this flag isn't even set, yet, anyway, so nothing changed for real.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34000 a95241bf-73f2-0310-859d-f6bbb57e9c96
Mikhail Panasyuk: since worker threads often end up with B_NORMAL_PRIORITY,
it might be a good idea to give system threads a higher priority.
* Minor cleanup (mostly automatic whitespace).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33961 a95241bf-73f2-0310-859d-f6bbb57e9c96
on it unconditionally is not a good idea. This fixes bug #4904.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33935 a95241bf-73f2-0310-859d-f6bbb57e9c96
roling its own solution.
* Also removed BitmapManager::DeleteBitmap() - you only call
ServerBitmap::RemoveReference(), and that one will notify the manager if
needed.
* Some more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33878 a95241bf-73f2-0310-859d-f6bbb57e9c96
concurrency as well as reference counting, causing occasional crashes and
memory corruption.
* ServerPicture now subclasses Referenceable, and will notify its owner when
it's going to be deleted. This might bring some regressions, although I
couldn't spot anything wrong yet.
* ServerBitmap will now also notify its owner when it's going to be deleted as
well.
* Switched from the former picture/bitmap lists to a std::map. This also solves
the issue of not checking whether or not the bitmap/picture actually belongs
to the ServerApp (before, all apps could access and delete all
pictures/bitmaps)
* Introduced a new fMapLocker that guards the new maps.
* ServerWindow now uses GetBitmap()/GetPicture(), and gives up its reference
after use.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33876 a95241bf-73f2-0310-859d-f6bbb57e9c96
The stack & tile feature developement & fixes would be done in
branches/features/stack-and-tile branch, until it's ready enough to be merge
into trunk.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33840 a95241bf-73f2-0310-859d-f6bbb57e9c96
survives a reboot.
* The target directory is now created if needed.
* Relocated/renamed the settings file to
~/config/settings/system/registrar/RosterSettings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33827 a95241bf-73f2-0310-859d-f6bbb57e9c96
Closing usb_midi now wake up midi_server port reader, as expected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33782 a95241bf-73f2-0310-859d-f6bbb57e9c96
(might cause some regressions in FFM)
* made accept first click user configurable
* updated the Mouse preflet to use the layout kit
* removed the warp and instant warp modes from the Mouse preflet
* changed internal representation of mouse modes (warp modes moved)
* coding style fixes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
added to the window list without considering its frontmost window. That caused
problems with all feels that were always on top, like
B_ALL_WINDOW_FLOATING_FEEL. This was causing bug #4700.
* Disabled the "previous window keep keyboard focus" heuristic - it doesn't
really work that well. There should be a central mechanism that detects active
typing that could also be used to disable touchpads.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33697 a95241bf-73f2-0310-859d-f6bbb57e9c96
anymore).
* Added interface to get the current settings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33486 a95241bf-73f2-0310-859d-f6bbb57e9c96
a dedicated mount server. This is pretty much a straight copy from the
AutoMounter code from Tracker, except
* the eject on unmount setting has been added (in Tracker, it's part of the
general settings, not the mount specific ones),
* scripting features have been added, such that it becomes possible to trigger
mounting the previoulsy mounted volumes from the outside, and most
importantly block until the operation is done (waiting for the reply).
TODO:
* Change Tracker to not run it's own AutoMounter, but send messages to the
new server.
* Move the eject when unmounting setting to the mount settings window.
* Enable the mount_server in the Bootscript.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33484 a95241bf-73f2-0310-859d-f6bbb57e9c96
to still receive keyboard events. This is now used for menu windows (before,
the menu feel alone would trigger that behaviour).
* This also fixes bug #4691, as tool tip windows use the menu feel as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33481 a95241bf-73f2-0310-859d-f6bbb57e9c96
I.e. you need to hold down exactly Ctrl+Alt for the server side window
modifiers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33459 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Trigger server side window modifiers only if exactly those modifiers are
pressed.
* Add the new window flags defined in Window.h to what the server considers
valid flags. Otherwise the new flags important to the server (only
B_NO_SERVER_SIDE_WINDOW_MODIFIERS) get filtered out.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33458 a95241bf-73f2-0310-859d-f6bbb57e9c96
Otherwise libnetwork.so needs to be dragged in, which has some issues.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33454 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Declaring the structs doesn't work so well for the libbe_test target.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33452 a95241bf-73f2-0310-859d-f6bbb57e9c96
primitives by providing a RemoteDrawingEngine and a RemoteHWInterface.
