in the AGG header. Reused the AGG code were applicable and implemented a lot
more features. The Multiply and PreMultiply meaning is reversed with respect to
AGG, but follows the mathematical meaning. Added type_code
B_AFFINE_TRANSFORM_TYPE to TypeConstants.h and let BAffineTransform derive from
BFlattenable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35958 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
unused virtual slot. (Added the symbols for binary compatibility for GCC2
and GCC4.)
* Added operator=(), operator==() and operator!=() to BShape.
* Added BShape::BezierTo() version taking three points, which is sometimes
more convenient.
* Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
radius is large enough, there are four possibilities to draw the arc, these
are controlled by the two boolean flags to ArcTo() and mapped to the new
commands accordingly.
* Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
worse below...)
* Added ShapeTest to src/tests/servers/app.
* Changed the way BShapes are transformed from view to screen space in the
app_server. For arcs, it would be nontrivial to apply a proper transformation,
it's much easier to let AGG take care of it. This affects ServerPicture as
well.
* Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
I really don't understand the purpose of the class in the first place.
Maybe it can now be dropped, since coordinates don't have to be transformed
in place anymore.
* Refactored copy&paste shape iteration code in Painter. The transformation
to screen space happens there.
* Since RemoteDrawingEngine needed to be adopted anyway, I also updated
it for the new DrawString() with offsets version. But the client still needs
to be adapted.
* Style cleanup in Painter.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35905 a95241bf-73f2-0310-859d-f6bbb57e9c96
client provide the array size. Added version that doesn't take a string length
for convenience.
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of locations, one for each glyph.
* Added a test for the new functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
* In SetBarHeight(), use InvalidateLayout() when used with layout management.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35418 a95241bf-73f2-0310-859d-f6bbb57e9c96
(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35260 a95241bf-73f2-0310-859d-f6bbb57e9c96
window is currently updating its drawings as suggested by Stippi.
* Add this method to decide whether to call _FontChanged() in
BListView::SetFont().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34109 a95241bf-73f2-0310-859d-f6bbb57e9c96
which are now being used to implement the word-wise keyboard navigation,
fixing #4785
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33885 a95241bf-73f2-0310-859d-f6bbb57e9c96
(might cause some regressions in FFM)
* made accept first click user configurable
* updated the Mouse preflet to use the layout kit
* removed the warp and instant warp modes from the Mouse preflet
* changed internal representation of mouse modes (warp modes moved)
* coding style fixes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
during the width calculation
* used _TabExpandedStyledWidth() at all places that need to expand tabs,
fixing #4822
* removed _StyledWidthUTF8Safe() as it didn't make sense - we now perform
the same auto-scrolling horizontally as we do vertically
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33713 a95241bf-73f2-0310-859d-f6bbb57e9c96
* switching from wrapping to non-wrapping mode triggers a recomputation of
the text rect
* non-wrapping mode now triggers updating of the data rect for the horizontal
scrollbar as needed, fixing #4705
* corrected a couple of width computations that confused bounds and text
rect width, leading to drawing artefacts at the end of a line
* unified computation of text rect width to always take all lines into
account (not just the first one)
* some cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33703 a95241bf-73f2-0310-859d-f6bbb57e9c96
what you should use in for example BGroupLayout as spacing/inset.
* Changed the label spacing to be dependent on the font size, too (and enlarged
it a bit as well).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33621 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed copyrights (puncuation and capitalization, removed authors from
headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
(abd adopted source accordingly)
* Small coding style fixes here and there
No functional change intended.
+alphabranch
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* Code cleanup
* Refactoring (the unit tests still pass)
* Disabled experimental API (BAffineTransform, which is not yet publically
available anyway)
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32723 a95241bf-73f2-0310-859d-f6bbb57e9c96
missing. IIRC, I did write an app way back that used this class...
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32713 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added warning about this being experimental API.
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32695 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reordered methods to group them logically
* Use nothrow version of new when instantiating BCheckBox from archive.
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32687 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead just check if the size limits need to be set. The code that previously
did this when processing the B_LAYOUT_WINDOW message was extracted into a
private method, which is called from both places.
This may be slightly wasteful in some cases (since the size limits may be set
multiple times), but it is definitely needed because without it both of the
current test apps (DiskProbe and Screenshot) did not have properly centered
windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32622 a95241bf-73f2-0310-859d-f6bbb57e9c96
methods as well as Size(). To avoid the problem of centering the window before
it has been resized by the layout system, I force the resizing early. If there
is a better way to do this or some way to avoid doing it repeatedly, let me
know. But I figure the Center* methods should not be called that often.
