Commit Graph

42 Commits

Author SHA1 Message Date
Axel Dörfler
1c34b9b1f5 Work in progress (might not work for you yet):
* Now uses the AGP GART module for memory management. This greatly simplifies
  the memory handling, and memory is now actually allocated on demand,
  instead of a fixed size (stolen memory is not freed, though).
* The Intel GART module should now also work with older chipsets.
* No longer remove the GTT size from the stolen memory; this appears to have
  been a mistake in the X driver. Not sure about the BIOS popup yet.
* The AGP module (in combination with the Intel GART module) is now mandatory
  to use the Intel driver.
* Removed now superfluous settings (like memory size). Only enabling/disabling
  the hardware cursor is still supported.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23781 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-29 08:55:36 +00:00
Axel Dörfler
d75c88206e * Simplified usage of the INTEL_TYPE_xxx constants.
* Added some defines needed when playing with the bridge controller.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23753 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-26 21:59:02 +00:00
Axel Dörfler
4dfa9e425f Some work in progress:
* set_gtt_entry() used the wrong index to fill the GTT - this could have never
  worked correctly when you specified more memory than the amount of stolen
  memory.
* Implementing maintaining resources for emulating overlay using the 3D engine
  on i965. I don't yet commit the actual overlay code, as that is a) ugly, and
  b) does not work yet.
* Moved AreaKeeper into its own header.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-23 17:50:27 +00:00
Axel Dörfler
c88e5e410c * Added support for the G33 line of chips: mode setting and acceleration is working fine AFAICT.
* Implemented mapping the GTT area for i9xx chips other than the i965. This should also fix the
  driver working with these chips at all.
* The memory used by the driver now take the GTT area into account - before the GTT could be
  overwritten theoretically...
* Added fix for some i965 quirks from the X driver.
* Added some overlay definitions for the i965.
* Started support for G33 overlay (not complete yet).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23220 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-02 18:44:39 +00:00
Axel Dörfler
8818c50507 * Made QueueCommands::Write() and MakeSpace() public.
* Implemented MakeSpace() (not yet tested).
* Changed intel_wait_engine_idle() to spin() between reads and to timeout
  after 1 second of waiting (could probably be done way earlier).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23120 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-13 14:56:28 +00:00
Axel Dörfler
61291964c3 The intel_extreme driver now finally works with the i965 chipset;
acceleration works fine, but overlay doesn't - that's next on my list.
Turns out the i965 differentiates between RGB-32 and RGB-32-alpha, and 
didn't like trying to use the latter as display mode (the i865 didn't 
care at all)... finding that took me *way* too long, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22780 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-31 19:23:59 +00:00
Axel Dörfler
e7e325508b Allocating additional memory should now work on the i965 as well (but bad things
will happen on earlier i9xx chips for now...). Not yet tested.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22589 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-16 16:52:34 +00:00
Axel Dörfler
cbd4081064 * Fixed PLL timing computation for the i9xx chips - I mixed post2 min/max values, and did
not take the VCO limits into account; both could (and would during testing) create invalid
  frequencies.
* Also reverted the order in which the PLL divisors are traversed to match the order of what
  is used in the X driver to create comparable output (our error computation is based on float,
  though, and should therefore create more accurate values).
* The i965 introduced a special register for the surface; the former display base register
  is now only used for the view offset. Instead of setting the base manually here and there,
  there is now a set_frame_buffer_base() function.
* The DPMS code will now also turn off/on the PLL clock generator.
* The code needs some more cleanup, and while the driver now produces the correct timing on
  my i965 system, I'm now greeted by a black screen after startup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22289 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-24 09:02:35 +00:00
Axel Dörfler
523a30f313 Implemented I2C support to get the DDC EDID info from the monitor - it's working as is, but
nothing is done with the data yet (besides dumping them to the serial output).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22272 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-21 18:06:56 +00:00
Axel Dörfler
0c85ed21ae Forgot to commit the header...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22255 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-19 18:52:55 +00:00
Axel Dörfler
7aced0c776 * The second open will now fail, too, in case the hardware could not be initialized
correctly.
* Got rid of this superfluous cookie stuff - either the VFS behaves correctly, or
  we're screwed anyway.
* Made adding debugger commands optional depending on if DEBUG_COMMANDS is defined
  or not.
* Minor other cleanup.  


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21322 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-04 16:04:05 +00:00
Axel Dörfler
3bac9ea19a * Work in progress to support the i965 chipset as well; still works on i865, but
doesn't work on i965 yet.
* B_GET_DISPLAY_MODE now returns the mode actually configured in the chip instead
  of the last mode set; while this isn't really necessary, it allows to check what
  mode was used during startup.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-04 15:32:01 +00:00
Axel Dörfler
3ef31db042 * Obviously, the i9xx family has changed the order of the PCI mappings, so we need
to take that into account.
