* Coding style cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33871 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2009-11-04 10:34:07 +00:00
parent 8fd171c8d1
commit 961399db48
2 changed files with 211 additions and 212 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright 2001-2008, Haiku.
* Copyright 2001-2009, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
@ -9,11 +9,12 @@
*/
#include "ServerPicture.h"
#include "DrawingEngine.h"
#include "ServerApp.h"
#include "ServerBitmap.h"
#include "ServerFont.h"
#include "ServerPicture.h"
#include "ServerTokenSpace.h"
#include "View.h"
#include "Window.h"
@ -35,21 +36,23 @@
#include <stdio.h>
#include <stack>
using std::stack;
class ShapePainter : public BShapeIterator {
public:
ShapePainter();
virtual ~ShapePainter();
status_t Iterate(const BShape *shape);
status_t Iterate(const BShape* shape);
virtual status_t IterateMoveTo(BPoint *point);
virtual status_t IterateLineTo(int32 lineCount, BPoint *linePts);
virtual status_t IterateBezierTo(int32 bezierCount, BPoint *bezierPts);
virtual status_t IterateMoveTo(BPoint* point);
virtual status_t IterateLineTo(int32 lineCount, BPoint* linePts);
virtual status_t IterateBezierTo(int32 bezierCount, BPoint* bezierPts);
virtual status_t IterateClose();
void Draw(View *view, BRect frame, bool filled);
void Draw(View* view, BRect frame, bool filled);
private:
stack<uint32> fOpStack;
@ -58,7 +61,6 @@ private:
ShapePainter::ShapePainter()
: BShapeIterator()
{
}
@ -69,15 +71,15 @@ ShapePainter::~ShapePainter()
status_t
ShapePainter::Iterate(const BShape *shape)
ShapePainter::Iterate(const BShape* shape)
{
// this class doesn't modify the shape data
return BShapeIterator::Iterate(const_cast<BShape *>(shape));
return BShapeIterator::Iterate(const_cast<BShape*>(shape));
}
status_t
ShapePainter::IterateMoveTo(BPoint *point)
ShapePainter::IterateMoveTo(BPoint* point)
{
fOpStack.push(OP_MOVETO);
fPtStack.push(*point);
@ -87,7 +89,7 @@ ShapePainter::IterateMoveTo(BPoint *point)
status_t
ShapePainter::IterateLineTo(int32 lineCount, BPoint *linePts)
ShapePainter::IterateLineTo(int32 lineCount, BPoint* linePts)
{
fOpStack.push(OP_LINETO | lineCount);
for (int32 i = 0; i < lineCount; i++)
@ -98,7 +100,7 @@ ShapePainter::IterateLineTo(int32 lineCount, BPoint *linePts)
status_t
ShapePainter::IterateBezierTo(int32 bezierCount, BPoint *bezierPts)
ShapePainter::IterateBezierTo(int32 bezierCount, BPoint* bezierPts)
{
bezierCount *= 3;
fOpStack.push(OP_BEZIERTO | bezierCount);
@ -119,7 +121,7 @@ ShapePainter::IterateClose(void)
void
ShapePainter::Draw(View *view, BRect frame, bool filled)
ShapePainter::Draw(View* view, BRect frame, bool filled)
{
// We're going to draw the currently iterated shape.