Updated Screenshot and DiskProbe to use this new method as a test. It certainly
cleaned up DiskProbe. I will update other code over the next few days (if
anyone wants to help, please do :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32612 a95241bf-73f2-0310-859d-f6bbb57e9c96
mechanism used in BeOS, that is to press Control+Option-Tab (which didn't
work on Haiku, though).
* Did not change the window switch logic, though, so it's still not really
nice.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32524 a95241bf-73f2-0310-859d-f6bbb57e9c96
although it should have been safe before, too, since BTextView neither
has inline methods nor any friends that live outside of libbe
* added new member fLastClickOffset in order to be able to restore the
triple-click handling (linewise selection)
* renamed fClickOffset to fCaretOffset, as that is what it really is
now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32444 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed BMenuField::MenuBarLayoutItem::BasePreferredSize() to return the
min size as well, instead of a fixed 100 pixels for the width...
* More minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32177 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BView API can probably be regarded as good enough; the implementation
might need to be improved over time (also, some things as archivability
aren't fully implemented yet). The ToolTip.h header should get public once
finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96
or also a label, optionally with a BView for the label. Some aspects of it have
not been exposed to throughrough testing, yet (archiving, label view),
the BAlignment support is also not well tested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31846 a95241bf-73f2-0310-859d-f6bbb57e9c96
into it. Renamed ImportData() to Unflatten(). Some code shuffling.
No functional change.
Some style cleanup needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31842 a95241bf-73f2-0310-859d-f6bbb57e9c96
inside the window. These are Command + Alt. In X11, it's just Alt, but that
is already used in various Haiku/BeOS apps.
* Introduced new window flag B_NO_SERVER_SIDE_WINDOW_MODIFIERS to disable the
above.
* Made click to front in FFM mode less strict, you can slightly move the mouse
now and still click windows to front.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31785 a95241bf-73f2-0310-859d-f6bbb57e9c96
invoke the layout's InvalidateLayout() anymore. This could cause problems when
the layout caches layout related information and also updates those on calls
other than LayoutView(). A call to such a method after an InvalidateLayout()
would mark the cached info valid and the layout would use the cached info
until the first InvalidateLayout() after the next LayoutView(), even if
BView::InvalidateLayout() had been called again in the meantime.
* Introduced a new method BView::ResetLayoutInvalidation(), which must be
called by layout implementations whenever they have updated their cached
information and need further InvalidateLayout() notifications.
* Adjusted the existing layout implementations to use the method.
Fixes bug #4047.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31316 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Give access to BSplitLayout::SetInsets() and GetInsets() from BSplitView.
* Give access to BSplitView::SetInsets() from BSplitLayoutBuilder and
LayoutBuilder.
* Some automatic white-space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31197 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added _MinTabeSize() to BTabView. It makes sure that the BTabView displays
at least two tabs. In the future it should also add the room to display some
buttons for cycling the currently displayed tabs left/right if there is more
than can fit.
* In BTabView::Min/Max/PreferredSize(), use _MinTabSize() to compute the
respective size.
* Improve Tab rendering code so there are no ugly overlaps at the right edge
if the tabs falls directly on the view edge.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31157 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BSplitView uses ControlLook to draw itself.
* Small refactoring in SplitLayout to implement IsAboveSplitter(BPoint).
* BSplitView updates the view cursor when the mouse is above a splitter.
* Standard splitter size is now 6 pixels, which is a bit easer to hit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31137 a95241bf-73f2-0310-859d-f6bbb57e9c96
BWindow* parameter. They set the newly created layout on the window, which saves
the API user to do that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31118 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The new builders are templatized and completely inline.
* They are easily nestable, which only worked for groups with the old approach.
* Added builder for split views.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31094 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed BStringItem::Update() to set a better baseline offset and height;
this should improve vertical text placement.
* Fixed a bug in BStringItem::Update(): it used the owner to determine the
width, but must use the font passed in instead.
* Coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31090 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reordered functions to match the order in the header (and vice versa).
* Removed unused private functions.
* Updated the header to follow our coding style.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31088 a95241bf-73f2-0310-859d-f6bbb57e9c96
BListView. This fixes bug #3919. Got rid of the _TryInitiateDrag() method,
and let MouseMoved() do it all.
