Commit Graph

1639 Commits

Author SHA1 Message Date
Axel Dörfler
6e9ab86fc5 Added a ColorSpace() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15166 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:55:23 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
b635c022cb Don't check if the requested display mode is in the mode list - just ask the
graphics add-on if it can handle it.
This fixes setting the screen resolution natively. Unfortunately, that's not
all (the input_server still constraints the cursor position to the previous
resolution...). Also, there is apparently no B_SCREEN_CHANGED sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 15:52:22 +00:00
Axel Dörfler
39b345c7b6 Added temporary hack so that windows don't get mouse messages if the cursor
is not over them - this should be better integrated with the rest of the
code (later, when we don't rely on RootLayer for everything anymore).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 16:11:19 +00:00
Axel Dörfler
fa2c53ed52 Added very simple and annoying profiling mechanism to ServerWindow's message
processing (enabled when PROFILE_MESSAGE_LOOP is defined).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 15:35:47 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
85d981378a Quick fix for our broken locking model:
The mouse filter needs to lock RootLayer, but the event dispatcher lock is held
during that time, too, so that the focus cannot change in the mean time.
On the other side, ServerWindow needs to lock the event dispatcher when adding
or removing a listener, or for AS_GET_MOUSE - but since it always helds the
root layer lock during message dispatching this easily resulted in a deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15146 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:50:21 +00:00
Stephan Aßmus
23f32b1552 corrected and cleaned up coordinate conversion. conversion from or to parent coords doesn't actually require a parent, directly using fScrollingOffset, uses less stack memory now and should be faster (especially when converting regions, because those were offsetted twice)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15136 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:23:33 +00:00
Axel Dörfler
1863b5b6a4 Removed the "owner" stuff from Layer - it already knows its window.
Layer no longer knows anything about its subclass WindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:59:49 +00:00
Axel Dörfler
14e1abfe7d Made Layer::_AllRedraw() virtual so that it doesn't need this ugly hack to
send _UPDATE_ messages (WindowLayer now overrides that method).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15129 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:54:14 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
2430abdd9a Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15127 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:12:32 +00:00
Axel Dörfler
0a9634a6f4 Minor cleanup: removed unused stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:55:17 +00:00
Axel Dörfler
5afc064831 In anticipation of Stippi's new clipping code, I refactored the EventDispatcher
a bit:
* listeners are now managed per target (ie. per messenger) (by the Target class)
* therefore, the fFocusTokens/fLastFocusTokens lists are no longer needed; every
  Target knows its listeners already.
* this also fixes the obvious bug that the focus window's views would get both
  keyboard and pointer events, no matter which of them they originally wanted.
* renamed event_target to event_listener (there was actually a mix up in naming
  before - to the outside it was "listener", and internally, "target" was used)
* WinBorder::MouseMoved()/MouseUp() now also add the view token to the message;
  the messages weren't received by the target before (unless the view used
  tracking via BView::SetMouseEventMask()...) - maybe the client should only
  update fLastMouseMoved on B_MOUSE_MOVED events, and direct B_MOUSE_UP/DOWN
  (plus wheel changes) always to fLastMouseMoved...
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:04:29 +00:00
Axel Dörfler
5d29bfa5fa * Moved change_winBorder_feel() into GoChangeWinBorderFeel() and removed the former.
* Renamed GoChangeWinBorderFeel() to ChangeWinBorderFeel().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15114 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:26:26 +00:00
Axel Dörfler
bde8b9c6e0 * Layers are now put into an application wide token space that mirrors the
client's token space.
* finding layers by token is now O(1) instead of O(n) (as they are looked
  up in the token space).
* removed Layer::FindView() as it's no longer needed (or should be used).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:14:49 +00:00
Axel Dörfler
46b7964e5c Got rid of "cnt" debugging stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15110 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:22:55 +00:00
Axel Dörfler
343e4ff465 Got rid of fAdFlags whatever that was meant to be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:21:07 +00:00
Axel Dörfler
5ed0556236 * Got rid of the frightening Layer::fCurrent/RootLayer::fWinBorderIndex as well as
NextChild() and PreviousChild() - the current WinBorder list is now rebuilt on every
  change; this is not perfect, and only a temporary solution (but cleaner than the
  previous one).