int32 opCount = fOpStack.size();
@ -127,17 +129,17 @@ ShapePainter::Draw(View *view, BRect frame, bool filled)
if (opCount > 0 && ptCount > 0) {
int32 i;
uint32 *opList = new (std::nothrow) uint32[opCount];
uint32* opList = new(std::nothrow) uint32[opCount];
if (opList == NULL)
return;
BPoint *ptList = new (std::nothrow) BPoint[ptCount];
BPoint* ptList = new(std::nothrow) BPoint[ptCount];
if (ptList == NULL) {
delete[] opList;
return;
}
for (i = (opCount - 1); i >= 0; i--) {
for (i = opCount - 1; i >= 0; i--) {
opList[i] = fOpStack.top();
fOpStack.pop();
}
@ -157,12 +159,14 @@ ShapePainter::Draw(View *view, BRect frame, bool filled)
}
// drawing functions
// #pragma mark - drawing functions
static void
get_polygon_frame(const BPoint *points, int32 numPoints, BRect *_frame)
get_polygon_frame(const BPoint* points, int32 numPoints, BRect* _frame)
{
ASSERT(numPoints > 0);
float left = points->x;
float top = points->y;
float right = left;
@ -194,7 +198,7 @@ nop()
static void
move_pen_by(View *view, BPoint delta)
move_pen_by(View* view, BPoint delta)
{
view->CurrentState()->SetPenLocation(
view->CurrentState()->PenLocation() + delta);
@ -202,7 +206,7 @@ move_pen_by(View *view, BPoint delta)
static void
stroke_line(View *view, BPoint start, BPoint end)
stroke_line(View* view, BPoint start, BPoint end)
{
BPoint penPos = end;
@ -218,7 +222,7 @@ stroke_line(View *view, BPoint start, BPoint end)
static void
stroke_rect(View *view, BRect rect)
stroke_rect(View* view, BRect rect)
{
view->ConvertToScreenForDrawing(&rect);
view->Window()->GetDrawingEngine()->StrokeRect(rect);
@ -226,7 +230,7 @@ stroke_rect(View *view, BRect rect)
static void
fill_rect(View *view, BRect rect)
fill_rect(View* view, BRect rect)
{
view->ConvertToScreenForDrawing(&rect);
view->Window()->GetDrawingEngine()->FillRect(rect);
@ -234,7 +238,7 @@ fill_rect(View *view, BRect rect)
static void
stroke_round_rect(View *view, BRect rect, BPoint radii)
stroke_round_rect(View* view, BRect rect, BPoint radii)
{
view->ConvertToScreenForDrawing(&rect);
view->Window()->GetDrawingEngine()->DrawRoundRect(rect, radii.x,
@ -243,7 +247,7 @@ stroke_round_rect(View *view, BRect rect, BPoint radii)
static void
fill_round_rect(View *view, BRect rect, BPoint radii)
fill_round_rect(View* view, BRect rect, BPoint radii)
{
view->ConvertToScreenForDrawing(&rect);
view->Window()->GetDrawingEngine()->DrawRoundRect(rect, radii.x,
@ -252,7 +256,7 @@ fill_round_rect(View *view, BRect rect, BPoint radii)
static void
stroke_bezier(View *view, const BPoint *viewPoints)
stroke_bezier(View* view, const BPoint* viewPoints)
{
BPoint points[4];
view->ConvertToScreenForDrawing(points, viewPoints, 4);
@ -262,7 +266,7 @@ stroke_bezier(View *view, const BPoint *viewPoints)
static void
fill_bezier(View *view, const BPoint *viewPoints)
fill_bezier(View* view, const BPoint* viewPoints)
{
BPoint points[4];
view->ConvertToScreenForDrawing(points, viewPoints, 4);
@ -272,7 +276,7 @@ fill_bezier(View *view, const BPoint *viewPoints)
static void
stroke_arc(View *view, BPoint center, BPoint radii, float startTheta,
stroke_arc(View* view, BPoint center, BPoint radii, float startTheta,
float arcTheta)
{
BRect rect(center.x - radii.x, center.y - radii.y,
@ -284,7 +288,7 @@ stroke_arc(View *view, BPoint center, BPoint radii, float startTheta,
static void
fill_arc(View *view, BPoint center, BPoint radii, float startTheta,
fill_arc(View* view, BPoint center, BPoint radii, float startTheta,
