* Still picture-less and thus ugly.
* It provides updated information on what the net_server is doing in terms of interface configuration.
* It is also able to show simplistic address information for configured interfaces.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20523 a95241bf-73f2-0310-859d-f6bbb57e9c96
sheared or put to "false bold"), the actual problem was resolved
with the last revision
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20480 a95241bf-73f2-0310-859d-f6bbb57e9c96
"Shutdown window didn't draw fancy gray box where closing app's icons are shown
as in BeOS."
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20395 a95241bf-73f2-0310-859d-f6bbb57e9c96
list in the other direction.
* Since WorkspacesLayer now cuts out the current window from the clipping region,
the window order was upside down; it now uses the new Workspace::GetPreviousWindow().
This fixes bug #1105.
* WorkspacesLayer::MouseDown() now also uses GetPreviousWindow() which prevents it
from needing to scan the whole window list for the top window at every click.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20382 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the kernel. Added missing includes in userland code that uses the
header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20366 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
allocated memory, without telling anyone. That was causing bad things to
happen. Flattening and unflattening BPictures now works, and
consequently, printing works too. Bug #1014 is fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20285 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugged automatically in a consoled session, when they crash. Note,
that after a recoverable error (like a debugger() call) one can
"detach" the debugged team in gdb, "quit", and continue as if
nothing happened. 8-O
* The input server will no longer be killed when starting the debugger
in a consoled session. Not sure why it was done; it simply works as it
is now.
* Replaced all printf()s and fprintf()s by debug_printf() or TRACE(()).
The debug server prints little enough anyway. In fact only when something
crashes or an unexpected error occurs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20145 a95241bf-73f2-0310-859d-f6bbb57e9c96
invoke the debugger. At the moment the ultimate effect is the same as
before (the registrar terminates), but it does at least cause some
output in the serial debug output. And as soon as the scheduler and
keyboard stuff is fixed, I can commit my debug server changes and the
registrar should become debuggable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20136 a95241bf-73f2-0310-859d-f6bbb57e9c96
locking problems (instead of debugging the locker class).
* MultiLocker::IsReadLocked() is now only exported with DEBUG mode turned on, as
it only works correctly in this case.
* Made MultiLocker safe against B_INTERRUPTED, ie. it now just tries to lock again
instead of failing for no obvious reason.
* Removed bogus arguments to acquire_sem_etc() in MultiLocker (like B_DO_NOT_RESCHEDULE).
* Applied coding style to MultiLocker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20055 a95241bf-73f2-0310-859d-f6bbb57e9c96
just the one of the first screen. This also solves a locking bug, as the HWInterface
is already read-locked when WorkspacesLayer::Draw() is called.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20054 a95241bf-73f2-0310-859d-f6bbb57e9c96
haiku.image. It is now created when print_server or the Printers preflet
is started.
Applied coding style.
"Flattened" some nested if statements.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20030 a95241bf-73f2-0310-859d-f6bbb57e9c96
this fixes the ticket #627.
Ingo, could you review ? This check might also be needed at other places.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20014 a95241bf-73f2-0310-859d-f6bbb57e9c96
* libprint based drivers can now show a preview window and show progress
window while printing contributed in part by Hartmut Reh.
* Libprint and PCL6 driver bug fixes.
* Code clean-up (removed code duplications, coding style, copyright text)
Builds under Linux. Not tested under BeOS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19882 a95241bf-73f2-0310-859d-f6bbb57e9c96
the app_server (and updated all comments that said otherwise).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19865 a95241bf-73f2-0310-859d-f6bbb57e9c96
Switcher now works as expected.
* Renamed TRoster::ActivateApp() to UpdateActiveApp(), as the app is already activated
at that point (the registrar only keeps track of it).
* BWindow::DispatchMessage() now calls the new BRoster::Private::UpdateActiveApp()
method when it receives a B_WINDOW_ACTIVATED message.
* Added BRoster::_UpdateActiveApp() which calls the new B_REG_UPDATE_ACTIVE_APP.
