#include <Thread.h>
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#include <Window.h>
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#include <binary_compatibility/Interface.h>
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@ -484,8 +483,7 @@ BMenuField::MouseDown(BPoint where)
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if (fMouseDownFilter->Looper() == NULL)
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Window()->AddCommonFilter(fMouseDownFilter);
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MouseDownThread<BMenuField>::TrackMouse(this, &BMenuField::_DoneTracking,
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&BMenuField::_Track);
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SetMouseEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY);
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}
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}
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@ -557,6 +555,7 @@ BMenuField::MouseMoved(BPoint point, uint32 code, const BMessage* message)
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void
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BMenuField::MouseUp(BPoint where)
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{
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Window()->RemoveCommonFilter(fMouseDownFilter);
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BView::MouseUp(where);
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}
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@ -1403,19 +1402,6 @@ BMenuField::_MenuBarWidth() const
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}
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void
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BMenuField::_DoneTracking(BPoint point)
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{
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Window()->RemoveCommonFilter(fMouseDownFilter);
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}
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void
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BMenuField::_Track(BPoint point, uint32)
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{
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}
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// #pragma mark - BMenuField::LabelLayoutItem
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@ -38,7 +38,6 @@ All rights reserved.
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#include <ControlLook.h>
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#include <LayoutUtils.h>
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#include "Thread.h"
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#include "Utilities.h"
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#include "Window.h"
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@ -139,12 +138,53 @@ PaneSwitch::MouseDown(BPoint)
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return;
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fPressing = true;
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MouseDownThread<PaneSwitch>::TrackMouse(this, &PaneSwitch::DoneTracking,
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&PaneSwitch::Track);
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SetMouseEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY);
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Invalidate();
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}
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void
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PaneSwitch::MouseMoved(BPoint point, uint32 code, const BMessage* message)
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{
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int32 buttons;
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BMessage* currentMessage = Window()->CurrentMessage();
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if (currentMessage == NULL
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|| currentMessage->FindInt32("buttons", &buttons) != B_OK) {
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buttons = 0;
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}
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if (buttons != 0) {
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BRect bounds(Bounds());
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bounds.InsetBy(-3, -3);
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bool newPressing = bounds.Contains(point);
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if (newPressing != fPressing) {
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fPressing = newPressing;
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Invalidate();
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}
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}
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BControl::MouseMoved(point, code, message);
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}
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void
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PaneSwitch::MouseUp(BPoint point)
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{
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BRect bounds(Bounds());
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bounds.InsetBy(-3, -3);
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fPressing = false;
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Invalidate();
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if (bounds.Contains(point)) {
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SetValue(!Value());
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Invoke();
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}
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BControl::MouseUp(point);
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}
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void
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PaneSwitch::GetPreferredSize(float* _width, float* _height)
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{
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@ -213,35 +253,6 @@ PaneSwitch::SetLabels(const char* labelOn, const char* labelOff)
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}
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void
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PaneSwitch::DoneTracking(BPoint point)
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{
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BRect bounds(Bounds());
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bounds.InsetBy(-3, -3);
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fPressing = false;
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Invalidate();
|
||||
if (bounds.Contains(point)) {
|
||||
SetValue(!Value());
|
||||
Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PaneSwitch::Track(BPoint point, uint32)
|
||||
{
|
||||
BRect bounds(Bounds());
|
||||
bounds.InsetBy(-3, -3);
|
||||
|
||||
bool newPressing = bounds.Contains(point);
|
||||
if (newPressing != fPressing) {
|
||||
fPressing = newPressing;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PaneSwitch::DrawInState(PaneSwitch::State state)
|
||||
{
|
||||
|
@ -57,6 +57,8 @@ public:
|
||||
|
||||
virtual void Draw(BRect updateRect);
|
||||
virtual void MouseDown(BPoint where);
|
||||
virtual void MouseMoved(BPoint where, uint32 code, const BMessage*);
|
||||
virtual void MouseUp(BPoint where);
|
||||
|
||||
virtual void GetPreferredSize(float* _width,
|
||||
float* _height);
|
||||
@ -69,9 +71,6 @@ public:
|
||||
const char* labelOff);
|
||||
|
||||
protected:
|
||||
void DoneTracking(BPoint where);
|
||||
void Track(BPoint where, uint32);
|
||||
|
||||
enum State {
|
||||
kCollapsed,
|
||||
kPressed,
|
||||
|
Loading…
Reference in New Issue
Block a user