float arcTheta)
{
BRect rect(center.x - radii.x, center.y - radii.y,
@ -296,7 +300,7 @@ fill_arc(View *view, BPoint center, BPoint radii, float startTheta,
static void
stroke_ellipse(View *view, BPoint center, BPoint radii)
stroke_ellipse(View* view, BPoint center, BPoint radii)
{
BRect rect(center.x - radii.x, center.y - radii.y,
center.x + radii.x - 1, center.y + radii.y - 1);
@ -306,7 +310,7 @@ stroke_ellipse(View *view, BPoint center, BPoint radii)
static void
fill_ellipse(View *view, BPoint center, BPoint radii)
fill_ellipse(View* view, BPoint center, BPoint radii)
{
BRect rect(center.x - radii.x, center.y - radii.y,
center.x + radii.x - 1, center.y + radii.y - 1);
@ -316,7 +320,7 @@ fill_ellipse(View *view, BPoint center, BPoint radii)
static void
stroke_polygon(View *view, int32 numPoints, const BPoint *viewPoints,
stroke_polygon(View* view, int32 numPoints, const BPoint* viewPoints,
bool isClosed)
{
if (numPoints <= 0)
@ -326,7 +330,7 @@ stroke_polygon(View *view, int32 numPoints, const BPoint *viewPoints,
// fast path: no malloc/free, also avoid
// constructor/destructor calls
char data[200 * sizeof(BPoint)];
BPoint *points = (BPoint *)data;
BPoint* points = (BPoint*)data;
view->ConvertToScreenForDrawing(points, viewPoints, numPoints);
@ -338,8 +342,8 @@ stroke_polygon(View *view, int32 numPoints, const BPoint *viewPoints,
} else {
// avoid constructor/destructor calls by
// using malloc instead of new []
BPoint *points = (BPoint *)malloc(numPoints * sizeof(BPoint));
if (!points)
BPoint* points = (BPoint*)malloc(numPoints * sizeof(BPoint));
if (points == NULL)
return;
view->ConvertToScreenForDrawing(points, viewPoints, numPoints);
@ -355,7 +359,7 @@ stroke_polygon(View *view, int32 numPoints, const BPoint *viewPoints,
static void
fill_polygon(View *view, int32 numPoints, const BPoint *viewPoints)
fill_polygon(View* view, int32 numPoints, const BPoint* viewPoints)
{
if (numPoints <= 0)
return;
@ -364,7 +368,7 @@ fill_polygon(View *view, int32 numPoints, const BPoint *viewPoints)
// fast path: no malloc/free, also avoid
// constructor/destructor calls
char data[200 * sizeof(BPoint)];
BPoint *points = (BPoint *)data;
BPoint* points = (BPoint*)data;
view->ConvertToScreenForDrawing(points, viewPoints, numPoints);
@ -376,8 +380,8 @@ fill_polygon(View *view, int32 numPoints, const BPoint *viewPoints)
} else {
// avoid constructor/destructor calls by
// using malloc instead of new []
BPoint *points = (BPoint *)malloc(numPoints * sizeof(BPoint));
if (!points)
BPoint* points = (BPoint*)malloc(numPoints * sizeof(BPoint));
if (points == NULL)
return;
view->ConvertToScreenForDrawing(points, viewPoints, numPoints);
@ -393,7 +397,7 @@ fill_polygon(View *view, int32 numPoints, const BPoint *viewPoints)
static void
stroke_shape(View *view, const BShape *shape)
stroke_shape(View* view, const BShape* shape)
{
ShapePainter drawShape;
@ -403,7 +407,7 @@ stroke_shape(View *view, const BShape *shape)
static void
fill_shape(View *view, const BShape *shape)
fill_shape(View* view, const BShape* shape)
{
ShapePainter drawShape;
@ -413,7 +417,7 @@ fill_shape(View *view, const BShape *shape)
static void
draw_string(View *view, const char *string, float deltaSpace,
draw_string(View* view, const char* string, float deltaSpace,
float deltaNonSpace)
{
// NOTE: the picture data was recorded with a "set pen location"
@ -435,9 +439,9 @@ draw_string(View *view, const char *string, float deltaSpace,
static void