* Removed now unused B_REG_ACTIVATE_APP.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19857 a95241bf-73f2-0310-859d-f6bbb57e9c96
where there is either no address or MAC address [ethernet only]).
* _ConfigureInterfaces() now notices if a network device that has a configuration
is gone and memorizes this configuration.
* If a new device pops up, and there is an existing configuration for a device
no longer available, that configuration will be used for the new device, allowing
you to easily move your Haiku image to a new system without losing its network
settings - it does not yet test if the IP address is already in use in the local
network, though (in which case a configuration using DHCP would be preferrable).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19742 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server for this; added a new AS_IS_FRONT_WINDOW command for this.
For example, clicking on the menu bar to bring windows to front in FFM mode
does work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
Since I have no clue about AGG at this point, I just disabled rendering the glyphs;
instead, their bounding boxes will be shown.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19721 a95241bf-73f2-0310-859d-f6bbb57e9c96
The problem was that the view's screen clipping was not updated if its frame did not change
because of a resized parent - but that might be needed if the new parent frame reveals a new
portion of that view.
I added a TODO so that if there is a way to test for this case, we only need to invalidate
the clipping if really needed. For now, we always do it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19695 a95241bf-73f2-0310-859d-f6bbb57e9c96
passed in, but references it. This broke drawing the workspaces window background.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19689 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ServiceSocketMap now maps directly to service_address objects which now have
gotten a pointer to their owner.
* now uses listen(), and accept() for SOCK_STREAM sockets
* fMinSocket could be wrong.
* use FD_CLOEXEC on all sockets, and the communication pipe.
* removed unused service::type and service::protocol.
* if no family is specified, we now default to AF_INET.
* uses fork()/exec() to actually spawn the servers to not clobber the net_server's
input/output streams.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19663 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a Japanese translation for this item, thanks to Koki.
Now the old queries are deleted before adding new ones, thanks to AGMS.
Though the last item was not actually a memory leak (the destructor would
eventually get all the added queries), this would cause weird behavior which I
did notice (multiple queries existed which all sent the same notifications.)
Either way, good catch AGMS :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19657 a95241bf-73f2-0310-859d-f6bbb57e9c96
of new messages so I added a new menu item to refresh the new mail query. I
wrapped the addition of the menu item in an #ifdef since it should not be
needed on Haiku.
While testing this I saw some pretty crazy behavior which I can only assume
means the R5 query notification is really, really buggy. Or the mail_daemon is
doing something weird.
Unlike the others this menu item does not have a Japanese translation and
probably doesn't need one, but if someone really wants to add it feel free :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19656 a95241bf-73f2-0310-859d-f6bbb57e9c96
a critical error, and definitely no reason to take the server and all GUI apps
down. You could also still log in remotely.
* Now opens and uses the syslog in some rare cases (should become the primary error
channel over time).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19646 a95241bf-73f2-0310-859d-f6bbb57e9c96
message, parses it, and stops/starts the services as needed - it doesn't launch
any actual servers yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19645 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Unified UTF8CountChars and UTF8ToLength and removed the latter
* Rewrote UTF8CountBytes to use the more safe algorithm from UTF8CountChars
* Removed the unsafe count_utf8_bytes() function
This should fix bug #839. Marcus can you please review?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19624 a95241bf-73f2-0310-859d-f6bbb57e9c96
a debugger call in _LaunchInputServer may be overkill, but at least you could
conceivably cleanly restart the machine in the debugger (I think.) Because
without the input_server the machine is pretty useless.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19615 a95241bf-73f2-0310-859d-f6bbb57e9c96
to be easier extendable with more classes.
* Fixed a bug in the settings that caused updated settings to be appended to the
existing ones (missing BMessage::MakeEmpty()).
* Started services system, doesn't do anything useful yet (inetd replacement).
* Fixed the bug that caused the loopback default netmask to be incorrectly chosen;
removed the temporary fix Bruno introduced before. The same bug has been in
ifconfig where I copied the code from (but wrote it there, too) :-).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19609 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Tested a bit more, and there seems to be some minor drawing problems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19568 a95241bf-73f2-0310-859d-f6bbb57e9c96
* In grayscale mode, the AccelerantHWInterface now sets the palette correctly.