* Introduced Layer::PreviousLayer()/NextLayer() methods that return the previous resp.
  the next sibling.
* Moved {show|hide}_winBorder() into {Show|Hide}WinBorder() and got rid of the former.
* Renamed Layer::fServerWin to fWindow.
* removed some unused stuff, minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15108 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:19:11 +00:00
Axel Dörfler
5a67ef6634 Removed broken Layer::LayerAt() semantics (for recursive == false),
and introduced a RootLayer::_ChildAt() that is used instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 22:01:49 +00:00
Axel Dörfler
a8d44b6fea Quick fix for the broken focus changing I introduced earlier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 21:52:36 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
876a3803df * removed adding "be:transit" stuff in the EventDispatcher - this is now only done
client side (or will be, with the next commit).
* added GetMouse() functionality.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15084 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 11:27:09 +00:00
Axel Dörfler
b361534e3c Filter out some fields in the message that we may set ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 20:34:02 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
82d8744887 * now all event targets of the focus window get into the focus list - that
way, we always send only one message per event, no matter how many targets
  there are in the window (the focus event list was not always maintained
  correctly before, too).
* the current mouse filter eats all B_MOUSE_UP events, and therefore, the
  temporary event targets were never removed.
* changed the way BWindow::_DistributeMessage() recognizes if it should forward
  the event - not yet final, though.
* naming is now more consistent (events -> event_mask).
* some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:25:23 +00:00
Axel Dörfler
51a16ce830 No longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15049 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 17:26:25 +00:00
Axel Dörfler
4c57bd573e Fix for compilation with the new messaging code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15048 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 17:20:19 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Axel Dörfler
d1071ff01b Removed Utils.cpp - it's not really useful anymore.
Note, I temporarily kept the Utils.h in, because I have other local changes to be
committed soon (sorry for this, but it shouldn't harm).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:09:16 +00:00
Axel Dörfler
ae3ba51fc1 Some minor fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15042 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:03:11 +00:00
Axel Dörfler
ece36066af Removed third argument from calls to ServerWindow::SendMessageToClient() - it's predefined
to "false" anyway, and will be removed shortly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15041 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 15:52:48 +00:00
Stephan Aßmus
b223f78041 fixes origin and scale handling, it behaves mostly like R5 now (it is used for drawing only, yes not mouse coords or anything else). Also fixes offscreen layers clipping rebuilding when the user defined clipping is added or changed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15040 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 15:10:18 +00:00
Adi Oanca
2899b880f6 Uncommented a correct piece of code. B_FRAME_RESIZED/MOVED are sent more accurately. Renamed AddToViewsWithInvalidCoords, SendViewCoordUpdateMsg into _AddToViewsWithInvalidCoords, _SendViewCoordUpdateMsg.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15036 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:16:57 +00:00
Adi Oanca
8e81fc4919 Some cleanup. Removed do_Hide, do_Show and do_CopyBits
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15034 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 18:25:27 +00:00
Axel Dörfler
55d6d70ee5 * EventDispatcher::AddListener() now honors the BView semantics and will only
update the options in case the specified eventMask was zero.
* Added missing EventDispatcher::RemoveTemporaryTarget().
* Layers setting their event mask are now added to the EventDispatcher.
* The RootLayer is no longer contacted for SetEventMask() - it still handles
  SetMouseEventMask(), tough - as a result, SetEventMask() temporarily doesn't
  work anymore.
* Added Layer::ViewToken() method.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 15:50:30 +00:00
Ingo Weinhold
63ea9a2870 Missing "using std::nothrow".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:20:38 +00:00
Axel Dörfler
6b95c59bd8 Renamed myRootLayer variable to rootLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15019 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:56:35 +00:00
Axel Dörfler
fa26723bb2 * Moved workspace keyboard switch and dump screen capability from RootLayer
into a Desktop keyboard filter.
* Removed keyboard handling code from RootLayer and Layer.