draw_pixels(View *view, BRect src, BRect dest, int32 width,
draw_pixels(View* view, BRect src, BRect dest, int32 width,
int32 height, int32 bytesPerRow, int32 pixelFormat, int32 options,
const void *data)
const void* data)
{
UtilityBitmap bitmap(BRect(0, 0, width - 1, height - 1),
(color_space)pixelFormat, 0, bytesPerRow);
@ -448,17 +452,15 @@ draw_pixels(View *view, BRect src, BRect dest, int32 width,
memcpy(bitmap.Bits(), data, height * bytesPerRow);
view->ConvertToScreenForDrawing(&dest);
view->Window()->GetDrawingEngine()->DrawBitmap(&bitmap, src, dest,
options);
view->Window()->GetDrawingEngine()->DrawBitmap(&bitmap, src, dest, options);
}
static void
draw_picture(View *view, BPoint where, int32 token)
draw_picture(View* view, BPoint where, int32 token)
{
ServerPicture *picture =
view->Window()->ServerWindow()->App()->FindPicture(token);
ServerPicture* picture
= view->Window()->ServerWindow()->App()->FindPicture(token);
if (picture != NULL) {
view->SetDrawingOrigin(where);
view->PushState();
@ -469,7 +471,7 @@ draw_picture(View *view, BPoint where, int32 token)
static void
set_clipping_rects(View *view, const BRect *rects, uint32 numRects)
set_clipping_rects(View* view, const BRect* rects, uint32 numRects)
{
// TODO: This might be too slow, we should copy the rects
// directly to BRegion's internal data
@ -482,23 +484,22 @@ set_clipping_rects(View *view, const BRect *rects, uint32 numRects)
static void
clip_to_picture(View *view, BPicture *picture, BPoint pt,
bool clip_to_inverse_picture)
clip_to_picture(View* view, BPicture* picture, BPoint pt, bool clipToInverse)
{
printf("ClipToPicture(picture, BPoint(%.2f, %.2f), %s)\n",
pt.x, pt.y, clip_to_inverse_picture ? "inverse" : "");
pt.x, pt.y, clipToInverse ? "inverse" : "");
}
static void
push_state(View *view)
push_state(View* view)
{
view->PushState();
}
static void
pop_state(View *view)
pop_state(View* view)
{
view->PopState();
@ -512,26 +513,26 @@ pop_state(View *view)
// TODO: Be smart and actually take advantage of these methods:
// only apply state changes when they are called
static void
enter_state_change(View *view)
enter_state_change(View* view)
{
}
static void
exit_state_change(View *view)
exit_state_change(View* view)
{
view->Window()->ServerWindow()->ResyncDrawState();
}
static void
enter_font_state(View *view)
enter_font_state(View* view)
{
}
static void
exit_font_state(View *view)
exit_font_state(View* view)
{
view->Window()->GetDrawingEngine()->SetFont(
view->CurrentState()->Font());
@ -539,14 +540,14 @@ exit_font_state(View *view)
static void
set_origin(View *view, BPoint pt)
set_origin(View* view, BPoint pt)
{
view->CurrentState()->SetOrigin(pt);
}
static void
set_pen_location(View *view, BPoint pt)
set_pen_location(View* view, BPoint pt)
{
view->CurrentState()->SetPenLocation(pt);
// the DrawingEngine/Painter does not need to be updated, since this
@ -556,7 +557,7 @@ set_pen_location(View *view, BPoint pt)
static void
set_drawing_mode(View *view, drawing_mode mode)
set_drawing_mode(View* view, drawing_mode mode)
{
view->CurrentState()->SetDrawingMode(mode);
view->Window()->GetDrawingEngine()->SetDrawingMode(mode);
@ -564,10 +565,10 @@ set_drawing_mode(View *view, drawing_mode mode)
static void
set_line_mode(View *view, cap_mode capMode, join_mode joinMode,
set_line_mode(View* view, cap_mode capMode, join_mode joinMode,
float miterLimit)
{
DrawState *state = view->CurrentState();
DrawState* state = view->CurrentState();