* HWInterface now has a fVGADevice set by AccelerantHWInterface which will be used
to talk to the VESA driver.
* Completed planar blitting for all 4 planes; we now have a perfect 16 color
grayscale mode when you choose "Standard VGA mode" in the boot loader with
an unsupported graphics card (such as in Qemu).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19567 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The app_server now detects that this mode is being used, and at least correctly copies
the 32bit data to the first plane, meaning we have a monochrome output for now
(it crashed before, as Stefano reported).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19565 a95241bf-73f2-0310-859d-f6bbb57e9c96
of BFont. You can BFont::SetFalseBoldWidth(float) a width on a
BFont object, and it will cause the glyph shapes to be run through
an AGG "contour converter" so that they become thicker or thinner.
IIRC, this is commonly referred to as "false bold". The "width" value
is the distance in pixels that the new glyph outline will be offset
from the original outline.
It would be nice if someone could look at my change to View.h with
regards to the B_FONT_ALL flag.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19547 a95241bf-73f2-0310-859d-f6bbb57e9c96
so that we can draw the window borders using parallel access too.
Seems to improve things even further, using the app_server environment
with direct accelerant access on R5 looks pretty decent now, but
of cause still far from perfect. The global font lock could actually
be the problem now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19528 a95241bf-73f2-0310-859d-f6bbb57e9c96
Seems to make some difference too. Nothing dramatic though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19527 a95241bf-73f2-0310-859d-f6bbb57e9c96
quit request and are simply removed from the list of apps to close if this
happens. This is primarily designed for the input_server.
I also corrected the MIME type of the debug_server which was causing it to be
incorrectly killed at shutdown.
I did some other clean-up and removed the code I unintentionally submitted
yesterday.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19509 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Now should adhere to the specs with regard to filling the DHCP_REQUEST messages
in BOUND/RENEWAL/REBINDING states.
* Now take over the times for renewal/rebinding state from the DHCP server, if any,
or falls back to 2/3 and 5/6 of the original lease time.
* The lease time was accidently shortened twice (to compute the renewal time, in
case that was missing).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19489 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Now prints out the domain name as suggested by DHCP (option 15).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19486 a95241bf-73f2-0310-859d-f6bbb57e9c96
that prints out the renewal/rebinding times as well - maybe those should be
preferred when they are there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19484 a95241bf-73f2-0310-859d-f6bbb57e9c96
For those wondering "mark_as" is the directory for the MarkAsRead and MarkAsNew
Tracker add-ons I'm planning to add (for email.) If anyone is violently
opposed to this idea, speak now.
The WorkspacesLayer change was mostly an update to existing and ifdef 0'd
code so it would compile under ifdef 1. I left those changes and just set the
ifdef back to 0 here.
The other changes below were debugging and build changes that definitely were
not needed in the repository.
The undocumented changes in the last submission include some new keyboard
shortcuts in ShowImage as well as various changes to the input server and
roster as part of my ongoing work on those. I will clean this up some more
and make another submission in a few hours.
Note to self: never submit from a high-level directory...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19480 a95241bf-73f2-0310-859d-f6bbb57e9c96
these for other people, but they wouldn't compile for me when building the
app_server test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19479 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The DHCPClient is now added to its looper before doing the negotiation, so that
it's BMessenger is already valid.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19478 a95241bf-73f2-0310-859d-f6bbb57e9c96
previous commit).
* Removed the acceptance of a missing DHCP acknowledge message.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19470 a95241bf-73f2-0310-859d-f6bbb57e9c96
the actual cause that my router didn't send an acknowledgement (qemu didn't care) :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19469 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The lease time wasn't printed correctly.
* if the DHCP acknowledge message never comes, we won't try
forever, but will just stop early and assume the IP address
we have is okay (looks like my router doesn't send DHCP_ACK).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19463 a95241bf-73f2-0310-859d-f6bbb57e9c96
currently only triggered when there is no configuration file - it can't be configured
this way yet.