* Style cleanup of the header, automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30782 a95241bf-73f2-0310-859d-f6bbb57e9c96
* non-editable textviews no longer draw the caret
* the cursor keys scroll immediately, not only when the (invisible) caret
reaches the views bounds
* HOME/END work more reliably
* any selection stays active throughout keyboard navigation
Tested with AboutSystem, Mail, StyledEdit and Beam - seems to work ok
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30756 a95241bf-73f2-0310-859d-f6bbb57e9c96
in order to maintain the null-style appropriately, if required
* finally fix#3040 for real (a single style is now maintained at all times
for non-stylable textviews)
* the caret is now being drawn with the correct size, even if it is on
the empty line at the end of the buffer and a specific font size has been
requested
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30532 a95241bf-73f2-0310-859d-f6bbb57e9c96
more work concerning navigation within BTextView:
* pressing HOME on last line works again
* made public versions of LineAt() do what is required to pass back the
correct value even for the last line of the buffer (original implementation
has been moved to private _LineAt())
* PAGE_UP/PAGE_DOWN now moves the view by the bounds-height, making the
behaviour somewhat less confusing (IMHO, please shout if that's not
acceptable for you)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30459 a95241bf-73f2-0310-859d-f6bbb57e9c96
removed it from the public namespace, and made it only visible when linking.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30071 a95241bf-73f2-0310-859d-f6bbb57e9c96
for binary compatibility).
* Always round the bar thickness, or we get drawing artefacts.
* Cleaned up the header following our coding style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30070 a95241bf-73f2-0310-859d-f6bbb57e9c96
* renamed _FindXXXWordBoundary() methods to _Previous/_NextWordBoundary()
since the respective per-char methods are named this way
* started to work on improving the behaviour of page-up/page-down
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30012 a95241bf-73f2-0310-859d-f6bbb57e9c96
* reverted my recent change that caused Mail to always show the end
of mails 8-) and now invoke ScrollToOffset() wherever it was missing
(mostly in keyboard-related methods)
* _DoInsertText() only moves the caret if the text has been inserted
in front of the caret, not after it
* overhauled selection by char/word/line and their extension mechanism
(which now behaves as the haiku shell)
* use strnlen() instead of strlen() in those versions of Insert() which
accept a length parameter, as strlen can potentially waste a lot of
cycles skipping the whole string, when all we want is to clamp the length.
* cleanup (some of it automatic removal of trailing whitespace)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29995 a95241bf-73f2-0310-859d-f6bbb57e9c96
kits/shared since i plan to use it in other places like Tracker. Animated replicants like
ActivityMonitor wont stall anymore when initiating the drag. (On the desktop, Tracker's mouse
tracking still busy loops sometimes, that's next on my list).
I had asynchronous long click detection (one button mouse support) in it but decided to get rid of
it, it adds unneeded complexity in the code and is even getting in your way sometimes (ex: now you can
take your time to drag the dragger, you wont be interrupted). If we want to reimplement that
someday it should be done system wide anyway (only Tracker and replicants have that 'feature'
AFAIK).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29972 a95241bf-73f2-0310-859d-f6bbb57e9c96
we request the drawing via Invalidate() - this make use of the app-server's
potential double buffering, whenever that is active. This change reduces
flickering in VESA mode considerably.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29962 a95241bf-73f2-0310-859d-f6bbb57e9c96
custom provided one. Incidentally makes #1775 (that i'll reopen in a moment, see r29947) a
lot less likely to happen for most users since it can now only happen with those
customized popups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29949 a95241bf-73f2-0310-859d-f6bbb57e9c96
on screen (ie including the decorator border and tab). Plus the necessary
refactoring as well as some TODO notes about windows with the tab on the left
side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29820 a95241bf-73f2-0310-859d-f6bbb57e9c96
an existing background. It's not supported by many frame types yet, but BButton
and TextControl frames work as well as the soft recessed frame which many
controls use.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29762 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the bit in order not to clash with the tile options.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29754 a95241bf-73f2-0310-859d-f6bbb57e9c96
which makes the resessed frame blend better with the surroundings. This can
be seen best in Keymap, where a different color is set on some buttons, but
the resessed frame should still be the same across all those buttons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29716 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed dead code which was for drawing a BButton like R5.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29677 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _InitMenuBar() had the meaning of fixedSize reversed. The layout-mode
constructors pass fixedSize = true accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29664 a95241bf-73f2-0310-859d-f6bbb57e9c96
result in the BMenuField not always drawing all of the frame around the
menu bar correctly, for example cutting off at left for divider = 0.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29660 a95241bf-73f2-0310-859d-f6bbb57e9c96