Not really optimized yet, still a bit WIP.
* Adding corresponding infrastructure like a blocking ring buffer and network
sender/receiver that are attached to the buffers to feed/drain them as well
as a RemoteMessage helper that provides a message based interface.
* Adding target screen concept to request an app to be run on a specific screen.
It's controlled by the TARGET_SCREEN environment variable which is added on
the app side and sent to the app_server.
* Right now only remote target screens are supported, in which case a new
RemoteHWInterface is created that tries to connect to the given host:port.
* Fix shape bounds when drawing, they need to be translated by the pen position
and converted to screen like the points as well. Wasn't visible though as the
bounds weren't used in the normal DrawingEngine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33417 a95241bf-73f2-0310-859d-f6bbb57e9c96
* check the path is NOT a directory or a symlink to a directory.
regular or char/block device are considered both valid path to read
from and write to.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33257 a95241bf-73f2-0310-859d-f6bbb57e9c96
from the current directory. The code was already there but commented out.
This fixes launching the media_addon_server from the liveCD. There was
a ticket, I think, but I can't find it right now.
Also reordered includes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33208 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Check that path is indeed a file, not a directory
* Contrary to what BeBook say, we can't delete BLocalMidi* endpoints,
but only Release() them like all others endpoints. Avoid midi_server to
panic when a device is removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33202 a95241bf-73f2-0310-859d-f6bbb57e9c96
swallow SysEx end byte (F7) when it's the expected one.
Should fix#4445.
* Implement device remove handling.
Which should fix#4053.
Please test it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33159 a95241bf-73f2-0310-859d-f6bbb57e9c96
* F0 start bytes is not part of the content sprayed anymore
* Realtime byte are now supported during a SysEx, as it's the only
event that could be interleaved between a SySEx F0 .... F7 sequence.
* Orphelin SysEx F7 end byte is passed on *AS IS*.
Please test (no support midi port to do it myself).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33127 a95241bf-73f2-0310-859d-f6bbb57e9c96
at startup. WIP, as the removing case is not yet handled.
Plus vector icon support should be added to Midi kit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33118 a95241bf-73f2-0310-859d-f6bbb57e9c96
as a result failed DHPC-requests will no longer result in bogus static
configurations (but an auto-config IP-address will be picked instead)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33049 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Remove some unused members.
* Avoid initializing the mouse position to non-integer coordinates.
* The frame right/bottom are width/height - 1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32979 a95241bf-73f2-0310-859d-f6bbb57e9c96
Otherwise the focus cannot be changed to another window. In one case this could
have a severe sideeffect: When a window is quit it is hidden to remove focus and
remove it from screen. If this didn't work due to the focus lock, the fFocus
member would become a stale pointer after the window was quit and deleted. The
app_server would crash or corrupt memory on the next focus change. Easily seen
when moderately quickly clicking away a few alert windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32929 a95241bf-73f2-0310-859d-f6bbb57e9c96
On detaching the views remove themselves from the app local token space. Since
the ServerApp only waits for all ServerWindows to be removed from the window
list and not for their actual destruction, it can happen that the ServerApp is
deleted before the window destruction and hence the view detaching has finished.
The views would then access a stale ServerApp pointer and try to remove their
token from the deleted token space. To avoid that we set the ServerApp pointer
to NULL when the window is removed from the app (as after that the app can be
gone any time) and check for that case when detaching.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32927 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Desktop::{Move|Resize}WindowBy() could be called with zeros in which case it
doesn't have to do anything.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32775 a95241bf-73f2-0310-859d-f6bbb57e9c96
BDirectWindow::SetFullScreen() before the window is shown.
The app_server didn't like this, since in that case, Window::Screen() is
NULL. I added a check to ServerWindow::_ResizeToFullScreen() to handle
that case. +alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32774 a95241bf-73f2-0310-859d-f6bbb57e9c96
workspace activation message was asynchronous, whether or not the
BWindowScreen stopped drawing in time was pure luck (this also caused crashes
with the VESA driver, as that one unmaps its frame buffer during mode switch).
Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this.
* In the long term, we should let BWindowScreen use the same mechanism as
BDirectWindows, though.
* Removed superfluous locking in BDirectWindow::_InitData().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
longer hold the window lock. There is now a lock that guards screen changes
in particular. This fixes the deadlocks seen in apps using BDirectWindow.
* All direct window handling now sits in the Desktop class -
ServerWindow::HandleDirectConnection() is never called from anywhere else
anymore. Furthermore, it's now only called when actually needed.
* Resize/move actions now always send a B_CLIPPING_MODIFIED flag, too.
* When the screen changed, the driver state is supposed to be B_MODE_CHANGED,
not B_SCREEN_CHANGED (which is a message constant).
* Direct windows are no longer suspended too late on screen changes.
* Removed unused members of DirectWindowData, and cleaned it up a bit.
* Made MultiLocker's default, and copy constructors private - I accidently
used them, causing the ASSERT_MULTI_*LOCKED() macros to fail.
* Added Unlock() to AutoWriteLocker as well.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32742 a95241bf-73f2-0310-859d-f6bbb57e9c96
Some (disabled) syslog output.
Renamed buffer_info to fBufferInfo and made it private.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32692 a95241bf-73f2-0310-859d-f6bbb57e9c96
added to the Desktop yet, we better make sure in AS_GET_SCREEN_ID_FROM_WINDOW
that this is not the case.
* Removed the now superfluous ServerWindow::IsOffscreen() again.
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32653 a95241bf-73f2-0310-859d-f6bbb57e9c96
window moving for windows without a decorator at all, at least that's what I
would assume they intend (we might want to force them to set B_NOT_MOVABLE,
too, though).
* This also fixes the crashing bug as described in ticket #4314.
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32649 a95241bf-73f2-0310-859d-f6bbb57e9c96
I changed lot of code (while trying to fix ticket #4311), reverted some old
changes and probably messed up a lot. It's very much a work in progress.
Anyway, DirectWindowStars still work correctly, but Chart (and GLTeapot) do
not. I suspect a race condition between the DirectWindow creation and
the activation of the direct mode on the server, maybe exposed more easily
by the changes in the scheduler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32625 a95241bf-73f2-0310-859d-f6bbb57e9c96
an offscreen window (Magnify does that, and that's the cause of ticket #4304).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32611 a95241bf-73f2-0310-859d-f6bbb57e9c96
which got unnoticed since the former Desktop::ActiveScreen() never changed.
This fixes bug #4301.
* Also fixed a possible deadlock on application crash with a kWindowScreenFeel
window; the locking order of the Desktop's and the ServerApp's window lock was
reversed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32578 a95241bf-73f2-0310-859d-f6bbb57e9c96
are the same, but it's more correct. Also memset the buffer_info struct.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32572 a95241bf-73f2-0310-859d-f6bbb57e9c96
(hopefully), and now I could enable the B_SCREEN_CHANGED notification since
it works a bit differently
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32570 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made ScreenChanged() private, and renamed it to _ScreenChanged().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32565 a95241bf-73f2-0310-859d-f6bbb57e9c96
and reverts the modes if the app goes away (ie. if it crashes).
* Desktop::SetScreenMode() also set the mode on the current screen, even if
it should have been set on another screen.
* Cleaned up the Desktop.h header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32564 a95241bf-73f2-0310-859d-f6bbb57e9c96
broke Desktop::WorkspaceFrame(), which I didn't notice before; Workspaces now
shows everything in the right dimensions, even if resolutions differ.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32560 a95241bf-73f2-0310-859d-f6bbb57e9c96
AS_SCREEN_GET_MODE won't work with multi-screen support anymore, and is also
more overhead than needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32559 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Desktop is now including it as well to be able to use the new
B_CURRENT_WORKSPACE_INDEX constant.
* Include order cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32558 a95241bf-73f2-0310-859d-f6bbb57e9c96
ScreenConfigurations correctly.