* Renamed Desktop::ActiveRootLayer() to RootLayer() as there is only one
  root layer per desktop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:51:32 +00:00
Axel Dörfler
f68598780e * the keyboard events are now using the new EventDispatcher, B_KEYBOARD_EVENTS don't
work yet, though, as the dispatcher is not yet notified about those.
* no more mouse cursor jumping - the cursor will now start in the middle of the screen;
  this should be part of the initial input_server handshake, though.
* ServerWindow can now return a BMessenger of its client window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15017 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:21:07 +00:00
Axel Dörfler
8d8f5950d0 Some cleanup, mostly GetHWInterface() to HWInterface().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15016 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:26:20 +00:00
Axel Dörfler
7a67c93f8e Turns out B_RELEASE_ALL just works as expected - it was a deadlock by design; when the
cursor thread didn't call acquire_sem() fast enough, it would never get released by
B_RELEASE_ALL (as that only releases all waiting threads), and thus, waited forever
for the semaphore to be released again.
On the other side, the input_server didn't call release_sem() anymore, since the
cursor thread still didn't read out the data after the last release...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15014 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:04:28 +00:00
Axel Dörfler
1b120ea94a Turns out there were a couple of problems:
* RootLayer still set the mouse cursor...
* mixed up "x" and "y" in the cursor thread
* but that didn't get noticed, as B_RELEASE_ALL doesn't seem to work
  (will look into that next)!

The cursor finally works as good as expected in Qemu :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15013 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:50:34 +00:00
Axel Dörfler
f759822327 * the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
  still called using input filters in the new event dispatcher, though (to
  get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
  stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
  to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
  because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
  native mode, not in the test environment), although it improves cursor
  movement under Qemu, the effect is not as good as expected - this might
  need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:30:06 +00:00
Axel Dörfler
b9e43e2c12 Just another manager - not yet used, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15011 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 09:43:37 +00:00
Axel Dörfler
0307fbb17d Implemented support for Set[Mouse]EventMask() functionality - still untested, though.
Also supports the B_SUSPEND_VIEW_FOCUS options, B_NO_POINTER_HISTORY is not yet there,
and B_LOCK_WINDOW_FOCUS has to be implemented somewhere else (its outside of the
scope of this class).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15007 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:46:55 +00:00
Axel Dörfler
0e29f57a22 Fixed the app_server build in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15005 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:43:08 +00:00
Axel Dörfler
afe5450a83 * Fixed the most obvious copy&paste bugs.
* no longer allocates focus messengers on the heap but keeps them around.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14992 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 16:08:04 +00:00
Axel Dörfler
08f35604b0 The basics of the new event handling - not yet connected to anything, and therefore
neither used nor tested. It's not even complete yet (support for Set[Mouse]EventMask()
is missing), but it will get there :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14990 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:58:19 +00:00
Axel Dörfler
6226d5f7cd The Desktop's message port now gets the same name as its looper.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14988 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:56:12 +00:00
Ingo Weinhold
3d5caf598e Fixed gcc 4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14973 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 20:56:35 +00:00
Axel Dörfler
128ddaa3e3 Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
  the event port, they are just queued in a list, and the event loop is only
  notified if necessary (ie. if a notification has been sent already, new
  events are just queued up until the input_server found the time to process
  them).
* This also fixed a big memory leak: every message processed by EnqueueDeviceMessage()
  (IOW every key or mouse event) was leaked!
* no longer abuses gInputMethodListLocker to lock the method event queue
  (it now uses the standard event queue lock).
* removed the completely superfluous, weird and decelerating event caching mechanism
* tried to find a better distribution of work between _SanitizeEvents(),
  _MethodizeEvents(), and _DispatchEvents().
* HandleSetMousePosition() now only does what it's supposed to do (this currently
  causes the mouse to jump at the start, though).
* now uses the "Message4" for message sending if available.
* fixed "kb_mouse_settings.h" to include all headers it needs.
* some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 17:25:58 +00:00
Axel Dörfler
aabcf63973 When using "Message4", we don't need to flatten the BMessage into another buffer anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14956 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 14:34:56 +00:00
Stephan Aßmus
02ed46b0de * fixes the cursor handling after Axels changes, it crashed on real HW.