* Introduced INTEL_TYPE_FAMILY_MASK and INTEL_TYPE_GROUP_MASK to better
  differentiate the device type.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18293 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-27 08:32:36 +00:00
Axel Dörfler
c5f5d8347e * B_MOVE_DISPLAY and B_SET_INDEXED_COLORS should now work for the digital
output as well.
* Obviously got the register for INTEL_DISPLAY_B_DIGITAL_PORT wrong - it's
  not 0x61000 but 0x61140, maybe that can explain the fun we had at BeGeistert :)
* Renamed the analog display registers to better fit the digital ones, ie.
  replaced DISPLAY with DISPLAY_A - although this might be not really correct
  as it seems that the pipes can be selected arbitrarily.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17566 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-23 16:51:40 +00:00
Axel Dörfler
a0902420ff Some work to support output on the digital interface like laptop panels.
Need to clean this up, though. It even sort of worked on tic's IBM X40
on BeGeistert - if you weren't irritated by the fact some parts of the
screen were just black, that is :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17565 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-23 16:16:16 +00:00
Axel Dörfler
7902c46c3e * Added i830 as supported chipset - doesn't work perfectly, though. But Kyan reports
that at least 8 bit modes seems to work (but overlay only partially)
* Added "hardware_cursor" option to the settings file - when set to "false", you should
  have a cursor in the second output now as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17498 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-17 17:30:23 +00:00
Axel Dörfler
112db6b691 * Now disables the VGA display mode explicetly, which allows it to work
without having a VESA mode set first (thanks to Stephan for noticing
  this).
* intel_set_display_mode() now calls intel_propose_display_mode() to make
  sure the mode passed in is valid. Note, B_PROPOSE_DISPLAY_MODE is still
  not working correctly (which will cause problems for BWindowScreen and
  friends).
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17460 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-15 15:25:17 +00:00
Axel Dörfler
382ef632d7 Forgot to include this file in the previous commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17454 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-14 14:30:25 +00:00
Axel Dörfler
973d499ee1 * Made the accelerant safer to use when cloned (though I didn't test cloning yet);
introduced a lock that is used in B_SET_DISPLAY_MODE etc.
* Correctly implemented B_ACQUIRE_ENGINE and B_RELEASE_ENGINE now (ie. they lock
  the engine now).
* The lock of the ring buffers is now deleted when the (primary) accelerant is closed.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17453 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-14 14:27:50 +00:00
Axel Dörfler
4955c11be9 * Moved the intel_info structure and prototypes from intel_extreme.cpp from the shared
headers into intel_extreme_private.h.
* Removed non-memory-mapped definitions from driver.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-14 13:58:52 +00:00
Axel Dörfler
7d5957df85 * Implemented hardware cursor support.
* Turns out cursor handling is simpler as originally thought, so I could remove its
  physical mapping - it's still put into the shared area, though, although that isn't
  needed for this chip (but could eventually simplify the handling of other generations
  of this chip).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-14 13:41:33 +00:00
Axel Dörfler
63dbc0a8d6 * Accidently overwrote info.registers which let all subsequent register writes
(in the kernel driver) fail - or crash the system.
* Waiting for VBLANK now works as expected - you actually have to *set* the bit
  to clear it, isn't that obvious? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17443 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-13 19:31:00 +00:00
Axel Dörfler
5af5259c38 Implemented vblank interrupt and support for the retrace semaphore - not yet
tested, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-13 15:22:20 +00:00
Axel Dörfler
ccb666bc0e * Prepared having hardware cursor support; got quite complicated because there
is no good (or reliable) way to retrieve the physical address of "stolen"
  (by the BIOS) graphics memory.
* Implemented allocation of additional graphics memory in case the BIOS was
  a bit too cheap. We now guarantee 8 MB of memory available to the graphics
  chip - would be nicer to only allocate that on demand, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-13 09:19:56 +00:00
Axel Dörfler
d906e6a03e * Implemented B_FILL_SPAN - I am not sure if it's used at all, though, so
I am also not sure if it's working correctly.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17425 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 16:10:09 +00:00
Axel Dörfler
efeb77268d Say hello to B_FILL_RECTANGLE and B_INVERT_RECTANGLE - only B_FILL_SPAN is missing
from the acceleration hooks in BeOS.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 15:24:34 +00:00
Axel Dörfler
5462d44020 * Turns out the virtual messes with the data in struct command, so we can't
use it (which isn't really that bad).