* Removed scoring for the screen ID alone - if there is a monitor info, we don't
want to match an existing info if it only has an ID, as that one hasn't been
stored for the current monitor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32556 a95241bf-73f2-0310-859d-f6bbb57e9c96
to do with the configurations now, instead, there is a separated
ScreenConfigurations class that maintains all known screen_configurations
per workspace (and the Workspace::Private class has two of them, one for the
current modes, one for the stored modes).
* Added Desktop::{Get|Set}ScreenMode() methods, ServerApp now only calls those.
* Getting and setting of anything else than the current screen is now supported.
* This change also fixes that a temporarily set screen mode was not being
restored on workspace switch.
* Also, the Deskbar now seems to have the wrong location a lot, which is
something that should be easily fixable therefore. I will look into this next.
* Got rid of the unhandy screen_id structure server side, and in BPrivateScreen;
we now just use an int32 - the next API break should definitely replace the
screen_id with a simple typedef.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32541 a95241bf-73f2-0310-859d-f6bbb57e9c96
screens that actually changed their resolution, which simplifies the code
in Desktop considerably.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32537 a95241bf-73f2-0310-859d-f6bbb57e9c96
and does not give focus to any window behind that one.
* Added TODO comment to the DefaultDecorator bitmap caching mechanism (although,
it really seems to be fast enough, anyway, at least once we remove no longer
used bitmaps).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32536 a95241bf-73f2-0310-859d-f6bbb57e9c96
make it work, one would need to use versioning for all libbe symbols. This is
worth an 8k price per file that links against libbe.so, so I didn't want to
commit this as is. An alternative to this solution would be to write a
separate application that is responsible for the app_server's window. Comments
welcome.
* Removed BeOS compatbility of the libbe_test stuff.
* Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is
now called libbe_test.so, haiku_registrar is now test_registrar, etc.
* This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS
compatibility should be removed, but I don't want to make Alexandre more work
in his branch, and it's not urgent at all).
* Replaced the former "run" scripts for the test environment with a single
run script (see updated NOTES file).
* Removed the libbe_test target from some applications - this was only to help
developing them under BeOS, and is thus no longer necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the WordWrap from the text view, until we computed the TextHeight(), then put it again, once the textview got resized.
I think it might be hiding an other bug in the way we compute TextHeight(), but it seems to be a workaround.
(Fixing?) Ticket #169
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32501 a95241bf-73f2-0310-859d-f6bbb57e9c96
we got in _RebuildAndRedrawAfterWindowChange() does not contain hidden parts.
* This eliminates the updates as seen in the WindowInvalidation test app, as
well as it fixes bug #4257.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32471 a95241bf-73f2-0310-859d-f6bbb57e9c96
an eventual offscreen directwindow and sends the direct window notifications
(not yet, though, since a BDirectWindow on a non-visible workspace would
get the B_DIRECT_START notification and start drawing on a different workspace).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32455 a95241bf-73f2-0310-859d-f6bbb57e9c96
added another time (copy&paste bug). This caused #3282.
* Added optional tracing output to Overlay.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32454 a95241bf-73f2-0310-859d-f6bbb57e9c96
eventually as, right now, we just handle it as normal multiple matches.
- Improved error reporting for CDDB query commands.
This should fix#4103.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32423 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_DIRECT_MODIFY with, for example, B_CLIPPING_MODIFIED. This was ignored,
though. Now we combine this notification with the next ones, so that
on B_DIRECT_START, the client is informed of all the things which have
changed. Chart was relying on receiving the B_CLIPPING_MODIFIED notification
to exclude some stars from being erased, in case the window went offscreen.
Anyway, the net result is that Chart doesn't crash now, and we follow
more closely the original BDirectWindow protocol. Fixed ticket #1939.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32392 a95241bf-73f2-0310-859d-f6bbb57e9c96
Renamed direct_window_data to DirectWindowData and turned it into a
class.
Encapsulated some functionality inside the DirectWindowData class.
No functional change (yet).
More to come.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32374 a95241bf-73f2-0310-859d-f6bbb57e9c96
constants - they are used in other apps as well, and defining them as
"static const" causes undefined warnings in other source files. This also
fixes the build.
* Changed "interfaces::auto config" to auto_config, as that's more convenient
to use in the settings files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32321 a95241bf-73f2-0310-859d-f6bbb57e9c96
net_server to launch services that work like a daemon theirselves (like sshd).