Axel, I think you didn't realise that _CursorFrame() gave and
invalid BRect for fCursorVisible=false, but that rect was used
to create the backup area, so it was buggy at that place. I removed
your checks for fCursorVisible in SetCursor() for cleaner code, but
left it in MoveCursor() because it might save a few cycles.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14954 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 10:29:06 +00:00
Axel Dörfler
6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
Axel Dörfler
af8899c4bf Added support for not visible cursors - defaults to invisible now!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14948 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:50:19 +00:00
Axel Dörfler
a512a89b27 Fixed some memory leaks, fChars was never freed.
Now uses (nothrow) for fChars and checks if the allocation succeeded.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14947 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 15:50:42 +00:00
Axel Dörfler
9514d2e5e6 * introduced a global gInputServer object, so that you don't need to cast the
be_app object anymore.
* fixed some missing locks for the input device list.
* moved the input device list into the InputServer object - didn't make a lot
  of sense the way it was done before. Also moved registering/unregistering
  into the InputerServer class.
* Made the InputDeviceListItem class a bit more useful and encapsulated.
* cleanup, removed empty function documentation stubs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14946 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 15:35:36 +00:00
Stephan Aßmus
8f90c77db9 a quick fix for offscreen layers drawing region, ie BitmapDrawing works again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 11:18:33 +00:00
Stephan Aßmus
a7ab4a2642 fix activation of windows
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14933 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 01:42:58 +00:00
Axel Dörfler
f375b21da5 Forgot to remove IPoint.h - it's no longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:48:16 +00:00
Axel Dörfler
be05d56c7e * the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
  resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:46:20 +00:00
Axel Dörfler
614de12d9c * the decorator knows best which region to update when changing the title, so
it must now fill the updateRegion parameter of SetTitle().
* WinBorder::SetName() is now greatly simplified and achieves better results
  due to that.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14923 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:16:01 +00:00
Adi Oanca
9a3090b0ed this fixes the problem Axel signaled with the OK button in terminal's about box
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14922 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:10:54 +00:00
Axel Dörfler
a436bab2da Renamed fVisible2 and fFullVisible2 to fVisible and fFullVisible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14921 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:56:51 +00:00
Axel Dörfler
5df853ea79 * Renamed Layer::GetWantedRegion() to GetOnScreenRegion().
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14920 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:50:39 +00:00
Axel Dörfler
618c515c4c * pruned Layer::PruneTree()
* the Layer destructor now deletes all of the layer's children
* WinBorder no longer has to delete its top layer, as it's also its child.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14919 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:39:33 +00:00
Axel Dörfler
b66d753712 * Prepared the BScreen and BPrivateScreen class to be used with multiple monitors.
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several
  times in a row is both consistent and cheap).
* Added GetFrameBufferConfig() call to the HW interface (and implemented it).
* Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and
  AS_GET_FRAME_BUFFER_CONFIG.
* BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 14:36:12 +00:00
Axel Dörfler
d9525baaf5 * Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID,
  though.
* renamed ServerWindow::fHandlerToken to fClientToken.
* The BScreen(BWindow *) constructor now really asks the server for the screen ID.
* ServerApp::fWindowList is now a BObjectList.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 12:08:21 +00:00
Axel Dörfler
a817d6ad5a * (tried to) implemented RootLayer::ResizeBy() and activated AS_SET_SCREEN_MODE again;
it works in the test environment, but I haven't yet tested it on real hardware.
* moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one.
* moved reading the color map from the BPrivateScreen constructor to the ColorMap()
  method.
* improved/cleaned server/client communication for the screen stuff a tiny bit.
* fixed the GetBitmap() method I implemented yesterday.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 11:01:02 +00:00
Stefano Ceccherini
d2718b5d34 we write family and style as an uint32, so we should read it as an uint32 too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 21:54:41 +00:00
Axel Dörfler
8bd2c11fc4 Moved the declaration of roundf() to HaikuBuildCompatibility.h - it's missing from
math.h but exported by libroot.so.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14903 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 19:43:42 +00:00
Axel Dörfler
8b794301de Changed the way the app_server is built:
* no more libappserver.so - this breaks the "Appearance" application, but that
  has to be fixed some day later.