All DHCP currently does is to send a UDP broadcast DHCP discover message. More to come.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19437 a95241bf-73f2-0310-859d-f6bbb57e9c96
LockExclusiveAccess() (meaning more or less access to the
frame buffer)
* extracted the AGGTextRenderer to be a global instance used
by each Painter instance (currently, it is thread safe because
of the global font lock, so there is some work left in this
regard)
* gave every ServerWindow it's own DrawingEngine instance, this
is work in progress. So far, there doesn't seem to be a regression,
but less fighting over the exclusive access to the frame buffer, now
each ServerWindow thread can draw in parallel. There is room for
improvement, plus I think I'm leaking the DrawingEngine...
* changed the locking for the software cursor. ShowSoftwareCursor()
can only be called if HideSoftwareCursor(BRect) returned true, or
if you called the generic HideSoftwareCursor(), since it needs
to keep the cursor lock and unlocks in Show...!
* some clean up and renaming in Decorator and friends
* moved PatternHandler.h to live along with the .cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19427 a95241bf-73f2-0310-859d-f6bbb57e9c96
was a stupid oversight, and should improve the responsiveness of the UI under load
a lot. Thanks Stefano!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19398 a95241bf-73f2-0310-859d-f6bbb57e9c96
changes in the HWInterface (ie on mode switch)
* initialization and shutdown of the HWInterface instance no longer
go through DrawingEngine, which had nothing to do with it in the
first place
(this is in preparation of giving each ServerWindow it's own
DrawingEngine instance)
* small performance improvement in ViewLayer::ScrollBy()
* some cleanup in ServerConfig.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19391 a95241bf-73f2-0310-859d-f6bbb57e9c96
but use integer coordinates. These are now used in ViewLayer for the
coordinate system (layout, scrolling offset, view bitmap layout)
* modest performance improvements by inlining some very often used
methods, and by preventing to go down the entire layer tree too often,
for example InvalidateScreenClipping was always called in the deep
mode, therefor it is save to assume that the tree does not have to
be traversed as soon as the clipping is already invalid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19390 a95241bf-73f2-0310-859d-f6bbb57e9c96
or something else, but I don't think the change is bad (changed
ServerProtocol.h from a local header to a system header)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19388 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now printing to that old HP LaserJet 2100 over an even older LPR print server from R5 with the PCL5 driver and LPR transport...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19374 a95241bf-73f2-0310-859d-f6bbb57e9c96
system is shutting down.
For the protocol between the Registrar and input_server I decided to just
re-use the message constant already defined in the input server headers
(SYSTEM_SHUTTING_DOWN.)
The code in the input server to notify the InputServerDevices about the
shutdown was pretty trivial.
For the code in the Registrar I'll let some gurus review it to make sure it
fits in with the rest of the code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19289 a95241bf-73f2-0310-859d-f6bbb57e9c96
various places. Implemented SetLineMode op for BPicture, fixed shape
drawing (I accidentally broke it in the previous commit).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
* STL allocations are guarded by a try/catch block.
* As in RecentApps, Get() did not properly populate an error condition.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19263 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The application signatures now preserve the case; this is better for querying
after the app, and has no disadvantage.
* Adding an item to the list is now guarded by a try/catch block - allocations
can fail, and the registrar shouldn't get down because of this. We need to
proof-read all of registrar (and storage kit) for this :-/
* Get() did not populate an eventual error while adding items to the provided
list (such as B_NO_MEMORY).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19261 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hopefully fixed all the problems. Reported by
Marc Flerackers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19241 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BMenuWindow now makes its menu focus view, so that it can receive key events.
* Keyboard navigation doesn't work as it should though, that is bug #670 is
still valid - there should even be another recently opened bug about this,
but Trac obviously ate it :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19152 a95241bf-73f2-0310-859d-f6bbb57e9c96
the pen size). Added scale handling. Removed duplicated AS_SETPENSIZE
handler in ServerWindow
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19130 a95241bf-73f2-0310-859d-f6bbb57e9c96
means that no bottomline window will be opened in case the current view is not input
method aware.