A service like this is also killed (via SIGTERM) when the netserver stops the
service (with sshd, you have to pass the '-D' option to make this work).
* If a boolean is given without value, it now defaults to true.
* The "launch" argument now gets its arguments properly parsed, and added, too.
* Services::_Update() did accidently set fUpdate on the wrong service, causing
services that were not changed to be stopped.
* More helpful output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32319 a95241bf-73f2-0310-859d-f6bbb57e9c96
spurious off-window drawing of BDirectWindow. At least, it does here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32312 a95241bf-73f2-0310-859d-f6bbb57e9c96
set. This fixes the white background when starting ParticlesII.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32305 a95241bf-73f2-0310-859d-f6bbb57e9c96
icons. Haven't looked into R5 backward compat.
* Minor style fixes, more in the next commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32269 a95241bf-73f2-0310-859d-f6bbb57e9c96
can now easily turn it on again (see #2769).
* Also added OFFSCREEN_BACK_BUFFER define to enable the offscreen back buffer
trick.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32183 a95241bf-73f2-0310-859d-f6bbb57e9c96
setting again. It still allows you to change the mode afterwards, though.
* This fixes bug #3419.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32182 a95241bf-73f2-0310-859d-f6bbb57e9c96
only add a very limited amount of buffers part of the frame buffer, for
example, as that one is usually a very large area.
* This could prevent all sorts of media buffers to be cloned on certain
conditions (and could also cause a MediaPlayer fallback to bitmap mode for
no apparent reason).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32156 a95241bf-73f2-0310-859d-f6bbb57e9c96
already fixes bug #4189, although there is another bug that could cause a
similar effect (working on that next).
* Switched from media_server local TMap to HashMap, although this is probably
equally archaic.
* Also replaced TList with std::set for the team list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32155 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead of allocating them separately, no functional change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32153 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the handler, instead of checking if the window is an offscreen one,
check if fDirectWindowData is NULL, and do nothing if it's the case.
When setting a clip region in ServerPicture, also invalidate the clipping.
To do so, I added a public ServerWindoow::UpdateCurrentDrawingRegion()
which just calls the private function. Please review and see if it can
be done better. This fixes the problem with BPicture and the
ConstrainClippingRegion() op (see ticket #1389)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32087 a95241bf-73f2-0310-859d-f6bbb57e9c96
now resized and moved correctly. Moved this functionality to its own method.
Should fix bug #4168.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32062 a95241bf-73f2-0310-859d-f6bbb57e9c96
storage.
* Remove reduntant information from the header (field_count vs. fields_size).
* Remove checksums previously used to validate the message passing by area
mechanism.
* Move variables that are purely used by the instance out of the header and into
the BMessage object.
* Use more sensible types for the different message fields.
* Reduce some field sizes to realistic values.
* Make size_t values into uint32 values so the message format will not change
when later moving to 64 bits.
* Pack the structures used for flat message storage so it doesn't change
because of padding.
* Fix message passing by area. It never worked because the created area was
never actually filled with any data!
* Some more allocation checks with graceful fallbacks (should be all now).
* Some more checks for negative index values (should also be all now).
* Make printing more inline with how the rest of the class works and make some
of the output more consistent.
* Also add the new unsigned types to PrintToStream() output.
* Fix printing of unknown types and invalid BMessages, it would always have
printed only the first entry respectively the same error.
* Added some clarifying comments.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96
is no model name, the info is still useful (this also affects saving by
monitor).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32032 a95241bf-73f2-0310-859d-f6bbb57e9c96
CL-Amp which is a bit worse than seeing TrackerStatus in the Deskbar. Will
search for a proper solution later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32026 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented some of AVCodecEncoder. Maybe video encoding already works, but
we don't know until the AVFormatWriter is more than just stubs... but I doubt
it. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32016 a95241bf-73f2-0310-859d-f6bbb57e9c96
window under the mouse was given focus. This makes using FFM with the keyboard
alone very inconvenient to use, which is why now the window that previously
had focus will regain it instead; as soon as you actually move the mouse, the
focus is changed as usual.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32014 a95241bf-73f2-0310-859d-f6bbb57e9c96