* the drawing stuff is now built in its own directory as libasdrawing.a.
* TEST_MODE defaults to "0" if not defined yet - it's overridden in the test
  build now, not in the main build.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14896 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 15:40:21 +00:00
Axel Dörfler
96709e443e One more now superfluous roundf() removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14895 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 14:09:55 +00:00
Michael Lotz
cf10934e5f Introducing Message4. The changes to the related sources are ifdefed with USING_MESSAGE4 which is defined in Message4.h. To use Message4 the Message4.cpp, Message4.h, MessageUtils4.cpp, MessageUtils4.h and MessagePrivate4.h have to be linked to their counterparts without 4 suffix. Then MessageBody.cpp and MessageField.cpp have to be commented out in the app kit Jamfile and r5_message.cpp has to be added. There remain some bugs to be found. Feel free to change that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14882 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 11:31:07 +00:00
Stephan Aßmus
4cfc480f5d no longer valid with new way of setting user clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14881 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 00:24:37 +00:00
Ingo Weinhold
758b1d0e05 Fixes that make Haiku build with gcc 4. Mainly out of the following
categories:
* Missing includes (like <stdlib.h> and <string.h>).
* Linking against $(TARGET_LIBSTDC++) instead of libstdc++.r4.so.
* Local variables shadowing parameters.
* Default parameters in function definitions (as opposed to function
  declarations).
* All C++ stuff (nothrow, map, set, vector, min, max,...) must be imported
  explicitly from the std:: namespace now.
* "new (sometype)[...]" must read "new sometype[...]", even if sometype is
  something like "const char *".
* __FUNCTION__ is no longer a string literal (but a string expression), i.e.
  'printf(__FUNCTION__ ": ...\n")' is invalid code.
* A type cast results in a non-lvalue. E.g. "(char *)buffer += bytes"
  is an invalid expression.
* "friend class SomeClass" only works when SomeClass is known before.
  Otherwise the an inner class with that name is considered as friend.
  gcc 4 is much pickier about scopes.
* gcc 4 is generally stricter with respect to type conversions in C.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 23:27:14 +00:00
Ingo Weinhold
56436a1ab8 GCC 4 fix. Might have changed the semantics, but I refuse to hurt
my brain by trying to understand code using gotos. People, learn
structured programming!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14870 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 17:49:05 +00:00
Stefano Ceccherini
25922abe74 reduced the directwindow semaphore timeout to half a second. Now we checks for < B_OK in the semaphore acquisition, to handle every error condition
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14860 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 11:00:57 +00:00
Axel Dörfler
2b7b3ade5c Added more or less empty "begin/end transaction" handling in ServerWindow.
Right now, only the updates are disabled as a start. I am not sure what else
we can do here, but there probably is something :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14855 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 14:25:12 +00:00
Axel Dörfler
dfd5b49996 * last change set window title to "Unnamed Window" if the title was empty - but
that's probably not wanted, as a window without a title is perfectly okay.
* AS_CREATE_WINDOW will now return a proper error code on failure.
* The title read from the link is no longer adopted by the ServerWindow constructor,
  but copied - while the previous version was a bit faster, this is a lot cleaner.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14851 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 13:06:22 +00:00
Axel Dörfler
13e525e302 WinBorder::SetName() now also triggers rebuilding the decorator region - IOW BWindow::SetTitle()
should now work as expected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 11:03:33 +00:00
Stefano Ceccherini
df555388b9 Don't look for bugs in other people's code. The bug is in your code. IOW BDirectWindow apps now work fine :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:45:45 +00:00
Stephan Aßmus
c5522d81d8 * added SetUserClipping() and DrawingRegion(), which is used for
handling client defined clipping. The client clipping stays in local coords,
  which greatly simplyfies things. We ought to find a way to reduce the number
  of regions needed per Layer. I just added another one...
* renamed a few "lay"s to "child".