Instead, only the confirmed B_INPUT_METHOD_CHANGE event will be translated to a message
the view will understand - this message must be part of the event in the "be:translated"
member.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19116 a95241bf-73f2-0310-859d-f6bbb57e9c96
I've done all preferences apps for now, and some related.
* Some other related cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19090 a95241bf-73f2-0310-859d-f6bbb57e9c96
networking stack is reconfigured automatically.
* The previous default route is now removed before installing a new one.
* "gateway" was missing in the driver settings to BMessage conversion template,
and thus, it was only set to a default value in case there was no settings
file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19086 a95241bf-73f2-0310-859d-f6bbb57e9c96
will automatically configure the stack - without DHCP for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19084 a95241bf-73f2-0310-859d-f6bbb57e9c96
networking stack according to some settings file. Doesn't do anything beyond
that yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19082 a95241bf-73f2-0310-859d-f6bbb57e9c96
doing it here is not only superfluous, it would also cause to lose the window when switching
to a workspace where the window is not visible and back while dragging it around.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19076 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the app's Activate() method was called unsafely; the ServerApp pointer could
have become invalid in the mean time.
* when hiding a floating window (because its parent got hidden) that had focus
or even was the mouse event window (was currently dragged over the screen)
the focus was not moved to another window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19075 a95241bf-73f2-0310-859d-f6bbb57e9c96
if read or write); there are some methods that cause a locking of the font
manager (like ServerFont::SetFamilyAndStyle()).
This fixes bug #885.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19051 a95241bf-73f2-0310-859d-f6bbb57e9c96
registrar or the input_server died, you didn't get any notification before.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18970 a95241bf-73f2-0310-859d-f6bbb57e9c96
with regards to drawing bitmaps with alpha channel, instead
of ignoring the bitmap alpha channel, it is further multiplied
with the high color alpha channel, so basically, you can
use the high color alpha as a "global" alpha value to
draw the bitmap with
* removed some duplicate code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18843 a95241bf-73f2-0310-859d-f6bbb57e9c96
over the mouse cursor. The problem is actually something else:
non-straight lines extend a little past the calculated rectangle
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18842 a95241bf-73f2-0310-859d-f6bbb57e9c96
got fixed twice, any unoptimized lines were drawn at
a (0.5, 0.5) offset
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18841 a95241bf-73f2-0310-859d-f6bbb57e9c96
(this would fix the white background on disabled looking
icons if Tracker would still use B_CMAP8 icons)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18840 a95241bf-73f2-0310-859d-f6bbb57e9c96
a concurency problem in the DrawingEngine, so there is some debugging
stuff added, as well as some unnecessary locking removed there. The
problem was in Painter though, in that certain functions adjusted clipping
at the "rasterizer level", while some other functions didn't care about
that. Now the clipping is consistently set at the rasterizer level (rough
estimate to avoid scanline generation outside real clipping region bounds).
There are a number of bugs fixed by this, I'm going to find out later,
what their ticket numbers are... Mouse preflet draws the mouse now,
Backgrounds preflet draws the screen reliably... probably more, anything
to do with bitmaps, round rects and possibly ellipses.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18828 a95241bf-73f2-0310-859d-f6bbb57e9c96
in several steps:
1. early pre-registration with the registrar ("I wanna launch the
app, make sure noone interferes.")
2. load the app image
3. finish pre-registration with the registrar ("I have launched
the app, here is its team ID.")
4. start app main thread
5. send "on launch" messages to the app (argv, refs, others)
If the app is already running or being launched, 1. fails with a
conclusive error code and returns the team ID and the pre-registration
token of the app. Steps 2 - 4 are skipped and only the messages are
delivered using the team ID returned by 1.
This change fixes a race condition: The failed early pre-registration
request obviously cannot return the team ID, if the other thread
launching the app has not finished step 3 yet. Thus the argv/refs
message would not get delivered and Launch() would not return the
correct team ID.
Now we wait for the pre-registration to be finished in this case, using
the former _IsAppPreRegistered() mechanism, which already provided
such a waiting feature for one request. It has been extended to
accomodate an arbitrary number of waiting requests and renamed to
_IsAppRegistered().