state->SetLineCapMode(capMode);
state->SetLineJoinMode(joinMode);
state->SetMiterLimit(miterLimit);
@ -577,7 +578,7 @@ set_line_mode(View *view, cap_mode capMode, join_mode joinMode,
static void
set_pen_size(View *view, float size)
set_pen_size(View* view, float size)
{
view->CurrentState()->SetPenSize(size);
view->Window()->GetDrawingEngine()->SetPenSize(
@ -588,7 +589,7 @@ set_pen_size(View *view, float size)
static void
set_fore_color(View *view, rgb_color color)
set_fore_color(View* view, rgb_color color)
{
view->CurrentState()->SetHighColor(color);
view->Window()->GetDrawingEngine()->SetHighColor(color);
@ -596,7 +597,7 @@ set_fore_color(View *view, rgb_color color)
static void
set_back_color(View *view, rgb_color color)
set_back_color(View* view, rgb_color color)
{
view->CurrentState()->SetLowColor(color);
view->Window()->GetDrawingEngine()->SetLowColor(color);
@ -604,7 +605,7 @@ set_back_color(View *view, rgb_color color)
static void
set_stipple_pattern(View *view, pattern p)
set_stipple_pattern(View* view, pattern p)
{
view->CurrentState()->SetPattern(Pattern(p));
view->Window()->GetDrawingEngine()->SetPattern(p);
@ -612,7 +613,7 @@ set_stipple_pattern(View *view, pattern p)
static void
set_scale(View *view, float scale)
set_scale(View* view, float scale)
{
view->CurrentState()->SetScale(scale);
view->Window()->ServerWindow()->ResyncDrawState();
@ -623,29 +624,29 @@ set_scale(View *view, float scale)
static void
set_font_family(View *view, const char *family)
set_font_family(View* view, const char* family)
{
FontStyle *fontStyle = gFontManager->GetStyleByIndex(family, 0);
FontStyle* fontStyle = gFontManager->GetStyleByIndex(family, 0);
ServerFont font;
font.SetStyle(fontStyle);
view->CurrentState()->SetFont(font, B_FONT_FAMILY_AND_STYLE);
}
static void
set_font_style(View *view, const char *style)
{
ServerFont font(view->CurrentState()->Font());
FontStyle *fontStyle = gFontManager->GetStyle(font.Family(), style);
font.SetStyle(fontStyle);
view->CurrentState()->SetFont(font, B_FONT_FAMILY_AND_STYLE);
}
static void
set_font_spacing(View *view, int32 spacing)
set_font_style(View* view, const char* style)
{
ServerFont font(view->CurrentState()->Font());
FontStyle* fontStyle = gFontManager->GetStyle(font.Family(), style);
font.SetStyle(fontStyle);
view->CurrentState()->SetFont(font, B_FONT_FAMILY_AND_STYLE);
}
static void
set_font_spacing(View* view, int32 spacing)
{
ServerFont font;
font.SetSpacing(spacing);
@ -654,7 +655,7 @@ set_font_spacing(View *view, int32 spacing)
static void
set_font_size(View *view, float size)
set_font_size(View* view, float size)
{
ServerFont font;
font.SetSize(size);
@ -663,7 +664,7 @@ set_font_size(View *view, float size)
static void
set_font_rotate(View *view, float rotation)
set_font_rotate(View* view, float rotation)
{
ServerFont font;
font.SetRotation(rotation);
@ -672,7 +673,7 @@ set_font_rotate(View *view, float rotation)
static void
set_font_encoding(View *view, int32 encoding)
set_font_encoding(View* view, int32 encoding)
{
ServerFont font;
font.SetEncoding(encoding);
@ -681,7 +682,7 @@ set_font_encoding(View *view, int32 encoding)
static void
set_font_flags(View *view, int32 flags)
set_font_flags(View* view, int32 flags)
{
ServerFont font;
font.SetFlags(flags);
@ -690,7 +691,7 @@ set_font_flags(View *view, int32 flags)
static void
set_font_shear(View *view, float shear)
set_font_shear(View* view, float shear)
{
ServerFont font;
font.SetShear(shear);