* B_SCREEN_TO_SCREEN_BLIT is now working as intended, so we can finally move
  windows and scroll at decent speed :-)
* Implemented a simple version of B_WAIT_ENGINE_IDLE for now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17422 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 14:12:02 +00:00
Axel Dörfler
2ace35ed22 Started implementing screen-to-screen blits, not yet tested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 18:53:20 +00:00
Axel Dörfler
fc88cd9396 * The Y/RGB and UV registers for the integer downscale factor are reverse to
the usual order of other registers, so I mixed it up: vertical downscaling
  is now working as expected as well.
* The downscaling factor was a tiny bit too low (one pixel from the view).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17414 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 14:48:38 +00:00
Axel Dörfler
08ef16abee * Now allocates space for the hardware status page and cursor memory, not yet
used, though.
* Renamed the PhyisicalPageMapper class to AreaKeeper and made it a bit more
  generic (ie. it can now also create usual areas)
* The shared_info is now created using the AreaKeeper, too, and this actually
  fixes some potential memory leaks.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17412 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 12:37:27 +00:00
Axel Dörfler
96451fe133 We're now using a secondary (high priority) ring buffer for hardware
overlay - this will improve the overlay performance when the engine is
under load (the acceleration engine will use the primary lower priority
ring buffer).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17411 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 10:54:39 +00:00
Axel Dörfler
f197302867 The size of the stolen memory for the graphics chip is now read out of the host bridge.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17381 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-09 01:00:58 +00:00
Axel Dörfler
f8bea0dacb * Turns out you must not set the source width/height UV registers (for planar
mode), but you have to set the scaling UV registers in order to have correct
  overlay.
* In other words, overlay is working now! There are still issues with it, which
  can probably be attributed to missing bounds checks (the screen goes black
  when you leave full-screen mode in VLC - but not if overlay just stops).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17365 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-08 15:31:41 +00:00
Axel Dörfler
94f8a931c8 B_SET_INDEXED_COLORS is now working correctly for B_CMAP8, IOW you can now use
8 bit modes with this driver as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17339 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 16:17:11 +00:00
Axel Dörfler
6a3543db2a * Finally the overlay looks like an overlay. It took me almost a day to realize that
the Intel chip obviously cannot do overlays in B_RGB16 - even though it pretends
  to be able to do that.
* B_YCbCr422 seems to work, though, I haven't tested any other spaces for now, and
  I somewhat doubt they will work. It's all green, though, and the scaling doesn't
  seem to be correct - that we be solvable, though :)
* There aren't any bounds checks (so don't move the window out of the screen), and
  also the overlay_view offsets are ignored.
* Scaling and moving is now detected, and there is always as little work done as
  possible to reduce the workload on buffer switches (the most common case).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17315 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-04 09:08:26 +00:00
Axel Dörfler
f4c4106a40 * Doh, I had done all bitfields in the wrong direction (msb to lsb, but it's actually
lsb to msb).
* The result is that there is now *something* to see when overlay is turned on. In
  fact the whole screen goes dark besides a few pixels on the top - now isn't that
  something? :-)
* The overlay is also turned off again correctly - which also revealed a bug in our
  app_server: B_CONFIGURE_OVERLAY is not always called with window=NULL/view=NULL
  to turn off overlay (might be an incorrect handling of BView::ClearOverlay()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17300 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-02 21:16:17 +00:00
Axel Dörfler
7740a4c15b Enabling overlay requires a command ring buffer, and we're setting one (very
small) up for this specific task - this will later be used for the acceleration
engine as well.
Some more work on overlay initialization, doesn't do anything yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17254 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-28 16:50:39 +00:00
Axel Dörfler
22d4db9280 * Added overlay register definitions.
* The overlay register update buffer is now created and exported, ready
  to be used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 17:50:30 +00:00
Axel Dörfler
b907a5acab Implemented overlay management. The hardware doesn't notice them yet, though :)
(but the app_server thinks they're working).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-26 12:55:07 +00:00
Axel Dörfler
5da6291b99 * Now using Thomas memory manager to manage the graphics memory; allocation
of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
  name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
  happens to be located somewhere in the graphics memory.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-24 18:18:46 +00:00
Axel Dörfler
020c1aa823 * init_driver() now behaves better in low memory situations.
* Some preparations to support more than one chipset, added i855G (device ID 0x3582)
  to test with - the accelerant_device_info is now filled with that additional data
  as well.
* Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-03 13:21:31 +00:00
Axel Dörfler
e404297e56 Very basic driver for the "Intel Extreme Graphics 2" chips, only supports i865G for now.
Only mode switches do work, doesn't yet make sure the mode is valid, though.
At this point, this driver only works on Haiku, the R5 app_server is crashing for some
reason I need to investigate some day (maybe tomorrow :)).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16872 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-24 21:46:40 +00:00