This fixed bug #763.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18728 a95241bf-73f2-0310-859d-f6bbb57e9c96
* additional versions of SetIcon[ForType] and GetIcon[ForType] in BMimeType
and BAppFileInfo, which handle flat vector icon data
* changes in Tracker to support scalable icons (currently broken for
non-vector icons and needs cleanup) and drawing icons correctly with alpha
channel (large parts of this work done by Michael Lotz)
If someone feels like looking over the changes, that would be much
appreciated! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18699 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the DesktopSettings lock itself - it's not really needed at all,
and causes some trouble with a clean locking design. This may even have
fixed bug #757, at least I couldn't reproduce it anymore.
* There is now a class for read-only access that requires you to have locked
the desktop (either read or write).
* There is now another class LockedDesktopSettings that allows you to set
settings (and only that) - when you're changing the settings, you must not
have read locked the desktop (ie. hold the single window lock). The class
will obtain a write lock, but write locks can be nested.
* Moved SetWorkspacesCount() into the Desktop class.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18646 a95241bf-73f2-0310-859d-f6bbb57e9c96
* EventDispatcher now adopts the cursor position from the HWInterface upon
assignment, so that even the initial cursor reports match the on screen
visuals.
* The message was never sent because "target" in Desktop::_SendFakeMouseMoved()
was never set.
* EventDispatcher::SendFakeMouseMoved() now accepts an EventTarget and no
longer a BMessenger (fits better to the rest of the API).
* EventDispatcher::SendFakeMouseMoved() now sends out the exit transit message
to the previous target directly (doesn't wait until the next actual mouse
move), and updates the previous target as well, so that scrolling now
works in that new window.
* This only partially fixes bug #762, though, as GetMouse() can still steal
this mouse message (BTextViews do that in WindowActivated()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18596 a95241bf-73f2-0310-859d-f6bbb57e9c96
the new workspace - this fixes bug #755. Unlike floating windows, they aren't
even redrawn :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18592 a95241bf-73f2-0310-859d-f6bbb57e9c96
ignored even if it was not visible on the previous workspace (only normal windows
can be moved this way).
This fixes bug #765.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18585 a95241bf-73f2-0310-859d-f6bbb57e9c96
have already been released again, the temporary listener was still added.
This fixes bug #727.
* No longer removes temporary listeners if there are mouse buttons left pressed; ie.
if you press two buttons at once, the listeners are now only removed after you've
released them both. This is not only more logical, it's also how BeOS behaves :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18483 a95241bf-73f2-0310-859d-f6bbb57e9c96
this fixes bug #709, but it's not quite good in my opinion (Stephan, please could you review?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18050 a95241bf-73f2-0310-859d-f6bbb57e9c96
i* thus the NOTE in Painter isn't valid anymore
* in Painter::_DrawBimap() moved scale computation after potential changes to BRects
* fix typo : right => bottom. This caused a bug in Haiku Mouse preferences app
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18017 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ServerApp was accessing ServerWindow::Window() (while having the app window
lock held), but in fact, there was no guarantee it already existed, or was
added to the Desktop.
* Therefore, the Window() semantics have changed to only return a window in
case the window exists *and* has been added to the desktop (the latter
constraint might be lifted again, though). Therefore, it doesn't work
for offscreen windows, and should not be used within ServerWindow code
anymore.
* This fixes bug #686 and maybe others as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17878 a95241bf-73f2-0310-859d-f6bbb57e9c96
fix binary compatibility for several classes (I missed this before)
the soft synth loads by default /boot/beos/etc/synth/big_synth.sy (which I locally linked to a General Midi sf2 bank
tested with MidiSynth 1.6 on Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17864 a95241bf-73f2-0310-859d-f6bbb57e9c96
* removed the useless parts of AGG (which are only needed for the
interactive examples)
* make sure to jam -a libagg.a to solve any linking issues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no
other windows can interfere.
* Therefore, it's no longer necessary to have the screen_blanker window
use kWindowScreenFeel - it will set its window to full screen as long
as the blanker runs.
* Added a AS_APP_CRASHED notification in the app_server that will remove
all kWindowScreenFeels from the windows of the crashed app.