@ -699,7 +700,7 @@ set_font_shear(View *view, float shear)
static void
set_font_face(View *view, int32 face)
set_font_face(View* view, int32 face)
{
ServerFont font;
font.SetFace(face);
@ -708,7 +709,7 @@ set_font_face(View *view, int32 face)
static void
set_blending_mode(View *view, int16 alphaSrcMode, int16 alphaFncMode)
set_blending_mode(View* view, int16 alphaSrcMode, int16 alphaFncMode)
{
view->CurrentState()->SetBlendingMode((source_alpha)alphaSrcMode,
(alpha_function)alphaFncMode);
@ -721,77 +722,76 @@ reserved()
}
const static void *kTableEntries[] = {
(const void *)nop, // 0
(const void *)move_pen_by,
(const void *)stroke_line,
(const void *)stroke_rect,
(const void *)fill_rect,
(const void *)stroke_round_rect, // 5
(const void *)fill_round_rect,
(const void *)stroke_bezier,
(const void *)fill_bezier,
(const void *)stroke_arc,
(const void *)fill_arc, // 10
(const void *)stroke_ellipse,
(const void *)fill_ellipse,
(const void *)stroke_polygon,
(const void *)fill_polygon,
(const void *)stroke_shape, // 15
(const void *)fill_shape,
(const void *)draw_string,
(const void *)draw_pixels,
(const void *)draw_picture,
(const void *)set_clipping_rects, // 20
(const void *)clip_to_picture,
(const void *)push_state,
(const void *)pop_state,
(const void *)enter_state_change,
(const void *)exit_state_change, // 25
(const void *)enter_font_state,
(const void *)exit_font_state,
(const void *)set_origin,
(const void *)set_pen_location,
(const void *)set_drawing_mode, // 30
(const void *)set_line_mode,
(const void *)set_pen_size,
(const void *)set_fore_color,
(const void *)set_back_color,
(const void *)set_stipple_pattern, // 35
(const void *)set_scale,
(const void *)set_font_family,
(const void *)set_font_style,
(const void *)set_font_spacing,
(const void *)set_font_size, // 40
(const void *)set_font_rotate,
(const void *)set_font_encoding,
(const void *)set_font_flags,
(const void *)set_font_shear,
(const void *)reserved, // 45
(const void *)set_font_face,
(const void *)set_blending_mode // 47
const static void* kTableEntries[] = {
(const void*)nop, // 0
(const void*)move_pen_by,
(const void*)stroke_line,
(const void*)stroke_rect,
(const void*)fill_rect,
(const void*)stroke_round_rect, // 5
(const void*)fill_round_rect,
(const void*)stroke_bezier,
(const void*)fill_bezier,
(const void*)stroke_arc,
(const void*)fill_arc, // 10
(const void*)stroke_ellipse,
(const void*)fill_ellipse,
(const void*)stroke_polygon,
(const void*)fill_polygon,
(const void*)stroke_shape, // 15
(const void*)fill_shape,
(const void*)draw_string,
(const void*)draw_pixels,
(const void*)draw_picture,
(const void*)set_clipping_rects, // 20
(const void*)clip_to_picture,
(const void*)push_state,
(const void*)pop_state,
(const void*)enter_state_change,
(const void*)exit_state_change, // 25
(const void*)enter_font_state,
(const void*)exit_font_state,
(const void*)set_origin,
(const void*)set_pen_location,
(const void*)set_drawing_mode, // 30
(const void*)set_line_mode,
(const void*)set_pen_size,
(const void*)set_fore_color,
(const void*)set_back_color,
(const void*)set_stipple_pattern, // 35
(const void*)set_scale,
(const void*)set_font_family,
(const void*)set_font_style,
(const void*)set_font_spacing,
(const void*)set_font_size, // 40
(const void*)set_font_rotate,
(const void*)set_font_encoding,
(const void*)set_font_flags,
(const void*)set_font_shear,
(const void*)reserved, // 45
(const void*)set_font_face,
(const void*)set_blending_mode // 47
};