* used the new client added clipping in ServerWindow


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14847 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:19:32 +00:00
Stephan Aßmus
41f78f7884 the current clipping is the combined user defined clipping from all previous states
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14846 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:14:58 +00:00
Stefano Ceccherini
b2cc1487d1 Send notifications for directwindow when a window is moved
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14843 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:10:03 +00:00
Axel Dörfler
8f5f0ec4b1 * fixed case for WinBorder::MouseDown() if there is no layer below the mouse - might
not even be a valid condition, but seems to happen.
* style cleanup...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14841 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 22:30:43 +00:00
Adi Oanca
e2ad4ab9b2 Not in mood for too much coding, I had a look through the code tonight. And guess what? Like Stefano
the other day, I discovered, not a bug, but how to invalidate only the area that requires it when
changing window order (selecting or moving to back a window). Stuppid me, that stuff didn't worked
because I forgot how windows were arranged in the list returned by Workspace::GetWMState(). I was
iterating the wrong way! :-)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14839 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 21:52:59 +00:00
Axel Dörfler
0964291534 Added message filter to the CardView; it now intercepts all messages, so that "Command-Q"
will no longer quit the haiku_app_server, but the application running in the server.
"Print Key" now also works as expected.
Only switching workspaces continues to use "Control-Fx" in the test environment. Under
Haiku, it now uses "Command-Fx" as on BeOS.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14834 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 18:37:55 +00:00
Axel Dörfler
c12196d47b * Removing fonts now works as expected.
* removing a font family or style now always goes through the font manager.
* removed FreeType "cache" remains (it wasn't used, anyway, and won't be used
  by us).
* renamed SharedObject to ReferenceCounting as that's what it does.
* the default fonts weren't deleted on shutdown.
* added temporary work-around for waiting until a newly created entry is complete
  (just waits a moment...) - this will be fixed once Haiku supports this in a
  better way.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14833 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 17:32:35 +00:00
Axel Dörfler
831a01f893 FontStyles are now also orded, but not alphabetically: their faces determine
the order, regular fonts come first, then bold, and then italics.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14828 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 15:48:37 +00:00
Axel Dörfler
36a37b76d6 The font family list is now sorted - besides the obvious advantage for the user,
this also allows binary searching the families (which is now done, too).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 15:33:18 +00:00
Axel Dörfler
2522a90fd1 Even more font stuff:
* the node monitor is now working - fonts can only be added yet, though
* deleting a FontFamily did not work before, as the last style to be
  removed tried to delete the family again.
* "luckily", FontFamilies and FontStyles were not deleted at all before.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 14:52:26 +00:00
Axel Dörfler
174b20a89a Adds the concept of owning the table entries - before, they were always owned,
now it defaults to not-owning.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14823 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 14:49:24 +00:00
Stephan Aßmus
5211328a37 turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 13:38:22 +00:00
Stephan Aßmus
0d660a960b handle errors when reading from the link, at least for the bigger items, it should be enough to just check the error in the last call to Read(), since previous errors are kept in the Link
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 13:37:08 +00:00
Axel Dörfler
7c3d8ad0c7 * added a call to png_set_strip_alpha() which could fix the alpha channel
problem we're seeing (at least I couldn't reproduce the problem anymore).
* SaveToPNG() now returns an error code.
* cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14813 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 23:52:27 +00:00
Adi Oanca
76d68e8ad8 More cleanup.
* moved code from Layer::do_MoveBy/do_ResizeBy/do_ScrollBy into
Layer::MoveBy/ResizeBy/ScrollBy()
* removed do_Move/Resize/ScrollBy()
* removed WinBorder::_ResizeBy()




git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14810 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 20:14:52 +00:00
Axel Dörfler
90dfa70739 * ServerFont now also adopts the FontStyle's face and direction on
construction.
* ServerFont::SetStyle() now adopts the style's face and direction, too.
* Started a more sane handling of ServerFont::SetFace() (at least there's
  a to-do comment :-)).
* Minor cleanup (GetStyle() -> Style(), GetFamily() -> Family(),
  GetPath() -> Path()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14809 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 20:10:40 +00:00
Axel Dörfler
2fe84ae95f Now AS_GET_DEFAULT_SYSTEM_FONT actually returns the default font as used
by the app_server (ie. also if it's a fallback font).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14805 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 19:22:21 +00:00