* This is now used by the debugger to ensure that the debugger alert will
be visible.
* Factored out a DesktopLink class out of the BRoster::_ActivateApp()
method. This class is now also used in the new BRoster::_ApplicationCrashed()
method as used in the debug_server (via BRoster::Private).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
representing the interface for, well, MIME sniffer add-ons.
* Implemented the respective add-on manager and make use of it in
the MIME database code. Unfortunately the MIME DB code completely
lives in libbe.so and hence I had to put my code there too.
IMHO we should (one day) remove the direct (read-only) MIME DB
access from libbe and move everything into the registrar.
Currently the add-on manager supports built-in add-ons only; it
doesn't really load anything from disk ATM.
* Added a built-in text sniffer add-on to the registrar. It's based
upon the BSD file tool code.
This closes bug #250 (plain text files are identified as such, now).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17784 a95241bf-73f2-0310-859d-f6bbb57e9c96
Apparently, there was an integer overflow of some kind with BePYRO, but this version
if safe as well, and should look much better.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17716 a95241bf-73f2-0310-859d-f6bbb57e9c96
generated file from SystemKeymap.cpp to SystemKeymap.h.
* The keymap was even compiled into the input_server twice, as it was also
listed as source file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17711 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Improved header output, it now looks a lot nicer.
* Fixed style issues of that header, too: replaced "s" prefix with the
correct "k" prefix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17690 a95241bf-73f2-0310-859d-f6bbb57e9c96
smaller than the tab size. This fixes bug #642.
* There are remaining issues while resizing the window, though.
* Fixed warning.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17637 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the tab keeps the relative position when the
window is resized (could be done nicer though,
now it uses two members)
* tab offset is no longer reset in _DoLayout(), ie
when any aspect of the decorator changes...
one issue that is left is sliding the vertical tab
of kLeftTitledWindowLook windows, but there might
be more... like when the look changes or stuff like
that
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17600 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added a few very small changes to make the tab sliding work perfectly
* added a comment on the purpose of WindowLayer::fLastMousePosition and
how it is supposed to be used to have the mouse cursor stick to what
is being dragged
* TODO: the tab offset doesn't necessarily have to be on [0..1], as long
as we update it during window resizing to keep the relative position
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17577 a95241bf-73f2-0310-859d-f6bbb57e9c96
Needs some cleanup, passed values should be inside [0:1].
Need to make sure changing the title doesn't reset the tab to left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17571 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed SetViewColor() - I have no idea why it compiled before
* changed SetHidden() to make less of a difference between
the top view and other views, the clipping is now always
rebuilt
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17527 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Mesa doesn't compile yet, as some PPC specific stuff seems to be
missing, Philippe?
* Cortex and some other stuff has been marked x86-only, although
it's more of a "GCC 2.95.3"-only.
* I'm not sure if it's a bug in GCC 4, or if that's what the C
standard demands, but sizeof(some_type::some_field) is not
valid anymore :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17515 a95241bf-73f2-0310-859d-f6bbb57e9c96
it is added our removed to another view, this is
taken care of in View.cpp until we find something
better
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17511 a95241bf-73f2-0310-859d-f6bbb57e9c96
ViewLayer::SetViewBitmap() did not show the overlay, only updated it.
* Simplified overlay handling a bit, removed Overlay::Show(), and IsVisible(),
replaced Update() by Configure().
* Made similar changes in the HWInterface as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17504 a95241bf-73f2-0310-859d-f6bbb57e9c96
to bordered window (ie. VLC when switching back from full screen mode).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17503 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Overlay::SetView() no longer calls HWInterace::UpdateOverlay() if it's currently
hidden.
* ViewLayer::UpdateVisibleDeep() now calls _UpdateOverlayView() before showing
the overlay.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17489 a95241bf-73f2-0310-859d-f6bbb57e9c96
the overlay buffer changed. Found by Marcus.
As a result, the overlay window looks much smoother when moving it around (and it
even starts to move when you don't change the overlay bitmap at all...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17484 a95241bf-73f2-0310-859d-f6bbb57e9c96