// ServerPicture
// #pragma mark - ServerPicture
ServerPicture::ServerPicture()
:
PictureDataWriter(),
fFile(NULL),
fData(NULL),
fPictures(NULL),
fUsurped(NULL)
{
fToken = gTokenSpace.NewToken(kPictureToken, this);
fData = new (std::nothrow) BMallocIO();
fData = new(std::nothrow) BMallocIO();
PictureDataWriter::SetTo(fData);
}
ServerPicture::ServerPicture(const ServerPicture &picture)
ServerPicture::ServerPicture(const ServerPicture& picture)
:
PictureDataWriter(),
fFile(NULL),
fData(NULL),
fPictures(NULL),
@ -799,7 +799,7 @@ ServerPicture::ServerPicture(const ServerPicture &picture)
{
fToken = gTokenSpace.NewToken(kPictureToken, this);
BMallocIO *mallocIO = new (std::nothrow) BMallocIO();
BMallocIO* mallocIO = new(std::nothrow) BMallocIO();
if (mallocIO == NULL)
return;
@ -809,16 +809,15 @@ ServerPicture::ServerPicture(const ServerPicture &picture)
if (mallocIO->SetSize(size) < B_OK)
return;
picture.fData->ReadAt(0, const_cast<void *>(mallocIO->Buffer()),
picture.fData->ReadAt(0, const_cast<void*>(mallocIO->Buffer()),
size);
PictureDataWriter::SetTo(fData);
}
ServerPicture::ServerPicture(const char *fileName, const int32 &offset)
ServerPicture::ServerPicture(const char* fileName, int32 offset)
:
PictureDataWriter(),
fFile(NULL),
fData(NULL),
fPictures(NULL),
@ -826,13 +825,12 @@ ServerPicture::ServerPicture(const char *fileName, const int32 &offset)
{
fToken = gTokenSpace.NewToken(kPictureToken, this);
fFile = new (std::nothrow) BFile(fileName, B_READ_WRITE);
fFile = new(std::nothrow) BFile(fileName, B_READ_WRITE);
if (fFile == NULL)
return;
BPrivate::Storage::OffsetFile *offsetFile =
new (std::nothrow) BPrivate::Storage::OffsetFile(fFile,
(off_t)offset);
BPrivate::Storage::OffsetFile* offsetFile
= new(std::nothrow) BPrivate::Storage::OffsetFile(fFile, offset);
if (offsetFile == NULL || offsetFile->InitCheck() != B_OK) {
delete offsetFile;
return;
@ -872,7 +870,7 @@ ServerPicture::ExitStateChange()
void
ServerPicture::SyncState(View *view)
ServerPicture::SyncState(View* view)
{
// TODO: Finish this
EnterStateChange();
@ -882,8 +880,8 @@ ServerPicture::SyncState(View *view)
WriteSetPenSize(view->CurrentState()->PenSize());
WriteSetScale(view->CurrentState()->Scale());
WriteSetLineMode(view->CurrentState()->LineCapMode(),
view->CurrentState()->LineJoinMode(),
view->CurrentState()->MiterLimit());
view->CurrentState()->LineJoinMode(),
view->CurrentState()->MiterLimit());
//WriteSetPattern(*view->CurrentState()->GetPattern().GetInt8());
WriteSetDrawingMode(view->CurrentState()->GetDrawingMode());
@ -893,6 +891,7 @@ ServerPicture::SyncState(View *view)
ExitStateChange();
}
void
ServerPicture::SetFontFromLink(BPrivate::LinkReceiver& link)
{
@ -963,46 +962,44 @@ ServerPicture::SetFontFromLink(BPrivate::LinkReceiver& link)
void
ServerPicture::Play(View *view)
ServerPicture::Play(View* view)
{
// TODO: for now: then change PicturePlayer
// to accept a BPositionIO object
BMallocIO *mallocIO = dynamic_cast<BMallocIO *>(fData);
if (mallocIO == NULL) {
BMallocIO* mallocIO = dynamic_cast<BMallocIO*>(fData);
if (mallocIO == NULL)
return;
}
BPrivate::PicturePlayer player(mallocIO->Buffer(),
mallocIO->BufferLength(), fPictures);
player.Play(const_cast<void **>(kTableEntries),
sizeof(kTableEntries) / sizeof(void *), view);
mallocIO->BufferLength(), fPictures->AsBList());
player.Play(const_cast<void**>(kTableEntries),
sizeof(kTableEntries) / sizeof(void*), view);
}
void
ServerPicture::Usurp(ServerPicture *picture)
ServerPicture::Usurp(ServerPicture* picture)
{
fUsurped = picture;
}
ServerPicture *
ServerPicture*
ServerPicture::StepDown()
{
ServerPicture *old = fUsurped;
ServerPicture* old = fUsurped;
fUsurped = NULL;
return old;
}
bool
ServerPicture::NestPicture(ServerPicture *picture)
ServerPicture::NestPicture(ServerPicture* picture)
{
if (fPictures == NULL)
fPictures = new (std::nothrow) BList;
fPictures = new(std::nothrow) PictureList;
if (fPictures == NULL
|| !fPictures->AddItem(picture))
if (fPictures == NULL || !fPictures->AddItem(picture))
return false;
return true;
@ -1021,7 +1018,7 @@ ServerPicture::DataLength() const
status_t
ServerPicture::ImportData(BPrivate::LinkReceiver &link)
ServerPicture::ImportData(BPrivate::LinkReceiver& link)
{
int32 size = 0;
link.Read<int32>(&size);
@ -1045,7 +1042,7 @@ ServerPicture::ImportData(BPrivate::LinkReceiver &link)
status_t
ServerPicture::ExportData(BPrivate::PortLink &link)
ServerPicture::ExportData(BPrivate::PortLink& link)
{
link.StartMessage(B_OK);
@ -1058,9 +1055,8 @@ ServerPicture::ExportData(BPrivate::PortLink &link)
link.Attach<int32>(subPicturesCount);
if (subPicturesCount > 0) {
for (int32 i = 0; i < subPicturesCount; i++) {
ServerPicture *subPic =
static_cast<ServerPicture *>(fPictures->ItemAtFast(i));
link.Attach<int32>(subPic->Token());
ServerPicture* subPicture = fPictures->ItemAt(i);
link.Attach<int32>(subPicture->Token());
}
}
@ -1078,7 +1074,7 @@ ServerPicture::ExportData(BPrivate::PortLink &link)
delete [] buffer;
}
if (status < B_OK) {
if (status != B_OK) {
link.CancelMessage();
link.StartMessage(B_ERROR);
}

View File

@ -1,5 +1,5 @@
/*
* Copyright 2001-2008, Haiku.
* Copyright 2001-2009, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
@ -9,8 +9,10 @@
#ifndef SERVER_PICTURE_H
#define SERVER_PICTURE_H
#include <DataIO.h>
#include <ObjectList.h>
#include <PictureDataWriter.h>
@ -24,42 +26,43 @@ namespace BPrivate {
}
class BList;
class ServerPicture : public PictureDataWriter {
public:
int32 Token() { return fToken; }
void EnterStateChange();
void ExitStateChange();
void SyncState(View *view);
void SetFontFromLink(BPrivate::LinkReceiver& link);
void Play(View *view);
void Usurp(ServerPicture *newPicture);
ServerPicture* StepDown();
bool NestPicture(ServerPicture *picture);
off_t DataLength() const;
status_t ImportData(BPrivate::LinkReceiver &link);
status_t ExportData(BPrivate::PortLink &link);
class ServerPicture : public PictureDataWriter {
public:
ServerPicture();
ServerPicture(const ServerPicture& other);
ServerPicture(const char* fileName,
int32 offset);
~ServerPicture();
int32 Token() { return fToken; }
void EnterStateChange();
void ExitStateChange();
void SyncState(View* view);
void SetFontFromLink(BPrivate::LinkReceiver& link);
void Play(View* view);
void Usurp(ServerPicture* newPicture);
ServerPicture* StepDown();
bool NestPicture(ServerPicture* picture);
off_t DataLength() const;
status_t ImportData(BPrivate::LinkReceiver& link);
status_t ExportData(BPrivate::PortLink& link);
private:
friend class ServerApp;
ServerPicture();
ServerPicture(const ServerPicture &);
ServerPicture(const char *fileName, const int32 &offset);
~ServerPicture();
typedef BObjectList<ServerPicture> PictureList;
int32 fToken;
BFile *fFile;
BPositionIO *fData;
// DrawState *fState;
BList *fPictures;
ServerPicture *fUsurped;
int32 fToken;
BFile* fFile;
BPositionIO* fData;
PictureList* fPictures;
ServerPicture* fUsurped;
};
#endif // SERVER_PICTURE_H